summaryrefslogtreecommitdiffstats
path: root/src/mame/drivers/igs_fear.cpp
blob: 9e288680e2c20014e919f96e469d7d14a1329368 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
// license:BSD-3-Clause
// copyright-holders:David Haywood

#include "emu.h"
#include "cpu/arm7/arm7.h"
#include "cpu/arm7/arm7core.h"
#include "machine/nvram.h"
#include "machine/pgmcrypt.h"
#include "sound/ics2115.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"


class igs_fear_state : public driver_device
{
public:
	igs_fear_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_gfxdecode(*this, "gfxdecode"),
		m_palette(*this, "palette") { }

	void igs_fear(machine_config &config);

	void init_igs_fear();

private:
	DECLARE_WRITE_LINE_MEMBER(sound_irq);
	//virtual void video_start();
	virtual void video_start_igs_fear();
	uint32_t screen_update_igs_fear(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	void pgm_create_dummy_internal_arm_region();
	required_device<cpu_device> m_maincpu;
	optional_device<gfxdecode_device> m_gfxdecode;
	required_device<palette_device> m_palette;
	void igs_igs_fear_map(address_map &map);
};


void igs_fear_state::video_start_igs_fear()
{
}


uint32_t igs_fear_state::screen_update_igs_fear(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	return 0;
}

void igs_fear_state::igs_igs_fear_map(address_map &map)
{
	map(0x00000000, 0x00003fff).rom(); /* Internal ROM */
	map(0x08000000, 0x0807ffff).rom().region("user1", 0);/* Game ROM */
}

// debugging only, not tile based
static const gfx_layout fearlayout =
{
	16,16,
	RGN_FRAC(1,1),
	7,              /* 7 bits per pixel - bit 0 unused in the roms we have*/
	{ 1,2,3,4,5,6,7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8},
	{ 0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128, 8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 },
	128*16
};


static GFXDECODE_START( gfx_igs_fear )
	GFXDECODE_ENTRY( "gfx1", 0, fearlayout,   0, 16  )
	GFXDECODE_ENTRY( "gfx2", 0, fearlayout,   0, 16  )
	GFXDECODE_ENTRY( "gfx3", 0, fearlayout,   0, 16  )
GFXDECODE_END

static INPUT_PORTS_START( fear )
INPUT_PORTS_END

WRITE_LINE_MEMBER(igs_fear_state::sound_irq)
{
}


void igs_fear_state::igs_fear(machine_config &config)
{
	ARM7(config, m_maincpu, 50000000/2);
	m_maincpu->set_addrmap(AS_PROGRAM, &igs_fear_state::igs_igs_fear_map);

	screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
	screen.set_refresh_hz(60);
	screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
	screen.set_size(512, 256);
	screen.set_visarea(0, 512-1, 0, 256-1);
	screen.set_screen_update(FUNC(igs_fear_state::screen_update_igs_fear));
	screen.set_palette(m_palette);

	MCFG_VIDEO_START_OVERRIDE(igs_fear_state, igs_fear)

	PALETTE(config, m_palette).set_entries(0x200);
	GFXDECODE(config, m_gfxdecode, m_palette, gfx_igs_fear);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();
	ics2115_device &ics(ICS2115(config, "ics", 0));
	ics.irq().set(FUNC(igs_fear_state::sound_irq));
	ics.add_route(ALL_OUTPUTS, "mono", 5.0);
}


ROM_START( fearless )
	ROM_REGION( 0x04000, "maincpu", 0 )
	/* Internal rom of IGS027A ARM based MCU */
	ROM_LOAD( "fearless_igs027a", 0x00000, 0x4000, NO_DUMP ) // sticker marked 'F1'

	ROM_REGION( 0x80000, "user1", 0 ) // external ARM data / prg
	ROM_LOAD( "fearlessp_v-101us.u37", 0x000000, 0x80000, CRC(2522873c) SHA1(8db709877311b6d2796353fc9a44a820937e35c2) )

	ROM_REGION( 0x10000, "plcc", 0 )
	ROM_LOAD( "fearlessp_07.u33", 0x000000, 0x10000, CRC(7dae4900) SHA1(bbf7ba7c9e95ff2ffeb1dc0fc7ccedd4da274d01) ) // MX10EXAQC (80C51 XA based MCU) marked 07, not read protected?

	// these all report FIXED BITS (0xxxxxxx), hopefully just 7-bit colour data, non-tile based sprites
	ROM_REGION( 0x1000000, "gfx3", 0 )
	ROM_LOAD16_BYTE( "fearlessp_u6_cg-0h.u6",   0x000001, 0x800000, CRC(02d8bbbf) SHA1(7cf36c909a5d76096a725ffe0a697bcbafbcf985) )
	ROM_LOAD16_BYTE( "fearlessp_u7_cg-0l.u7",   0x000000, 0x800000, CRC(ca254db4) SHA1(f5670c2ff0720c84c9aff3cea95b118b6044e469) )
	ROM_REGION( 0x1000000, "gfx2", 0 )
	ROM_LOAD16_BYTE( "fearlessp_u13_cg-1h.u13", 0x000001, 0x800000, CRC(c9d2a56d) SHA1(91d1665623bca743f68f15a27bbf433e2ffc0808) )
	ROM_LOAD16_BYTE( "fearlessp_u14_cg-1l.u14", 0x000000, 0x800000, CRC(7fe312d2) SHA1(c0add22d9fc4c0e32a03922cb709b947bfff429d) )
	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD16_BYTE( "fearlessp_u17_cg-2h.u17", 0x000001, 0x800000, CRC(756fe1f2) SHA1(48ee81c5fa4808406b57b2521b836db3ff5a7fa9) )
	ROM_LOAD16_BYTE( "fearlessp_u18_cg-2l.u18", 0x000000, 0x800000, CRC(07623d66) SHA1(041d5e44917bc16caa720ea98bdc0a4f5fb4b8e0) )


	ROM_REGION( 0x800000, "ics", 0 )
	ROM_LOAD( "fearlessp_u25_music0.u25", 0x000000, 0x400000, CRC(a015b9b1) SHA1(7b129c59acd523dec82e58a75d873bbc5341fb28) )
	ROM_LOAD( "fearlessp_u26_music1.u26", 0x400000, 0x400000, CRC(9d5f18da) SHA1(42e5224c1af0898cc2e02b2e051ea8b629d5fb6d) )
ROM_END



void igs_fear_state::pgm_create_dummy_internal_arm_region()
{
	uint16_t *temp16 = (uint16_t *)memregion("maincpu")->base();

	// fill with RX 14
	int i;
	for (i=0;i<0x4000/2;i+=2)
	{
		temp16[i] = 0xff1e;
		temp16[i+1] = 0xe12f;

	}

	// jump straight to external area
	temp16[(0x0000)/2] = 0xd088;
	temp16[(0x0002)/2] = 0xe59f;
	temp16[(0x0004)/2] = 0x0680;
	temp16[(0x0006)/2] = 0xe3a0;
	temp16[(0x0008)/2] = 0xff10;
	temp16[(0x000a)/2] = 0xe12f;
	temp16[(0x0090)/2] = 0x0400;
	temp16[(0x0092)/2] = 0x1000;
}




void igs_fear_state::init_igs_fear()
{
	fearless_decrypt(machine());
	//sdwx_gfx_decrypt(machine());
	pgm_create_dummy_internal_arm_region();
}

GAME( 2006, fearless, 0, igs_fear, fear, igs_fear_state, init_igs_fear, ROT0, "IGS", "Fearless Pinocchio (V101US)",   MACHINE_IS_SKELETON )