summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/dbz.c
blob: 6f0c7c50e4a370c987c4f00466a4a466646a5435 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
/*
  Dragonball Z                  (c) 1993 Banpresto
  Dragonball Z 2 - Super Battle (c) 1994 Banpresto

  Driver by David Haywood, R. Belmont and Pierpaolo Prazzoli

  MC68000 + Konami Xexex-era video hardware and system controller ICs
  Z80 + YM2151 + OKIM6295 for sound

  Note: game has an extremely complete test mode, it's beautiful for emulation.
        flip the DIP and check it out!

  TODO:
    - Self Test Fails
    - Banpresto logo in DBZ has bad colors after 1 run of the attract mode because
      it's associated to the wrong logical tilemap and the same happens in DBZ2
      test mode. It should be a bug in K056832 emulation.

PCB Layout:

BP924-1  PWB250248D (note PCB is identical to DBZ2 also)
|-------------------------------------------------------|
| YM3014  Z80    32MHz  053252       222A05   222A07    |
|   YM2151 5168                      222A04   222A06    |
| 1.056kHz 5168                                         |
|  M6295   222A10                           5864        |
|   222A03     68000                 2018   5864 053246A|
|J          222A11  222A12           2018               |
|A 5864        *       *                                |
|M 5864     62256   62256                               |
|M                                               053247A|
|A                                                      |
|                                053936 053936     2018 |
|    053251  053251                                2018 |
|                                        CY7C128        |
|       054157  054156  5864     CY7C128 CY7C128 CY7C128|
|       222A01  222A02  5864     CY7C128                |
| DSW2  DSW1            5864     CY7C128 222A08  222A09 |
|                                           *       *   |
|-------------------------------------------------------|

Notes:
      68k clock: 16.000MHz
      Z80 clock: 4.000MHz
   YM2151 clock: 4.000MHz
    M6295 clock: 1.056MHz (sample rate = /132)
          Vsync: 55Hz
          Hsync: 15.36kHz
              *: unpopulated ROM positions on DBZ

*/

#include "driver.h"
#include "deprecat.h"

#include "video/konamiic.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "sound/2151intf.h"
#include "sound/okim6295.h"

/* BG LAYER */

extern UINT16 *dbz_bg1_videoram;
extern UINT16 *dbz_bg2_videoram;

WRITE16_HANDLER(dbz_bg1_videoram_w);
WRITE16_HANDLER(dbz_bg2_videoram_w);

static int dbz_control;

VIDEO_START(dbz);
VIDEO_UPDATE(dbz);

static INTERRUPT_GEN( dbz_interrupt )
{
	switch (cpu_getiloops(device))
	{
		case 0:
			cpu_set_input_line(device, M68K_IRQ_2, HOLD_LINE);
			break;

		case 1:
			if (K053246_is_IRQ_enabled())
				cpu_set_input_line(device, M68K_IRQ_4, HOLD_LINE);
			break;
	}
}

#if 0
static READ16_HANDLER( dbzcontrol_r )
{
	return dbz_control;
}
#endif

static WRITE16_HANDLER( dbzcontrol_w )
{
	/* bit 10 = enable '246 readback */

	COMBINE_DATA(&dbz_control);

	if (data & 0x400)
	{
		K053246_set_OBJCHA_line(ASSERT_LINE);
	}
	else
	{
		K053246_set_OBJCHA_line(CLEAR_LINE);
	}

	coin_counter_w(0, data & 1);
	coin_counter_w(1, data & 2);
}

static WRITE16_HANDLER( dbz_sound_command_w )
{
	soundlatch_w(space, 0, data>>8);
}

static WRITE16_HANDLER( dbz_sound_cause_nmi )
{
	cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, PULSE_LINE);
}

static void dbz_sound_irq(const device_config *device, int irq)
{
	if (irq)
		cpu_set_input_line(device->machine->cpu[1], 0, ASSERT_LINE);
	else
		cpu_set_input_line(device->machine->cpu[1], 0, CLEAR_LINE);
}

