summaryrefslogtreecommitdiffstats
path: root/src/mame/drivers/limenko.cpp
blob: 8fcfe9f12c8ffd3baf303c49080e0e2c9769e066 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli, Tomasz Slanina
/*

  Limenko Power System 2

  driver by Pierpaolo Prazzoli and Tomasz Slanina

  Power System 2 General specs:
  - Cartridge Based System
  - Hyperstone E1-32XN CPU
  - QDSP QS1000 Sound Hardware

  Games Supported:
  - Dynamite Bomber (Korea) (Rev 1.5)
  - Legend of Heroes
  - Super Bubble 2003 (2 sets)

  Known Games Not Dumped:
  - Happy Hunter (shooting themed prize game)

  To Do:
  - Legend of Heroes link up, 2 cabinets can be linked for a 4 player game

*/

#include "emu.h"
#include "cpu/e132xs/e132xs.h"
#include "machine/eepromser.h"
#include "machine/gen_latch.h"
#include "sound/okim6295.h"
#include "sound/qs1000.h"
#include "screen.h"
#include "speaker.h"


class limenko_state : public driver_device
{
public:
	limenko_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag)
		, m_maincpu(*this, "maincpu")
		, m_oki(*this, "oki")
		, m_gfxdecode(*this, "gfxdecode")
		, m_palette(*this, "palette")
		, m_soundlatch(*this, "soundlatch")
		, m_mainram(*this, "mainram")
		, m_fg_videoram(*this, "fg_videoram")
		, m_md_videoram(*this, "md_videoram")
		, m_bg_videoram(*this, "bg_videoram")
		, m_spriteram(*this, "spriteram")
		, m_videoreg(*this, "videoreg")
		, m_gfx_region(*this, "gfx")
	{
	}

	required_device<cpu_device> m_maincpu;
	optional_device<okim6295_device> m_oki;
	required_device<gfxdecode_device> m_gfxdecode;
	required_device<palette_device> m_palette;
	required_device<generic_latch_8_device> m_soundlatch;

	required_shared_ptr<uint32_t> m_mainram;
	required_shared_ptr<uint32_t> m_fg_videoram;
	required_shared_ptr<uint32_t> m_md_videoram;
	required_shared_ptr<uint32_t> m_bg_videoram;
	required_shared_ptr<uint32_t> m_spriteram;
	required_shared_ptr<uint32_t> m_videoreg;
	required_region_ptr<uint8_t> m_gfx_region;

	tilemap_t *m_bg_tilemap;
	tilemap_t *m_md_tilemap;
	tilemap_t *m_fg_tilemap;

	int m_spriteram_bit;
	bitmap_ind16 m_sprites_bitmap;
	bitmap_ind8 m_sprites_bitmap_pri;
	int m_prev_sprites_count;
	uint8_t m_spotty_sound_cmd;

	DECLARE_WRITE32_MEMBER(limenko_coincounter_w);
	DECLARE_WRITE32_MEMBER(bg_videoram_w);
	DECLARE_WRITE32_MEMBER(md_videoram_w);
	DECLARE_WRITE32_MEMBER(fg_videoram_w);
	DECLARE_WRITE32_MEMBER(spriteram_buffer_w);
	DECLARE_WRITE8_MEMBER(spotty_sound_cmd_w);
	DECLARE_READ8_MEMBER(spotty_sound_cmd_r);
	DECLARE_READ8_MEMBER(spotty_sound_r);
	DECLARE_READ32_MEMBER(dynabomb_speedup_r);
	DECLARE_READ32_MEMBER(legendoh_speedup_r);
	DECLARE_READ32_MEMBER(sb2003_speedup_r);
	DECLARE_READ32_MEMBER(spotty_speedup_r);
	DECLARE_WRITE8_MEMBER(qs1000_p1_w);
	DECLARE_WRITE8_MEMBER(qs1000_p2_w);
	DECLARE_WRITE8_MEMBER(qs1000_p3_w);

	DECLARE_CUSTOM_INPUT_MEMBER(spriteram_bit_r);

	void init_common();
	void init_sb2003();
	void init_dynabomb();
	void init_legendoh();
	void init_spotty();

	TILE_GET_INFO_MEMBER(get_bg_tile_info);
	TILE_GET_INFO_MEMBER(get_md_tile_info);
	TILE_GET_INFO_MEMBER(get_fg_tile_info);

	virtual void video_start() override;
	uint32_t screen_update_limenko(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	void draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,gfx_element *gfx,uint32_t code,uint32_t color,int flipx,int flipy,int sx,int sy,int priority);
	void draw_sprites(const rectangle &cliprect);
	void copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect);
	void limenko(machine_config &config);
	void spotty(machine_config &config);
	void limenko_io_map(address_map &map);
	void limenko_map(address_map &map);
	void spotty_io_map(address_map &map);
	void spotty_map(address_map &map);
};

/*****************************************************************************************************
  MISC FUNCTIONS
*****************************************************************************************************/

WRITE32_MEMBER(limenko_state::limenko_coincounter_w)
{
	machine().bookkeeping().coin_counter_w(0,data & 0x10000);
}


WRITE32_MEMBER(limenko_state::bg_videoram_w)
{
	COMBINE_DATA(&m_bg_videoram[offset]);
	m_bg_tilemap->mark_tile_dirty(offset);
}

WRITE32_MEMBER(limenko_state::md_videoram_w)
{
	COMBINE_DATA(&m_md_videoram[offset]);
	m_md_tilemap->mark_tile_dirty(offset);
}

