summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/bzone.cpp
blob: da730a9c51e19b617a1c5b28730fafa2a00c2cc4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
// license:BSD-3-Clause
// copyright-holders:Brad Oliver, Nicola Salmoria
/***************************************************************************

    Atari Battlezone hardware

    Games supported:
        * Battlezone
        * Bradley Trainer
        * Red Baron

    Known bugs:
        * none at this time

****************************************************************************

    Battlezone memory map (preliminary)

    0000-04ff RAM
    0800      IN0
    0a00      IN1
    0c00      IN2

    1200      Vector generator start (write)
    1400      Watchdog Clear
    1600      Vector generator reset (write)

    1800      Mathbox Status register
    1810      Mathbox value (lo-byte)
    1818      Mathbox value (hi-byte)
    1820-182f POKEY I/O
    1828      Control inputs
    1860-187f Mathbox RAM

    2000-27ff Vector generator RAM (2K)
    2800-2fff Vector generator RAM / Vector ROM (2K)
    3000-37ff Vector Generator ROM (4K)
    5000-5fff Program ROM (4K)
    6000-7fff Program ROM (8K)

    Battlezone settings:

    0 = OFF  1 = ON  X = Don't Care  $ = Atari suggests

    ** IMPORTANT - BITS are INVERTED in the game itself **

    TOP 8 SWITCH DIP
    87654321
    --------
    XXXXXX11   Free Play
    XXXXXX10   1 coin for 2 plays
    XXXXXX01   1 coin for 1 play
    XXXXXX00   2 coins for 1 play
    XXXX11XX   Right coin mech x 1
    XXXX10XX   Right coin mech x 4
    XXXX01XX   Right coin mech x 5
    XXXX00XX   Right coin mech x 6
    XXX1XXXX   Center (or Left) coin mech x 1
    XXX0XXXX   Center (or Left) coin mech x 2
    111XXXXX   No bonus coin
    110XXXXX   For every 2 coins inserted, game logic adds 1 more
    101XXXXX   For every 4 coins inserted, game logic adds 1 more
    100XXXXX   For every 4 coins inserted, game logic adds 2 more
    011XXXXX   For every 5 coins inserted, game logic adds 1 more

    BOTTOM 8 SWITCH DIP
    87654321
    --------
    XXXXXX11   Game starts with 2 tanks
    XXXXXX10   Game starts with 3 tanks  $
    XXXXXX01   Game starts with 4 tanks
    XXXXXX00   Game starts with 5 tanks
    XXXX11XX   Missile appears after 5,000 points
    XXXX10XX   Missile appears after 10,000 points  $
    XXXX01XX   Missile appears after 20,000 points
    XXXX00XX   Missile appears after 30,000 points
    XX11XXXX   No bonus tank
    XX10XXXX   Bonus tanks at 15,000 and 100,000 points  $
    XX01XXXX   Bonus tanks at 25,000 and 100,000 points
    XX00XXXX   Bonus tanks at 50,000 and 100,000 points
    11XXXXXX   English language
    10XXXXXX   French language
    01XXXXXX   German language
    00XXXXXX   Spanish language

    4 SWITCH DIP

    XX11   All coin mechanisms register on one coin counter
    XX01   Left and center coin mechanisms on one coin counter, right on second
    XX10   Center and right coin mechanisms on one coin counter, left on second
    XX00   Each coin mechanism has it's own counter

****************************************************************************

    Red Baron memory map (preliminary)

    0000-03ff RAM (1K)
    0800      COIN_IN
    0a00      IN1
    0c00      IN2

    1000      Coin Counter
    1200      Vector generator start (write)
    1400      Watchdog Clear
    1600      Vector generator reset (write)

    1800      Mathbox Status register
    1802      Button inputs
    1804      Mathbox value (lo-byte)
    1806      Mathbox value (hi-byte)
    1808      Red Baron Sound (bit 1 selects joystick pot to read also)
    1810-181f POKEY I/O
    1818      Joystick inputs
    1860-187f Mathbox RAM

    2000-27ff Vector generator RAM (2K)
    2800-2fff Vector generator RAM / Vector ROM (2K)
    3000-37ff Vector generator ROM (4K)
    4800-7fff Program ROM (14K)

