1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
|
// license:BSD-3-Clause
// copyright-holders:David Haywood
// **** SKELETON DRIVER **** original removed due to unresolved licensing.
/*
Flower (c)1986 Komax (USA license)
(c)1986 Sega/Alpha (Sega game number 834-5998)
There is a PCB picture that shows two stickers, the first says
"Flower (c) 1986 Clarue" while the second one is an original
serial number tag also showing "Clarue". GFX ROM contents also
show (C) 1986 CLARUE. A Wood Place Inc. spinoff perhaps?
todo:
fix sound and timing
FLOWER CHIP PLACEMENT
XTAL: 18.4320 MHz
USES THREE Z80A CPU'S
CHIP # POSITION TYPE
------------------------
1 5J 27256 CONN BD
2 5F 27256 "
3 D9 27128 "
4 12A 27128 "
5 16A 27256 "
6 7E 2764 BOTTOM BD
15 9E " "
8 10E " "
9 12E " "
10 13E " "
11 14E " "
12 16E " "
13 17E " "
14 19E " "
Upright or Cocktail cabinet
Two 8-Way joysticks with three (3) fire buttons each
Button 1: Laser Button 2: Missle Button 3: Cutter
44 Pin Edge Connector
Solder Side | Parts Side
------------------------------------------------------------------
GND | 1 | 2 | GND
GND | 3 | 4 | GND
+5V | 5 | 6 | +5V
+5V | 7 | 8 | +5V
+12V | 9 | 10 | +5V
Speaker (-) | 11 | 12 | Speaker (+)
Player 1 - Up | 13 | 14 | Player 1 - Down
Player 1 - Left | 15 | 16 | Player 1 - Right
Player 1 - Laser | 17 | 18 | Player 1 - Missile
Player 1 - Cutter | 19 | 20 |
Player 2 - Up | 21 | 22 | Player 2 - Down
Player 2 - Left | 23 | 24 | Player 2 - Right
Player 2 - Laser | 25 | 26 | Player 2 - Missile
Player 2 - Cutter | 27 | 28 |
Coin Switch 1 | 29 | 30 | Player 1 Start
Player 2 Start | 31 | 32 |
| 33 | 34 |
Coin Counter 1 | 35 | 36 |
Video Sync | 37 | 38 | Video Blue
Video Green | 39 | 40 | Video Red
GND | 41 | 42 | GND
GND | 43 | 44 | GND
*/
#include "emu.h"
#include "cpu/z80/z80.h"
class flower_state : public driver_device
{
public:
flower_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
{ }
};
static INPUT_PORTS_START( flower )
INPUT_PORTS_END
static MACHINE_CONFIG_START( flower, flower_state )
MACHINE_CONFIG_END
ROM_START( flower ) /* Komax version */
ROM_REGION( 0x10000, "maincpu", 0 ) /* main cpu */
ROM_LOAD( "1.5j", 0x0000, 0x8000, CRC(a4c3af78) SHA1(d149b0e0d82318273dd9cc5a143b175cdc818d0d) )
ROM_REGION( 0x10000, "subcpu", 0 ) /* sub cpu */
ROM_LOAD( "2.5f", 0x0000, 0x8000, CRC(7c7ee2d8) SHA1(1e67bfe0f3585be5a6e6719ccf9db764bafbcb01) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
ROM_LOAD( "3.d9", 0x0000, 0x4000, CRC(8866c2b0) SHA1(d00f31994673e8087a1406f98e8832d07cedeb66) ) // 1xxxxxxxxxxxxx = 0xFF
ROM_REGION( 0x2000, "gfx1", ROMREGION_INVERT ) /* tx layer */
ROM_LOAD( "10.13e", 0x0000, 0x2000, CRC(62f9b28c) SHA1(d57d06b99e72a4f68f197a5b6c042c926cc70ca0) ) // FIRST AND SECOND HALF IDENTICAL
ROM_REGION( 0x8000, "gfx2", ROMREGION_INVERT ) /* sprites */
ROM_LOAD( "14.19e", 0x0000, 0x2000, CRC(11b491c5) SHA1(be1c4a0fbe8fd4e124c21e0f700efa0428376691) )
ROM_LOAD( "13.17e", 0x2000, 0x2000, CRC(ea743986) SHA1(bbef4fd0f7d21cc89a52061fa50d7c2ea37287bd) )
ROM_LOAD( "12.16e", 0x4000, 0x2000, CRC(e3779f7f) SHA1(8e12d06b3cdc2fcb7b77cc35f8eca45544cc4873) )
ROM_LOAD( "11.14e", 0x6000, 0x2000, CRC(8801b34f) SHA1(256059fcd16b21e076db1c18fd9669128df1d658) )
ROM_REGION( 0x8000, "gfx3", ROMREGION_INVERT ) /* bg layers */
ROM_LOAD( "8.10e", 0x0000, 0x2000, CRC(f85eb20f) SHA1(699edc970c359143dee6de2a97cc2a552454785b) )
ROM_LOAD( "6.7e", 0x2000, 0x2000, CRC(3e97843f) SHA1(4e4e5625dbf78eca97536b1428b2e49ad58c618f) )
ROM_LOAD( "9.12e", 0x4000, 0x2000, CRC(f1d9915e) SHA1(158e1cc8c402f9ae3906363d99f2b25c94c64212) )
ROM_LOAD( "15.9e", 0x6000, 0x2000, CRC(1cad9f72) SHA1(c38dbea266246ed4d47d12bdd8f9fae22a5f8bb8) )
ROM_REGION( 0x8000, "sound1", 0 )
ROM_LOAD( "4.12a", 0x0000, 0x8000, CRC(851ed9fd) SHA1(5dc048b612e45da529502bf33d968737a7b0a646) ) /* 8-bit samples */
ROM_REGION( 0x4000, "sound2", 0 )
ROM_LOAD( "5.16a", 0x0000, 0x4000, CRC(42fa2853) SHA1(cc1e8b8231d6f27f48b05d59390e93ea1c1c0e4c) ) /* volume tables? */
ROM_REGION( 0x300, "proms", 0 ) /* RGB proms */
ROM_LOAD( "82s129.k1", 0x0200, 0x0100, CRC(d311ed0d) SHA1(1d530c874aecf93133d610ab3ce668548712913a) ) // r
ROM_LOAD( "82s129.k2", 0x0100, 0x0100, CRC(ababb072) SHA1(a9d46d12534c8662c6b54df94e96907f3a156968) ) // g
ROM_LOAD( "82s129.k3", 0x0000, 0x0100, CRC(5aab7b41) SHA1(8d44639c7c9f1ba34fe9c4e74c8a38b6453f7ac0) ) // b
ROM_REGION( 0x0520, "user1", 0 ) /* Other proms, (zoom table?) */
ROM_LOAD( "82s147.d7", 0x0000, 0x0200, CRC(f0dbb2a7) SHA1(03cd8fd41d6406894c6931e883a9ac6a4a4effc9) )
ROM_LOAD( "82s147.j18", 0x0200, 0x0200, CRC(d7de0860) SHA1(5d3d8c5476b1edffdacde09d592c64e78d2b90c0) )
ROM_LOAD( "82s123.k7", 0x0400, 0x0020, CRC(ea9c65e4) SHA1(1bdd77a7f3ef5f8ec4dbb9524498c0c4a356f089) )
ROM_LOAD( "82s129.a1", 0x0420, 0x0100, CRC(c8dad3fc) SHA1(8e852efac70223d02e45b20ed8a12e38c5010a78) )
ROM_END
ROM_START( flowerj ) /* Sega/Alpha version. Sega game number 834-5998 */
ROM_REGION( 0x10000, "maincpu", 0 ) /* main cpu */
ROM_LOAD( "1", 0x0000, 0x8000, CRC(63a2ef04) SHA1(0770f5a18d58b780abcda7e000c2a5e46f96d319) ) // hacked? "AKINA.N" changed to "JUKYUNG"
ROM_REGION( 0x10000, "subcpu", 0 ) /* sub cpu */
ROM_LOAD( "2.5f", 0x0000, 0x8000, CRC(7c7ee2d8) SHA1(1e67bfe0f3585be5a6e6719ccf9db764bafbcb01) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
ROM_LOAD( "3.d9", 0x0000, 0x4000, CRC(8866c2b0) SHA1(d00f31994673e8087a1406f98e8832d07cedeb66) ) // 1xxxxxxxxxxxxx = 0xFF
ROM_REGION( 0x2000, "gfx1", ROMREGION_INVERT ) /* tx layer */
ROM_LOAD( "10.13e", 0x0000, 0x2000, CRC(62f9b28c) SHA1(d57d06b99e72a4f68f197a5b6c042c926cc70ca0) ) // FIRST AND SECOND HALF IDENTICAL
ROM_REGION( 0x8000, "gfx2", ROMREGION_INVERT ) /* sprites */
ROM_LOAD( "14.19e", 0x0000, 0x2000, CRC(11b491c5) SHA1(be1c4a0fbe8fd4e124c21e0f700efa0428376691) )
ROM_LOAD( "13.17e", 0x2000, 0x2000, CRC(ea743986) SHA1(bbef4fd0f7d21cc89a52061fa50d7c2ea37287bd) )
ROM_LOAD( "12.16e", 0x4000, 0x2000, CRC(e3779f7f) SHA1(8e12d06b3cdc2fcb7b77cc35f8eca45544cc4873) )
ROM_LOAD( "11.14e", 0x6000, 0x2000, CRC(8801b34f) SHA1(256059fcd16b21e076db1c18fd9669128df1d658) )
ROM_REGION( 0x8000, "gfx3", ROMREGION_INVERT ) /* bg layers */
ROM_LOAD( "8.10e", 0x0000, 0x2000, CRC(f85eb20f) SHA1(699edc970c359143dee6de2a97cc2a552454785b) )
ROM_LOAD( "6.7e", 0x2000, 0x2000, CRC(3e97843f) SHA1(4e4e5625dbf78eca97536b1428b2e49ad58c618f) )
ROM_LOAD( "9.12e", 0x4000, 0x2000, CRC(f1d9915e) SHA1(158e1cc8c402f9ae3906363d99f2b25c94c64212) )
ROM_LOAD( "7.9e", 0x6000, 0x2000, CRC(e350f36c) SHA1(f97204dc95b4000c268afc053a2333c1629e07d8) )
ROM_REGION( 0x8000, "sound1", 0 )
ROM_LOAD( "4.12a", 0x0000, 0x8000, CRC(851ed9fd) SHA1(5dc048b612e45da529502bf33d968737a7b0a646) ) /* 8-bit samples */
ROM_REGION( 0x4000, "sound2", 0 )
ROM_LOAD( "5.16a", 0x0000, 0x4000, CRC(42fa2853) SHA1(cc1e8b8231d6f27f48b05d59390e93ea1c1c0e4c) ) /* volume tables? */
ROM_REGION( 0x300, "proms", 0 ) /* RGB proms */
ROM_LOAD( "82s129.k1", 0x0200, 0x0100, CRC(d311ed0d) SHA1(1d530c874aecf93133d610ab3ce668548712913a) ) // r
ROM_LOAD( "82s129.k2", 0x0100, 0x0100, CRC(ababb072) SHA1(a9d46d12534c8662c6b54df94e96907f3a156968) ) // g
ROM_LOAD( "82s129.k3", 0x0000, 0x0100, CRC(5aab7b41) SHA1(8d44639c7c9f1ba34fe9c4e74c8a38b6453f7ac0) ) // b
ROM_REGION( 0x0520, "user1", 0 ) /* Other proms, (zoom table?) */
ROM_LOAD( "82s147.d7", 0x0000, 0x0200, CRC(f0dbb2a7) SHA1(03cd8fd41d6406894c6931e883a9ac6a4a4effc9) )
ROM_LOAD( "82s147.j18", 0x0200, 0x0200, CRC(d7de0860) SHA1(5d3d8c5476b1edffdacde09d592c64e78d2b90c0) )
ROM_LOAD( "82s123.k7", 0x0400, 0x0020, CRC(ea9c65e4) SHA1(1bdd77a7f3ef5f8ec4dbb9524498c0c4a356f089) )
ROM_LOAD( "82s129.a1", 0x0420, 0x0100, CRC(c8dad3fc) SHA1(8e852efac70223d02e45b20ed8a12e38c5010a78) )
ROM_END
GAME( 1986, flower, 0, flower, flower, driver_device, 0, ROT0, "Clarue (Komax license)", "Flower (US)", MACHINE_IS_SKELETON )
GAME( 1986, flowerj, flower, flower, flower, driver_device, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", MACHINE_IS_SKELETON )
|