WRITE32_MEMBER(limenko_state::fg_videoram_w)
{
	COMBINE_DATA(&m_fg_videoram[offset]);
	m_fg_tilemap->mark_tile_dirty(offset);
}

CUSTOM_INPUT_MEMBER(limenko_state::spriteram_bit_r)
{
	return m_spriteram_bit;
}

WRITE32_MEMBER(limenko_state::spriteram_buffer_w)
{
	rectangle clip(0, 383, 0, 239);

	m_sprites_bitmap_pri.fill(0, clip);
	m_sprites_bitmap.fill(0, clip);

	// toggle spriterams location in the memory map
	m_spriteram_bit ^= 1;

	// draw the sprites to the frame buffer
	draw_sprites(clip);

	// buffer the next number of sprites to draw
	m_prev_sprites_count = (m_videoreg[0] & 0x1ff0000) >> 16;
}

/*****************************************************************************************************
 SOUND FUNCTIONS
 *****************************************************************************************************/

WRITE8_MEMBER(limenko_state::qs1000_p1_w)
{
}

WRITE8_MEMBER(limenko_state::qs1000_p2_w)
{
	// Unknown. Often written with 0
}

WRITE8_MEMBER(limenko_state::qs1000_p3_w)
{
	// .... .xxx - Data ROM bank (64kB)
	// ...x .... - ?
	// ..x. .... - /IRQ clear

	membank("qs1000:bank")->set_entry(data & 0x07);

	if (!BIT(data, 5))
		m_soundlatch->acknowledge_w(space, 0, !BIT(data, 5));
}

/*****************************************************************************************************
  MEMORY MAPS
*****************************************************************************************************/

void limenko_state::limenko_map(address_map &map)
{
	map(0x00000000, 0x001fffff).ram().share("mainram");
	map(0x40000000, 0x403fffff).rom().region("maindata", 0);
	map(0x80000000, 0x80007fff).ram().w(this, FUNC(limenko_state::fg_videoram_w)).share("fg_videoram");
	map(0x80008000, 0x8000ffff).ram().w(this, FUNC(limenko_state::md_videoram_w)).share("md_videoram");
	map(0x80010000, 0x80017fff).ram().w(this, FUNC(limenko_state::bg_videoram_w)).share("bg_videoram");
	map(0x80018000, 0x80019fff).ram().share("spriteram");
	map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette");
	map(0x8001e000, 0x8001ebff).ram(); // ? not used
	map(0x8001ffec, 0x8001ffff).ram().share("videoreg");
	map(0x8003e000, 0x8003e003).w(this, FUNC(limenko_state::spriteram_buffer_w));
	map(0xffe00000, 0xffffffff).rom().region("maincpu", 0);
}

void limenko_state::limenko_io_map(address_map &map)
{
	map(0x0000, 0x0003).portr("IN0");
	map(0x0800, 0x0803).portr("IN1");
	map(0x1000, 0x1003).portr("IN2");
	map(0x4000, 0x4003).w(this, FUNC(limenko_state::limenko_coincounter_w));
	map(0x4800, 0x4803).portw("EEPROMOUT");
	map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32);
}


/* Spotty memory map */

void limenko_state::spotty_map(address_map &map)
{
	map(0x00000000, 0x001fffff).ram().share("mainram");
	map(0x40002000, 0x400024d3).ram(); //?
	map(0x80000000, 0x80007fff).ram().w(this, FUNC(limenko_state::fg_videoram_w)).share("fg_videoram");
	map(0x80008000, 0x8000ffff).ram().w(this, FUNC(limenko_state::md_videoram_w)).share("md_videoram");
	map(0x80010000, 0x80017fff).ram().w(this, FUNC(limenko_state::bg_videoram_w)).share("bg_videoram");
	map(0x80018000, 0x80019fff).ram().share("spriteram");
	map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette");
	map(0x8001e000, 0x8001ebff).ram(); // ? not used
	map(0x8001ffec, 0x8001ffff).ram().share("videoreg");
	map(0x8003e000, 0x8003e003).w(this, FUNC(limenko_state::spriteram_buffer_w));
	map(0xfff00000, 0xffffffff).rom().region("maincpu", 0);
}

void limenko_state::spotty_io_map(address_map &map)
{
	map(0x0000, 0x0003).portr("IN0");
	map(0x0800, 0x0803).portr("IN1");
	map(0x0800, 0x0803).nopw(); // hopper related
	map(0x1000, 0x1003).portr("IN2");
	map(0x4800, 0x4803).portw("EEPROMOUT");
	map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32);
}

WRITE8_MEMBER(limenko_state::spotty_sound_cmd_w)
{
	m_spotty_sound_cmd = data;
}

READ8_MEMBER(limenko_state::spotty_sound_cmd_r)
{
	return 0; //??? some status bit? if set it executes a jump in the code
}

READ8_MEMBER(limenko_state::spotty_sound_r)
{
	// check m_spotty_sound_cmd bits...

	if(m_spotty_sound_cmd == 0xf7)
		return m_soundlatch->read(space,0);
	else
		return m_oki->read(space,0);
}

/*****************************************************************************************************
  VIDEO HARDWARE EMULATION
*****************************************************************************************************/

TILE_GET_INFO_MEMBER(limenko_state::get_bg_tile_info)
{
	int tile  = m_bg_videoram[tile_index] & 0x7ffff;
	int color = (m_bg_videoram[tile_index]>>28) & 0xf;
	SET_TILE_INFO_MEMBER(0,tile,color,0);
}

