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path: root/src/mame/drivers/lastduel.cpp
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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/**************************************************************************

  Last Duel                       - Capcom, 1988
  LED Storm                       - Capcom, 1988
  LED Storm Rally 2011            - Capcom, 1988
  Mad Gear                        - Capcom, 1989

  Emulation by Bryan McPhail, mish@tendril.co.uk


PCB Numbers:
- Mad Gear / LED Storm     Top:87616A-5 / Bottom:87616B-5
- Last Duel                Top:87615A-4 / Bottom:87615B-3

Trivia:
- The Mad Gear and Last Duel PCBs have unpopulated spaces for an
  i8751 microcontroller.

To advance test mode screens:
- Last Duel / LED Storm Rally 2011: Press P1 buttons 1 and 2
- Mad Gear / LED Storm: Press P1 button 1 and hold up

TODO:
- The seem to be minor priority issues in Mad Gear, but the game might just
  be like that. The priority PROM is dumped but currently not used.

**************************************************************************

Led Storm Rally 2011
Capcom, 1988

PCB Layout
----------

87616A-5
       |-----------|     |------------|     |-----------|
|------|-----------|-----|------------|-----|-----------|------|
|                                                              |
|      43256   CPU1.2D     DEC.2F            VR2.2J DL-010D-103|
|      43256        CPU3.3E                  VR1.3J    24MHz   |
|                          6116                                |
|      LS-01.5B            6116                                |
|                    DSWA                                      |
|J     LS-02.6B      DSWB                    6116              |
|A                   DSWC                                      |
|M     LSU-03.7B                             6116              |
|M                                                             |
|A     LSU-04.8B          10MHz       6116                     |
|                         3.579545MHz                          |
|      68000                          6116          LS-08.10K  |
|                        LS-05.10E CPU2.11G         VR3.11K    |
|                  M6295 LS-06.12E                             |
|    VOL   5218   YM3014           6116                        |
|          5218  5218   YM2203               LS-07.14J         |
| HA13001  5218  5218   YM2203     SOUND.15G Z80               |
|--------------------------------------------------------------|
Notes:
      5218          - Mitsubishi 5218 Op Amp (DIP8)
      HA13001       - Main power AMP (SIP9)
      68000         - Clock 10.000MHz (DIP64)
      Z80           - Clock 3.579545MHz (DIP40)
      YM3014        - Yamaha YM3014 DAC (DIP8)
      YM2203        - Clock 3.579545MHz (both, DIP40)
      M6295         - Oki M6295, clock 1.000MHz [10/10]. Pin 7 HIGH (QFP44)
      CPU*         \
      DEC*          | PALs (DIP20)
      VR*           |
      SOUND*       /
      43256         - 32kx8 SRAM (DIP28)
      6116          - 2kx8 SRAM (DIP24)
      DL-010D-103   - NEC custom (SDIP64)
      ROMs          -
                      LS-07       - 27C512 EPROM (DIP28)
                      LS-08       - 27C256 EPROM (DIP28)
                      LS-05/06    - 128kx8 mask ROM (DIP28)
                      LS-01 to 04 - 27C1000 EPROM (DIP32)
      Measurements  -
                      VSync 57.4444Hz
                      HSync 15.1432kHz
                      OSC1  23.99985MHz
                      OSC2  9.99993MHz
                      OSC3  3.57943MHz

87616B-5
       |-----------|     |------------|     |-----------|
|------|-----------|-----|------------|-----|-----------|------|
|               OB7.15J     6116                        81301  |
|       29.14K      OB3.14G 6116                               |
|                           6116                      LS-10.13A|
|       PR10.12K            6116                  6116         |
|                           OB4                   6116         |
|       OB10.10K            6116                               |
|                           6116   OB8.10D                     |
|       OB11.9K             6116          OB9.9C               |
|                           6116   OB2.8D                      |
|       OB12.8K                           OB1.8C        OB6.8A |
|81301              SCA1.7H OB5.7F SCB3.7D              81301  |
|LS-12.7L                                                      |
|       SCB1.5K                                        LS-09.5A|
|                                2063                          |
|       SCB2.4K                  2063                          |
|81301                                                         |
|       SCA4.2K                  2063                   SCA2.3A|
|LS-11.2L  SCA3.1K               2063                          |
|--------------------------------------------------------------|
Notes:
      OB*      \
      SC*       | - PALs
      PR*      /
      LS-09/10/12 - NEC 23C2000 256kx8 mask ROM (QFP52)
      LS-11       - NEC 23C4000 512kx8 mask ROM (QFP64)
      2063        - 8kx8 SRAM (DIP28)
      6116        - 2kx8 SRAM (DIP24)
      81301       - ? (SDIP28)
      29          - 63S141 bipolar PROM (DIP16)



**************************************************************************/

#include "emu.h"
#include "includes/lastduel.h"

#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/2203intf.h"
#include "sound/okim6295.h"
#include "screen.h"
#include "speaker.h"


/******************************************************************************/

template<int Layer>
WRITE16_MEMBER(lastduel_state::lastduel_vram_w)
{
	COMBINE_DATA(&m_vram[Layer][offset]);
	m_tilemap[Layer]->mark_tile_dirty(offset / 2);
}

template<int Layer>
WRITE16_MEMBER(lastduel_state::madgear_vram_w)
{
	COMBINE_DATA(&m_vram[Layer][offset]);
	m_tilemap[Layer]->mark_tile_dirty(offset & 0x7ff);
}

/******************************************************************************/

void lastduel_state::lastduel_map(address_map &map)
{
	map(0x000000, 0x05ffff).rom();
	map(0xfc0000, 0xfc0003).nopw(); /* Written rarely */
	map(0xfc0800, 0xfc0fff).ram().share("spriteram");
	map(0xfc4000, 0xfc4001).portr("P1_P2");
	map(0xfc4001, 0xfc4001).w(FUNC(lastduel_state::flip_w));
	map(0xfc4002, 0xfc4003).portr("SYSTEM");
	map(0xfc4003, 0xfc4003).w(m_soundlatch, FUNC(generic_latch_8_device::write));
	map(0xfc4004, 0xfc4005).portr("DSW1");
	map(0xfc4006, 0xfc4007).portr("DSW2");
	map(0xfc8000, 0xfc800f).w(FUNC(lastduel_state::vctrl_w));
	map(0xfcc000, 0xfcdfff).ram().w(FUNC(lastduel_state::txram_w)).share("txram");
	map(0xfd0000, 0xfd3fff).ram().w(FUNC(lastduel_state::lastduel_vram_w<0>)).share("vram_0");
	map(0xfd4000, 0xfd7fff).ram().w(FUNC(lastduel_state::lastduel_vram_w<1>)).share("vram_1");
	map(0xfd8000, 0xfd87ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
	map(0xfe0000, 0xffffff).ram();
}

void lastduel_state::madgear_map(address_map &map)
{
	map(0x000000, 0x07ffff).rom();
	map(0xfc1800, 0xfc1fff).ram().share("spriteram");
	map(0xfc4000, 0xfc4001).portr("DSW1");
	map(0xfc4001, 0xfc4001).w(FUNC(lastduel_state::flip_w));
	map(0xfc4002, 0xfc4003).portr("DSW2");
	map(0xfc4003, 0xfc4003).w(m_soundlatch, FUNC(generic_latch_8_device::write));
	map(0xfc4004, 0xfc4005).portr("P1_P2");
	map(0xfc4006, 0xfc4007).portr("SYSTEM");
	map(0xfc8000, 0xfc9fff).ram().w(FUNC(lastduel_state::txram_w)).share("txram");
	map(0xfcc000, 0xfcc7ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
	map(0xfd0000, 0xfd000f).w(FUNC(lastduel_state::vctrl_w));
	map(0xfd4000, 0xfd7fff).ram().w(FUNC(lastduel_state::madgear_vram_w<0>)).share("vram_0");
	map(0xfd8000, 0xfdffff).ram().w(FUNC(lastduel_state::madgear_vram_w<1>)).share("vram_1");
	map(0xff0000, 0xffffff).ram();
}

