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|
/*
Jackie Chan The Kung-Fu Master
Jackie Chan in Fists of Fire
(c) Kaneko 1995
Driver by David Haywood
based on work by Sebastien Volpe
started: May 12 2004
Checks done by main code:
- as part of EEPROM data
jchan : "95/05/24 Jackie ChanVer 1.20"
jchan2 : "95/11/28 Jackie ChanVer 2.31"
- as (one of) MCU protection cmd
jchan : "1995/05/24 The kung-Fu Master Jackie Chan "
jchan2 : "1995/10/24 Fists Of Fire"
main2sub communication is done within $400000-$403fff (mainsub_shared_ram):
- $403C02(W) : ]
- $403C04(W) : ] main68k sets parameters before calling subcpu routine, when required
- $403C06(W) : ]
- $403FFE(W) : main68k writes cmd.w, which triggers IT4 on sub68k
- $400002(W) : subcpu busy status (0=busy, 0xffff=cmd done) - main68k often clears it first and wait 0xffff
- $400004(W) : subcpu result, read by maincpu, when required
- $400000(W) : subcpu writes cmd.w, which triggers IT3 on main68k (*)
(*) this happens @ $5b4(cmd 3),$5f2(cmd 1) (diagnostic routine), IT4(cmd 7), and inside subcpu routines $18,$19
99.99% of main->sub communication is done the following:
clr.w $400002.l ; clear (shared ram) sub-cpu busy status word
move.w #cmd, $403ffe.l ; call subcpu
wait tst.w $400002.l ; read (shared ram) sub-cpu busy status word
beq wait ; active wait-loop
***********************************************************************************************
probably IT 1,2 triggered at a time for maincpu and IT 1,2,3 for subcpu ?
main 68k interrupts (others are rte)
lev 1 : 0x64 : 0000 1ed8 - counter, dsw, controls, + more to find
lev 2 : 0x68 : 0000 1f26 -
lev 3 : 0x6c : 0000 1f68 - comm. with sub68k, triggered when sub writes cmd @ $400000
sub 68k interrupts (others are rte)
lev 1 : 0x64 : 0000 103a -
lev 2 : 0x68 : 0000 1066 -
lev 3 : 0x6c : 0000 10a4 -
lev 4 : 0x70 : 0000 10d0 - comm. with main68k, triggered when main writes cmd @ $403ffe
***********************************************************************************************
PCB info
***********************************************************************************************
Jackie Chan Kung Fu Master
Jackie Chan Fist Of Fire
Kaneko, 1995
Both games run on the same PCB, only the EPROMs are swapped.
PCB Layout
----------
JC-BOARD
|--------------------------------------------------------------------|
| VOL J2M1X1.U56 JC-300-00.U84 JC-106-00.U171|
| YMZ280B JC-301-00.U85 6264 |
| CA741 J2P1X5.U86 6264 JC-107-00.U172|
| 62256 J2P1X6.U87 CG24143 |
| 62256 42S4260 |
| 68000 PLSI2032 6264 |
| 28.6364MHz 6116 CG24173 42S4260 |
| 6116 |
| BABY004 VIEW2-CHIP JC-200-00.U177|
|J 6264 |
|A 62256 6264 JC-100-00.U179|
|M 62256 J2G1X1.U164 |
|M JC-101-00.U180|
|A J2G1X2.U165 |
| 62256 J2P1X1.U67 6264 JC-102-00.U181|
| 62256 J2P1X2.U68 6264 42S4260 |
|62256 J2P1X3.U69 16MHz 33.3333MHz JC-103-00.U182|
|62256 J2P1X4.U70 PLSI2032 6116 |
| 6116 CG24173 JC-104-00.U183|
| J2D1X1.U13 68000 42S4240 |
| 93C46 JC-105-00.U184|
| TBS0P01 6264 6264 6264 |
| DSW1 6264 6264 CG24143 JC-108-00.U185|
|--------------------------------------------------------------------|
Notes:
68000 clock - 16.0MHz (both)
YMZ280B clock - 16.0MHz
TBS0P01 clock - 16.0MHz (NEC uPD78324 with 32K internal ROM & 1024 byte RAM)
62256 - 32k x8 SRAM
6264 - 8k x8 SRAM
6116 - 2k x8 SRAM
42S4260 - 256k x16 DRAM
CG24143/CG24173 - Fujitsu custom graphics generators
pLSI2032 - Lattice CPLD
CA741 - Intersil High Gain Operational Amplifier
VSync - 60Hz
HSync - 15.56kHz
Kung Fu Master - Jackie Chan (C) Kaneko 1995
KANEKO PCB NUMBER: JC01X00047
CPU: TMP68HC000N-16 x 2
SND: YAMAHA YMZ280B
OSC: 16.0000MHZ, 33.3333MHZ, 28.6364MHZ
DIPS:1 DIP LABELLED SW2, 8 POSITION
Location for SW1 on PCB, but empty.