static ADDRESS_MAP_START( dbz_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM)
	AM_RANGE(0x480000, 0x48ffff) AM_READ(SMH_RAM)
	AM_RANGE(0x490000, 0x491fff) AM_READ(K056832_ram_word_r)	// '157 RAM is mirrored twice
	AM_RANGE(0x492000, 0x493fff) AM_READ(K056832_ram_word_r)
	AM_RANGE(0x498000, 0x49ffff) AM_READ(K056832_rom_word_8000_r)	// code near a60 in dbz2, subroutine at 730 in dbz
	AM_RANGE(0x4a0000, 0x4a0fff) AM_READ(K053247_word_r)
	AM_RANGE(0x4a1000, 0x4a3fff) AM_READ(SMH_RAM)
	AM_RANGE(0x4a8000, 0x4abfff) AM_READ(SMH_RAM)			// palette
	AM_RANGE(0x4c0000, 0x4c0001) AM_READ(K053246_word_r)
	AM_RANGE(0x4e0000, 0x4e0001) AM_READ_PORT("P1_P2")
	AM_RANGE(0x4e0002, 0x4e0003) AM_READ_PORT("SYSTEM_DSW1")
	AM_RANGE(0x4e4000, 0x4e4001) AM_READ_PORT("DSW2")
	AM_RANGE(0x500000, 0x501fff) AM_READ(SMH_RAM)
	AM_RANGE(0x508000, 0x509fff) AM_READ(SMH_RAM)
	AM_RANGE(0x510000, 0x513fff) AM_READ(SMH_RAM)
	AM_RANGE(0x518000, 0x51bfff) AM_READ(SMH_RAM)
	AM_RANGE(0x600000, 0x6fffff) AM_READ(SMH_NOP) 			// PSAC 1 ROM readback window
	AM_RANGE(0x700000, 0x7fffff) AM_READ(SMH_NOP) 			// PSAC 2 ROM readback window
ADDRESS_MAP_END

static ADDRESS_MAP_START( dbz_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x480000, 0x48ffff) AM_WRITE(SMH_RAM)
	AM_RANGE(0x490000, 0x491fff) AM_WRITE(K056832_ram_word_w)
	AM_RANGE(0x492000, 0x493fff) AM_WRITE(K056832_ram_word_w)
	AM_RANGE(0x4a0000, 0x4a0fff) AM_WRITE(K053247_word_w)
	AM_RANGE(0x4a1000, 0x4a3fff) AM_WRITE(SMH_RAM)
	AM_RANGE(0x4a8000, 0x4abfff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x4c0000, 0x4c0007) AM_WRITE(K053246_word_w)
	AM_RANGE(0x4c4000, 0x4c4007) AM_WRITE(K053246_word_w)
	AM_RANGE(0x4c8000, 0x4c8007) AM_WRITE(K056832_b_word_w)
	AM_RANGE(0x4cc000, 0x4cc03f) AM_WRITE(K056832_word_w)
	AM_RANGE(0x4ec000, 0x4ec001) AM_WRITE(dbzcontrol_w)
	AM_RANGE(0x4d0000, 0x4d001f) AM_WRITE(SMH_RAM) AM_BASE(&K053936_0_ctrl)
	AM_RANGE(0x4d4000, 0x4d401f) AM_WRITE(SMH_RAM) AM_BASE(&K053936_1_ctrl)
	AM_RANGE(0x4e8000, 0x4e8001) AM_WRITE(SMH_NOP)
	AM_RANGE(0x4f0000, 0x4f0001) AM_WRITE(dbz_sound_command_w)
	AM_RANGE(0x4f4000, 0x4f4001) AM_WRITE(dbz_sound_cause_nmi)
	AM_RANGE(0x4f8000, 0x4f801f) AM_WRITE(SMH_NOP)		// 251 #1
	AM_RANGE(0x4fc000, 0x4fc01f) AM_WRITE(K053251_lsb_w)	// 251 #2
	AM_RANGE(0x500000, 0x501fff) AM_WRITE(dbz_bg2_videoram_w) AM_BASE(&dbz_bg2_videoram)
	AM_RANGE(0x508000, 0x509fff) AM_WRITE(dbz_bg1_videoram_w) AM_BASE(&dbz_bg1_videoram)
	AM_RANGE(0x510000, 0x513fff) AM_WRITE(SMH_RAM) AM_BASE(&K053936_0_linectrl) // ?? guess, it might not be
	AM_RANGE(0x518000, 0x51bfff) AM_WRITE(SMH_RAM) AM_BASE(&K053936_1_linectrl) // ?? guess, it might not be
ADDRESS_MAP_END

/* dbz sound */
/* IRQ: from YM2151.  NMI: from 68000.  Port 0: write to ack NMI */

static ADDRESS_MAP_START( dbz_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
	AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_RAM)
	AM_RANGE(0xc000, 0xc001) AM_DEVREAD("ym", ym2151_r)
	AM_RANGE(0xd000, 0xd002) AM_DEVREAD("oki", okim6295_r)
	AM_RANGE(0xe000, 0xe001) AM_READ(soundlatch_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dbz_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM)
	AM_RANGE(0x8000, 0xbfff) AM_WRITE(SMH_RAM)
	AM_RANGE(0xc000, 0xc001) AM_DEVWRITE("ym", ym2151_w)
	AM_RANGE(0xd000, 0xd001) AM_DEVWRITE("oki", okim6295_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dbz_sound_io_map, ADDRESS_SPACE_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END

/**********************************************************************************/


static INPUT_PORTS_START( dbz )
	PORT_START("P1_P2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM_DSW1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )	// I think this is right, but can't stomach the game long enough to check
	PORT_DIPSETTING(      0x0100, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNKNOWN( 0x0400, 0x0400 )						// seems unused
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Flip_Screen ) )	// Definitely correct
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNKNOWN( 0x1000, 0x1000 )
	PORT_SERVICE( 0x2000, 0x2000 )
	PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( English ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Japanese ) )
	PORT_DIPNAME( 0x8000, 0x0000, "Mask ROM Test" )			//NOP'd
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE")
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE")

	PORT_START("FAKE")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
//  PORT_DIPSETTING(    0x00, "Disabled" )
INPUT_PORTS_END

static INPUT_PORTS_START( dbz2 )
	PORT_INCLUDE( dbz )

	PORT_MODIFY("SYSTEM_DSW1")
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Level_Select ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

/**********************************************************************************/

static const ym2151_interface ym2151_config =
{
	dbz_sound_irq
};

/**********************************************************************************/

static const gfx_layout bglayout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4,
	  9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
			8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8
};

static GFXDECODE_START( dbz )
	GFXDECODE_ENTRY( "gfx3", 0, bglayout, 0, 512 )
	GFXDECODE_ENTRY( "gfx4", 0, bglayout, 0, 512 )
GFXDECODE_END

/**********************************************************************************/

static MACHINE_DRIVER_START( dbz )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000, 16000000)
	MDRV_CPU_PROGRAM_MAP(dbz_readmem,dbz_writemem)
	MDRV_CPU_VBLANK_INT_HACK(dbz_interrupt,2)

	MDRV_CPU_ADD("audiocpu", Z80, 4000000)
	MDRV_CPU_PROGRAM_MAP(dbz_sound_readmem, dbz_sound_writemem)
	MDRV_CPU_IO_MAP(dbz_sound_io_map, 0)

	MDRV_GFXDECODE(dbz)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(55)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0, 48*8-1, 0, 32*8-1)

	MDRV_VIDEO_START(dbz)
	MDRV_VIDEO_UPDATE(dbz)
	MDRV_PALETTE_LENGTH(0x4000/2)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MDRV_SOUND_ADD("ym", YM2151, 4000000)
	MDRV_SOUND_CONFIG(ym2151_config)
	MDRV_SOUND_ROUTE(0, "lspeaker", 1.0)
	MDRV_SOUND_ROUTE(1, "rspeaker", 1.0)

	MDRV_SOUND_ADD("oki", OKIM6295, 1056000)
	MDRV_SOUND_CONFIG(okim6295_interface_pin7high)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MACHINE_DRIVER_END

/**********************************************************************************/

ROM_START( dbz )
	/* main program */
	ROM_REGION( 0x400000, "maincpu", 0)
	ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) )
	ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) )

	ROM_REGION( 0x400000, "user1", 0)
	ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) )
	ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) )

	/* sound program */
	ROM_REGION( 0x010000, "audiocpu", 0 )
	ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) )

	/* tiles */
	ROM_REGION( 0x400000, "gfx1", 0)
	ROM_LOAD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) )
	ROM_LOAD( "222a02.27e", 0x200000, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) )

	/* sprites */
	ROM_REGION( 0x800000, "gfx2", 0)
	ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) )
	ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) )
	ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) )
	ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) )

	/* K053536 PSAC-2 #1 */
	ROM_REGION( 0x200000, "gfx3", 0)
	ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) )

	/* K053536 PSAC-2 #2 */
	ROM_REGION( 0x200000, "gfx4", 0)
	ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) )

	/* sound data */
	ROM_REGION( 0x40000, "oki", 0)
	ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) )
ROM_END

ROM_START( dbz2 )
	/* main program */
	ROM_REGION( 0x400000, "maincpu", 0)
	ROM_LOAD16_BYTE( "a9e.9e", 0x000000, 0x80000, CRC(e6a142c9) SHA1(7951c8f7036a67a0cd3260f434654820bf3e603f) )
	ROM_LOAD16_BYTE( "a9f.9f", 0x000001, 0x80000, CRC(76cac399) SHA1(af6daa1f8b87c861dc62adef5ca029190c3cb9ae) )

	/* sound program */
	ROM_REGION( 0x010000, "audiocpu", 0 )
	ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) )

	/* tiles */
	ROM_REGION( 0x400000, "gfx1", 0)
	ROM_LOAD( "ds-b01.27c", 0x000000, 0x200000, CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) )
	ROM_LOAD( "ds-b02.27e", 0x200000, 0x200000, CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) )

	/* sprites */
	ROM_REGION( 0x800000, "gfx2", 0)
	ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) )
	ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) )
	ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) )
	ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) )

	/* K053536 PSAC-2 #1 */
	ROM_REGION( 0x400000, "gfx3", 0)
	ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) )
	ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) )

	/* K053536 PSAC-2 #2 */
	ROM_REGION( 0x400000, "gfx4", 0)
	ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) )
	ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) )

	/* sound data */
	ROM_REGION( 0x40000, "oki", 0)
	ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) )
ROM_END

static DRIVER_INIT( dbz )
{
	UINT16 *ROM;

	konami_rom_deinterleave_2(machine, "gfx1");

	ROM = (UINT16 *)memory_region(machine, "maincpu");

	// nop out dbz1's mask rom test
	// tile ROM test
	ROM[0x790/2] = 0x4e71;
	ROM[0x792/2] = 0x4e71;
	// PSAC2 ROM test
	ROM[0x982/2] = 0x4e71;
	ROM[0x984/2] = 0x4e71;
	ROM[0x986/2] = 0x4e71;
	ROM[0x988/2] = 0x4e71;
	ROM[0x98a/2] = 0x4e71;
	ROM[0x98c/2] = 0x4e71;
	ROM[0x98e/2] = 0x4e71;
	ROM[0x990/2] = 0x4e71;
}

static DRIVER_INIT( dbz2 )
{
	konami_rom_deinterleave_2(machine, "gfx1");
}

GAME( 1993, dbz,  0, dbz, dbz,  dbz,  ROT0, "Banpresto", "Dragonball Z", GAME_IMPERFECT_GRAPHICS )
GAME( 1994, dbz2, 0, dbz, dbz2, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", GAME_IMPERFECT_GRAPHICS )