/******************************************************************************/

void lastduel_state::sound_map(address_map &map)
{
	map(0x0000, 0xdfff).rom();
	map(0xe000, 0xe7ff).ram();
	map(0xe800, 0xe801).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0xf000, 0xf001).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0xf800, 0xf800).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}

WRITE8_MEMBER(lastduel_state::mg_bankswitch_w)
{
	m_audiobank->set_entry(data & 0x01);
}

void lastduel_state::madgear_sound_map(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0xcfff).bankr("audiobank");
	map(0xd000, 0xd7ff).ram();
	map(0xf000, 0xf001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0xf002, 0xf003).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
	map(0xf004, 0xf004).w("oki", FUNC(okim6295_device::write));
	map(0xf006, 0xf006).r(m_soundlatch, FUNC(generic_latch_8_device::read));
	map(0xf00a, 0xf00a).w(FUNC(lastduel_state::mg_bankswitch_w));
}

/******************************************************************************/

static INPUT_PORTS_START( lastduel )
	PORT_START("P1_P2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:1,2,3")
	PORT_DIPSETTING(      0x0000, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:4,5,6")
	PORT_DIPSETTING(      0x0000, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_6C ) )
	PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) /* Manual states this DIP is unused */
	PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual states this DIP is unused */
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0200, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Difficult ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Difficult ) )
	PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" ) /* Manual states this DIP is unused */     /* Could be cabinet type? */
	PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" ) /* Manual states this DIP is unused */
	PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(      0x2000, "20000 60000 80000" )
	PORT_DIPSETTING(      0x3000, "30000 80000 80000" )
	PORT_DIPSETTING(      0x1000, "40000 80000 80000" )
	PORT_DIPSETTING(      0x0000, "40000 80000 100000" )
	PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* Manual states this DIP is unused */
	PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* Manual states this DIP is unused */

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW3:1,2")
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "6" )
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPNAME( 0x04, 0x04, "Stage select" ) PORT_DIPLOCATION("SW3:3")
	PORT_DIPSETTING(    0x04, "Start from Auto Stage" )
	PORT_DIPSETTING(    0x00, "Start from Plane Stage" )
	PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW3:4" ) /* Manual states this DIP is unused */
	PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW3:5" ) /* Manual states this DIP is unused */
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW3:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW3:7")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( madgear )
	PORT_START("DSW1")
	PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(      0x0002, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(      0x0008, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Difficult ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Difficult ) )
	PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:5,6")
	PORT_DIPSETTING(      0x0030, "Upright One Player" )
	PORT_DIPSETTING(      0x0000, "Upright Two Players" )
	PORT_DIPSETTING(      0x0010, DEF_STR( Cocktail ) )
	PORT_DIPSETTING(      0x0020, "Upright One Player (duplicate)" )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "Demo Music" ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( On ) )
	PORT_BIT( 0x7f00, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )

	PORT_START("DSW2") /* Free play is COIN B all off, COIN A all on */
	PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:1,2,3,4")
	PORT_DIPSETTING(      0x0200, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0500, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0700, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( 8C_3C ) )
	PORT_DIPSETTING(      0x0900, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( 5C_3C ) )
	PORT_DIPSETTING(      0x0600, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0f00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0000, "1 Coin / 1 Credit (duplicate)" )
	PORT_DIPSETTING(      0x0800, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0e00, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0d00, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0b00, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0a00, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:5,6,7,8")
	PORT_DIPSETTING(      0x2000, DEF_STR( 6C_1C ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x5000, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x7000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( 8C_3C ) )
	PORT_DIPSETTING(      0x9000, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x3000, DEF_STR( 5C_3C ) )
	PORT_DIPSETTING(      0x6000, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0xf000, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0xe000, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0xd000, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0xc000, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0xb000, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0xa000, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )

	PORT_START("P1_P2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY

	PORT_START("SYSTEM")
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END

// TODO, verify that there is no 'very difficult' in game code, this is based on test mode
static INPUT_PORTS_START( leds2011 )
	PORT_INCLUDE( madgear )

	PORT_MODIFY("DSW1")
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(      0x0008, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Difficult ) )
	PORT_DIPSETTING(      0x0000, "Normal (duplicate)" )
INPUT_PORTS_END

// A number of the dips are inverted
// TODO: verify the difficulty dips, this is based on Test Mode
static INPUT_PORTS_START( leds2011p )
	PORT_INCLUDE( madgear )

	PORT_MODIFY("DSW1")
	PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(      0x0001, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Yes ) )
	// This isn't a simple On / Off Flipscreen. The game code is buggy and it uses edge trigger logic rather than level based, so it always boots unflipped but changing it while running flips it
	PORT_DIPNAME( 0x0002, 0x0002, "Flip Screen (Edge Trigger)" ) PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(      0x0002, "Position 0 ('Off')" )
	PORT_DIPSETTING(      0x0000, "Position 1 ('On')" )
	PORT_DIPNAME( 0x000c, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(      0x000c, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( Difficult ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_Difficult ) )
	PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0000, "Demo Music" ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END


/******************************************************************************/

static const gfx_layout sprite_layout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 16, 0, 24, 8 },
	{ STEP8(0,1), STEP8(8*4*16,1) },
	{ STEP16(0,8*4) },
	128*8
};


static const gfx_layout text_layout =
{
	8,8,
	RGN_FRAC(1,1),
	2,
	{ 4, 0 },
	{ STEP4(0,1), STEP4(4*2,1) },
	{ STEP8(0,4*2*2) },
	16*8
};

static const gfx_layout madgear_tile =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 3*4, 2*4, 1*4, 0*4 },
	{ STEP4(0,1), STEP4(4*4,1), STEP4(8*4*16,1), STEP4(8*4*16+4*4,1) },
	{ STEP16(0,8*4) },
	64*16
};

static GFXDECODE_START( gfx_lastduel )
	GFXDECODE_ENTRY( "sprites", 0, sprite_layout, 0x200, 16 )  /* colors 0x200-0x2ff */
	GFXDECODE_ENTRY( "gfx2", 0, text_layout,   0x300, 16 )  /* colors 0x300-0x33f */
	GFXDECODE_ENTRY( "gfx3", 0, madgear_tile,  0x000, 16 )  /* colors 0x000-0x0ff */
	GFXDECODE_ENTRY( "gfx4", 0, madgear_tile,  0x100, 16 )  /* colors 0x100-0x1ff */
GFXDECODE_END

/******************************************************************************/

TIMER_DEVICE_CALLBACK_MEMBER(lastduel_state::lastduel_timer_cb)
{
	m_maincpu->set_input_line(4, HOLD_LINE); /* Controls */
}

TIMER_DEVICE_CALLBACK_MEMBER(lastduel_state::madgear_timer_cb)
{
	m_maincpu->set_input_line(6, HOLD_LINE); /* Controls */
}

MACHINE_START_MEMBER(lastduel_state,lastduel)
{
	save_item(NAME(m_tilemap_priority));
	save_item(NAME(m_vctrl));
}

MACHINE_START_MEMBER(lastduel_state,madgear)
{
	uint8_t *ROM = memregion("audiocpu")->base();

	m_audiobank->configure_entries(0, 2, &ROM[0x8000], 0x4000);

	MACHINE_START_CALL_MEMBER(lastduel);
}

void lastduel_state::machine_reset()
{
	int i;

	m_tilemap_priority = 0;

	for (i = 0; i < 8; i++)
		m_vctrl[i] = 0;
}

MACHINE_CONFIG_START(lastduel_state::lastduel)

	/* basic machine hardware */
	MCFG_DEVICE_ADD("maincpu", M68000, 10000000) // Unconfirmed - could be 8MHz
	MCFG_DEVICE_PROGRAM_MAP(lastduel_map)
	MCFG_DEVICE_VBLANK_INT_DRIVER("screen", lastduel_state, irq2_line_hold)
	MCFG_TIMER_DRIVER_ADD_PERIODIC("timer_irq", lastduel_state, lastduel_timer_cb, attotime::from_hz(120))

	MCFG_DEVICE_ADD("audiocpu", Z80, XTAL(3'579'545))
	MCFG_DEVICE_PROGRAM_MAP(sound_map)

	MCFG_MACHINE_START_OVERRIDE(lastduel_state,lastduel)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 1*8, 31*8-1 )
	MCFG_SCREEN_UPDATE_DRIVER(lastduel_state, screen_update_lastduel)
	MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE("spriteram", buffered_spriteram16_device, vblank_copy_rising))
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("spriteram", BUFFERED_SPRITERAM16)

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_lastduel)
	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT_CLASS(2, lastduel_state, lastduel_RRRRGGGGBBBBIIII)

	MCFG_VIDEO_START_OVERRIDE(lastduel_state,lastduel)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")

	MCFG_DEVICE_ADD("ym1", YM2203, XTAL(3'579'545))
	MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)

	MCFG_DEVICE_ADD("ym2", YM2203, XTAL(3'579'545))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MACHINE_CONFIG_END


MACHINE_CONFIG_START(lastduel_state::madgear)

	/* basic machine hardware */
	MCFG_DEVICE_ADD("maincpu", M68000, XTAL(10'000'000))
	MCFG_DEVICE_PROGRAM_MAP(madgear_map)
	MCFG_DEVICE_VBLANK_INT_DRIVER("screen", lastduel_state, irq5_line_hold)
	MCFG_TIMER_DRIVER_ADD_PERIODIC("timer_irq", lastduel_state, madgear_timer_cb, attotime::from_hz(120))

	MCFG_DEVICE_ADD("audiocpu", Z80, XTAL(3'579'545))
	MCFG_DEVICE_PROGRAM_MAP(madgear_sound_map)

	MCFG_MACHINE_START_OVERRIDE(lastduel_state,madgear)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)
	MCFG_SCREEN_REFRESH_RATE(57.4444)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 1*8, 31*8-1 )
	MCFG_SCREEN_UPDATE_DRIVER(lastduel_state, screen_update_madgear)
	MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE("spriteram", buffered_spriteram16_device, vblank_copy_rising))
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("spriteram", BUFFERED_SPRITERAM16)

	MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_lastduel)
	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT_CLASS(2, lastduel_state, lastduel_RRRRGGGGBBBBIIII)

	MCFG_VIDEO_START_OVERRIDE(lastduel_state,madgear)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")

	MCFG_DEVICE_ADD("ym1", YM2203, XTAL(3'579'545))
	MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)

	MCFG_DEVICE_ADD("ym2", YM2203, XTAL(3'579'545))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)

	MCFG_DEVICE_ADD("oki", OKIM6295, XTAL(10'000'000)/10, okim6295_device::PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.98)
MACHINE_CONFIG_END

/******************************************************************************/

ROM_START( lastduel )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ldu_06b.13k",   0x00000, 0x20000, CRC(0e71acaf) SHA1(e804c77bfd768ae2fc1917bcec1fd0ec7418b780) )
	ROM_LOAD16_BYTE( "ldu_05b.12k",   0x00001, 0x20000, CRC(47a85bea) SHA1(9d6b2a4e27c84ffce8ed58aa1b314c67c7314932) )
	ROM_LOAD16_BYTE( "ldu_04b.11k",   0x40000, 0x10000, CRC(aa4bf001) SHA1(3f14b174016c6fa4c82011d3d0f1c957096d6d93) )
	ROM_LOAD16_BYTE( "ldu_03b.9k",    0x40001, 0x10000, CRC(bbaac8ab) SHA1(3c5773e39e7a96ef62da7b846ce4099222b3e66b) )

	ROM_REGION( 0x10000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ld_02.16h",    0x0000, 0x10000, CRC(91834d0c) SHA1(aaa63b8470fc19b82c25028ab27675a7837ab9a1) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD32_BYTE( "ld-09.12a",    0x000000, 0x20000, CRC(6efadb74) SHA1(b00ddd33c08557940610570b1fd8c9a84dcaf063) ) /* sprites */
	ROM_LOAD32_BYTE( "ld-10.17a",    0x000001, 0x20000, CRC(b8d3b2e3) SHA1(a08ef780c798b59bb1e1582d82317421a3353887) )
	ROM_LOAD32_BYTE( "ld-11.12b",    0x000002, 0x20000, CRC(49d4dbbd) SHA1(e58ebda9e9ad37a6990f2aca2a312d55cdaca979) )
	ROM_LOAD32_BYTE( "ld-12.17b",    0x000003, 0x20000, CRC(313e5338) SHA1(beceeb5ae9de6a41d3fde06767b8a23fc9f42259) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ld_01.12f",    0x000000, 0x08000, CRC(ad3c6f87) SHA1(1a5ef003c0eb641484921dc0c11450c53ee315f5) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "ld-15.6p",     0x000001, 0x20000, CRC(d977a175) SHA1(e3cb482ede10d2204f8352b10623e442a4ae99d2) ) /* tiles */
	ROM_LOAD16_BYTE( "ld-13.6m",     0x000000, 0x20000, CRC(bc25729f) SHA1(7a6e8a4158bf4c804e87b11c15deb6d0f09fa538) )

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD( "ld-14.15n",    0x000000, 0x80000, CRC(d0653739) SHA1(8278e8601e82470d785a8ffef48a1b5f70bc2a9b) ) /* tiles */

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ld.3d",        0x0000, 0x0100, CRC(729a1ddc) SHA1(eb1d48785a0f187a4cb9c164e6c82481268b3174) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( lastduelo )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ldu_06.13k",  0x00000, 0x20000, CRC(4228a00b) SHA1(8c23f74f682ba2074da9f3306600c881ce41e50f) )
	ROM_LOAD16_BYTE( "ldu_05.12k",  0x00001, 0x20000, CRC(7260434f) SHA1(55eeb12977efb3c6afd86d68612782ba526c9055) )
	ROM_LOAD16_BYTE( "ldu_04.11k",  0x40000, 0x10000, CRC(429fb964) SHA1(78769b05e62c190d846dd08214427d1abbbe2bba) )
	ROM_LOAD16_BYTE( "ldu_03.9k",   0x40001, 0x10000, CRC(5aa4df72) SHA1(9e7315b793f09c8b422bad1ce776588e3a48d80c) )

	ROM_REGION( 0x10000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ld_02.16h",    0x0000, 0x10000, CRC(91834d0c) SHA1(aaa63b8470fc19b82c25028ab27675a7837ab9a1) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD32_BYTE( "ld-09.12a",    0x000000, 0x20000, CRC(6efadb74) SHA1(b00ddd33c08557940610570b1fd8c9a84dcaf063) ) /* sprites */
	ROM_LOAD32_BYTE( "ld-10.17a",    0x000001, 0x20000, CRC(b8d3b2e3) SHA1(a08ef780c798b59bb1e1582d82317421a3353887) )
	ROM_LOAD32_BYTE( "ld-11.12b",    0x000002, 0x20000, CRC(49d4dbbd) SHA1(e58ebda9e9ad37a6990f2aca2a312d55cdaca979) )
	ROM_LOAD32_BYTE( "ld-12.17b",    0x000003, 0x20000, CRC(313e5338) SHA1(beceeb5ae9de6a41d3fde06767b8a23fc9f42259) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ld_01.12f",    0x000000, 0x08000, CRC(ad3c6f87) SHA1(1a5ef003c0eb641484921dc0c11450c53ee315f5) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "ld-15.6p",     0x000001, 0x20000, CRC(d977a175) SHA1(e3cb482ede10d2204f8352b10623e442a4ae99d2) ) /* tiles */
	ROM_LOAD16_BYTE( "ld-13.6m",     0x000000, 0x20000, CRC(bc25729f) SHA1(7a6e8a4158bf4c804e87b11c15deb6d0f09fa538) )

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD( "ld-14.15n",    0x000000, 0x80000, CRC(d0653739) SHA1(8278e8601e82470d785a8ffef48a1b5f70bc2a9b) ) /* tiles */

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ld.3d",        0x0000, 0x0100, CRC(729a1ddc) SHA1(eb1d48785a0f187a4cb9c164e6c82481268b3174) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( lastduelj )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ld_06.13k",  0x00000, 0x20000, CRC(58a9e12b) SHA1(bd0b8226271ef0aaff381604455866e0d42fd791) )
	ROM_LOAD16_BYTE( "ld_05.12k",  0x00001, 0x20000, CRC(14685d78) SHA1(6f6c2431366868df268857d65f6f1325f6c91b89) )
	ROM_LOAD16_BYTE( "ld_04.11k",  0x40000, 0x10000, CRC(aa4bf001) SHA1(3f14b174016c6fa4c82011d3d0f1c957096d6d93) )
	ROM_LOAD16_BYTE( "ld_03.9k",   0x40001, 0x10000, CRC(bbaac8ab) SHA1(3c5773e39e7a96ef62da7b846ce4099222b3e66b) )

	ROM_REGION( 0x10000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ld_02.16h",    0x0000, 0x10000, CRC(91834d0c) SHA1(aaa63b8470fc19b82c25028ab27675a7837ab9a1) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD32_BYTE( "ld-09.12a",    0x000000, 0x20000, CRC(6efadb74) SHA1(b00ddd33c08557940610570b1fd8c9a84dcaf063) ) /* sprites */
	ROM_LOAD32_BYTE( "ld-10.17a",    0x000001, 0x20000, CRC(b8d3b2e3) SHA1(a08ef780c798b59bb1e1582d82317421a3353887) )
	ROM_LOAD32_BYTE( "ld-11.12b",    0x000002, 0x20000, CRC(49d4dbbd) SHA1(e58ebda9e9ad37a6990f2aca2a312d55cdaca979) )
	ROM_LOAD32_BYTE( "ld-12.17b",    0x000003, 0x20000, CRC(313e5338) SHA1(beceeb5ae9de6a41d3fde06767b8a23fc9f42259) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ld_01.12f",    0x000000, 0x08000, CRC(ad3c6f87) SHA1(1a5ef003c0eb641484921dc0c11450c53ee315f5) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "ld-15.6p",     0x000001, 0x20000, CRC(d977a175) SHA1(e3cb482ede10d2204f8352b10623e442a4ae99d2) ) /* tiles */
	ROM_LOAD16_BYTE( "ld-13.6m",     0x000000, 0x20000, CRC(bc25729f) SHA1(7a6e8a4158bf4c804e87b11c15deb6d0f09fa538) )

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD( "ld-14.15n",    0x000000, 0x80000, CRC(d0653739) SHA1(8278e8601e82470d785a8ffef48a1b5f70bc2a9b) ) /* tiles */

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ld.3d",        0x0000, 0x0100, CRC(729a1ddc) SHA1(eb1d48785a0f187a4cb9c164e6c82481268b3174) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( lastduelb )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ld_08.bin",    0x00000, 0x10000, CRC(43811a96) SHA1(79db50c941d8845f1642f2257c610768172923a3) )
	ROM_LOAD16_BYTE( "ld_07.bin",    0x00001, 0x10000, CRC(63c30946) SHA1(cab7374839a68483b3f94821144546cc3eb1528e) )
	ROM_LOAD16_BYTE( "ld_04.bin",    0x20000, 0x10000, CRC(46a4e0f8) SHA1(7d5fac209357090c5faeee3834c19f1d8125aac5) )
	ROM_LOAD16_BYTE( "ld_03.bin",    0x20001, 0x10000, CRC(8d5f204a) SHA1(0415b8a836a62aee1f430bc124996cb8c12ed5cf) )
	ROM_LOAD16_BYTE( "ldu-04.rom",   0x40000, 0x10000, CRC(429fb964) SHA1(78769b05e62c190d846dd08214427d1abbbe2bba) )
	ROM_LOAD16_BYTE( "ldu-03.rom",   0x40001, 0x10000, CRC(5aa4df72) SHA1(9e7315b793f09c8b422bad1ce776588e3a48d80c) )

	ROM_REGION( 0x10000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ld_02.bin",    0x0000, 0x10000, CRC(91834d0c) SHA1(aaa63b8470fc19b82c25028ab27675a7837ab9a1) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD32_BYTE( "ld_11.bin",    0x000000, 0x10000, CRC(1a0d180e) SHA1(a68a7f5d00da99a8068876fd2d61c726047aca80) ) /* sprites */
	ROM_LOAD32_BYTE( "ld_12.bin",    0x040000, 0x10000, CRC(b2745e26) SHA1(b511631fe4e21f3d2dc7440b3f69cd5edb43d20e) )
	ROM_LOAD32_BYTE( "ld_13.bin",    0x000001, 0x10000, CRC(a1a598ac) SHA1(a0d24d9125cd502b57adf9167cb61e8864d521ce) )
	ROM_LOAD32_BYTE( "ld_14.bin",    0x040001, 0x10000, CRC(edf515cc) SHA1(8dc68d1d4e480afe9614ea85e2eced3fd3917484) )
	ROM_LOAD32_BYTE( "ld_09.bin",    0x000002, 0x10000, CRC(f8fd5243) SHA1(fad80d8959f50a83eb2e47788a8183284d19bea6) )
	ROM_LOAD32_BYTE( "ld_10.bin",    0x040002, 0x10000, CRC(b49ad746) SHA1(4e609982d60155b0df13a156c37bdf2a25626632) )
	ROM_LOAD32_BYTE( "ld_15.bin",    0x000003, 0x10000, CRC(96b13bbc) SHA1(f2df8d4f11e9192063063ff2e9e4fe76971c5b24) )
	ROM_LOAD32_BYTE( "ld_16.bin",    0x040003, 0x10000, CRC(9d80f7e6) SHA1(ce7c10eba6a9f6a1fad655c7de6b487aef6d7d64) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ld_01.bin",    0x000000, 0x08000, CRC(ad3c6f87) SHA1(1a5ef003c0eb641484921dc0c11450c53ee315f5) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "ld_17.bin",    0x000001, 0x10000, CRC(7188bfdd) SHA1(26c47af6abb4e6f5e11e2dd6b56113a54c0e6269) ) /* tiles */
	ROM_LOAD16_BYTE( "ld_18.bin",    0x020001, 0x10000, CRC(a62af66a) SHA1(240dafcb03011cf51bfe9d01bec4aceac64d5760) )
	ROM_LOAD16_BYTE( "ld_19.bin",    0x000000, 0x10000, CRC(4b762e50) SHA1(95b3413f67d2e9ebea2a8331945a572a3d824cc1) )
	ROM_LOAD16_BYTE( "ld_20.bin",    0x020000, 0x10000, CRC(b140188e) SHA1(491af082789a11c809c2798da6ae5e52a2b1d986) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* the maskrom is split into smaller roms on the bootleg */
	ROM_LOAD16_BYTE( "ld_28.bin",    0x000001, 0x10000, CRC(06778248) SHA1(09663db5f07961a432feb4f82847a2f9741b34ad) ) /* tiles */
	ROM_LOAD16_BYTE( "ld_27.bin",    0x000000, 0x10000, CRC(48c78675) SHA1(27b03cd1a5335b60953e5dc4888264598e63c147) )
	ROM_LOAD16_BYTE( "ld_26.bin",    0x020001, 0x10000, CRC(b0edac81) SHA1(2ba1f864b7f8047b20206063d4e9956ef1d1ad34) )
	ROM_LOAD16_BYTE( "ld_25.bin",    0x020000, 0x10000, CRC(c541ae9a) SHA1(b1d6acab76cba77ea6b9fe6fc770b6a6d6960a77) )
	ROM_LOAD16_BYTE( "ld_24.bin",    0x040001, 0x10000, CRC(66eac4df) SHA1(b2604f6fd443071deb2729f4381e6fe3a2069a33) )
	ROM_LOAD16_BYTE( "ld_23.bin",    0x040000, 0x10000, CRC(d817332c) SHA1(c1c3d70a42eb01237bcbe8e274f7022e74c8c715) )
	ROM_LOAD16_BYTE( "ld_22.bin",    0x060001, 0x10000, CRC(f80f8812) SHA1(2483b272b51ab15c47eb0b48df68b7c3b05d4d35) )
	ROM_LOAD16_BYTE( "ld_21.bin",    0x060000, 0x10000, CRC(b74f0c0e) SHA1(866e3c65fd5dd7099423baefd09eb2b7da7e8392) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ld.3d",        0x0000, 0x0100, CRC(729a1ddc) SHA1(eb1d48785a0f187a4cb9c164e6c82481268b3174) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( madgear )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "mg_04.8b",    0x00000, 0x20000, CRC(b112257d) SHA1(4acfd8ba0fe8d68ca7c9b0fde2b13ce0c9104258) )
	ROM_LOAD16_BYTE( "mg_03.7b",    0x00001, 0x20000, CRC(b2672465) SHA1(96d10046e67181160daebb2b07c867c08f8600dc) )
	ROM_LOAD16_BYTE( "mg_02.6b",    0x40000, 0x20000, CRC(9f5ebe16) SHA1(2183cb807157d48204d8d4d4b7555c9a7772ddfd) )
	ROM_LOAD16_BYTE( "mg_01.5b",    0x40001, 0x20000, CRC(1cea2af0) SHA1(9f4642ed2d21fa525e9fecaac6235a3653df3030) )

	ROM_REGION( 0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "mg_05.14j",   0x00000,  0x10000, CRC(2fbfc945) SHA1(8066516dcf9261abee1edd103bdbe0cc18913ed3) )

	ROM_REGION( 0x80000, "sprites", 0 ) /* CN-SUB daughter cards replace unused NEC 23C2000 mask ROMS (QFP52) at 5A & 13A */
	ROM_LOAD32_BYTE( "mg_m11.rom0",   0x000002, 0x10000, CRC(ee319a64) SHA1(ce8d65fdac3ec1009b22764807c03dd96b340660) )    /* Interleaved sprites */
	ROM_LOAD32_BYTE( "mg_m07.rom2",   0x040002, 0x10000, CRC(e5c0b211) SHA1(dc4a92061c686a9d211a7b95aab2e41219508d67) )
	ROM_LOAD32_BYTE( "mg_m12.rom1",   0x000000, 0x10000, CRC(887ef120) SHA1(9d57b497334d64df9a4ab7f15824dcc6a333f73d) )
	ROM_LOAD32_BYTE( "mg_m08.rom3",   0x040000, 0x10000, CRC(59709aa3) SHA1(384641da58c8b5198ad4fa51cd5fd9a628bcb888) )    /* Mask roms 07, 08, 11 & 12 located on first CN-SUB daughter card */
	ROM_LOAD32_BYTE( "mg_m13.rom0",   0x000003, 0x10000, CRC(eae07db4) SHA1(59c4ff48d906b2bb101fbebe06383940fdff064f) )
	ROM_LOAD32_BYTE( "mg_m09.rom2",   0x040003, 0x10000, CRC(40ee83eb) SHA1(35e11fcb3b75ada99df23715ecb955bd40e10da8) )
	ROM_LOAD32_BYTE( "mg_m14.rom1",   0x000001, 0x10000, CRC(21e5424c) SHA1(2f7c5d974c847bb14eaf278545bca653919110ba) )
	ROM_LOAD32_BYTE( "mg_m10.rom3",   0x040001, 0x10000, CRC(b64afb54) SHA1(5fdd4f67e6b7440448adf395b61c79b79b4f86e7) )    /* Mask roms 09, 10, 13 & 14 located on second CN-SUB daughter card */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "mg_06.10k",    0x000000, 0x08000, CRC(382ee59b) SHA1(a1da439f0585f5cafe2fb7024f1ae0527e34cd92) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD( "ls-12.7l",     0x000000, 0x40000, CRC(6c1b2c6c) SHA1(18f22129f13c6bfa7e285f0e09a35644272f6ecb) ) /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD16_WORD_SWAP( "ls-11.2l",     0x000000, 0x80000, CRC(6bf81c64) SHA1(2289978c6bdb6e4f86e7094e861df147e757e249) ) /* NEC 23C4000 512kx8 mask ROM (QFP64) */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM */
	ROM_LOAD( "ls-06.10e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) )
	ROM_LOAD( "ls-05.12e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "29.14k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( madgearj )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "mdj_04.8b",  0x00000, 0x20000, CRC(9ebbebb1) SHA1(84a2b146c10c1635b11c3af0242fd4680994eb5a) )
	ROM_LOAD16_BYTE( "mdj_03.7b",  0x00001, 0x20000, CRC(a5579c2d) SHA1(789dcb1cdf5cae20ab497c75460ad98c33d1a046) )
	ROM_LOAD16_BYTE( "mg_02.6b",   0x40000, 0x20000, CRC(9f5ebe16) SHA1(2183cb807157d48204d8d4d4b7555c9a7772ddfd) )
	ROM_LOAD16_BYTE( "mg_01.5b",   0x40001, 0x20000, CRC(1cea2af0) SHA1(9f4642ed2d21fa525e9fecaac6235a3653df3030) )

	ROM_REGION(  0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "mg_05.14j",   0x00000,  0x10000, CRC(2fbfc945) SHA1(8066516dcf9261abee1edd103bdbe0cc18913ed3) )

	ROM_REGION( 0x80000, "sprites", 0 ) /* CN-SUB daughter cards replace unused NEC 23C2000 mask ROMS (QFP52) at 5A & 13A */
	ROM_LOAD32_BYTE( "mg_m11.rom0",   0x000002, 0x10000, CRC(ee319a64) SHA1(ce8d65fdac3ec1009b22764807c03dd96b340660) )    /* Interleaved sprites */
	ROM_LOAD32_BYTE( "mg_m07.rom2",   0x040002, 0x10000, CRC(e5c0b211) SHA1(dc4a92061c686a9d211a7b95aab2e41219508d67) )
	ROM_LOAD32_BYTE( "mg_m12.rom1",   0x000000, 0x10000, CRC(887ef120) SHA1(9d57b497334d64df9a4ab7f15824dcc6a333f73d) )
	ROM_LOAD32_BYTE( "mg_m08.rom3",   0x040000, 0x10000, CRC(59709aa3) SHA1(384641da58c8b5198ad4fa51cd5fd9a628bcb888) )    /* Mask roms 07, 08, 11 & 12 located on first CN-SUB daughter card */
	ROM_LOAD32_BYTE( "mg_m13.rom0",   0x000003, 0x10000, CRC(eae07db4) SHA1(59c4ff48d906b2bb101fbebe06383940fdff064f) )
	ROM_LOAD32_BYTE( "mg_m09.rom2",   0x040003, 0x10000, CRC(40ee83eb) SHA1(35e11fcb3b75ada99df23715ecb955bd40e10da8) )
	ROM_LOAD32_BYTE( "mg_m14.rom1",   0x000001, 0x10000, CRC(21e5424c) SHA1(2f7c5d974c847bb14eaf278545bca653919110ba) )
	ROM_LOAD32_BYTE( "mg_m10.rom3",   0x040001, 0x10000, CRC(b64afb54) SHA1(5fdd4f67e6b7440448adf395b61c79b79b4f86e7) )    /* Mask roms 09, 10, 13 & 14 located on second CN-SUB daughter card */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "mg_06.10k",    0x000000, 0x08000, CRC(382ee59b) SHA1(a1da439f0585f5cafe2fb7024f1ae0527e34cd92) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD( "ls-12.7l",     0x000000, 0x40000, CRC(6c1b2c6c) SHA1(18f22129f13c6bfa7e285f0e09a35644272f6ecb) ) /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD16_WORD_SWAP( "ls-11.2l",     0x000000, 0x80000, CRC(6bf81c64) SHA1(2289978c6bdb6e4f86e7094e861df147e757e249) ) /* NEC 23C4000 512kx8 mask ROM (QFP64) */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM */
	ROM_LOAD( "ls-06.10e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) )
	ROM_LOAD( "ls-05.12e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "29.14k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( ledstorm )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "mdu_04.8b",  0x00000, 0x20000, CRC(7f7f8329) SHA1(9b7ecb7f5cc3f2c80e05da3b9055e2fbd64bf0ce) )
	ROM_LOAD16_BYTE( "mdu_03.7b",  0x00001, 0x20000, CRC(11fa542f) SHA1(1cedfc471058e0d0502a1eeafcab479dca4fea41) )
	ROM_LOAD16_BYTE( "mde_02.6b",  0x40000, 0x20000, CRC(9f5ebe16) SHA1(2183cb807157d48204d8d4d4b7555c9a7772ddfd) )
	ROM_LOAD16_BYTE( "mde_01.5b",  0x40001, 0x20000, CRC(1cea2af0) SHA1(9f4642ed2d21fa525e9fecaac6235a3653df3030) )

	ROM_REGION(  0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "mde_05.14j",   0x00000,  0x10000, CRC(2fbfc945) SHA1(8066516dcf9261abee1edd103bdbe0cc18913ed3) )

	ROM_REGION( 0x80000, "sprites", 0 ) /* CN-SUB daughter cards replace unused NEC 23C2000 mask ROMS (QFP52) at 5A & 13A */
	ROM_LOAD32_BYTE( "11.rom0",   0x000002, 0x10000, CRC(ee319a64) SHA1(ce8d65fdac3ec1009b22764807c03dd96b340660) )    /* Interleaved sprites */
	ROM_LOAD32_BYTE( "07u.rom2",  0x040002, 0x10000, CRC(7152b212) SHA1(b021496e8b3c22c018907e6e374a7401d3843570) )
	ROM_LOAD32_BYTE( "12.rom1",   0x000000, 0x10000, CRC(887ef120) SHA1(9d57b497334d64df9a4ab7f15824dcc6a333f73d) )
	ROM_LOAD32_BYTE( "08u.rom3",  0x040000, 0x10000, CRC(72e5d525) SHA1(209def4206e9b66be9879f0105d3f04980f156da) )    /* Mask roms 07, 08, 11 & 12 located on first CN-SUB daughter card */
	ROM_LOAD32_BYTE( "13.rom0",   0x000003, 0x10000, CRC(eae07db4) SHA1(59c4ff48d906b2bb101fbebe06383940fdff064f) )
	ROM_LOAD32_BYTE( "09u.rom2",  0x040003, 0x10000, CRC(7b5175cb) SHA1(8d8d4953dd787308bed75345af6789899d2afded) )
	ROM_LOAD32_BYTE( "14.rom1",   0x000001, 0x10000, CRC(21e5424c) SHA1(2f7c5d974c847bb14eaf278545bca653919110ba) )
	ROM_LOAD32_BYTE( "10u.rom3",  0x040001, 0x10000, CRC(6db7ca64) SHA1(389cc93b9bfe2824a0de9796e79c6d452d09567e) )    /* Mask roms 09, 10, 13 & 14 located on second CN-SUB daughter card */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "mdu_06.10k",   0x000000, 0x08000, CRC(54bfdc02) SHA1(480ef755425aed9e0149bdb90bf30ddaef2be192) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD( "ls-12.7l",     0x000000, 0x40000, CRC(6c1b2c6c) SHA1(18f22129f13c6bfa7e285f0e09a35644272f6ecb) ) /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD16_WORD_SWAP( "ls-11.2l",     0x000000, 0x80000, CRC(6bf81c64) SHA1(2289978c6bdb6e4f86e7094e861df147e757e249) ) /* NEC 23C4000 512kx8 mask ROM (QFP64) */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM */
	ROM_LOAD( "ls-06.10e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) )
	ROM_LOAD( "ls-05.12e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "29.14k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( leds2011 )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "lse_04.8b", 0x00000, 0x20000, CRC(166c0576) SHA1(1bae79fa565d87ebcaf92bf2531b759ec22111c7) )
	ROM_LOAD16_BYTE( "lse_03.7b", 0x00001, 0x20000, CRC(0c8647b6) SHA1(ea041e3fdb0991fc7aae736f3043e3edbb2d10f5) )
	ROM_LOAD16_BYTE( "ls-02.6b",  0x40000, 0x20000, CRC(05c0285e) SHA1(b155d2d0c41f614bd324813c5d3d87a6765ad812) )
	ROM_LOAD16_BYTE( "ls-01.5b",  0x40001, 0x20000, CRC(8bf934dd) SHA1(f2287a4361af4986eb010dfbfb6de3a3d4124937) )

	ROM_REGION(  0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ls-07.14j",    0x00000,  0x10000, CRC(98af7838) SHA1(a0b87b9ce3c1b0e5d7696ffaab9cea483b9ee928) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD16_BYTE( "ls-10.13a",    0x00001, 0x40000, CRC(db2c5883) SHA1(00899f96e2cbf6930c107a53f660a944fa9a2682) )    /* NEC 23C2000 256kx8 mask ROM (QFP52) */
	ROM_LOAD16_BYTE( "ls-09.5a",     0x00000, 0x40000, CRC(89949efb) SHA1(c4d2ca19e483e468dedd184d0158e11e5591ab02) )    /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ls-08.10k",    0x000000, 0x08000, CRC(8803cf49) SHA1(7a01a05f760d8e2472fdbc1d10b53094babe295e) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD( "ls-12.7l",     0x000000, 0x40000, CRC(6c1b2c6c) SHA1(18f22129f13c6bfa7e285f0e09a35644272f6ecb) ) /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD16_WORD_SWAP( "ls-11.2l",     0x000000, 0x80000, CRC(6bf81c64) SHA1(2289978c6bdb6e4f86e7094e861df147e757e249) ) /* NEC 23C4000 512kx8 mask ROM (QFP64) */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM */
	ROM_LOAD( "ls-06.10e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) )
	ROM_LOAD( "ls-05.12e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "29.14k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( leds2011u )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "lsu-04.8b", 0x00000, 0x20000, CRC(56a2f079) SHA1(da581c117d92ac5c1e8e44324f1aed2858a3cdc8) )
	ROM_LOAD16_BYTE( "lsu-03.7b", 0x00001, 0x20000, CRC(9b6408c0) SHA1(8ef8349f58c62a2d626b1053eae2032d168d602c) )
	ROM_LOAD16_BYTE( "ls-02.6b",  0x40000, 0x20000, CRC(05c0285e) SHA1(b155d2d0c41f614bd324813c5d3d87a6765ad812) )
	ROM_LOAD16_BYTE( "ls-01.5b",  0x40001, 0x20000, CRC(8bf934dd) SHA1(f2287a4361af4986eb010dfbfb6de3a3d4124937) )

	ROM_REGION(  0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "ls-07.14j",    0x00000,  0x10000, CRC(98af7838) SHA1(a0b87b9ce3c1b0e5d7696ffaab9cea483b9ee928) )

	ROM_REGION( 0x80000, "sprites", 0 )
	ROM_LOAD16_BYTE( "ls-10.13a",    0x00001, 0x40000, CRC(db2c5883) SHA1(00899f96e2cbf6930c107a53f660a944fa9a2682) )    /* NEC 23C2000 256kx8 mask ROM (QFP52) */
	ROM_LOAD16_BYTE( "ls-09.5a",     0x00000, 0x40000, CRC(89949efb) SHA1(c4d2ca19e483e468dedd184d0158e11e5591ab02) )    /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "ls-08.10k",    0x000000, 0x08000, CRC(8803cf49) SHA1(7a01a05f760d8e2472fdbc1d10b53094babe295e) ) /* 8x8 text */

	ROM_REGION( 0x40000, "gfx3", 0 )
	ROM_LOAD( "ls-12.7l",     0x000000, 0x40000, CRC(6c1b2c6c) SHA1(18f22129f13c6bfa7e285f0e09a35644272f6ecb) ) /* NEC 23C2000 256kx8 mask ROM (QFP52) */

	ROM_REGION( 0x80000, "gfx4", 0 )
	ROM_LOAD16_WORD_SWAP( "ls-11.2l",     0x000000, 0x80000, CRC(6bf81c64) SHA1(2289978c6bdb6e4f86e7094e861df147e757e249) ) /* NEC 23C4000 512kx8 mask ROM (QFP64) */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM */
	ROM_LOAD( "ls-06.10e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) )
	ROM_LOAD( "ls-05.12e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "29.14k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type 63S141 or compatible like 82S129A */
ROM_END

ROM_START( leds2011p ) /* CAPCOM 87616A-2 PCB connected to a CAPCOM 87616B-2 + 4 87616-C daughter cards - PCB had large label: from CAPCOM U.S.A. INC.  RETURN TO JAPAN AFTER THE SHOW */
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 256K for 68000 code */
	ROM_LOAD16_BYTE( "04.8d",    0x00000, 0x20000, CRC(7a20bc60) SHA1(36348d8ea150e20e0f9279a3fbac2b204d1e05f1) ) /* hand written 5/11 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "03.7d",    0x00001, 0x20000, CRC(b6a20b12) SHA1(c15a551de283b165aed5ae65363b79a75697423c) ) /* hand written 5/11 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "02.6d",    0x40000, 0x20000, CRC(c7e7f0bc) SHA1(18cbaa2a9a170523680495a3ffa8827990acebe7) ) /* hand written 5/11 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "01.5d",    0x40001, 0x20000, CRC(01520af8) SHA1(45cc4b30ec0ff2432d2794d213261c65e4eda783) ) /* hand written 5/11 on genuine CAPCOM label */

	ROM_REGION( 0x80000, "unused", 0 ) /* this is actually a 68k program rom from an entirely different revision shoved in a socket near the Z80 */
	ROM_LOAD16_BYTE( "04.15k",    0x00000, 0x20000, CRC(4817558b) SHA1(82c08bafd7701cfa16b4a012825b8ae1b2386f24) ) /* hand written checksum of ABED on genuine CAPCOM label */

	ROM_REGION( 0x18000 , "audiocpu", 0 ) /* audio CPU */
	ROM_LOAD( "07.14j",   0x00000,  0x10000, CRC(742dc60e) SHA1(7e2edbbb830afb2ee7add2e69323f912c5f9b9db) ) /* hand written checksum of 503F on genuine CAPCOM label */

	ROM_REGION( 0x80000, "sprites", 0 ) /* ROMs 09 & 10 located on one 87616-C daughter card, ROMs 11 & 12 located on another 87616-C daughter card */
	ROM_LOAD32_BYTE( "09.rom0",   0x000000, 0x20000, CRC(945aeded) SHA1(ed75b44641b81833cd8925df4fd1966bc71eeb01) ) /* hand written checksum of 6831 on genuine CAPCOM label */
	ROM_LOAD32_BYTE( "10.rom1",   0x000002, 0x20000, CRC(1ebd62b7) SHA1(2a132edf4057dc9db38e25374b81f306ca9a7625) ) /* hand written checksum of B8FB on genuine CAPCOM label */
	ROM_LOAD32_BYTE( "11.rom0",   0x000001, 0x20000, CRC(e34b20aa) SHA1(f966d6a29b77e6e7182ebe98e4ce48b2e8798e43) ) /* hand written checksum of B863 on genuine CAPCOM label */
	ROM_LOAD32_BYTE( "12.rom1",   0x000003, 0x20000, CRC(c106d67c) SHA1(ea104847c555852259cff57dced6297d5511a146) ) /* hand written checksum of A96B on genuine CAPCOM label */

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "10k",    0x000000, 0x08000, CRC(e2ecb7c6) SHA1(fc8f7e06fbeac37e25ab81c440cd48ca8be02dda) ) /* had no label */

	ROM_REGION( 0x40000, "gfx3", 0 ) /* ROMs 17 & 18 located on a 87616-C daughter card */
	ROM_LOAD16_BYTE( "17.rom0",   0x000000, 0x20000, CRC(078a11e7) SHA1(993e4c7e27e94d373d872ca3b3fa1cad06c433b7) ) /* hand written checksum of 7384 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "18.rom1",   0x000001, 0x20000, CRC(2222130e) SHA1(d257ce456d1e1b31aeccd4f796bceca6ef5d94a3) ) /* hand written checksum of A0D8 on genuine CAPCOM label */

	ROM_REGION( 0x80000, "gfx4", 0 ) /* ROMs 13 through 16 located on a 87616-C daughter card */
	ROM_LOAD16_BYTE( "13.rom0",   0x000000, 0x20000, CRC(813e9775) SHA1(1d636966a2a9bb02cfc43655b4dfdb66cf0cd81d) ) /* hand written checksum of C3F7 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "14.rom1",   0x000001, 0x20000, CRC(8f1d3727) SHA1(ac0c9d501124de23550e14193780290596639b7c) ) /* hand written checksum of 35D3 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "15.rom2",   0x040000, 0x20000, CRC(b68ebcec) SHA1(efbd05896bcf5d7d83dcb196f39941014a7dcfae) ) /* hand written checksum of 8784 on genuine CAPCOM label */
	ROM_LOAD16_BYTE( "16.rom3",   0x040001, 0x20000, CRC(ccf22c41) SHA1(e69b638fa13ded00f7e60feaf73d3f247aa22fc2) ) /* hand written checksum of D58B on genuine CAPCOM label */

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM - IC positions swapped compared to other sets? */
	ROM_LOAD( "06.12e",    0x00000, 0x20000, CRC(88d39a5b) SHA1(8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b) ) /* hand written checksum of 56DC on genuine CAPCOM label */
	ROM_LOAD( "05.10e",    0x20000, 0x20000, CRC(b06e03b5) SHA1(7d17e5cfb57866c60146bea1a4535e961c73327c) ) /* hand written checksum of 926D on genuine CAPCOM label */

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "63s141an.15k",   0x0000, 0x0100, CRC(7f862e1e) SHA1(7134c4f741463007a177d55922e1284d132f60e3) ) /* priority (not used) BPROM type MMI 63S141AN or compatible like 82S129A */
ROM_END

/******************************************************************************/

GAME( 1988, lastduel,  0,        lastduel, lastduel, lastduel_state, empty_init, ROT270, "Capcom",  "Last Duel (US New Ver.)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, lastduelo, lastduel, lastduel, lastduel, lastduel_state, empty_init, ROT270, "Capcom",  "Last Duel (US Old Ver.)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, lastduelj, lastduel, lastduel, lastduel, lastduel_state, empty_init, ROT270, "Capcom",  "Last Duel (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, lastduelb, lastduel, lastduel, lastduel, lastduel_state, empty_init, ROT270, "bootleg", "Last Duel (bootleg)", MACHINE_SUPPORTS_SAVE )

// are both Mad Gear and Led Storm really US sets, both have a (c) Capcom USA, but so do several World sets from Capcom during this era, including Led Storm Rally 2011.  None of these display a region warning, 2011 does.
// the region warning text is however still present in the ROM (albeit unused) and does appear to indicate both are US sets, so it's possible the title was revised to avoid confusion with the older Led Storm Rally 2011.
GAME( 1989, madgear,   0,        madgear,  madgear,  lastduel_state, empty_init, ROT270, "Capcom",  "Mad Gear (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, madgearj,  madgear,  madgear,  madgear,  lastduel_state, empty_init, ROT270, "Capcom",  "Mad Gear (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, ledstorm,  madgear,  madgear,  madgear,  lastduel_state, empty_init, ROT270, "Capcom",  "Led Storm (US)", MACHINE_SUPPORTS_SAVE )

GAME( 1988, leds2011,  0,        madgear,  leds2011, lastduel_state, empty_init, ROT270, "Capcom",  "Led Storm Rally 2011 (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, leds2011u, leds2011, madgear,  leds2011, lastduel_state, empty_init, ROT270, "Capcom",  "Led Storm Rally 2011 (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, leds2011p, leds2011, madgear,  leds2011p,lastduel_state, empty_init, ROT270, "Capcom",  "Led Storm Rally 2011 (US, prototype 12)", MACHINE_SUPPORTS_SAVE )