    RED BARON DIP SWITCH SETTINGS
    Donated by Dana Colbert


    $=Default
    "K" = 1,000

    Switch at position P10
                                      8    7    6    5    4    3    2    1
                                    _________________________________________
    English                        $|    |    |    |    |    |    |Off |Off |
    Spanish                         |    |    |    |    |    |    |Off | On |
    French                          |    |    |    |    |    |    | On |Off |
    German                          |    |    |    |    |    |    | On | On |
                                    |    |    |    |    |    |    |    |    |
     Bonus airplane granted at:     |    |    |    |    |    |    |    |    |
    Bonus at 2K, 10K and 30K        |    |    |    |    |Off |Off |    |    |
    Bonus at 4K, 15K and 40K       $|    |    |    |    |Off | On |    |    |
    Bonus at 6K, 20K and 50K        |    |    |    |    | On |Off |    |    |
    No bonus airplanes              |    |    |    |    | On | On |    |    |
                                    |    |    |    |    |    |    |    |    |
    2 aiplanes per game             |    |    |Off |Off |    |    |    |    |
    3 airplanes per game           $|    |    |Off | On |    |    |    |    |
    4 airplanes per game            |    |    | On |Off |    |    |    |    |
    5 airplanes per game            |    |    | On | On |    |    |    |    |
                                    |    |    |    |    |    |    |    |    |
    1-play minimum                 $|    |Off |    |    |    |    |    |    |
    2-play minimum                  |    | On |    |    |    |    |    |    |
                                    |    |    |    |    |    |    |    |    |
    Self-adj. game difficulty: on  $|Off |    |    |    |    |    |    |    |
    Self-adj. game difficulty: off  | On |    |    |    |    |    |    |    |
                                    -----------------------------------------

      If self-adjusting game difficulty feature is
    turned on, the program strives to maintain the
    following average game lengths (in seconds):

                                            Airplanes per game:
         Bonus airplane granted at:          2   3     4     5
    2,000, 10,000 and 30,000 points         90  105$  120   135
    4,000, 15,000 and 40,000 points         75   90   105   120
    6,000, 20,000 and 50,000 points         60   75    90   105
                 No bonus airplanes         45   60    75    90



    Switch at position M10
                                      8    7    6    5    4    3    2    1
                                    _________________________________________
        50  PER PLAY                |    |    |    |    |    |    |    |    |
     Straight 25  Door:             |    |    |    |    |    |    |    |    |
    No Bonus Coins                  |Off |Off |Off |Off |Off |Off | On | On |
    Bonus $1= 3 plays               |Off | On | On |Off |Off |Off | On | On |
    Bonus $1= 3 plays, 75 = 2 plays |Off |Off | On |Off |Off |Off | On | On |
                                    |    |    |    |    |    |    |    |    |
     25 /$1 Door or 25 /25 /$1 Door |    |    |    |    |    |    |    |    |
    No Bonus Coins                  |Off |Off |Off |Off |Off | On | On | On |
    Bonus $1= 3 plays               |Off | On | On |Off |Off | On | On | On |
    Bonus $1= 3 plays, 75 = 2 plays |Off |Off | On |Off |Off | On | On | On |
                                    |    |    |    |    |    |    |    |    |
        25  PER PLAY                |    |    |    |    |    |    |    |    |
     Straight 25  Door:             |    |    |    |    |    |    |    |    |
    No Bonus Coins                  |Off |Off |Off |Off |Off |Off | On |Off |
    Bonus 50 = 3 plays              |Off |Off | On |Off |Off |Off | On |Off |
    Bonus $1= 5 plays               |Off | On |Off |Off |Off |Off | On |Off |
                                    |    |    |    |    |    |    |    |    |
     25 /$1 Door or 25 /25 /$1 Door |    |    |    |    |    |    |    |    |
    No Bonus Coins                  |Off |Off |Off |Off |Off | On | On |Off |
    Bonus 50 = 3 plays              |Off |Off | On |Off |Off | On | On |Off |
    Bonus $1= 5 plays               |Off | On |Off |Off |Off | On | On |Off |
                                    -----------------------------------------

    Switch at position L11
                                                          1    2    3    4
                                                        _____________________
    All 3 mechs same denomination                       | On | On |    |    |
    Left and Center same, right different denomination  | On |Off |    |    |
    Right and Center same, left different denomination  |Off | On |    |    |
    All different denominations                         |Off |Off |    |    |
                                                        ---------------------


    2008-07
    Dip locations added from the notes above (factory settings for bzone
    from the manual).

***************************************************************************/

#include "emu.h"
#include "includes/bzone.h"

#include "cpu/m6502/m6502.h"
#include "machine/watchdog.h"
#include "video/vector.h"
#include "video/avgdvg.h"
#include "machine/atari_vg.h"
#include "sound/pokey.h"
#include "screen.h"
#include "speaker.h"

#include "bzone.lh"
#include "redbaron.lh"


/*************************************
 *
 *  Save state registration
 *
 *************************************/

void bzone_state::machine_start()
{
	save_item(NAME(m_analog_data));
	m_startled.resolve();
}


void redbaron_state::machine_start()
{
	bzone_state::machine_start();
	save_item(NAME(m_rb_input_select));
}



/*************************************
 *
 *  Interrupt handling
 *
 *************************************/

INTERRUPT_GEN_MEMBER(bzone_state::bzone_interrupt)
{
	if (ioport("IN0")->read() & 0x10)
		device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}



/*************************************
 *
 *  Battlezone input ports
 *
 *************************************/

CUSTOM_INPUT_MEMBER(bzone_state::clock_r)
{
	return (m_maincpu->total_cycles() & 0x100) ? 1 : 0;
}


WRITE8_MEMBER(bzone_state::bzone_coin_counter_w)
{
	machine().bookkeeping().coin_counter_w(offset,data);
}



