summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/ginganin.cpp
blob: caa0b4c5027b4aabacd70c055c9c2ecda2ea7207 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
// license:BSD-3-Clause
// copyright-holders:Luca Elia
/***************************************************************************

                            Ginga NinkyouDen
                            (C) 1987 Jaleco

                    driver by Luca Elia (l.elia@tin.it)

CPU   : 68000 68B09
SOUND : YM2149 Y8950(MSX AUDIO)
OSC.  : 6.000MHz 3.579545MHz

* CTC uses MB-8873E (MC-6840)

                    Interesting routines (main cpu)
                    -------------------------------

Interrupts: 1-7]    d17a:   clears 20018 etc.

f4b2    print string:   a1->(char)*,0x25(%) d7.w=color  a0->screen (30000)
f5d6    print 7 digit BCD number: d0.l to (a1)+ color $3000


                    Interesting locations (main cpu)
                    --------------------------------

20014   # of players (1-2)
20018   cleared by interrupts
2001c   credits (max 9)
20020   internal timer?
20024   initial lives
20058   current lives p1
2005c   current lives p2
20070   coins
200a4   time
200a8   energy

60008       values: 0 1 ffff
6000c       bit:    0   flip sceen? <-  70002>>14
                    1   ?           <-

6000e   soundlatch  <- 20038 2003c 20040


                                To Do
                                -----

- Game doesn't init paletteram / tilemaps properly, ending up with MAME
  palette defaults at start-up and missing text layer if you coin it up
  too soon.
- In later levels a couple sprites lingers on top of screen;
- Sometimes a credit sample also gets overwritten with additional spurious
  playback of all samples;
^ all these might be just BTANBs ...

***************************************************************************/

#include "emu.h"
#include "includes/ginganin.h"

#include "cpu/m68000/m68000.h"
#include "cpu/m6809/m6809.h"
#include "machine/6840ptm.h"
#include "sound/ay8910.h"
#include "sound/8950intf.h"

#include "screen.h"
#include "speaker.h"


#define MAIN_CLOCK XTAL(6'000'000)
#define SOUND_CLOCK XTAL(3'579'545)


/*
**
**              Main cpu data
**
*/


void ginganin_state::main_map(address_map &map)
{
	// PC=0x408 ROM area 10000-13fff is written at POST with: 0000 0000 0000 0001,
	// looks a debugging left-over for GFX patching (causes state garbage if hooked as RAM write mirror)
	map(0x000000, 0x01ffff).rom().nopw();
	map(0x020000, 0x023fff).ram();
	map(0x030000, 0x0307ff).ram().w(FUNC(ginganin_state::txtram_w)).share("txtram");
	map(0x040000, 0x0407ff).ram().share("spriteram");
	map(0x050000, 0x0507ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
	map(0x060000, 0x06000f).ram().w(FUNC(ginganin_state::vregs_w)).share("vregs");
	map(0x068000, 0x06bfff).ram().w(FUNC(ginganin_state::fgram_w)).share("fgram");
	map(0x070000, 0x070001).portr("P1_P2");
	map(0x070002, 0x070003).portr("DSW");
}


/*
**
**              Sound cpu data
**
*/

void ginganin_state::sound_map(address_map &map)
{
	map(0x0000, 0x07ff).ram();
	map(0x0800, 0x0807).rw("6840ptm", FUNC(ptm6840_device::read), FUNC(ptm6840_device::write));
	map(0x1800, 0x1800).r(m_soundlatch, FUNC(generic_latch_8_device::read));
	map(0x2000, 0x2001).w("ymsnd", FUNC(y8950_device::write));
	map(0x2800, 0x2801).w("psg", FUNC(ym2149_device::address_data_w));
	map(0x4000, 0xffff).rom().region("audiocpu", 0x4000);
}


/* Input Ports */

static INPUT_PORTS_START( ginganin )
	PORT_START("P1_P2")     /* 70000.w */
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("DSW")       /* 70002.w */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x0040, 0x0040, "Infinite Lives")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "Free Play & Invulnerability")
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0000, "2")
	PORT_DIPSETTING(      0x0300, "3")
	PORT_DIPSETTING(      0x0100, "4")
	PORT_DIPSETTING(      0x0200, "5")
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )  /* probably unused */
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )  /* it does something */
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, "Freeze" )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END