Eproms
Location Rom Type PCB Label
U164 27C2001 SPA-7A
U165 27C2001 SPA-7B
U13 27C1001 27C1001A
U56 27C2001 23C8001E
U67 27C040 27C4001
U68 27C040 27C4001
U69 27C040 27C4001
U70 27C040 27C4001
U86 27C040 27C4001
U87 27C040 27C4001
There are 12 mask roms (42 pin) labelled....
Rom Label Label on PCB Location
JC-100-00 9511 D SPA-0 U179
JC-101-00 9511 D SPA-1 U180
JC-102-00 9511 D SPA-2 U181
JC-103-00 9511 D SPA-3 U182
JC-104-00 T39 9510K7092 SPA-4 U183
JC-105-00 T40 9510K7094 SPA-5 U184
JC-108-00 T65 9517K7012 SPA-6 U185
JC-106-00 T41 9510K7091 SPB-0 U171
JC-107-00 T42 9510K7096 SPB-1 U172
JC-200-00 W10 9510K7055 BG-0 U177
JC-300-00 T43 9510K7098 23C16000 U84
JC-301-00 W11 9510K7059 23C16000 U85
SPB-2, SPB-3 and SPA-7 are labeled but unused on this PCB.
Other chips:
AMTEL AT93C46 (EEPROM)
LATTICE pLSI 2032-80LJ (x 2, square, socketed labeled JCOP099 & JCOP100)
FUJITSU CG24143 4181 9449 Z01 (x 2, square SMD)
FUJITSU CG24173 6186 9447 Z01 (x 2, square SMD)
KANEKO VIEW2-CHIP 1633F1208 (square, SMD)
KANEKO BABY004 9511EX009 VT-171 (square, SMD)
KANEKO TBS0P01 452 9430HK001 (square, SMD NEC uPD78324 aka "TOYBOX")
Ram I can see...
SONY CXK58257ASP-10L (x 8)
NEC D42101C-3 (x 4)
SHARP LH5497D-20 (x 2)
SANYO LC3564SM-85 (x 12, SMD)
NEC 42S4260-70 (x 4, SMD)
there are 9 PALS on the pcb (not dumped)
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "machine/nvram.h"
#include "sound/ymz280b.h"
#include "video/sknsspr.h"
#include "machine/eepromser.h"
#include "video/kaneko_tmap.h"
#include "machine/kaneko_toybox.h"
class jchan_state : public driver_device
{
public:
jchan_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_subcpu(*this,"sub"),
m_palette(*this, "palette"),
m_spritegen1(*this, "spritegen1"),
m_spritegen2(*this, "spritegen2"),
m_view2_0(*this, "view2_0"),
m_spriteram_1(*this, "spriteram_1"),
m_sprregs_1(*this, "sprregs_1"),
m_spriteram_2(*this, "spriteram_2"),
m_sprregs_2(*this, "sprregs_2"),
m_mainsub_shared_ram(*this, "mainsub_shared"),
m_ctrl(*this, "ctrl")
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_subcpu;
required_device<palette_device> m_palette;
required_device<sknsspr_device> m_spritegen1;
required_device<sknsspr_device> m_spritegen2;
required_device<kaneko_view2_tilemap_device> m_view2_0;
required_shared_ptr<UINT16> m_spriteram_1;
required_shared_ptr<UINT16> m_sprregs_1;
required_shared_ptr<UINT16> m_spriteram_2;
required_shared_ptr<UINT16> m_sprregs_2;
required_shared_ptr<UINT16> m_mainsub_shared_ram;
required_shared_ptr<UINT16> m_ctrl;
bitmap_ind16 *m_sprite_bitmap_1;
bitmap_ind16 *m_sprite_bitmap_2;
UINT32* m_sprite_ram32_1;
UINT32* m_sprite_ram32_2;
UINT32* m_sprite_regs32_1;
UINT32* m_sprite_regs32_2;
int m_irq_sub_enable;
DECLARE_WRITE16_MEMBER(ctrl_w);
DECLARE_READ16_MEMBER(ctrl_r);
DECLARE_WRITE16_MEMBER(main2sub_cmd_w);
DECLARE_WRITE16_MEMBER(sub2main_cmd_w);
DECLARE_WRITE16_MEMBER(sknsspr_sprite32_1_w);
DECLARE_WRITE16_MEMBER(sknsspr_sprite32regs_1_w);
DECLARE_WRITE16_MEMBER(sknsspr_sprite32_2_w);
DECLARE_WRITE16_MEMBER(sknsspr_sprite32regs_2_w);
DECLARE_DRIVER_INIT(jchan);
virtual void video_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(vblank);
};
/***************************************************************************
video
***************************************************************************/
// interrupt generation is NOT understood
// but the order must be something like this,
// if it is incorrect jchan2 will crash when
// certain characters win/lose but no finish
// move was performed
TIMER_DEVICE_CALLBACK_MEMBER(jchan_state::vblank)
{
int scanline = param;
if(scanline == 240)
m_maincpu->set_input_line(1, HOLD_LINE);
if(scanline == 11)
m_maincpu->set_input_line(2, HOLD_LINE);
if (m_irq_sub_enable)
{
if(scanline == 240)
m_subcpu->set_input_line(1, HOLD_LINE);
if(scanline == 249)
m_subcpu->set_input_line(2, HOLD_LINE);
if(scanline == 11)
m_subcpu->set_input_line(3, HOLD_LINE);
}
}
void jchan_state::video_start()
{
/* so we can use sknsspr.c */
m_sprite_ram32_1 = auto_alloc_array(machine(), UINT32, 0x4000/4);
m_sprite_ram32_2 = auto_alloc_array(machine(), UINT32, 0x4000/4);
m_sprite_regs32_1 = auto_alloc_array(machine(), UINT32, 0x40/4);
m_sprite_regs32_2 = auto_alloc_array(machine(), UINT32, 0x40/4);
m_sprite_bitmap_1 = auto_bitmap_ind16_alloc(machine(),1024,1024);
m_sprite_bitmap_2 = auto_bitmap_ind16_alloc(machine(),1024,1024);
m_spritegen1->skns_sprite_kludge(0,0);
m_spritegen2->skns_sprite_kludge(0,0);
save_item(NAME(m_irq_sub_enable));
save_pointer(NAME(m_sprite_ram32_1), 0x4000/4);
save_pointer(NAME(m_sprite_ram32_2), 0x4000/4);
save_pointer(NAME(m_sprite_regs32_1), 0x40/4);
save_pointer(NAME(m_sprite_regs32_2), 0x40/4);
}
UINT32 jchan_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int x,y;
UINT16* src1;
UINT16* src2;
UINT16* dst;
UINT16 pixdata1;
UINT16 pixdata2;
bitmap.fill(m_palette->black_pen(), cliprect);
screen.priority().fill(0, cliprect);
m_view2_0->kaneko16_prepare(bitmap, cliprect);
for ( int i = 0; i < 8; i++ )
{
m_view2_0->render_tilemap_chip(screen,bitmap,cliprect,i);
}
m_sprite_bitmap_1->fill(0x0000, cliprect);
m_sprite_bitmap_2->fill(0x0000, cliprect);
m_spritegen1->skns_draw_sprites(*m_sprite_bitmap_1, cliprect, m_sprite_ram32_1, 0x4000, memregion("gfx1")->base(), memregion ("gfx1")->bytes(), m_sprite_regs32_1 );
m_spritegen2->skns_draw_sprites(*m_sprite_bitmap_2, cliprect, m_sprite_ram32_2, 0x4000, memregion("gfx2")->base(), memregion ("gfx2")->bytes(), m_sprite_regs32_2 );
// ignoring priority bits for now - might use alpha too, check 0x8000 of palette writes
for (y=0;y<240;y++)
{
src1 = &m_sprite_bitmap_1->pix16(y);
src2 = &m_sprite_bitmap_2->pix16(y);
dst = &bitmap.pix16(y);
for (x=0;x<320;x++)
{
pixdata1 = src1[x];
pixdata2 = src2[x];
if (pixdata2 & 0x3fff)
{
dst[x] = (pixdata2 & 0x3fff)|0x4000;
}
if (pixdata1 & 0x3fff)
{
dst[x] = (pixdata1 & 0x3fff)|0x4000;
}
}
}
return 0;
}
/***************************************************************************
controls
***************************************************************************/
/*
controls handling routine is $21e2a, part of IT 1
player 1/2 controls are read from $f00000/$f00002 resp.
$f00006 is read and impacts controls 'decoding'
$f00000 is the only location also written
*/
WRITE16_MEMBER(jchan_state::ctrl_w)
{
m_irq_sub_enable = data & 0x8000; // hack / guess!
}
READ16_MEMBER(jchan_state::ctrl_r)
{
switch(offset)
{
case 0/2: return ioport("P1")->read();
case 2/2: return ioport("P2")->read();
case 4/2: return ioport("SYSTEM")->read();
case 6/2: return ioport("EXTRA")->read();
default: logerror("ctrl_r unknown!"); break;
}
return m_ctrl[offset];
}
/***************************************************************************
memory maps
***************************************************************************/
/* communications - hacky! */
WRITE16_MEMBER(jchan_state::main2sub_cmd_w)
{
COMBINE_DATA(&m_mainsub_shared_ram[0x03ffe/2]);
m_subcpu->set_input_line(4, HOLD_LINE);
}
// is this called?
WRITE16_MEMBER(jchan_state::sub2main_cmd_w)
{
COMBINE_DATA(&m_mainsub_shared_ram[0x0000/2]);
m_maincpu->set_input_line(3, HOLD_LINE);
}
/* ram convert for suprnova (requires 32-bit stuff) */
WRITE16_MEMBER(jchan_state::sknsspr_sprite32_1_w)
{
COMBINE_DATA(&m_spriteram_1[offset]);
offset>>=1;
m_sprite_ram32_1[offset]=(m_spriteram_1[offset*2+1]<<16) | (m_spriteram_1[offset*2]);
}
WRITE16_MEMBER(jchan_state::sknsspr_sprite32regs_1_w)
{
COMBINE_DATA(&m_sprregs_1[offset]);
offset>>=1;
m_sprite_regs32_1[offset]=(m_sprregs_1[offset*2+1]<<16) | (m_sprregs_1[offset*2]);
}
WRITE16_MEMBER(jchan_state::sknsspr_sprite32_2_w)
{
COMBINE_DATA(&m_spriteram_2[offset]);
offset>>=1;
m_sprite_ram32_2[offset]=(m_spriteram_2[offset*2+1]<<16) | (m_spriteram_2[offset*2]);
}
WRITE16_MEMBER(jchan_state::sknsspr_sprite32regs_2_w)
{
COMBINE_DATA(&m_sprregs_2[offset]);
offset>>=1;
m_sprite_regs32_2[offset]=(m_sprregs_2[offset*2+1]<<16) | (m_sprregs_2[offset*2]);
}
static ADDRESS_MAP_START( jchan_main, AS_PROGRAM, 16, jchan_state )
AM_RANGE(0x000000, 0x1fffff) AM_ROM
AM_RANGE(0x200000, 0x20ffff) AM_RAM // Work RAM - [A] grid tested, cleared ($9d6-$a54)
AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_SHARE("mcuram") // [G] MCU share
AM_RANGE(0x330000, 0x330001) AM_DEVWRITE( "toybox", kaneko_toybox_device, mcu_com0_w)
AM_RANGE(0x340000, 0x340001) AM_DEVWRITE( "toybox", kaneko_toybox_device, mcu_com1_w)
AM_RANGE(0x350000, 0x350001) AM_DEVWRITE( "toybox", kaneko_toybox_device, mcu_com2_w)
AM_RANGE(0x360000, 0x360001) AM_DEVWRITE( "toybox", kaneko_toybox_device, mcu_com3_w)
AM_RANGE(0x370000, 0x370001) AM_DEVREAD( "toybox", kaneko_toybox_device, mcu_status_r)
AM_RANGE(0x400000, 0x403fff) AM_RAM AM_SHARE("mainsub_shared")
/* 1st sprite layer */
AM_RANGE(0x500000, 0x503fff) AM_RAM_WRITE(sknsspr_sprite32_1_w) AM_SHARE("spriteram_1")
AM_RANGE(0x600000, 0x60003f) AM_RAM_WRITE(sknsspr_sprite32regs_1_w) AM_SHARE("sprregs_1")
AM_RANGE(0x700000, 0x70ffff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // palette for sprites?
AM_RANGE(0xf00000, 0xf00007) AM_READWRITE(ctrl_r, ctrl_w) AM_SHARE("ctrl")
AM_RANGE(0xf80000, 0xf80001) AM_READWRITE(watchdog_reset16_r, watchdog_reset16_w) // watchdog
ADDRESS_MAP_END
static ADDRESS_MAP_START( jchan_sub, AS_PROGRAM, 16, jchan_state )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x100000, 0x10ffff) AM_RAM // Work RAM - grid tested, cleared ($612-$6dc)
AM_RANGE(0x400000, 0x403fff) AM_RAM AM_SHARE("mainsub_shared")
/* VIEW2 Tilemap - [D] grid tested, cleared ($1d84), also cleared at startup ($810-$826) */
AM_RANGE(0x500000, 0x503fff) AM_DEVREADWRITE("view2_0", kaneko_view2_tilemap_device, kaneko_tmap_vram_r, kaneko_tmap_vram_w )
AM_RANGE(0x600000, 0x60001f) AM_DEVREADWRITE("view2_0", kaneko_view2_tilemap_device, kaneko_tmap_regs_r, kaneko_tmap_regs_w)