/*************************************
 *
 *  Red Baron input ports
 *
 *************************************/

READ8_MEMBER(redbaron_state::redbaron_joy_r)
{
	return m_fake_ports[m_rb_input_select ? 0 : 1]->read();
}

WRITE8_MEMBER(redbaron_state::redbaron_joysound_w)
{
	m_rb_input_select = data & 1;
	m_redbaronsound->sounds_w(space, offset, data);
}



/*************************************
 *
 *  Main CPU memory handlers
 *
 *************************************/

void bzone_state::bzone_map(address_map &map)
{
	map.global_mask(0x7fff);
	map(0x0000, 0x03ff).ram();
	map(0x0800, 0x0800).portr("IN0");
	map(0x0a00, 0x0a00).portr("DSW0");
	map(0x0c00, 0x0c00).portr("DSW1");
	map(0x1000, 0x1000).w(this, FUNC(bzone_state::bzone_coin_counter_w));
	map(0x1200, 0x1200).w("avg", FUNC(avg_bzone_device::go_w));
	map(0x1400, 0x1400).w("watchdog", FUNC(watchdog_timer_device::reset_w));
	map(0x1600, 0x1600).w("avg", FUNC(avg_bzone_device::reset_w));
	map(0x1800, 0x1800).r(m_mathbox, FUNC(mathbox_device::status_r));
	map(0x1810, 0x1810).r(m_mathbox, FUNC(mathbox_device::lo_r));
	map(0x1818, 0x1818).r(m_mathbox, FUNC(mathbox_device::hi_r));
	map(0x1820, 0x182f).rw("pokey", FUNC(pokey_device::read), FUNC(pokey_device::write));
	map(0x1840, 0x1840).w(this, FUNC(bzone_state::bzone_sounds_w));
	map(0x1860, 0x187f).w(m_mathbox, FUNC(mathbox_device::go_w));
	map(0x2000, 0x2fff).ram().share("vectorram").region("maincpu", 0x2000);
	map(0x3000, 0x7fff).rom();
}

void redbaron_state::redbaron_map(address_map &map)
{
	map.global_mask(0x7fff);
	map(0x0000, 0x03ff).ram();
	map(0x0800, 0x0800).portr("IN0");
	map(0x0a00, 0x0a00).portr("DSW0");
	map(0x0c00, 0x0c00).portr("DSW1");
	map(0x1000, 0x1000).nopw();        /* coin out - Manual states this is "Coin Counter" */
	map(0x1200, 0x1200).w("avg", FUNC(avg_bzone_device::go_w));
	map(0x1400, 0x1400).w("watchdog", FUNC(watchdog_timer_device::reset_w));
	map(0x1600, 0x1600).w("avg", FUNC(avg_bzone_device::reset_w));
	map(0x1800, 0x1800).r("mathbox", FUNC(mathbox_device::status_r));
	map(0x1802, 0x1802).portr("IN4");
	map(0x1804, 0x1804).r("mathbox", FUNC(mathbox_device::lo_r));
	map(0x1806, 0x1806).r("mathbox", FUNC(mathbox_device::hi_r));
	map(0x1808, 0x1808).w(this, FUNC(redbaron_state::redbaron_joysound_w));  /* and select joystick pot also */
	map(0x180a, 0x180a).nopw();                /* sound reset, yet todo */
	map(0x180c, 0x180c).w("earom", FUNC(atari_vg_earom_device::ctrl_w));
	map(0x1810, 0x181f).rw("pokey", FUNC(pokey_device::read), FUNC(pokey_device::write));
	map(0x1820, 0x185f).rw("earom", FUNC(atari_vg_earom_device::read), FUNC(atari_vg_earom_device::write));
	map(0x1860, 0x187f).w("mathbox", FUNC(mathbox_device::go_w));
	map(0x2000, 0x2fff).ram().share("vectorram").region("maincpu", 0x2000);
	map(0x3000, 0x7fff).rom();
}



/*************************************
 *
 *  Port definitions
 *
 *************************************/

#define BZONEIN0\
	PORT_START("IN0")\
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )\
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )\
	PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED )\
	PORT_SERVICE( 0x10, IP_ACTIVE_LOW )\
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Diagnostic Step") \
	/* bit 6 is the VG HALT bit. We set it to "low" */\
	/* per default (busy vector processor). */\
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER("avg", avg_bzone_device, done_r, nullptr)\
	/* bit 7 is tied to a 3kHz clock */\
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, bzone_state,clock_r, nullptr)


#define BZONEDSW0\
	PORT_START("DSW0")\
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("M10:1,2")\
	PORT_DIPSETTING(    0x00, "2" )\
	PORT_DIPSETTING(    0x01, "3" )\
	PORT_DIPSETTING(    0x02, "4" )\
	PORT_DIPSETTING(    0x03, "5" )\
	PORT_DIPNAME( 0x0c, 0x04, "Missile appears at" ) PORT_DIPLOCATION("M10:3,4")\
	PORT_DIPSETTING(    0x00, "5000" )\
	PORT_DIPSETTING(    0x04, "10000" )\
	PORT_DIPSETTING(    0x08, "20000" )\
	PORT_DIPSETTING(    0x0c, "30000" )\
	PORT_DIPNAME( 0x30, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("M10:5,6")\
	PORT_DIPSETTING(    0x10, "15k and 100k" )\
	PORT_DIPSETTING(    0x20, "25k and 100k" )\
	PORT_DIPSETTING(    0x30, "50k and 100k" )\
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )\
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("M10:7,8")\
	PORT_DIPSETTING(    0x00, DEF_STR( English ))\
	PORT_DIPSETTING(    0x40, DEF_STR( German ))\
	PORT_DIPSETTING(    0x80, DEF_STR( French ))\
	PORT_DIPSETTING(    0xc0, DEF_STR( Spanish ))

#define BZONEDSW1\
	PORT_START("DSW1")\
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("P10:1,2")\
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_1C ) )\
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_1C ) )\
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )\
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )\
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("P10:3,4")\
	PORT_DIPSETTING(    0x00, "*1" )\
	PORT_DIPSETTING(    0x04, "*4" )\
	PORT_DIPSETTING(    0x08, "*5" )\
	PORT_DIPSETTING(    0x0c, "*6" )\
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("P10:5")\
	PORT_DIPSETTING(    0x00, "*1" )\
	PORT_DIPSETTING(    0x10, "*2" )\
	PORT_DIPNAME( 0xe0, 0x00, "Bonus Coins" ) PORT_DIPLOCATION("P10:6,7,8")\
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )\
	PORT_DIPSETTING(    0x20, "3 credits/2 coins" )\
	PORT_DIPSETTING(    0x40, "5 credits/4 coins" )\
	PORT_DIPSETTING(    0x60, "6 credits/4 coins" )\
	PORT_DIPSETTING(    0x80, "6 credits/5 coins" )

#define BZONEADJ \
	PORT_START("R11") \
	PORT_ADJUSTER( 40, "R11 - Engine Frequency" )

static INPUT_PORTS_START( bzone )
	BZONEIN0
	BZONEDSW0
	BZONEDSW1

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_2WAY
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )

	BZONEADJ
INPUT_PORTS_END


static INPUT_PORTS_START( redbaron )
	BZONEIN0

	PORT_START("DSW0")
	/* See the table above if you are really interested */
	PORT_DIPNAME( 0xff, 0xfd, DEF_STR( Coinage ) ) PORT_DIPLOCATION("M10:1,2,3,4,5,6,7,8")
	PORT_DIPSETTING(    0xfd, DEF_STR( Normal ) )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Language ) ) PORT_DIPLOCATION("P10:1,2")
	PORT_DIPSETTING(    0x00, DEF_STR( German ) )
	PORT_DIPSETTING(    0x01, DEF_STR( French ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Spanish ) )
	PORT_DIPSETTING(    0x03, DEF_STR( English ) )
	PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("P10:3,4")
	PORT_DIPSETTING(    0x0c, "2k 10k 30k" )
	PORT_DIPSETTING(    0x08, "4k 15k 40k" )
	PORT_DIPSETTING(    0x04, "6k 20k 50k" )
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )
	PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("P10:5,6")
	PORT_DIPSETTING(    0x30, "2" )
	PORT_DIPSETTING(    0x20, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, "One Play Minimum" ) PORT_DIPLOCATION("P10:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Self Adjust Diff" ) PORT_DIPLOCATION("P10:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	/* IN3 - the real machine reads either the X or Y axis from this port */
	/* Instead, we use the two fake 5 & 6 ports and bank-switch the proper */
	/* value based on the lsb of the byte written to the sound port */
	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY

	PORT_START("IN4")   /* Misc controls */
	PORT_BIT( 0x3f, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 )

	/* These 2 are fake - they are bank-switched from reads to IN3 */
	/* Red Baron doesn't seem to use the full 0-255 range. */
	PORT_START("FAKE1") /* IN5 */
	PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX(64,192) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START("FAKE2") /* IN6 */
	PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(64,192) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
INPUT_PORTS_END


static INPUT_PORTS_START( bradley )
	BZONEIN0
	BZONEDSW0
	BZONEDSW1

	PORT_START("IN3")
	PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )

	PORT_START("1808")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Armor Piercing (Single Shot)") PORT_CODE(KEYCODE_A)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("High Explosive (Single Shot)") PORT_CODE(KEYCODE_Z)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Armor Piercing (Low Rate)") PORT_CODE(KEYCODE_S)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("High Explosive (Low Rate)") PORT_CODE(KEYCODE_X)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Armor Piercing (High Rate)") PORT_CODE(KEYCODE_D)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("High Explosive (High Rate)") PORT_CODE(KEYCODE_C)

	PORT_START("1809")
	PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Select TOW Missiles") PORT_CODE(KEYCODE_T)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("7.62 mm Machine Gun") PORT_CODE(KEYCODE_V)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Magnification Toggle") PORT_CODE(KEYCODE_M) PORT_TOGGLE
	PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )

	PORT_START("AN0")   /* analog 0 = turret rotation */
	PORT_BIT( 0xff, 0x88, IPT_AD_STICK_X ) PORT_MINMAX(0x48,0xc8) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START("AN1")   /* analog 1 = turret elevation */
	PORT_BIT( 0xff, 0x86, IPT_AD_STICK_Y ) PORT_MINMAX(0x46,0xc6) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START("AN2")   /* analog 2 = shell firing range hack removed, now uses Z */
	PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Z ) PORT_MINMAX(0x10,0xf0) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_REVERSE

	BZONEADJ
INPUT_PORTS_END


/*************************************
 *
 *  Machine driver
 *
 *************************************/

MACHINE_CONFIG_START(bzone_state::bzone_base)

	/* basic machine hardware */
	MCFG_DEVICE_ADD("maincpu", M6502, BZONE_MASTER_CLOCK / 8)
	MCFG_DEVICE_PROGRAM_MAP(bzone_map)
	MCFG_DEVICE_PERIODIC_INT_DRIVER(bzone_state, bzone_interrupt,  BZONE_CLOCK_3KHZ / 12)

	MCFG_WATCHDOG_ADD("watchdog")

	/* video hardware */
	MCFG_VECTOR_ADD("vector")
	MCFG_SCREEN_ADD("screen", VECTOR)
	MCFG_SCREEN_REFRESH_RATE(BZONE_CLOCK_3KHZ / 12 / 6)
	MCFG_SCREEN_SIZE(400, 300)
	MCFG_SCREEN_VISIBLE_AREA(0, 580, 0, 400)
	MCFG_SCREEN_UPDATE_DEVICE("vector", vector_device, screen_update)

	MCFG_DEVICE_ADD("avg", AVG_BZONE, 0)
	MCFG_AVGDVG_VECTOR("vector")

	/* Drivers */
	MCFG_MATHBOX_ADD("mathbox")

MACHINE_CONFIG_END

MACHINE_CONFIG_START(bzone_state::bzone)
	bzone_base(config);

	/* sound hardware */
	bzone_audio(config);

MACHINE_CONFIG_END



MACHINE_CONFIG_START(redbaron_state::redbaron)
	bzone_base(config);

	/* basic machine hardware */
	MCFG_DEVICE_MODIFY("maincpu")
	MCFG_DEVICE_PROGRAM_MAP(redbaron_map)

	MCFG_ATARIVGEAROM_ADD("earom")

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_REFRESH_RATE(BZONE_CLOCK_3KHZ / 12 / 4)
	MCFG_SCREEN_VISIBLE_AREA(0, 520, 0, 400)

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	MCFG_DEVICE_ADD("pokey", POKEY, 1500000)
	MCFG_POKEY_ALLPOT_R_CB(READ8(*this, redbaron_state, redbaron_joy_r))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_DEVICE_ADD("custom", REDBARON, 0)

	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END



/*************************************
 *
 *  ROM definitions
 *
 *************************************/

/* Battle Zone

For the Analog Vec Gen A035742 PCB:

The -01 revision uses PROMs, -02 uses ROMs

Rom Component Equivalents & Locations:

-01 P.C. Boards     -02 P.C. Boards
---------------------------------------
036415-01 (A3)
                    036421-01 (A3)
036418-01 (E3)


036416-01 (B/C3)
                    036422-01 (B/C3)
036419-01 (F/H3)

*/

ROM_START( bzone ) /* Analog Vec Gen A035742-02 */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "036414-02.e1",  0x5000, 0x0800, CRC(13de36d5) SHA1(40e356ddc5c042bc1ce0b71f51e8b6de72daf1e4) )
	ROM_LOAD( "036413-01.h1",  0x5800, 0x0800, CRC(5d9d9111) SHA1(42638cff53a9791a0f18d316f62a0ea8eea4e194) )
	ROM_LOAD( "036412-01.j1",  0x6000, 0x0800, CRC(ab55cbd2) SHA1(6bbb8316d9f8588ea0893932f9174788292b8edc) )
	ROM_LOAD( "036411-01.k1",  0x6800, 0x0800, CRC(ad281297) SHA1(54c5e06b2e69eb731a6c9b1704e4340f493e7ea5) )
	ROM_LOAD( "036410-01.lm1", 0x7000, 0x0800, CRC(0b7bfaa4) SHA1(33ae0f68b4e2eae9f3aecbee2d0b29003ce460b2) )
	ROM_LOAD( "036409-01.n1",  0x7800, 0x0800, CRC(1e14e919) SHA1(448fab30535e6fad7e0ab4427bc06bbbe075e797) )
	/* Vector Generator ROMs */
	ROM_LOAD( "036422-01.bc3", 0x3000, 0x0800, CRC(7414177b) SHA1(147d97a3b475e738ce00b1a7909bbd787ad06eda) )
	ROM_LOAD( "036421-01.a3",  0x3800, 0x0800, CRC(8ea8f939) SHA1(b71e0ab0e220c3e64dc2b094c701fb1a960b64e4) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7",   0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) )