TILE_GET_INFO_MEMBER(limenko_state::get_md_tile_info)
{
	int tile  = m_md_videoram[tile_index] & 0x7ffff;
	int color = (m_md_videoram[tile_index]>>28) & 0xf;
	SET_TILE_INFO_MEMBER(0,tile,color,0);
}

TILE_GET_INFO_MEMBER(limenko_state::get_fg_tile_info)
{
	int tile  = m_fg_videoram[tile_index] & 0x7ffff;
	int color = (m_fg_videoram[tile_index]>>28) & 0xf;
	SET_TILE_INFO_MEMBER(0,tile,color,0);
}

void limenko_state::draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,gfx_element *gfx,
		uint32_t code,uint32_t color,int flipx,int flipy,int sx,int sy,
		int priority)
{
	int pal_base = gfx->colorbase() + gfx->granularity() * (color % gfx->colors());
	const uint8_t *source_base = gfx->get_data(code % gfx->elements());

	int sprite_screen_height = ((1<<16)*gfx->height()+0x8000)>>16;
	int sprite_screen_width = ((1<<16)*gfx->width()+0x8000)>>16;

	if (sprite_screen_width && sprite_screen_height)
	{
		/* compute sprite increment per screen pixel */
		int dx = (gfx->width()<<16)/sprite_screen_width;
		int dy = (gfx->height()<<16)/sprite_screen_height;

		int ex = sx+sprite_screen_width;
		int ey = sy+sprite_screen_height;

		int x_index_base;
		int y_index;

		if( flipx )
		{
			x_index_base = (sprite_screen_width-1)*dx;
			dx = -dx;
		}
		else
		{
			x_index_base = 0;
		}

		if( flipy )
		{
			y_index = (sprite_screen_height-1)*dy;
			dy = -dy;
		}
		else
		{
			y_index = 0;
		}

		if( sx < clip.min_x)
		{ /* clip left */
			int pixels = clip.min_x-sx;
			sx += pixels;
			x_index_base += pixels*dx;
		}
		if( sy < clip.min_y )
		{ /* clip top */
			int pixels = clip.min_y-sy;
			sy += pixels;
			y_index += pixels*dy;
		}
		/* NS 980211 - fixed incorrect clipping */
		if( ex > clip.max_x+1 )
		{ /* clip right */
			int pixels = ex-clip.max_x-1;
			ex -= pixels;
		}
		if( ey > clip.max_y+1 )
		{ /* clip bottom */
			int pixels = ey-clip.max_y-1;
			ey -= pixels;
		}

		if( ex>sx )
		{ /* skip if inner loop doesn't draw anything */
			int y;

			for( y=sy; y<ey; y++ )
			{
				const uint8_t *source = source_base + (y_index>>16) * gfx->rowbytes();
				uint16_t *dest = &dest_bmp.pix16(y);
				uint8_t *pri = &m_sprites_bitmap_pri.pix8(y);

				int x, x_index = x_index_base;
				for( x=sx; x<ex; x++ )
				{
					int c = source[x_index>>16];
					if( c != 0 )
					{
						if (pri[x]<priority)
						{
							dest[x] = pal_base+c;
							pri[x] = priority;
						}

					}
					x_index += dx;
				}

				y_index += dy;
			}
		}
	}
}

// sprites aren't tile based (except for 8x8 ones)
void limenko_state::draw_sprites(const rectangle &cliprect)
{
	int i;
	uint32_t *sprites = m_spriteram + (0x200*2 * m_spriteram_bit);
	uint8_t *gfx_max  = m_gfx_region + m_gfx_region.bytes();

	uint8_t *gfxdata;

	for(i = 0; i <= m_prev_sprites_count*2; i += 2)
	{
		int x, width, flipx, y, height, flipy, code, color, pri;

		if(~sprites[i] & 0x80000000) continue;

		x = ((sprites[i] & 0x1ff0000) >> 16);
		width = (((sprites[i] & 0xe000000) >> 25) + 1) * 8;
		flipx = sprites[i] & 0x10000000;
		y = sprites[i] & 0x1ff;
		height = (((sprites[i] & 0xe00) >> 9) + 1) * 8;
		flipy = sprites[i] & 0x1000;
		code = sprites[i + 1] & 0x7ffff;
		color = (sprites[i + 1] & 0xf0000000) >> 28;

		if(sprites[i + 1] & 0x04000000)
		{
			// below fg
			pri = 1;
		}
		else
		{
			// above everything
			pri = 2;
		}

		gfxdata = m_gfx_region + 64 * code;

		/* Bounds checking */
		if ( (gfxdata + width * height - 1) >= gfx_max )
			continue;

		/* prepare GfxElement on the fly */
		gfx_element gfx(m_palette, gfxdata, width, height, width, m_palette->entries(), 0, 256);

		draw_single_sprite(m_sprites_bitmap,cliprect,&gfx,0,color,flipx,flipy,x,y,pri);

		// wrap around x
		draw_single_sprite(m_sprites_bitmap,cliprect,&gfx,0,color,flipx,flipy,x-512,y,pri);

		// wrap around y
		draw_single_sprite(m_sprites_bitmap,cliprect,&gfx,0,color,flipx,flipy,x,y-512,pri);

