summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/inufuku.c
blob: d43c2bf953467444a839f84d02f6267f0dadea95 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
/******************************************************************************

    Video Hardware for Video System Games.

    Quiz & Variety Sukusuku Inufuku (Japan)
    (c)1998 Video System Co.,Ltd.

    Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2003/08/09 -

    based on other Video System drivers

******************************************************************************/
/******************************************************************************

Quiz & Variety Sukusuku Inufuku
(c)1998 Video System

VSBB-31-1

CPU  : MC68HC000P-16
Sound: TMPZ84C000AP-8 YM2610 YM3016
OSC  : 32.0000MHz 14.31818MHz

ROMs:
U107.BIN     - Sound Program (27C1001)

U146.BIN     - Main Programs (27C240)
U147.BIN     |
LHMN5L28.148 / (32M Mask)

Others:
93C46 (EEPROM)
UMAG1 (ALTERA MAX EPM7128ELC84-10 BG9625)
PLD00?? (ALTERA EPM7032LC44-15 BA9631)
002 (PALCE16V8-10PC)
003 (PALCE16V8-15PC)

Custom Chips:
VS920A
VS920E
VS9210
VS9108 (Fujitsu CG10103)
(blank pattern for VS9210 and VS9108)

VSBB31-ROM

ROMs:
LHMN5KU6.U53 - 32M SOP Mask ROMs
LHMN5KU8.U40 |
LHMN5KU7.U8  |
LHMN5KUB.U34 |
LHMN5KUA.U36 |
LHMN5KU9.U38 /

******************************************************************************/
/******************************************************************************

TODO:

- User must initialize NVRAM at first boot in test mode (factory settings).

- Sometimes, sounds are not played (especially SFX), but this is a bug of real machine.

- Sound Code 0x08 remains unknown.

- Priority of tests and sprites seems to be correct, but I may have mistaken.

******************************************************************************/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/eeprom.h"
#include "sound/2610intf.h"
#include "includes/inufuku.h"


/******************************************************************************

    Sound CPU interface

******************************************************************************/

static WRITE16_HANDLER( inufuku_soundcommand_w )
{
	inufuku_state *state = space->machine().driver_data<inufuku_state>();
	if (ACCESSING_BITS_0_7)
	{
		/* hack... sound doesn't work otherwise */
		if (data == 0x08)
			return;

		state->m_pending_command = 1;
		soundlatch_w(space, 0, data & 0xff);
		device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
	}
}

static WRITE8_HANDLER( pending_command_clear_w )
{
	inufuku_state *state = space->machine().driver_data<inufuku_state>();
	state->m_pending_command = 0;
}

static WRITE8_HANDLER( inufuku_soundrombank_w )
{
	memory_set_bank(space->machine(), "bank1", data & 0x03);
}

/******************************************************************************

    Input/Output port interface

******************************************************************************/

static CUSTOM_INPUT( soundflag_r )
{
	inufuku_state *state = field.machine().driver_data<inufuku_state>();
	UINT16 soundflag = state->m_pending_command ? 0 : 1;

	return soundflag;
}

/******************************************************************************

    Main CPU memory handlers

******************************************************************************/

static ADDRESS_MAP_START( inufuku_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM			// main rom

	AM_RANGE(0x100000, 0x100007) AM_WRITENOP	// ?

	AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1")
	AM_RANGE(0x180002, 0x180003) AM_READ_PORT("P2")
	AM_RANGE(0x180004, 0x180005) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x180006, 0x180007) AM_READ_PORT("P4")
	AM_RANGE(0x180008, 0x180009) AM_READ_PORT("EXTRA")
	AM_RANGE(0x18000a, 0x18000b) AM_READ_PORT("P3")

	AM_RANGE(0x200000, 0x200001) AM_WRITE_PORT("EEPROMOUT")
	AM_RANGE(0x280000, 0x280001) AM_WRITE(inufuku_soundcommand_w)	// sound command

	AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_xGGGGGBBBBBRRRRR_word_w) AM_BASE_GENERIC(paletteram)						// palette ram
	AM_RANGE(0x380000, 0x3801ff) AM_WRITEONLY AM_BASE_MEMBER(inufuku_state, m_bg_rasterram)									// bg raster ram
	AM_RANGE(0x400000, 0x401fff) AM_READWRITE(inufuku_bg_videoram_r, inufuku_bg_videoram_w) AM_BASE_MEMBER(inufuku_state, m_bg_videoram)		// bg ram
	AM_RANGE(0x402000, 0x403fff) AM_READWRITE(inufuku_tx_videoram_r, inufuku_tx_videoram_w) AM_BASE_MEMBER(inufuku_state, m_tx_videoram)		// text ram
	AM_RANGE(0x580000, 0x580fff) AM_RAM AM_BASE_SIZE_MEMBER(inufuku_state, m_spriteram1, m_spriteram1_size)							// sprite table + sprite attribute
	AM_RANGE(0x600000, 0x61ffff) AM_RAM AM_BASE_MEMBER(inufuku_state, m_spriteram2)											// cell table