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.b1",   0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) )

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.m1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.l1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.k1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.h1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.f1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
ROM_END


ROM_START( bzonea ) /* Analog Vec Gen A035742-02 */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "036414-01.e1",  0x5000, 0x0800, CRC(efbc3fa0) SHA1(6d284fab34b09dde8aa0df7088711d4723f07970) )
	ROM_LOAD( "036413-01.h1",  0x5800, 0x0800, CRC(5d9d9111) SHA1(42638cff53a9791a0f18d316f62a0ea8eea4e194) )
	ROM_LOAD( "036412-01.j1",  0x6000, 0x0800, CRC(ab55cbd2) SHA1(6bbb8316d9f8588ea0893932f9174788292b8edc) )
	ROM_LOAD( "036411-01.k1",  0x6800, 0x0800, CRC(ad281297) SHA1(54c5e06b2e69eb731a6c9b1704e4340f493e7ea5) )
	ROM_LOAD( "036410-01.lm1", 0x7000, 0x0800, CRC(0b7bfaa4) SHA1(33ae0f68b4e2eae9f3aecbee2d0b29003ce460b2) )
	ROM_LOAD( "036409-01.n1",  0x7800, 0x0800, CRC(1e14e919) SHA1(448fab30535e6fad7e0ab4427bc06bbbe075e797) )
	/* Vector Generator ROMs */
	ROM_LOAD( "036422-01.bc3", 0x3000, 0x0800, CRC(7414177b) SHA1(147d97a3b475e738ce00b1a7909bbd787ad06eda) )
	ROM_LOAD( "036421-01.a3",  0x3800, 0x0800, CRC(8ea8f939) SHA1(b71e0ab0e220c3e64dc2b094c701fb1a960b64e4) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7",   0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) )

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.b1",   0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) )

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.m1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.l1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.k1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.h1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.f1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
ROM_END


ROM_START( bzonec ) /* cocktail version */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "bz1g4800",   0x4800, 0x0800, CRC(e228dd64) SHA1(247c788b4ccadf6c1e9201ad4f31d55c0036ff0f) )
	ROM_LOAD( "bz1f5000",   0x5000, 0x0800, CRC(dddfac9a) SHA1(e6f2761902e1ffafba437a1117e9ba40f116087d) )
	ROM_LOAD( "bz1e5800",   0x5800, 0x0800, CRC(7e00e823) SHA1(008e491a8074dac16e56c3aedec32d4b340158ce) )
	ROM_LOAD( "bz1d6000",   0x6000, 0x0800, CRC(c0f8c068) SHA1(66fff6b493371f0015c21b06b94637db12deced2) )
	ROM_LOAD( "bz1c6800",   0x6800, 0x0800, CRC(5adc64bd) SHA1(4574e4fe375d4ab3151a988235efa11e8744e2c6) )
	ROM_LOAD( "bz1b7000",   0x7000, 0x0800, CRC(ed8a860e) SHA1(316a3c4870ba44bb3e9cb9fc5200eb081318facf) )
	ROM_LOAD( "bz1a7800",   0x7800, 0x0800, CRC(04babf45) SHA1(a59da5ff49fc398ca4a948e28f05250af776b898) )
	/* Vector Generator ROMs */
	ROM_LOAD( "036422-01.bc3",  0x3000, 0x0800, CRC(7414177b) SHA1(147d97a3b475e738ce00b1a7909bbd787ad06eda) )  // bz3a3000
	ROM_LOAD( "bz3b3800",   0x3800, 0x0800, CRC(76cf57f6) SHA1(1b8f3fcd664ed04ce60d94fdf27e56b20d52bdbd) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7",   0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) )

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.b1",   0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) )

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.m1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.l1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.k1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.h1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.f1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
ROM_END


ROM_START( bradley )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "btc1.bin",   0x4000, 0x0800, CRC(0bb8e049) SHA1(158517ff9a4e8ae7270ccf7eab87bf77427a4a8c) )
	ROM_LOAD( "btd1.bin",   0x4800, 0x0800, CRC(9e0566d4) SHA1(f14aa5c3d14136c5e9a317004f82d44a8d5d6815) )
	ROM_LOAD( "bte1.bin",   0x5000, 0x0800, CRC(64ee6a42) SHA1(33d0713ed2a1f4c1c443dce1f053321f2c279293) )
	ROM_LOAD( "bth1.bin",   0x5800, 0x0800, CRC(baab67be) SHA1(77ad1935bf252b401bb6bbb57bd2ed66a85f0a6d) )
	ROM_LOAD( "btj1.bin",   0x6000, 0x0800, CRC(036adde4) SHA1(16a9fcf98a2aa287e0b7a665b88c9c67377a1203) )
	ROM_LOAD( "btk1.bin",   0x6800, 0x0800, CRC(f5c2904e) SHA1(f2cbf720c4f5ce0fc912dbc2f0445cb2c51ffac1) )
	ROM_LOAD( "btlm.bin",   0x7000, 0x0800, CRC(7d0313bf) SHA1(17e3d8df62b332cf889133f1943c8f27308df027) )
	ROM_LOAD( "btn1.bin",   0x7800, 0x0800, CRC(182c8c64) SHA1(511af60d86551291d2dc28442970b4863c62624a) )
	/* Vector Generator ROMs */
	ROM_LOAD( "btb3.bin",   0x3000, 0x0800, CRC(88206304) SHA1(6a2e2ff35a929acf460f244db7968f3978b1d239) )
	ROM_LOAD( "bta3.bin",   0x3800, 0x0800, CRC(d669d796) SHA1(ad606882320cd13612c7962d4718680fe5a35dd3) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7",   0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) )

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.b1",   0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) )

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.m1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.l1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.k1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.h1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.f1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
ROM_END


/* Red Barron

For the Analog Vec Gen A035742 PCB:

The -01 revision uses PROMs, -02 uses ROMs

Rom Component Equivalents & Locations:

-01 P.C. Boards     -02 P.C. Boards
---------------------------------------
037005-01 (A3)
                    037007-01 (A3)
037003-01 (E3)


037004-01 (B/C3)
                    037006-01 (B/C3)
037002-01 (F/H3)

Program rom locations as same as redbarona listed below
*/


ROM_START( redbaron ) /* Analog Vec Gen A035742-02 Rev. C+ */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "037587-01.fh1", 0x4800, 0x0800, CRC(60f23983) SHA1(7a9e5380bf49bf50a2d8ab0e0bd1ba3ac8efde24) ) /* == 037001-1E + 036999-1E */
	ROM_CONTINUE(              0x5800, 0x0800 )
	ROM_LOAD( "037000-01.e1",  0x5000, 0x0800, CRC(69bed808) SHA1(27d99efc74113cdcbbf021734b8a5a5fdb78c04c) )
	ROM_LOAD( "036998-01.j1",  0x6000, 0x0800, CRC(d1104dd7) SHA1(0eab47cb45ede9dcc4dd7498dcf3a8d8194460b4) )
	ROM_LOAD( "036997-01.k1",  0x6800, 0x0800, CRC(7434acb4) SHA1(c950c4c12ab556b5051ad356ab4a0ed6b779ba1f) )
	ROM_LOAD( "036996-01.lm1", 0x7000, 0x0800, CRC(c0e7589e) SHA1(c1aedc95966afffd860d7e0009d5a43e8b292036) )
	ROM_LOAD( "036995-01.n1",  0x7800, 0x0800, CRC(ad81d1da) SHA1(8bd66e5f34fc1c75f31eb6b168607e52aa3aa4df) )
	/* Vector Generator ROMs */
	ROM_LOAD( "037006-01.bc3", 0x3000, 0x0800, CRC(9fcffea0) SHA1(69b76655ee75742fcaa0f39a4a1cf3aa58088343) )
	ROM_LOAD( "037007-01.a3",  0x3800, 0x0800, CRC(60250ede) SHA1(9c48952bd69863bee0c6dce09f3613149e0151ef) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7", 0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) ) /* 74S287N or compatible bprom like the 82S129 */

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.a1", 0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) ) /* 74S288 or compatible bprom like the 82S123 */

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.e1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.f1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.h1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.k1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.l1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))

	/* Address decoding PROM (located on the AUX PCB) - currently not used */
	ROM_REGION( 0x20, "prom", 0 )
	ROM_LOAD( "036464-01.a5", 0x0000, 0x0020, CRC(42875b18) SHA1(10ba29f3c8c8e581eb275a85574c746272ebb865) ) /* 74S288 or compatible bprom like the 82S123 */
ROM_END

ROM_START( redbarona ) /* Analog Vec Gen A035742-02 */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "037001-01e.e1",  0x4800, 0x0800, CRC(b9486a6a) SHA1(76cf42569c4ef0a2ad7171e3c766c1a815a62a0e) )
	ROM_LOAD( "037000-01e.fh1", 0x5000, 0x0800, CRC(69bed808) SHA1(27d99efc74113cdcbbf021734b8a5a5fdb78c04c) )
	ROM_LOAD( "036999-01e.j1",  0x5800, 0x0800, CRC(48d49819) SHA1(caf1521ae7bbf3afa91069dae62201748b482a50) )
	ROM_LOAD( "036998-01e.k1",  0x6000, 0x0800, CRC(d1104dd7) SHA1(0eab47cb45ede9dcc4dd7498dcf3a8d8194460b4) )
	ROM_LOAD( "036997-01e.lm1", 0x6800, 0x0800, CRC(7434acb4) SHA1(c950c4c12ab556b5051ad356ab4a0ed6b779ba1f) )
	ROM_LOAD( "036996-01e.n1",  0x7000, 0x0800, CRC(c0e7589e) SHA1(c1aedc95966afffd860d7e0009d5a43e8b292036) )
	ROM_LOAD( "036995-01e.p1",  0x7800, 0x0800, CRC(ad81d1da) SHA1(8bd66e5f34fc1c75f31eb6b168607e52aa3aa4df) )
	/* Vector Generator ROMs */
	ROM_LOAD( "037006-01e.bc3", 0x3000, 0x0800, CRC(9fcffea0) SHA1(69b76655ee75742fcaa0f39a4a1cf3aa58088343) )
	ROM_LOAD( "037007-01e.a3",  0x3800, 0x0800, CRC(60250ede) SHA1(9c48952bd69863bee0c6dce09f3613149e0151ef) )