		// wrap around x and y
		draw_single_sprite(m_sprites_bitmap,cliprect,&gfx,0,color,flipx,flipy,x-512,y-512,pri);
	}
}

void limenko_state::copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect)
{
	int y;
	for( y=cliprect.min_y; y<=cliprect.max_y; y++ )
	{
		uint16_t *source = &sprites_bitmap.pix16(y);
		uint16_t *dest = &bitmap.pix16(y);
		uint8_t *dest_pri = &priority_bitmap.pix8(y);
		uint8_t *source_pri = &m_sprites_bitmap_pri.pix8(y);

		int x;
		for( x=cliprect.min_x; x<=cliprect.max_x; x++ )
		{
			if( source[x]!= 0 )
			{
				if(dest_pri[x] < source_pri[x])
					dest[x] = source[x];
			}
		}
	}
}

void limenko_state::video_start()
{
	m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_bg_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
	m_md_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_md_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
	m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(limenko_state::get_fg_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);

	m_md_tilemap->set_transparent_pen(0);
	m_fg_tilemap->set_transparent_pen(0);

	m_sprites_bitmap.allocate(384,240);
	m_sprites_bitmap_pri.allocate(384,240);

	save_item(NAME(m_spriteram_bit));
	save_item(NAME(m_prev_sprites_count));
}

uint32_t limenko_state::screen_update_limenko(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	// m_videoreg[4] ???? It always has this value: 0xffeffff8 (2 signed bytes? values: -17 and -8 ?)

	screen.priority().fill(0, cliprect);

	m_bg_tilemap->enable(m_videoreg[0] & 4);
	m_md_tilemap->enable(m_videoreg[0] & 2);
	m_fg_tilemap->enable(m_videoreg[0] & 1);

	m_bg_tilemap->set_scrolly(0, m_videoreg[3] & 0xffff);
	m_md_tilemap->set_scrolly(0, m_videoreg[2] & 0xffff);
	m_fg_tilemap->set_scrolly(0, m_videoreg[1] & 0xffff);

	m_bg_tilemap->set_scrollx(0, (m_videoreg[3] & 0xffff0000) >> 16);
	m_md_tilemap->set_scrollx(0, (m_videoreg[2] & 0xffff0000) >> 16);
	m_fg_tilemap->set_scrollx(0, (m_videoreg[1] & 0xffff0000) >> 16);

	m_bg_tilemap->draw(screen, bitmap, cliprect, 0,0);
	m_md_tilemap->draw(screen, bitmap, cliprect, 0,0);
	m_fg_tilemap->draw(screen, bitmap, cliprect, 0,1);

	if(m_videoreg[0] & 8)
		copy_sprites(bitmap, m_sprites_bitmap, screen.priority(), cliprect);

	return 0;
}

/*****************************************************************************************************
  INPUT PORTS
*****************************************************************************************************/

static INPUT_PORTS_START( legendoh )
	PORT_START("IN0")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(1)
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(1)
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(1)
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(3)
	PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(3)
	PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(3)
	PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)
	PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
	PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(2)
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(2)
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(2)
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(4)
	PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(4)
	PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(4)
	PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)
	PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
	PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
	PORT_BIT( 0x00400000, IP_ACTIVE_HIGH, IPT_CUSTOM ) //security bit
	PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
	PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_SERVICE2 )
	PORT_DIPNAME( 0x20000000, 0x00000000, "Sound Enable" )
	PORT_DIPSETTING(          0x20000000, DEF_STR( Off ) )
	PORT_DIPSETTING(          0x00000000, DEF_STR( On ) )
	PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, limenko_state,spriteram_bit_r, nullptr) //changes spriteram location
	PORT_BIT( 0x4000ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START( "EEPROMOUT" )
	PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
	PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
	PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
//  PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // 0x80000 -> video disabled?
INPUT_PORTS_END

static INPUT_PORTS_START( sb2003 )
	PORT_START("IN0")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(1)
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(1)
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(1)
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_PLAYER(2)
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_PLAYER(2)
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_PLAYER(2)
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM ) //security bit
	PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
	PORT_DIPNAME( 0x20000000, 0x00000000, "Sound Enable" )
	PORT_DIPSETTING(          0x20000000, DEF_STR( Off ) )
	PORT_DIPSETTING(          0x00000000, DEF_STR( On ) )
	PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, limenko_state,spriteram_bit_r, nullptr) //changes spriteram location
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) // checked in dynabomb I/O test, but doesn't work in game
	PORT_BIT( 0x5f00ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START( "EEPROMOUT" )
	PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
	PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
	PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
//  PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // 0x80000 -> video disabled?
INPUT_PORTS_END

static INPUT_PORTS_START( spotty )
	PORT_START("IN0")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_NAME("Hold 1")
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_NAME("Hold 2")
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_NAME("Hold 3")
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME("Hold 4")
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet")
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop")
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Change")
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Prize Hopper 1")
	PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Prize Hopper 2")
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Prize Hopper 3")
	PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, limenko_state,spriteram_bit_r, nullptr) //changes spriteram location
	PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
	PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM ) //security bit
	PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
	PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(          0x00000000, DEF_STR( Off ) )
	PORT_DIPSETTING(          0x20000000, DEF_STR( On ) )
	PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x5f10ffff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START( "EEPROMOUT" )
	PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
	PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
	PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
//  PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // 0x80000 -> video disabled?
INPUT_PORTS_END

/*****************************************************************************************************
  GRAPHICS DECODES
*****************************************************************************************************/


static const gfx_layout tile_layout =
{
	8,8,
	RGN_FRAC(1,1),
	8,
	{ STEP8(0,1) },
	{ STEP8(0,8) },
	{ STEP8(0,8*8) },
	8*8*8,
};

static GFXDECODE_START( gfx_limenko )
	GFXDECODE_ENTRY( "gfx", 0, tile_layout, 0, 16 ) /* tiles */
GFXDECODE_END


/*****************************************************************************************************
  MACHINE DRIVERS
*****************************************************************************************************/


