summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/mastboyo.cpp
blob: fbb7930137915e6fc0a0088958b13d614fea1b92 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
// license:BSD-3-Clause
// copyright-holders:David Haywood
/*

  Master Boy, Z80 hardware version.

  This is Gaelco's first game, although there should be a 1986 release too,
  likely on the same hardware.

*/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "machine/nvram.h"


class mastboyo_state : public driver_device
{
public:
	mastboyo_state(const machine_config &mconfig, device_type type, const char *tag) :
		driver_device(mconfig, type, tag),
		m_fgram(*this, "fgram"),
		m_fgram2(*this, "fgram2"),
		m_maincpu(*this, "maincpu"),
		m_gfxdecode(*this, "gfxdecode"),
		m_bank1(*this, "bank1"),
		m_questionrom(*this, "questions"),
		m_paletterom(*this, "palette")
	{ }

	void mastboyo(machine_config &config);

protected:
	virtual void machine_start() override;
	virtual void video_start() override;

private:
	tilemap_t *m_fg_tilemap;

	required_shared_ptr<uint8_t> m_fgram;
	required_shared_ptr<uint8_t> m_fgram2;
	required_device<cpu_device> m_maincpu;
	required_device<gfxdecode_device> m_gfxdecode;
	required_memory_bank m_bank1;
	required_region_ptr<uint8_t> m_questionrom;
	required_region_ptr<uint8_t> m_paletterom;

	void mastboyo_map(address_map &map);
	void mastboyo_portmap(address_map &map);

	DECLARE_WRITE8_MEMBER(fgram_w);
	DECLARE_WRITE8_MEMBER(fgram2_w);
	DECLARE_WRITE8_MEMBER(rombank_w);
	TILE_GET_INFO_MEMBER(get_fg_tile_info);
	uint32_t screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	void mastboyo_palette(palette_device &palette) const;
};


TILE_GET_INFO_MEMBER(mastboyo_state::get_fg_tile_info)
{
	int code = m_fgram[tile_index];
	int attr = m_fgram2[tile_index];
	SET_TILE_INFO_MEMBER(0,
			code,
			attr & 0x0f,
			0);
}

void mastboyo_state::video_start()
{
	m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(mastboyo_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}

uint32_t mastboyo_state::screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
	return 0;
}

WRITE8_MEMBER(mastboyo_state::fgram_w)
{
	m_fgram[offset] = data;
	m_fg_tilemap->mark_tile_dirty(offset);
}

WRITE8_MEMBER(mastboyo_state::fgram2_w)
{
	m_fgram2[offset] = data;
	m_fg_tilemap->mark_tile_dirty(offset);
}

void mastboyo_state::mastboyo_palette(palette_device &palette) const
{
	for (int i = 0; i < palette.entries(); i++)
	{
		const int pal = (m_paletterom[i] & 0x0f) | ((m_paletterom[palette.entries() + i] & 0x0f) << 4);
		const int green = (pal & 0x07);
		const int red = (pal & 0x38) >> 3;
		const int blue = (pal & 0xc0) >> 6;

		palette.set_pen_color(i, pal3bit(red), pal3bit(green), pal2bit(blue));
	}
}


WRITE8_MEMBER(mastboyo_state::rombank_w)
{
	m_bank1->set_entry(data & 0x0f);
}


void mastboyo_state::mastboyo_map(address_map &map)
{
	map(0x0000, 0x3fff).rom();
	map(0x4000, 0x47ff).ram().share("nvram");
	map(0x5000, 0x53ff).ram().w(FUNC(mastboyo_state::fgram_w)).share("fgram");
	map(0x5400, 0x57ff).ram().w(FUNC(mastboyo_state::fgram2_w)).share("fgram2");
	map(0x6000, 0x6000).w(FUNC(mastboyo_state::rombank_w));
//  map(0x7000, 0x7000).portr("UNK"); // possible watchdog? or IRQ ack?
	map(0x8000, 0xffff).bankr("bank1");
}

void mastboyo_state::mastboyo_portmap(address_map &map)
{
	map.global_mask(0xff);
	map(0x00, 0x01).w("aysnd", FUNC(ym2149_device::address_data_w));
	map(0x00, 0x00).r("aysnd", FUNC(ym2149_device::data_r));
}


static INPUT_PORTS_START( mastboyo )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	// note, Player 2 buttons must be used when entering name, and can be used for answering questions even in single player mode
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Red / Enter Initial")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Green / Delete Initial")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Red / <<")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Green / >>")

	PORT_START("DSW")
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x03, "Disabled" )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x10, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x30, "6" )
	PORT_DIPNAME( 0x40, 0x40, "Attract Music" )  // From manual... 'Con Reclamo'
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode" )      // From manual... 'Test Inicial'
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
//  PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) <--- Why to mask and hide the test mode???
INPUT_PORTS_END


static const gfx_layout tiles8x8_layout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 24, 28, 0, 4, 8, 12, 16, 20,}, // note, slightly strange order
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8
};


static GFXDECODE_START( gfx_mastboyo )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END


void mastboyo_state::machine_start()
{
	m_bank1->configure_entries(0, 0x10, &m_questionrom[0x00000], 0x08000);
	m_bank1->set_entry(1);
}


MACHINE_CONFIG_START(mastboyo_state::mastboyo)

	/* basic machine hardware */
	MCFG_DEVICE_ADD("maincpu", Z80, 20_MHz_XTAL / 6)
	MCFG_DEVICE_PROGRAM_MAP(mastboyo_map)
	MCFG_DEVICE_IO_MAP(mastboyo_portmap)
	MCFG_DEVICE_PERIODIC_INT_DRIVER(mastboyo_state, irq0_line_hold, 256.244f)  // not sure, INT0 pin was measured at 256.244Hz

	NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(256, 256)
	MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 2*8, 256-2*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(mastboyo_state, screen_update_mastboyo)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_mastboyo)

	PALETTE(config, "palette", FUNC(mastboyo_state::mastboyo_palette), 256);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	ay8910_device &aysnd(AY8910(config, "aysnd", 20_MHz_XTAL / 4));
	aysnd.port_a_read_callback().set_ioport("DSW"); // DSW
	aysnd.port_b_read_callback().set_ioport("IN0"); // player inputs
	aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);

MACHINE_CONFIG_END


/*
  Master Boy.
  Gaelco (Covielsa license)

  This set is similar to the other, but with different addressing ROMs.
  The ROMs scheme matches the schematics in the manual.

  Also has a totally different device for questions: mastboy_27256.ic11,
  which is mapped at 0x78000 (all 0xff in the other set)

  Due to device addressing and the extra questions device, this dump was
  set as parent.

*/
ROM_START( mastboyo )
	ROM_REGION( 0x4000, "maincpu", 0 )
	ROM_LOAD( "mastboy_27256.ic14", 0x0000, 0x4000, CRC(a212ff85) SHA1(08ff0f401e479cbe83012b62ef9307bc33ebabaa) )
	ROM_CONTINUE(                   0x0000, 0x4000)  // Data is in the 2nd half. First one is filled with 0xff's...


	ROM_REGION( 0x4000, "gfx1", 0 )
	ROM_LOAD( "mastboy_27256.ic36", 0x0000, 0x4000, CRC(d862ca23) SHA1(887487601bee2195d6cde0304190277ed358d563) )
	ROM_CONTINUE(                   0x0000, 0x4000)  // Data is in the 2nd half. First one is filled with 0xff's...

	ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF )
	ROM_LOAD( "mastboy_27256.ic7",  0x40000, 0x08000, CRC(3a214efd) SHA1(752fe28a70dc01b5d4ec38c4751e609c690eed71) )
	ROM_LOAD( "mastboy_27256.ic6",  0x48000, 0x08000, CRC(4d682cfb) SHA1(7939cbc72f20c1e930b0a91ac164c7c8b3d8cb34) )
	ROM_LOAD( "mastboy_27256.ic8",  0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) )
	ROM_LOAD( "mastboy_27256.ic10", 0x60000, 0x08000, CRC(b92ffd4f) SHA1(34431d6771e58f2ec083756f07e8b2a02bdb0e5a) )
	ROM_LOAD( "mastboy_27256.ic9",  0x68000, 0x08000, CRC(266e7d37) SHA1(39b5e4ff4475393126a97c8b51980bfc1b7b2627) )

	ROM_LOAD( "mastboy_27256.ic12", 0x70000, 0x08000, CRC(efb4b2f9) SHA1(c68f7d83549b554d25f7404a758f48f962622a2d) )
	ROM_LOAD( "mastboy_27256.ic11", 0x78000, 0x08000, CRC(f2611186) SHA1(05860fecc23014c39cb28762763e94bc91412b34) )

	ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping?
	ROM_LOAD( "d_82s129.ic23", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) )

	ROM_REGION( 0x200, "palette", 0 )
	ROM_LOAD( "h_82s129.ic39", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) )
	ROM_LOAD( "l_82s129.ic40", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) )
ROM_END

/*
  This set has the 78000-80000 range filled with 0xFF's.
  There are more questions banks inside this range in
  the parent set.

*/
ROM_START( mastboyoa )
	ROM_REGION( 0x04000, "maincpu", 0 )
	ROM_LOAD( "masterboy-1987-27128-ic14.bin", 0x00000, 0x04000, CRC(d05a22eb) SHA1(528eb27622d28d098ceefc6a6fb43bb1a527444d) )

	ROM_REGION( 0x04000, "gfx1", 0 )
	ROM_LOAD( "masterboy-1987-27128-mbfij-ic36.bin", 0x00000, 0x04000, CRC(aa2a174d) SHA1(a27eae023453877131646594100b575af7a3c473) )

	ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF )
	/* IC6 - IC9 empty */
	ROM_LOAD( "masterboy-1987-27c512-ic10.bin", 0x40000, 0x10000, CRC(66da2826) SHA1(ef86efbfa251fc7cf62fe99b26551203fd599294) )
	ROM_LOAD( "masterboy-1987-27256-ic11.bin",  0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) )  // Identical to ic8 from the parent.
	ROM_LOAD( "masterboy-1987-27c512-ic12.bin", 0x60000, 0x10000, CRC(b2819e38) SHA1(e4dd036747221926d0f9f86e00e28f578decc942) )
	ROM_LOAD( "masterboy-1987-27c512-ic13.bin", 0x70000, 0x10000, CRC(71df82e9) SHA1(a0d75ec1181094e39d2246805e4dac5a621daa1a) )  // Second half is filled with 0xff's.

	ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping?
	ROM_LOAD( "masterboy-1987-82s129-d-ic23.bin", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) )  // Identical to the parent set.

	ROM_REGION( 0x200, "palette", 0 )
	ROM_LOAD( "masterboy-1987-82s129-h-ic39.bin", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) )  // Identical to the parent set.
	ROM_LOAD( "masterboy-1987-82s129-l-ic40.bin", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) )  // Identical to the parent set.
ROM_END


GAME( 1987, mastboyo,  0,        mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, mastboyoa, mastboyo, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, set 2)", MACHINE_SUPPORTS_SAVE )