/*
**
**              Gfx data
**
*/


static const gfx_layout layout16x16 =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ STEP4(0,1) },
	{ STEP8(0,4), STEP8(4*8*16,4) },
	{ STEP16(0,4*8) },
	16*16*4
};

static const gfx_layout layout8x8 =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ STEP4(0,1) },
	{ STEP8(0,4) },
	{ STEP8(0,4*8) },
	8*8*4
};

static GFXDECODE_START( gfx_ginganin )
	GFXDECODE_ENTRY( "gfx1", 0, layout16x16, 256*3, 16 ) /* [0] bg */
	GFXDECODE_ENTRY( "gfx2", 0, layout16x16, 256*2, 16 ) /* [1] fg */
	GFXDECODE_ENTRY( "gfx3", 0, layout8x8,   256*0, 16 ) /* [2] txt */
	GFXDECODE_ENTRY( "gfx4", 0, layout16x16, 256*1, 16 ) /* [3] sprites */
GFXDECODE_END


void ginganin_state::machine_start()
{
	save_item(NAME(m_layers_ctrl));
	save_item(NAME(m_flipscreen));
}

void ginganin_state::machine_reset()
{
	m_layers_ctrl = 0;
	m_flipscreen = 0;
}

WRITE_LINE_MEMBER(ginganin_state::ptm_irq)
{
	m_audiocpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE);
}


void ginganin_state::ginganin(machine_config &config)
{
	/* basic machine hardware */
	M68000(config, m_maincpu, MAIN_CLOCK);
	m_maincpu->set_addrmap(AS_PROGRAM, &ginganin_state::main_map);
	m_maincpu->set_vblank_int("screen", FUNC(ginganin_state::irq1_line_hold)); /* ? (vectors 1-7 contain the same address) */

	MC6809(config, m_audiocpu, SOUND_CLOCK); // MBL68B09?
	m_audiocpu->set_addrmap(AS_PROGRAM, &ginganin_state::sound_map);

	ptm6840_device &ptm(PTM6840(config, "6840ptm", SOUND_CLOCK/2));
	ptm.set_external_clocks(0, 0, 0);
	ptm.o1_callback().set(FUNC(ginganin_state::ptm_irq));

	/* video hardware */
	screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
	screen.set_refresh_hz(60);
	screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
	screen.set_size(256, 256);
	screen.set_visarea(0, 255, 0 + 16 , 255 - 16);
	screen.set_screen_update(FUNC(ginganin_state::screen_update));
	screen.set_palette(m_palette);

	GFXDECODE(config, m_gfxdecode, m_palette, gfx_ginganin);
	PALETTE(config, m_palette).set_format(palette_device::RGBx_444, 1024);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	GENERIC_LATCH_8(config, m_soundlatch);

	YM2149(config, "psg", SOUND_CLOCK / 2).add_route(ALL_OUTPUTS, "mono", 0.10);

	Y8950(config, "ymsnd", SOUND_CLOCK).add_route(ALL_OUTPUTS, "mono", 1.0); /* The Y8950 is basically a YM3526 with ADPCM built in */
}



/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( ginganin )
	ROM_REGION( 0x20000, "maincpu", 0 ) /* main cpu */
	ROM_LOAD16_BYTE( "gn_02.bin", 0x00000, 0x10000, CRC(4a4e012f) SHA1(7c94a5b6b71e037af355f3aa4623be1f585db8dc) )
	ROM_LOAD16_BYTE( "gn_01.bin", 0x00001, 0x10000, CRC(30256fcb) SHA1(dc15e0da88ae5cabe0150f7290508c3d58c06c11) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* sound cpu */
	ROM_LOAD( "gn_05.bin", 0x00000, 0x10000, CRC(e76e10e7) SHA1(b16f10a1a01b7b04221c9bf1b0d157e936bc5fb5) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "gn_15.bin", 0x000000, 0x10000, CRC(1b8ac9fb) SHA1(1e5ee2a565fa262f1e48c1088d84c6f42d84b4e3) )  /* bg */
	ROM_LOAD( "gn_14.bin", 0x010000, 0x10000, CRC(e73fe668) SHA1(fa39fddd7448d3fc6b539506e33b951db205afa1) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "gn_12.bin", 0x000000, 0x10000, CRC(c134a1e9) SHA1(8bace0f0169e61f1b7254393fa9cad6dca09c335) )  /* fg */
	ROM_LOAD( "gn_13.bin", 0x010000, 0x10000, CRC(1d3bec21) SHA1(305823c78cad9288f918178e1c24cb0459ba2a6e) )

	ROM_REGION( 0x04000, "gfx3", 0 )
	ROM_LOAD( "gn_10.bin", 0x000000, 0x04000, CRC(ae371b2d) SHA1(d5e03b085586ed2bf40713f432bcf12e07318226) )  /* txt */

	ROM_REGION( 0x50000, "gfx4", 0 )
	ROM_LOAD( "gn_06.bin", 0x000000, 0x10000, CRC(bdc65835) SHA1(53222fc3ec15e641289abb754657b0d59b88b66b) )  /* sprites */
	ROM_CONTINUE(          0x040000, 0x10000 )
	ROM_LOAD( "gn_07.bin", 0x010000, 0x10000, CRC(c2b8eafe) SHA1(a042a200efd4e7361e9ab516085c9fc8067e28b4) )
	ROM_LOAD( "gn_08.bin", 0x020000, 0x10000, CRC(f7c73c18) SHA1(102700e2217bcd1532af56ee6a00ad608c8217db) )
	ROM_LOAD( "gn_09.bin", 0x030000, 0x10000, CRC(a5e07c3b) SHA1(cdda02cd847330575612cb33d1bb38a5d50a3e6d) )

	ROM_REGION( 0x08000, "bgrom", 0 )    /* background tilemaps */
	ROM_LOAD( "gn_11.bin", 0x00000, 0x08000, CRC(f0d0e605) SHA1(0c541e8e036573be1d99ecb71fdb4568ca8cc269) )

	ROM_REGION( 0x20000, "ymsnd", 0 )   /* samples */
	ROM_LOAD( "gn_04.bin", 0x00000, 0x10000, CRC(0ed9133b) SHA1(77f628e8ec28016efac2d906146865ca4ec54bd5) )
	ROM_LOAD( "gn_03.bin", 0x10000, 0x10000, CRC(f1ba222c) SHA1(780c0bd0045bac1e1bb3209576383db90504fbf3) )

ROM_END

ROM_START( ginganina )
	ROM_REGION( 0x20000, "maincpu", 0 ) /* main cpu */
	ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x10000, CRC(6da1d8a3) SHA1(ea81f2934fa7901563e886f3d600edd08ec0ea24) )
	ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x10000, CRC(0bd32d59) SHA1(5ab2c0e4a1d9cafbd3448d981103508debd7ed96) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* sound cpu */
	ROM_LOAD( "gn_05.bin", 0x00000, 0x10000, CRC(e76e10e7) SHA1(b16f10a1a01b7b04221c9bf1b0d157e936bc5fb5) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "gn_15.bin", 0x000000, 0x10000, CRC(1b8ac9fb) SHA1(1e5ee2a565fa262f1e48c1088d84c6f42d84b4e3) )  /* bg */
	ROM_LOAD( "gn_14.bin", 0x010000, 0x10000, CRC(e73fe668) SHA1(fa39fddd7448d3fc6b539506e33b951db205afa1) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "gn_12.bin", 0x000000, 0x10000, CRC(c134a1e9) SHA1(8bace0f0169e61f1b7254393fa9cad6dca09c335) )  /* fg */
	ROM_LOAD( "gn_13.bin", 0x010000, 0x10000, CRC(1d3bec21) SHA1(305823c78cad9288f918178e1c24cb0459ba2a6e) )

	ROM_REGION( 0x04000, "gfx3", 0 )
	ROM_LOAD( "10.bin", 0x000000, 0x04000, CRC(48a20745) SHA1(69855b0402feca4ba9632142e569c652ca05b9fa) )  /* txt */

	ROM_REGION( 0x50000, "gfx4", 0 )
	ROM_LOAD( "gn_06.bin", 0x000000, 0x10000, CRC(bdc65835) SHA1(53222fc3ec15e641289abb754657b0d59b88b66b) )  /* sprites */
	ROM_CONTINUE(          0x040000, 0x10000 )
	ROM_LOAD( "gn_07.bin", 0x010000, 0x10000, CRC(c2b8eafe) SHA1(a042a200efd4e7361e9ab516085c9fc8067e28b4) )
	ROM_LOAD( "gn_08.bin", 0x020000, 0x10000, CRC(f7c73c18) SHA1(102700e2217bcd1532af56ee6a00ad608c8217db) )
	ROM_LOAD( "gn_09.bin", 0x030000, 0x10000, CRC(a5e07c3b) SHA1(cdda02cd847330575612cb33d1bb38a5d50a3e6d) )

	ROM_REGION( 0x08000, "bgrom", 0 )    /* background tilemaps */
	ROM_LOAD( "gn_11.bin", 0x00000, 0x08000, CRC(f0d0e605) SHA1(0c541e8e036573be1d99ecb71fdb4568ca8cc269) )

	ROM_REGION( 0x20000, "ymsnd", 0 )   /* samples */
	ROM_LOAD( "gn_04.bin", 0x00000, 0x10000, CRC(0ed9133b) SHA1(77f628e8ec28016efac2d906146865ca4ec54bd5) )
	ROM_LOAD( "gn_03.bin", 0x10000, 0x10000, CRC(f1ba222c) SHA1(780c0bd0045bac1e1bb3209576383db90504fbf3) )
ROM_END


void ginganin_state::init_ginganin()
{
	// pending full removal of this patch ...
	/* main cpu patches */
//  u16 *rom = (u16 *)memregion("maincpu")->base();
	/* avoid writes to rom getting to the log */
//  rom[0x408 / 2] = 0x6000;
//  rom[0x40a / 2] = 0x001c;
}


GAME( 1987, ginganin,  0,        ginganin, ginganin, ginganin_state, init_ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, ginganina, ginganin, ginganin, ginganin, ginganin_state, init_ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 2)", MACHINE_SUPPORTS_SAVE )