/* background sprites */
AM_RANGE(0x700000, 0x703fff) AM_RAM_WRITE(sknsspr_sprite32_2_w) AM_SHARE("spriteram_2")
AM_RANGE(0x780000, 0x78003f) AM_RAM_WRITE(sknsspr_sprite32regs_2_w) AM_SHARE("sprregs_2")
AM_RANGE(0x800000, 0x800003) AM_DEVWRITE8("ymz", ymz280b_device, write, 0x00ff) // sound
AM_RANGE(0xa00000, 0xa00001) AM_READWRITE(watchdog_reset16_r, watchdog_reset16_w) // watchdog
ADDRESS_MAP_END
static const gfx_layout tilelayout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4, 0, 12, 8, 20, 16, 28, 24, 8*32+4, 8*32+0, 8*32+12, 8*32+8, 8*32+20, 8*32+16, 8*32+28, 8*32+24 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32,17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
32*32
};
// we don't decode the sprites, they are non-tile based and RLE encoded!, see suprnova.c */
static GFXDECODE_START( jchan )
GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 0x4000/16 )
GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 0x4000/16 ) // video/kaneko16.c is hardcoded to here for now
GFXDECODE_END
/* input ports */
/* BUTTON1 : weak punch - BUTTON2 : strong punch - BUTTON3 : weak kick - BUTTON 4 : strong kick */
static INPUT_PORTS_START( jchan )
PORT_START("P1") /* $f00000.w (-> $2000b1.b) */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* $f00002.w (-> $2000b5.b) */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM") /* $f00004.b */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_NAME( DEF_STR( Test ) ) PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("EXTRA") /* $f00006.b */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW1",0x8000,EQUALS,0x8000)
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW1",0x8000,EQUALS,0x0000)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 1 Button 4 (whatever the layout is) */
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 2 Button 4 (whatever the layout is) */
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1") /* provided by the MCU - $200098.b <- $300200 */
PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW1:1" )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, "Sound" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Mono ) )
PORT_DIPSETTING( 0x0800, DEF_STR( Stereo ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x0000, "Blood Mode" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, DEF_STR( High ) )
PORT_DIPNAME( 0x4000, 0x4000, "Special Prize Available" ) PORT_DIPLOCATION("SW1:7") /* impacts $200008.l many times -> see high-score tables - WTF is it ? */
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) PORT_DIPLOCATION("SW1:8") /* impacts $200116.l once! -> impacts reading of controls at 0x00021e2a */
PORT_DIPSETTING( 0x8000, "3+1" )
PORT_DIPSETTING( 0x0000, "2+2" )
INPUT_PORTS_END
static INPUT_PORTS_START( jchan2 )
PORT_INCLUDE( jchan )
PORT_MODIFY("DSW1")
PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW ) /* only read in the "test mode" ("Input Test" screen) */
// PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) /* impacts $20011e.l once! -> impacts reading of controls at 0x0002a9b2 */
INPUT_PORTS_END
/* machine driver */
static MACHINE_CONFIG_START( jchan, jchan_state )
MCFG_CPU_ADD("maincpu", M68000, 16000000)