	AM_RANGE(0x780000, 0x780013) AM_WRITE(inufuku_palettereg_w)	// bg & text palettebank register
	AM_RANGE(0x7a0000, 0x7a0023) AM_WRITE(inufuku_scrollreg_w)	// bg & text scroll register
	AM_RANGE(0x7e0000, 0x7e0001) AM_WRITENOP					// ?

	AM_RANGE(0x800000, 0xbfffff) AM_ROM	// data rom
	AM_RANGE(0xfd0000, 0xfdffff) AM_RAM // work ram
ADDRESS_MAP_END


/******************************************************************************

    Sound CPU memory handlers

******************************************************************************/

static ADDRESS_MAP_START( inufuku_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x77ff) AM_ROM
	AM_RANGE(0x7800, 0x7fff) AM_RAM
	AM_RANGE(0x8000, 0xffff) AM_ROMBANK("bank1")
ADDRESS_MAP_END

static ADDRESS_MAP_START( inufuku_sound_io_map, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_WRITE(inufuku_soundrombank_w)
	AM_RANGE(0x04, 0x04) AM_READWRITE(soundlatch_r, pending_command_clear_w)
	AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ymsnd", ym2610_r, ym2610_w)
ADDRESS_MAP_END

/******************************************************************************

    Port definitions

******************************************************************************/

static INPUT_PORTS_START( inufuku )
	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
	PORT_SERVICE_NO_TOGGLE( 0x10, IP_ACTIVE_LOW )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("P4")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)

	PORT_START("EXTRA")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
	PORT_DIPNAME( 0x10, 0x10, "3P/4P" )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(soundflag_r, NULL)	// pending sound command

	PORT_START( "EEPROMOUT" )
	PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
	PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)

	PORT_START("P3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
INPUT_PORTS_END


/******************************************************************************

    Graphics definitions

******************************************************************************/

static const gfx_layout tilelayout =
{
	8, 8,
	RGN_FRAC(1, 1),
	8,
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 1*8, 0*8, 3*8, 2*8, 5*8, 4*8, 7*8, 6*8 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 },
	64*8
};

static const gfx_layout spritelayout =
{
	16, 16,
	RGN_FRAC(1, 1),
	4,
	{ 0, 1, 2, 3 },
	{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4,
			10*4, 11*4, 8*4, 9*4, 14*4, 15*4, 12*4, 13*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
			8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8
};

static GFXDECODE_START( inufuku )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,    0, 256*16 )	// bg
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,    0, 256*16 )	// text
	GFXDECODE_ENTRY( "gfx3", 0, spritelayout,  0, 256*16 )	// sprite
GFXDECODE_END


/******************************************************************************

    Sound definitions

******************************************************************************/

static void irqhandler( device_t *device, int irq )
{
	inufuku_state *state = device->machine().driver_data<inufuku_state>();
	device_set_input_line(state->m_audiocpu, 0, irq ? ASSERT_LINE : CLEAR_LINE);
}

static const ym2610_interface ym2610_config =
{
	irqhandler
};


/******************************************************************************

    Machine driver

******************************************************************************/

static MACHINE_START( inufuku )
{
	inufuku_state *state = machine.driver_data<inufuku_state>();
	UINT8 *ROM = machine.region("audiocpu")->base();

	memory_configure_bank(machine, "bank1", 0, 4, &ROM[0x10000], 0x8000);
	memory_set_bank(machine, "bank1", 0);

	state->m_audiocpu = machine.device("audiocpu");

	state->save_item(NAME(state->m_pending_command));
	state->save_item(NAME(state->m_bg_scrollx));
	state->save_item(NAME(state->m_bg_scrolly));
	state->save_item(NAME(state->m_tx_scrollx));
	state->save_item(NAME(state->m_tx_scrolly));
	state->save_item(NAME(state->m_bg_raster));
	state->save_item(NAME(state->m_bg_palettebank));
	state->save_item(NAME(state->m_tx_palettebank));
}

static MACHINE_RESET( inufuku )
{
	inufuku_state *state = machine.driver_data<inufuku_state>();

	state->m_pending_command = 1;
	state->m_bg_scrollx = 0;
	state->m_bg_scrolly = 0;
	state->m_tx_scrollx = 0;
	state->m_tx_scrolly = 0;
	state->m_bg_raster = 0;
	state->m_bg_palettebank = 0;
	state->m_tx_palettebank = 0;
}

static MACHINE_CONFIG_START( inufuku, inufuku_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 32000000/2)	/* 16.00 MHz */
	MCFG_CPU_PROGRAM_MAP(inufuku_map)
	MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)