	/* AVG PROM */
	ROM_REGION( 0x100, "user1", 0 )
	ROM_LOAD( "036408-01.k7", 0x0000, 0x0100, CRC(5903af03) SHA1(24bc0366f394ad0ec486919212e38be0f08d0239) ) /* 74S287N or compatible bprom like the 82S129 */

	/* Mathbox PROMs */
	ROM_REGION( 0x20, "user2", 0 )
	ROM_LOAD( "036174-01.a1", 0x0000, 0x0020, CRC(8b04f921) SHA1(317b3397482f13b2d1bc21f296d3b3f9a118787b) ) /* 74S288 or compatible bprom like the 82S123 */

	ROM_REGION32_BE( 0x400, "user3", 0 )
	ROMX_LOAD( "036175-01.e1", 0, 0x100, CRC(2af82e87) SHA1(3816835a9ccf99a76d246adf204989d9261bb065), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036176-01.f1", 0, 0x100, CRC(b31f6e24) SHA1(ce5f8ca34d06a5cfa0076b47400e61e0130ffe74), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036177-01.h1", 1, 0x100, CRC(8119b847) SHA1(c4fbaedd4ce1ad6a4128cbe902b297743edb606a), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036178-01.j1", 1, 0x100, CRC(09f5a4d5) SHA1(d6f2ac07ca9ee385c08831098b0dcaf56808993b), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))
	ROMX_LOAD( "036179-01.k1", 2, 0x100, CRC(823b61ae) SHA1(d99a839874b45f64e14dae92a036e47a53705d16), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(3))
	ROMX_LOAD( "036180-01.l1", 2, 0x100, CRC(276eadd5) SHA1(55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(3))

	/* Address decoding PROM (located on the AUX PCB) - currently not used */
	ROM_REGION( 0x20, "prom", 0 )
	ROM_LOAD( "036464-01.a5", 0x0000, 0x0020, CRC(42875b18) SHA1(10ba29f3c8c8e581eb275a85574c746272ebb865) ) /* 74S288 or compatible bprom like the 82S123 */
ROM_END



/*************************************
 *
 *  Driver initialization
 *
 *************************************/

READ8_MEMBER(bzone_state::analog_data_r)
{
	return m_analog_data;
}


WRITE8_MEMBER(bzone_state::analog_select_w)
{
	static const char *const analog_port[] = { "AN0", "AN1", "AN2" };

	if (offset <= 2)
		m_analog_data = ioport(analog_port[offset])->read();
}


DRIVER_INIT_MEMBER(bzone_state,bradley)
{
	address_space &space = m_maincpu->space(AS_PROGRAM);
	space.install_ram(0x400, 0x7ff);
	space.install_read_port(0x1808, 0x1808, "1808");
	space.install_read_port(0x1809, 0x1809, "1809");
	space.install_read_handler(0x180a, 0x180a, read8_delegate(FUNC(bzone_state::analog_data_r),this));
	space.install_write_handler(0x1848, 0x1850, write8_delegate(FUNC(bzone_state::analog_select_w),this));
}



/*************************************
 *
 *  Game drivers
 *
 *************************************/

GAMEL(1980, bzone,     0,        bzone,    bzone,    bzone_state,    0,       ROT0, "Atari", "Battle Zone (rev 2)",          MACHINE_SUPPORTS_SAVE, layout_bzone )
GAMEL(1980, bzonea,    bzone,    bzone,    bzone,    bzone_state,    0,       ROT0, "Atari", "Battle Zone (rev 1)",          MACHINE_SUPPORTS_SAVE, layout_bzone )
GAMEL(1980, bzonec,    bzone,    bzone,    bzone,    bzone_state,    0,       ROT0, "Atari", "Battle Zone (cocktail)",       MACHINE_SUPPORTS_SAVE|MACHINE_NO_COCKTAIL, layout_bzone )
GAME( 1980, bradley,   0,        bzone,    bradley,  bzone_state,    bradley, ROT0, "Atari", "Bradley Trainer",              MACHINE_SUPPORTS_SAVE )
GAMEL(1980, redbaron,  0,        redbaron, redbaron, redbaron_state, 0,       ROT0, "Atari", "Red Baron (Revised Hardware)", MACHINE_SUPPORTS_SAVE, layout_redbaron )
GAMEL(1980, redbarona, redbaron, redbaron, redbaron, redbaron_state, 0,       ROT0, "Atari", "Red Baron",                    MACHINE_SUPPORTS_SAVE, layout_redbaron )