MCFG_CPU_PROGRAM_MAP(jchan_main)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", jchan_state, vblank, "screen", 0, 1)
MCFG_CPU_ADD("sub", M68000, 16000000)
MCFG_CPU_PROGRAM_MAP(jchan_sub)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", jchan)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 64*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(jchan_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 0x10000)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
kaneko_view2_tilemap_device::set_gfx_region(*device, 1);
kaneko_view2_tilemap_device::set_offset(*device, 25, 11, 320, 240);
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD("spritegen1", SKNS_SPRITE, 0)
MCFG_DEVICE_ADD("spritegen2", SKNS_SPRITE, 0)
MCFG_DEVICE_ADD("toybox", KANEKO_TOYBOX, 0)
MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("ymz", YMZ280B, 16000000)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
/* rom loading */
ROM_START( jchan )
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "jm01x3.u67", 0x000001, 0x080000, CRC(c0adb141) SHA1(de265e1da06e723492e0c2465cd04e25ce1c237f) )
ROM_LOAD16_BYTE( "jm00x3.u68", 0x000000, 0x080000, CRC(b1aadc5a) SHA1(0a93693088c0a4b8a79159fb0ebac47d5556d800) )
ROM_LOAD16_BYTE( "jm11x3.u69", 0x100001, 0x080000, CRC(d2e3f913) SHA1(db2d790fba5351660a9525f545ab1b23dfe319b0) )
ROM_LOAD16_BYTE( "jm10x3.u70", 0x100000, 0x080000, CRC(ee08fee1) SHA1(5514bd8c625bc7cf8dd5da2f76b760716609b925) )
ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "jsp1x3.u86", 0x000001, 0x080000, CRC(d15d2b8e) SHA1(e253f2d64fee6627f68833b441f41ea6bbb3ab07) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF
ROM_LOAD16_BYTE( "jsp0x3.u87", 0x000000, 0x080000, CRC(ebec50b1) SHA1(57d7bd728349c2b9d662bcf20a3be92902cb3ffb) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF
ROM_REGION( 0x2000000, "gfx1", 0 ) /* SPA GFX */
ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo
ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1
ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2
ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select
ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4
ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF
ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text
ROM_LOAD16_BYTE( "jcs0x3.164", 0x1600000, 0x040000, CRC(9a012cbc) SHA1(b3e7390220c90d55dccfb96397f0af73925e36f9) ) // SPA-7A female portraits
ROM_LOAD16_BYTE( "jcs1x3.165", 0x1600001, 0x040000, CRC(57ae7c8d) SHA1(4086f638c2aabcee84e838243f0fd15cec5c040d) ) // SPA-7B female portraits
ROM_REGION( 0x1000000, "gfx2", 0 ) /* SPB GFX (background sprites) */
ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0
ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1
ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */
ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) )
ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */
ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) )
ROM_RELOAD(0x100000,0x100000)
ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) )
ROM_LOAD( "jcw0x0.u56", 0x400000, 0x040000, CRC(bcf25c2a) SHA1(b57a563ab5c05b05d133eed3d099c4de997f37e4) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Data */
ROM_LOAD16_WORD_SWAP( "jcd0x1.u13", 0x000000, 0x020000, CRC(2a41da9c) SHA1(7b1ba0efc0544e276196b9605df1881fde871708) )
ROM_END
ROM_START( jchan2 ) /* Some kind of semi-sequel? MASK ROMs dumped and confirmed to be the same */
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "j2p1x1.u67", 0x000001, 0x080000, CRC(5448c4bc) SHA1(447835275d5454f86a51879490a6b22b06a23e81) )
ROM_LOAD16_BYTE( "j2p1x2.u68", 0x000000, 0x080000, CRC(52104ab9) SHA1(d6647e628662bdb832270540ece18b265b7ce62d) )
ROM_LOAD16_BYTE( "j2p1x3.u69", 0x100001, 0x080000, CRC(8763ebca) SHA1(daf6af42a34802ef9aa996e340e218779bad695f) )
ROM_LOAD16_BYTE( "j2p1x4.u70", 0x100000, 0x080000, CRC(0f8e5e69) SHA1(1f71042458f76b7d99382db6412fb6c362cd3ded) )
ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "j2p1x5.u86", 0x000001, 0x080000, CRC(dc897725) SHA1(d3e94bac96497deb2f79996c2d4a349f6da5b1d6) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF
ROM_LOAD16_BYTE( "j2p1x6.u87", 0x000000, 0x080000, CRC(594224f9) SHA1(bc546a98c5f3c5b08f521c54a4b0e9e2cdf83ced) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF
ROM_REGION( 0x2000000, "gfx1", 0 ) /* SPA GFX */
ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo
ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1
ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2
ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select
ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4
ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF
ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text
ROM_LOAD16_BYTE( "j2g1x1.164", 0x1600000, 0x080000, CRC(66a7ea6a) SHA1(605cbc1eb50fb0decbea790f2a11e999d5fde762) ) // SPA-7A female portraits
ROM_LOAD16_BYTE( "j2g1x2.165", 0x1600001, 0x080000, CRC(660e770c) SHA1(1e385a6ee83559b269d2179e6c247238c0f3c850) ) // SPA-7B female portraits
ROM_REGION( 0x1000000, "gfx2", 0 ) /* SPB GFX (background sprites) */
ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0
ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1
ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */
ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) )
ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */
ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) )
ROM_RELOAD(0x100000,0x100000)
ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) )
ROM_LOAD( "j2m1x1.u56", 0x400000, 0x040000, CRC(baf6e25e) SHA1(6b02f3eb1eafcd43022a9f60f98573d02277adfe) )
ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU data */
ROM_LOAD16_WORD_SWAP( "j2d1x1.u13", 0x000000, 0x020000, CRC(b2b7fc90) SHA1(1b90c13bb41a313c4ed791a15d56073a7c29928b) )
ROM_END
DRIVER_INIT_MEMBER( jchan_state, jchan )
{
m_maincpu->space(AS_PROGRAM).install_write_handler(0x403ffe, 0x403fff, write16_delegate(FUNC(jchan_state::main2sub_cmd_w),this));
m_subcpu->space(AS_PROGRAM).install_write_handler(0x400000, 0x400001, write16_delegate(FUNC(jchan_state::sub2main_cmd_w),this));
}
/* game drivers */
GAME( 1995, jchan, 0, jchan, jchan, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan - The Kung-Fu Master", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1995, jchan2, 0, jchan, jchan2, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan in Fists of Fire", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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