MACHINE_CONFIG_START(limenko_state::limenko)
	MCFG_DEVICE_ADD("maincpu", E132XN, 20000000*4) /* 4x internal multiplier */
	MCFG_DEVICE_PROGRAM_MAP(limenko_map)
	MCFG_DEVICE_IO_MAP(limenko_io_map)
	MCFG_DEVICE_VBLANK_INT_DRIVER("screen", limenko_state,  irq0_line_hold)

	MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(384, 240)
	MCFG_SCREEN_VISIBLE_AREA(0, 383, 0, 239)
	MCFG_SCREEN_UPDATE_DRIVER(limenko_state, screen_update_limenko)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_limenko)
	MCFG_PALETTE_ADD("palette", 0x1000)
	MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)

	/* sound hardware */
	SPEAKER(config, "lspeaker").front_left();
	SPEAKER(config, "rspeaker").front_right();

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")
	MCFG_GENERIC_LATCH_DATA_PENDING_CB(WRITELINE("qs1000", qs1000_device, set_irq))
	MCFG_GENERIC_LATCH_SEPARATE_ACKNOWLEDGE(true)

	MCFG_DEVICE_ADD("qs1000", QS1000, XTAL(24'000'000))
	MCFG_QS1000_EXTERNAL_ROM(true)
	MCFG_QS1000_IN_P1_CB(READ8("soundlatch", generic_latch_8_device, read))
	MCFG_QS1000_OUT_P1_CB(WRITE8(*this, limenko_state, qs1000_p1_w))
	MCFG_QS1000_OUT_P2_CB(WRITE8(*this, limenko_state, qs1000_p2_w))
	MCFG_QS1000_OUT_P3_CB(WRITE8(*this, limenko_state, qs1000_p3_w))
	MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
	MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END

MACHINE_CONFIG_START(limenko_state::spotty)
	MCFG_DEVICE_ADD("maincpu", GMS30C2232, 20000000)   /* 20 MHz, no internal multiplier */
	MCFG_DEVICE_PROGRAM_MAP(spotty_map)
	MCFG_DEVICE_IO_MAP(spotty_io_map)
	MCFG_DEVICE_VBLANK_INT_DRIVER("screen", limenko_state,  irq0_line_hold)

	MCFG_DEVICE_ADD("audiocpu", AT89C4051, 4000000)    /* 4 MHz */
	MCFG_MCS51_PORT_P1_IN_CB(READ8(*this, limenko_state, spotty_sound_r))
	MCFG_MCS51_PORT_P1_OUT_CB(WRITE8("oki", okim6295_device, write)) //? sound latch and ?
	MCFG_MCS51_PORT_P3_IN_CB(READ8(*this, limenko_state, spotty_sound_cmd_r))
	MCFG_MCS51_PORT_P3_OUT_CB(WRITE8(*this, limenko_state, spotty_sound_cmd_w)) //not sure about anything...

	MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(384, 240)
	MCFG_SCREEN_VISIBLE_AREA(0, 383, 0, 239)
	MCFG_SCREEN_UPDATE_DRIVER(limenko_state, screen_update_limenko)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_limenko)
	MCFG_PALETTE_ADD("palette", 0x1000)
	MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)


	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")

	MCFG_DEVICE_ADD("oki", OKIM6295, 4000000 / 4 , okim6295_device::PIN7_HIGH) //?
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


/*****************************************************************************************************
  ROM LOADING
*****************************************************************************************************/

/*

Dynamite Bomber
Limenko

The main board is identical to the one used on the other Limenko games.
The ROM board is slightly different (much simpler)

REV : LMSYS_B
SEL : B1-06-00
|-----------------------------------------------------------|
|        U4+                 U20(DIP40)&                    |
||-|                                           U19+&     |-||
|| |                                                     | ||
|| |                                                     | ||
|| |     U3+                     U6+                     | ||
|| |                                                     | ||
|| |                                         U18(DIP32)  | ||
|| |                             U5+                     | ||
|| |     U2+                                             | ||
|| |                                         U17(DIP32)  | ||
|| |                                                     | ||
|| |                                                     | ||
||-|     U1+                                 U16(DIP32)  |-||
|                                                           |
|-----------------------------------------------------------|
Notes:
       + - These ROMs surface mounted, type MX29F1610 16MBit SOP44
       & - These locations not populated

*/

ROM_START( dynabomb )
	ROM_REGION32_BE( 0x200000, "maincpu", 0 ) /* Hyperstone CPU Code */
	ROM_LOAD16_WORD_SWAP( "rom.u6", 0x000000, 0x200000, CRC(457e015d) SHA1(3afb56cdf903c9084c1f283dc50ec504ce3e199f) )

	ROM_REGION32_BE( 0x400000, "maindata", ROMREGION_ERASEFF )
	ROM_LOAD16_WORD_SWAP( "rom.u5", 0x000000, 0x200000, CRC(7e837adf) SHA1(8613fa187b8d4574b3935aa439aec2515033d64c) )

	ROM_REGION( 0x80000, "qs1000:cpu", 0 ) /* QS1000 CPU */
	ROM_LOAD( "rom.u16", 0x00000, 0x20000, CRC(f66d7e4d) SHA1(44f1851405ba525f1ed53521f4de12545ea9c46a) )
	ROM_FILL(            0x20000, 0x60000, 0xff)