	MCFG_CPU_ADD("audiocpu", Z80, 32000000/4)		/* 8.00 MHz */
	MCFG_CPU_PROGRAM_MAP(inufuku_sound_map)
	MCFG_CPU_IO_MAP(inufuku_sound_io_map)
								/* IRQs are triggered by the YM2610 */

	MCFG_MACHINE_START(inufuku)
	MCFG_MACHINE_RESET(inufuku)

	MCFG_EEPROM_93C46_ADD("eeprom")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(2048, 256)
	MCFG_SCREEN_VISIBLE_AREA(0, 319-1, 1, 224-1)
	MCFG_SCREEN_UPDATE(inufuku)

	MCFG_GFXDECODE(inufuku)
	MCFG_PALETTE_LENGTH(4096)

	MCFG_VIDEO_START(inufuku)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2610, 32000000/4)
	MCFG_SOUND_CONFIG(ym2610_config)
	MCFG_SOUND_ROUTE(0, "mono", 0.50)
	MCFG_SOUND_ROUTE(1, "mono", 0.75)
	MCFG_SOUND_ROUTE(2, "mono", 0.75)
MACHINE_CONFIG_END


/******************************************************************************

    ROM definitions

******************************************************************************/

ROM_START( inufuku )
	ROM_REGION( 0x1000000, "maincpu", 0 )	// main cpu + data
	ROM_LOAD16_WORD_SWAP( "u147.bin",     0x0000000, 0x080000, CRC(ab72398c) SHA1(f5dc266ffa936ea6528b46a34113f5e2f8141d71) )
	ROM_LOAD16_WORD_SWAP( "u146.bin",     0x0080000, 0x080000, CRC(e05e9bd4) SHA1(af0fdf31c2bdf851bf15c9de725dcbbb58464d54) )
	ROM_LOAD16_WORD_SWAP( "lhmn5l28.148", 0x0800000, 0x400000, CRC(802d17e7) SHA1(43b26efea65fd051c094d19784cb977ced39a1a0) )

	ROM_REGION( 0x0030000, "audiocpu", 0 )	// sound cpu
	ROM_LOAD( "u107.bin", 0x0000000, 0x020000, CRC(1744ef90) SHA1(e019f4ca83e21aa25710cc0ca40ffe765c7486c9) )
	ROM_RELOAD( 0x010000, 0x020000 )

	ROM_REGION( 0x0400000, "gfx1", 0 )	// bg
	ROM_LOAD16_WORD_SWAP( "lhmn5ku8.u40", 0x0000000, 0x400000, CRC(8cbca80a) SHA1(063e9be97f5a1f021f8326f2994b51f9af5e1eaf) )

	ROM_REGION( 0x0400000, "gfx2", 0 )	// text
	ROM_LOAD16_WORD_SWAP( "lhmn5ku7.u8",  0x0000000, 0x400000, CRC(a6c0f07f) SHA1(971803d1933d8296767d8766ea9f04dcd6ab065c) )

	ROM_REGION( 0x0c00000, "gfx3", 0 )	// sprite
	ROM_LOAD16_WORD_SWAP( "lhmn5kub.u34", 0x0000000, 0x400000, CRC(7753a7b6) SHA1(a2e8747ce83ea5a57e2fe62f2452de355d7f48b6) )
	ROM_LOAD16_WORD_SWAP( "lhmn5kua.u36", 0x0400000, 0x400000, CRC(1ac4402a) SHA1(c15acc6fce4fe0b54e92d14c31a1bd78acf2c8fc) )
	ROM_LOAD16_WORD_SWAP( "lhmn5ku9.u38", 0x0800000, 0x400000, CRC(e4e9b1b6) SHA1(4d4ad85fbe6a442d4f8cafad748bcae4af6245b7) )

	ROM_REGION( 0x0400000, "ymsnd", 0 )	// adpcm data
	ROM_LOAD( "lhmn5ku6.u53", 0x0000000, 0x400000, CRC(b320c5c9) SHA1(7c99da2d85597a3c008ed61a3aa5f47ad36186ec) )
ROM_END


/******************************************************************************

    Game drivers

******************************************************************************/

GAME( 1998, inufuku, 0, inufuku, inufuku, 0, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )