summaryrefslogtreecommitdiffstats
path: root/src/mame/drivers/metlclsh.c
blob: 1e58b020537aed35c09651618fac9e4d02bf0105 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
// license:???
// copyright-holders:???
/***************************************************************************

                              -= Metal Clash =-

    driver by Luca Elia, based on brkthru.c by Phil Stroffolino


CPUs    :   2 x 6809
Sound   :   YM2203  +  YM3526
Video   :   TC15G008AP + TC15G032CY (TOSHIBA)

---------------------------------------------------------------------------
Year + Game         Boards
---------------------------------------------------------------------------
85  Metal Clash     DE-0212-1 & DE-0213-1
---------------------------------------------------------------------------

Notes:

- Similar hardware to that in brkthru.c
- Screenshots here: www.ne.jp/asahi/cc-sakura/akkun/bekkan/metal.html

To Do:

metlclsh:
- Clocks are all unknown
- Text on the title screen has wrong colors the first time around
 (unitialized foreground palette 1, will be initialized shortly)
- The background tilemap ram is bankswitched with other (not understood) ram
- There are a few unknown writes

***************************************************************************/

#include "emu.h"
#include "cpu/m6809/m6809.h"
#include "sound/2203intf.h"
#include "sound/3526intf.h"
#include "includes/metlclsh.h"


/***************************************************************************

                            Memory Maps - CPU #1

***************************************************************************/

WRITE8_MEMBER(metlclsh_state::metlclsh_cause_irq)
{
	m_subcpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE);
}

WRITE8_MEMBER(metlclsh_state::metlclsh_ack_nmi)
{
	m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}

static ADDRESS_MAP_START( metlclsh_master_map, AS_PROGRAM, 8, metlclsh_state )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x9fff) AM_RAM AM_SHARE("share1")
	AM_RANGE(0xa000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0")
	AM_RANGE(0xc001, 0xc001) AM_READ_PORT("IN1")
	AM_RANGE(0xc002, 0xc002) AM_READ_PORT("IN2")
	AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW")
	AM_RANGE(0xc080, 0xc080) AM_WRITENOP                            // ? 0
	AM_RANGE(0xc0c2, 0xc0c2) AM_WRITE(metlclsh_cause_irq)           // cause irq on cpu #2
	AM_RANGE(0xc0c3, 0xc0c3) AM_WRITE(metlclsh_ack_nmi)             // nmi ack
/**/AM_RANGE(0xc800, 0xc82f) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
/**/AM_RANGE(0xcc00, 0xcc2f) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext")
	AM_RANGE(0xd000, 0xd001) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
/**/AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(metlclsh_fgram_w) AM_SHARE("fgram")
	AM_RANGE(0xe000, 0xe001) AM_DEVWRITE("ym2", ym3526_device, write)
	AM_RANGE(0xe800, 0xe9ff) AM_RAM AM_SHARE("spriteram")
	AM_RANGE(0xfff0, 0xffff) AM_ROM                                 // Reset/IRQ vectors
ADDRESS_MAP_END


/***************************************************************************

                            Memory Maps - CPU #2

***************************************************************************/

WRITE8_MEMBER(metlclsh_state::metlclsh_cause_nmi2)
{
	m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}

WRITE8_MEMBER(metlclsh_state::metlclsh_ack_irq2)
{
	m_subcpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE);
}

WRITE8_MEMBER(metlclsh_state::metlclsh_ack_nmi2)
{
	m_subcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}

WRITE8_MEMBER(metlclsh_state::metlclsh_flipscreen_w)
{
	flip_screen_set(data & 1);
}

static ADDRESS_MAP_START( metlclsh_slave_map, AS_PROGRAM, 8, metlclsh_state )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x9fff) AM_RAM AM_SHARE("share1")
	AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_WRITE(metlclsh_gfxbank_w)   // bg tiles bank
	AM_RANGE(0xc001, 0xc001) AM_READ_PORT("IN1")
	AM_RANGE(0xc002, 0xc002) AM_READ_PORT("IN2")
	AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW")
	AM_RANGE(0xc0c0, 0xc0c0) AM_WRITE(metlclsh_cause_nmi2)          // cause nmi on cpu #1
	AM_RANGE(0xc0c1, 0xc0c1) AM_WRITE(metlclsh_ack_irq2)            // irq ack
	AM_RANGE(0xd000, 0xd7ff) AM_ROMBANK("bank1") AM_WRITE(metlclsh_bgram_w) AM_SHARE("bgram") // this is banked
	AM_RANGE(0xe301, 0xe301) AM_WRITE(metlclsh_flipscreen_w)        // 0/1
	AM_RANGE(0xe401, 0xe401) AM_WRITE(metlclsh_rambank_w)
	AM_RANGE(0xe402, 0xe403) AM_WRITEONLY AM_SHARE("scrollx")
//  AM_RANGE(0xe404, 0xe404) AM_WRITENOP                            // ? 0
//  AM_RANGE(0xe410, 0xe410) AM_WRITENOP                            // ? 0 on startup only
	AM_RANGE(0xe417, 0xe417) AM_WRITE(metlclsh_ack_nmi2)            // nmi ack
	AM_RANGE(0xfff0, 0xffff) AM_ROM                                 // Reset/IRQ vectors
ADDRESS_MAP_END


/***************************************************************************

                                Input Ports

***************************************************************************/


INPUT_CHANGED_MEMBER(metlclsh_state::coin_inserted)
{
	if (oldval)
		m_subcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}

static INPUT_PORTS_START( metlclsh )
	PORT_START("IN0")       /* c000 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Infinite Energy (Cheat)")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Infinite Lives (Cheat)")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN1")       /* c001 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")       /* c002 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, metlclsh_state,coin_inserted, 0)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, metlclsh_state,coin_inserted, 0)

	PORT_START("DSW")       /* c003 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPNAME( 0x02, 0x02, "Enemies Speed" )
	PORT_DIPSETTING(    0x02, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x04, 0x04, "Enemies Energy" )
	PORT_DIPSETTING(    0x04, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x08, 0x08, "Time" )
	PORT_DIPSETTING(    0x00, "75" )
	PORT_DIPSETTING(    0x08, "90" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )   // cpu2 will clr c040 on startup forever
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, metlclsh_state,coin_inserted, 0)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
INPUT_PORTS_END


/***************************************************************************

                            Graphics Layouts

***************************************************************************/

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ STEP8(8*8*2,1), STEP8(8*8*0,1) },
	{ STEP8(8*8*0,8), STEP8(8*8*1,8) },
	16*16
};

static const gfx_layout tilelayout16 =
{
	16,16,
	RGN_FRAC(1,4),
	3,
	{ RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
	{ STEP8(8*8*0+7,-1), STEP8(8*8*2+7,-1) },
	{ STEP8(8*8*0,8), STEP8(8*8*1,8) },
	16*16
};

static const gfx_layout tilelayout8 =
{
	8,8,
	RGN_FRAC(1,2),
	2,
	{ 0, 4 },
	{ STEP4(RGN_FRAC(1,2),1), STEP4(0,1) },
	{ STEP8(0,8) },
	8*8
};

static GFXDECODE_START( metlclsh )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0x00, 2 ) // [0] Sprites
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout16, 0x10, 1 ) // [1] Background
	GFXDECODE_ENTRY( "gfx3", 0, tilelayout8,  0x20, 4 ) // [2] Foreground
GFXDECODE_END


/***************************************************************************

                                Machine Drivers

***************************************************************************/

void metlclsh_state::machine_start()
{
	save_item(NAME(m_write_mask));
	save_item(NAME(m_gfxbank));
}

void metlclsh_state::machine_reset()
{
	flip_screen_set(0);

	m_write_mask = 0;
	m_gfxbank = 0;
}

static MACHINE_CONFIG_START( metlclsh, metlclsh_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M6809, 1500000)        // ?
	MCFG_CPU_PROGRAM_MAP(metlclsh_master_map)
	// IRQ by YM3526, NMI by cpu #2

	MCFG_CPU_ADD("sub", M6809, 1500000)        // ?
	MCFG_CPU_PROGRAM_MAP(metlclsh_slave_map)
	// IRQ by cpu #1, NMI by coins insertion


	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(58)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)   // we're using PORT_VBLANK
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 30*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(metlclsh_state, screen_update_metlclsh)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", metlclsh)
	MCFG_PALETTE_ADD("palette", 3 * 16)
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 1500000)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)
	MCFG_SOUND_ROUTE(1, "mono", 0.10)
	MCFG_SOUND_ROUTE(2, "mono", 0.10)
	MCFG_SOUND_ROUTE(3, "mono", 0.50)

	MCFG_SOUND_ADD("ym2", YM3526, 3000000)
	MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("maincpu", m6809_device, irq_line))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END


/***************************************************************************

                                ROMs Loading

***************************************************************************/

/***************************************************************************

METAL CLASH[DATA EAST] JAPAN (c)1985
ROM Type:2764,27256

Name            Size    Location
--------------------------------
CS00.BIN    2764    C11 cpu
CS01.BIN    27256   C12 cpu
CS02.BIN    27256   C14 cpu
CS03.BIN    27256   C15 cpu
CS04.BIN    27256   C17 cpu
CS05.BIN    27256   H7  sound

CS06.BIN    27256   D9  Video
CS07.BIN    27256   D10 Video
CS08.BIN    27256   D12 Video

TTL-PROM 82S123(Color Table,8bit x 32Byte).
0000:3A 78 79 71 75 74 76 32
0008:3A 3D 29 21 25 14 16 12
0010:00 00 00 00 00 00 00 00
0018:00 00 00 00 00 00 00 00

This ROM work at DE-0212-1 & DE-0213-1

cpu   :6809(MAIN),6809(SOUND)
sound :YM2203,YM3526
custom:TC15G008AP,TC15G032CY(TOSHIBA)
color :82S123

DIP-SW
SW1
1 Coin CHARGE SELECT 1
2 Coin CHARGE SELECT 1
3 Coin CHARGE SELECT 2
4 Coin CHARGE SELECT 2
5 DON't CHANGE(for SERVICE ??)
6 ATTRACT SOUND
7 My ROBOT Infinity
8 My ROBOT LEFT not Decriment

SW2
1 My ROBOT LEFT 2/3
2 EMENY SPEED  EASY/DIFFICULT
3 EMENY ENERGY EASY/DIFFICULT
4 TIME LONG/DIFFICULT
5 SCREEN CHANGE NORMAL/FLIP
6 none ??
7 none ??
8 DON't CHANGE(for SERVICE ??)

"DARWIN 4078" use TC15G032CY too.

***************************************************************************/

ROM_START( metlclsh )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cs04.bin",    0x00000, 0x8000, CRC(c2cc79a6) SHA1(0f586d4145afabbb45ea4865ed7a6590b14a2ab0) )
	ROM_LOAD( "cs00.bin",    0x0a000, 0x2000, CRC(af0f2998) SHA1(09dd2516406168660d5cd3a36be1e5f0adbcdb8a) )
	ROM_COPY( "maincpu", 0x7ff0, 0xfff0, 0x10 )

	ROM_REGION( 0x10000, "sub", 0 )
	ROM_LOAD( "cs03.bin",    0x00000, 0x8000, CRC(51c4720c) SHA1(7fd93bdcf029e7d2509b73b32f61fddf85f3453f) )
	ROM_COPY( "sub", 0x7ff0, 0xfff0, 0x10 )

	ROM_REGION( 0x18000, "gfx1", 0 )    // Sprites
	ROM_LOAD( "cs06.bin",    0x00000, 0x8000, CRC(9f61403f) SHA1(0ebb1cb9d4983746b6b32ec948e7b9efd90783d1) )
	ROM_LOAD( "cs07.bin",    0x08000, 0x8000, CRC(d0610ea5) SHA1(3dfa16cbe93a4c08993111f78a8dd22c874fdd28) )
	ROM_LOAD( "cs08.bin",    0x10000, 0x8000, CRC(a8b02125) SHA1(145a22b2910b2fbfb28925f58968ee2bdeae1dda) )

	ROM_REGION( 0x10000, "gfx2", 0 )    // Background
	ROM_LOAD( "cs01.bin",    0x00000, 0x1000, CRC(9c72343d) SHA1(c5618be7874ab6c930b0e68935c93f1958a1916d) )
	ROM_CONTINUE(            0x04000, 0x1000 )
	ROM_CONTINUE(            0x08000, 0x1000 )
	ROM_CONTINUE(            0x0c000, 0x1000 )
	ROM_CONTINUE(            0x01000, 0x1000 )
	ROM_CONTINUE(            0x05000, 0x1000 )
	ROM_CONTINUE(            0x09000, 0x1000 )
	ROM_CONTINUE(            0x0d000, 0x1000 )
	ROM_LOAD( "cs02.bin",    0x02000, 0x1000, CRC(3674673e) SHA1(8ba8864cefcb79afe5fe6821005a9d19742756e9) )
	ROM_CONTINUE(            0x06000, 0x1000 )
	ROM_CONTINUE(            0x0a000, 0x1000 )
	ROM_CONTINUE(            0x0e000, 0x1000 )
	ROM_CONTINUE(            0x03000, 0x1000 )
	ROM_CONTINUE(            0x07000, 0x1000 )
	ROM_CONTINUE(            0x0b000, 0x1000 )
	ROM_CONTINUE(            0x0f000, 0x1000 )

	ROM_REGION( 0x04000, "gfx3", 0 )    // Foreground
	ROM_LOAD( "cs05.bin",    0x00000, 0x4000, CRC(f90c9c6b) SHA1(ca8e497e9c388078343dd1303beef6ee38748d6a) )
	ROM_CONTINUE(            0x00000, 0x4000 )  // first half is empty

	ROM_REGION( 0x020, "proms", 0 ) // ?
	ROM_LOAD( "82s123.prm",   0x0000, 0x20, CRC(6844cc88) SHA1(89d23367aa6ff541205416e82781fe938dfeeb52) )
ROM_END

GAME( 1985, metlclsh, 0, metlclsh, metlclsh, driver_device, 0, ROT0, "Data East", "Metal Clash (Japan)", GAME_SUPPORTS_SAVE )