	ROM_REGION( 0x800000, "gfx", 0 )
	ROM_LOAD32_BYTE( "rom.u1", 0x000000, 0x200000, CRC(bf33eff6) SHA1(089b6d88d6d744bcfa036c6869f0444d6ceb26c9) )
	ROM_LOAD32_BYTE( "rom.u2", 0x000001, 0x200000, CRC(790bbcd5) SHA1(fc52c15fffc77dc3b3bc89a9606223c4fbaa578c) )
	ROM_LOAD32_BYTE( "rom.u3", 0x000002, 0x200000, CRC(ec094b12) SHA1(13c105df066ff308cc7e1842907644790946e5b5) )
	ROM_LOAD32_BYTE( "rom.u4", 0x000003, 0x200000, CRC(88b24e3c) SHA1(5f267f08144b413b55ef5e15c52e9cda096b80e7) )

	ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP wavetable ROMs */
	ROM_LOAD( "rom.u18",  0x000000, 0x080000, CRC(50d76732) SHA1(6179c7365b62df620a10a1253d524807408821de) )
	ROM_LOAD( "rom.u17",  0x080000, 0x080000, CRC(20f2417c) SHA1(1bdc0b03215f5002eed4c25d670bbb5411189907) )
	ROM_LOAD( "qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) )
	// U19 empty
	// U20 empty
ROM_END

ROM_START( sb2003 ) /* No specific Country/Region */
	ROM_REGION32_BE( 0x200000, "maincpu", 0 ) /* Hyperstone CPU Code */
	ROM_LOAD16_WORD_SWAP( "sb2003_05.u6", 0x00000000, 0x200000, CRC(8aec4554) SHA1(57a12b142eb7bf08dd1e78d3c79222001bbaa636) )

	ROM_REGION32_BE( 0x400000, "maindata", ROMREGION_ERASEFF )
	// u5 empty

	ROM_REGION( 0x80000, "qs1000:cpu", 0 ) /* QS1000 CPU */
	ROM_LOAD( "07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7) )
	ROM_FILL(           0x20000, 0x60000, 0xff)

	ROM_REGION( 0x800000, "gfx", 0 )
	ROM_LOAD32_BYTE( "01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961) )
	ROM_LOAD32_BYTE( "02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402) )
	ROM_LOAD32_BYTE( "03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d) )
	ROM_LOAD32_BYTE( "04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230) )

	ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP wavetable ROMs */
	ROM_LOAD( "06.u18",    0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed) )
	ROM_LOAD( "qs1003.u4", 0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) )
	// U17 empty
	// U19 empty
	// U20 (S-ROM) empty
ROM_END

ROM_START( sb2003a ) /* Asia Region */
	ROM_REGION32_BE( 0x200000, "maincpu", 0 ) /* Hyperstone CPU Code */
	ROM_LOAD16_WORD_SWAP( "sb2003a_05.u6", 0x000000, 0x200000, CRC(265e45a7) SHA1(b9c8b63aa89c08f3d9d404621e301b122f85389a) )

	ROM_REGION32_BE( 0x400000, "maindata", ROMREGION_ERASEFF )
	// u5 empty

	ROM_REGION( 0x80000, "qs1000:cpu", 0 ) /* QS1000 CPU */
	ROM_LOAD( "07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7) )
	ROM_FILL(           0x20000, 0x60000, 0xff)

	ROM_REGION( 0x800000, "gfx", 0 )
	ROM_LOAD32_BYTE( "01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961) )
	ROM_LOAD32_BYTE( "02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402) )
	ROM_LOAD32_BYTE( "03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d) )
	ROM_LOAD32_BYTE( "04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230) )

	ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP wavetable ROM */
	ROM_LOAD( "06.u18",   0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed) )
	ROM_LOAD( "qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) )
	// U17 empty
	// U19 empty
	// U20 (S-ROM) empty
ROM_END

/*

Legend Of Heroes
Limenko, 2000

This game runs on a cartridge-based system with Hyperstone E1-32XN CPU and
QDSP QS1000 sound hardware.

PCB Layout
----------

LIMENKO MAIN BOARD SYSTEM
MODEL : LMSYS
REV : LM-003B
SEL : B3-06-00
|-----------------------------------------------------------|
|                                                           |
||-|                 IS61C256    |--------| IS41C16256   |-||
|| |                             |SYS     |              | ||
|| |           |------|          |L2D_HYP |              | ||
|| | QS1003    |QS1000|          |VER1.0  |              | ||
|| |           |      |24MHz     |--------| IC41C16256   | ||
|| |           |------|                                  | ||
|| |                             32MHz     20MHz         | ||
|| |                                                     | ||
|| |              PAL                                    | ||
|| |DA1311                       |--------| IS41C16105   | ||
|| |               IS61C6416     |E1-32XN |              | ||
||-|                             |        |              |-||
|  TL084                         |        |                 |
|                                |--------| IC41C16105      |
|                                                           |
|  TL082         93C46                               PWR_LED|
|                                                    RUN_LED|
|VOL                                                        |
| KIA6280                                           RESET_SW|
|                                                    TEST_SW|
|                                                           |
|---|          JAMMA            |------|    22-WAY      |---|
    |---------------------------|      |----------------|


ROM Board
---------

REV : LMSYS_D
SEL : D2-09-00
|-----------------------------------------------------------|
|   +&*SYS_ROM7              SOU_ROM2      SOU_PRG          |
||-|+&*SYS_ROM8                                          |-||
|| |  +SYS_ROM6              SOU_ROM1                    | ||
|| |  +SYS_ROM5                           +CG_ROM10      | ||
|| |  &SYS_ROM1              CG_ROM12    +*CG_ROM11      | ||
|| |                                                     | ||
|| |                                      +CG_ROM20      | ||
|| |  &SYS_ROM2              CG_ROM22    +*CG_ROM21      | ||
|| |                                                     | ||
|| |                                      +CG_ROM30      | ||
|| |  &SYS_ROM3              CG_ROM32    +*CG_ROM31      | ||
|| |                                                     | ||
||-|                                      +CG_ROM40      |-||
|      SYS_ROM4              CG_ROM42    +*CG_ROM41         |
|-----------------------------------------------------------|
Notes:
      * - These ROMs located on the other side of the PCB
      + - These ROMs surface mounted, type MX29F1610 16MBit SOP44
      & - These locations not populated

Link up 2 cabinets, up to 4 players can play at a time as a team

*/

ROM_START( legendoh )
	ROM_REGION32_BE( 0x200000, "maincpu", ROMREGION_ERASEFF ) /* Hyperstone CPU Code */
	/* sys_rom1 empty */
	/* sys_rom2 empty */
	/* sys_rom3 empty */
	ROM_LOAD16_WORD_SWAP( "01.sys_rom4", 0x180000, 0x80000, CRC(49b4a91f) SHA1(21619e8cd0b2fba8c2e08158497575a1760f52c5) )

	ROM_REGION32_BE( 0x400000, "maindata", 0 )
	ROM_LOAD16_WORD_SWAP( "sys_rom6", 0x000000, 0x200000, CRC(5c13d467) SHA1(ed07b7e1b22293e256787ab079d00c2fb070bf4f) )
	ROM_LOAD16_WORD_SWAP( "sys_rom5", 0x200000, 0x200000, CRC(19dc8d23) SHA1(433687c6aa24b9456436eecb1dcb57814af3009d) )
	/* sys_rom8 empty */
	/* sys_rom7 empty */

	ROM_REGION( 0x1200000, "gfx", 0 )
	ROM_LOAD32_BYTE( "cg_rom10",     0x0000000, 0x200000, CRC(93a48489) SHA1(a14157d31b4e9c8eb7ebe1b2f1b707ec8c8561a0) )
	ROM_LOAD32_BYTE( "cg_rom20",     0x0000001, 0x200000, CRC(1a6c0258) SHA1(ac7c3b8c2fdfb542103032144a30293d44759fd1) )
	ROM_LOAD32_BYTE( "cg_rom30",     0x0000002, 0x200000, CRC(a0559ef4) SHA1(6622f7107b374c9da816b9814fe93347e7422190) )
	ROM_LOAD32_BYTE( "cg_rom40",     0x0000003, 0x200000, CRC(a607b2b5) SHA1(9a6b867d6a777cbc910b98d505367819e0c20077) )
	ROM_LOAD32_BYTE( "cg_rom11",     0x0800000, 0x200000, CRC(a9fd5a50) SHA1(d15fc4d1697c1505aa98979af09bcfbbc2521145) )
	ROM_LOAD32_BYTE( "cg_rom21",     0x0800001, 0x200000, CRC(b05cdeb2) SHA1(43115146496ee3a820278ffc0b5f0325d6af6335) )
	ROM_LOAD32_BYTE( "cg_rom31",     0x0800002, 0x200000, CRC(a9a0d386) SHA1(501af14ea1af70be4862172701af4850750d3f36) )
	ROM_LOAD32_BYTE( "cg_rom41",     0x0800003, 0x200000, CRC(1c014f45) SHA1(a76246e90b41cc892575f3a3dc26d8d674e3fc3a) )
	ROM_LOAD32_BYTE( "02.cg_rom12",  0x1000000, 0x080000, CRC(8b2e8cbc) SHA1(6ed6db843e27d715e473752dd3853a28bb81a368) )
	ROM_LOAD32_BYTE( "03.cg_rom22",  0x1000001, 0x080000, CRC(a35960c8) SHA1(86914701930512cae81d1ad892d482264f80f695) )
	ROM_LOAD32_BYTE( "04.cg_rom32",  0x1000002, 0x080000, CRC(3f486cab) SHA1(6507d4bb9b4aa7d43f1026e932c82629d4fa44dd) )
	ROM_LOAD32_BYTE( "05.cg_rom42",  0x1000003, 0x080000, CRC(5d807bec) SHA1(c72c77ed0478f705018519cf68a54d22524d05fd) )

	ROM_REGION( 0x80000, "qs1000:cpu", 0 ) /* QS1000 CPU */
	ROM_LOAD( "sou_prg.06", 0x000000, 0x80000, CRC(bfafe7aa) SHA1(3e65869fe0970bafb59a0225642834042fdedfa6) )

	ROM_REGION( 0x1000000, "qs1000", 0 ) /* QDSP wavetable ROMs */
	ROM_LOAD( "sou_rom.07", 0x000000, 0x080000, CRC(4c6eb6d2) SHA1(58bced7bd944e03b0e3dfe1107c01819a33b2b31) )
	ROM_LOAD( "sou_rom.08", 0x080000, 0x080000, CRC(42c32dd5) SHA1(4702771288ba40119de63feb67eed85667235d81) )
	ROM_LOAD( "qs1003.u4",  0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) )
ROM_END

/*

Spotty

+---------------------------------+
|               GMS30C2232  16256 |
|                           16256 |
|J        M6295 SOU_ROM1 20MHz    |
|A             AT89C4051          |
|M       GAL      4MHz  SYS_ROM1* |
|M 93C46                SYS_ROM2  |
|A        16256x3       CG_ROM1   |
|          L2DHYP       CG_ROM2*  |
| SW1 SW2         32MHz CG_ROM3   |
+---------------------------------+

Hyundia GMS30C2232 (Hyperstone core)
Atmel AT89C4051 (8051 MCU with internal code)
SYS L2D HYP Ver 1.0 ASIC Express
EEPROM 93C46
SW1 = Test
SW2 = Reset
* Unpopulated

*/

ROM_START( spotty )
	ROM_REGION32_BE( 0x100000, "maincpu", ROMREGION_ERASEFF ) /* Hyperstone CPU Code */
	/* sys_rom1 empty */
	ROM_LOAD16_WORD_SWAP( "sys_rom2",     0x080000, 0x80000, CRC(6ded8d9b) SHA1(547c532f4014d818c4412244b60dbc439496de20) )

	ROM_REGION( 0x01000, "audiocpu", 0 )
	ROM_LOAD( "at89c4051.mcu", 0x000000, 0x01000, CRC(82ceab26) SHA1(9bbc454bdcbc70dc01f10a13c9fc01c884918fe8) )

	/* Expand the gfx roms here */
	ROM_REGION( 0x200000, "gfx", ROMREGION_ERASE00 )

	ROM_REGION( 0x200000, "maindata", ROMREGION_ERASE00 )
	ROM_LOAD32_BYTE( "gc_rom1",      0x000000, 0x80000, CRC(ea03f9c5) SHA1(5038c03c519c774da253f9ae4fa205e7eeaa2780) )
	ROM_LOAD32_BYTE( "gc_rom3",      0x000001, 0x80000, CRC(0ddac0b9) SHA1(f4ac8e6dd7f1cbdeb97139008982e6c17a3d18b9) )
	/* gc_rom2 empty */

	ROM_REGION( 0x40000, "oki", 0 )
	ROM_LOAD( "sou_rom1",     0x000000, 0x40000, CRC(5791195b) SHA1(de0df8f89f395cbf3508b01aeea05675e110ad04) )
ROM_END



READ32_MEMBER(limenko_state::dynabomb_speedup_r)
{
	if(m_maincpu->pc() == 0xc25b8)
	{
		m_maincpu->eat_cycles(50);
	}

	return m_mainram[0xe2784/4];
}

READ32_MEMBER(limenko_state::legendoh_speedup_r)
{
	if(m_maincpu->pc() == 0x23e32)
	{
		m_maincpu->eat_cycles(50);
	}

	return m_mainram[0x32ab0/4];
}

READ32_MEMBER(limenko_state::sb2003_speedup_r)
{
	if(m_maincpu->pc() == 0x26da4)
	{
		m_maincpu->eat_cycles(50);
	}

	return m_mainram[0x135800/4];
}

READ32_MEMBER(limenko_state::spotty_speedup_r)
{
	if(m_maincpu->pc() == 0x8560)
	{
		m_maincpu->eat_cycles(50);
	}

	return m_mainram[0x6626c/4];
}

void limenko_state::init_common()
{
	// Set up the QS1000 program ROM banking, taking care not to overlap the internal RAM
	machine().device("qs1000:cpu")->memory().space(AS_IO).install_read_bank(0x0100, 0xffff, "bank");
	membank("qs1000:bank")->configure_entries(0, 8, memregion("qs1000:cpu")->base()+0x100, 0x10000);

	m_spriteram_bit = 1;
}

void limenko_state::init_dynabomb()
{
	m_maincpu->space(AS_PROGRAM).install_read_handler(0xe2784, 0xe2787, read32_delegate(FUNC(limenko_state::dynabomb_speedup_r), this));

	init_common();
}

void limenko_state::init_legendoh()
{
	m_maincpu->space(AS_PROGRAM).install_read_handler(0x32ab0, 0x32ab3, read32_delegate(FUNC(limenko_state::legendoh_speedup_r), this));

	init_common();
}

void limenko_state::init_sb2003()
{
	m_maincpu->space(AS_PROGRAM).install_read_handler(0x135800, 0x135803, read32_delegate(FUNC(limenko_state::sb2003_speedup_r), this));

	init_common();
}


void limenko_state::init_spotty()
{
	uint8_t *dst    = memregion("gfx")->base();
	uint8_t *src    = memregion("maindata")->base();

	/* expand 4bpp roms to 8bpp space */
	for (int x = 0; x < 0x200000; x += 4)
	{
		dst[x+1] = (src[x+0]&0xf0) >> 4;
		dst[x+0] = (src[x+0]&0x0f) >> 0;
		dst[x+3] = (src[x+1]&0xf0) >> 4;
		dst[x+2] = (src[x+1]&0x0f) >> 0;
	}

	m_maincpu->space(AS_PROGRAM).install_read_handler(0x6626c, 0x6626f, read32_delegate(FUNC(limenko_state::spotty_speedup_r), this));

	m_spriteram_bit = 1;

	save_item(NAME(m_spotty_sound_cmd));
}

GAME( 2000, dynabomb, 0,      limenko, sb2003,   limenko_state, init_dynabomb, ROT0, "Limenko",    "Dynamite Bomber (Korea, Rev 1.5)",   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 2000, legendoh, 0,      limenko, legendoh, limenko_state, init_legendoh, ROT0, "Limenko",    "Legend of Heroes",                   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 2003, sb2003,   0,      limenko, sb2003,   limenko_state, init_sb2003,   ROT0, "Limenko",    "Super Bubble 2003 (World, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 2003, sb2003a,  sb2003, limenko, sb2003,   limenko_state, init_sb2003,   ROT0, "Limenko",    "Super Bubble 2003 (Asia, Ver 1.0)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )

// this game only uses the same graphics chip used in Limenko's system
GAME( 2001, spotty,   0,      spotty,  spotty,   limenko_state, init_spotty,   ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)",                MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )