1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
|
/***************************************************************************
Bank Panic / Combat Hawk hardware
Sega & Sanritsu
1984 - 1987
driver by Nicola Salmoria
PCB Layout (Comba Hawk)
-----------------------
C2-00170-A BANK PANIC (screened on PCB)
834-6381 COMBAT HAWK (sticker)
SANRITSU VIDEO GAME - screened on PCB
|------------------------------------------------------------------------|
| PR-10902 PR-10900 |
| PAL (315-5073) |
| |
| PAL (315-5074) EPR-10907 |
| |
| 2016 EPR-10908 EPR-10903 |
| 2|
| EPR-10909 EPR-10904 2|
| ||
| EPR-10910 PR-10901 EPR-10905 SW1 W|
| A|
| Y|
| EPR-10911 2016 EPR-10906 SN76489 |
| |
| SN76489 |
| EPR-10912 |
| SN76489 |
| 2016 EPR-10913 Z80 |
| VOL |
|15.468MHz EPR-10914 555 358 HA1377A|
|------------------------------------------------------------------------|
Notes:
2016 - 2kx8 SRAM
Z80 clock - 2.578MHz [15.468/6]
SN76489 clock - 2.578MHz [15.468/6]
VSync - 60Hz
HSync - 15.36kHz
SW1 - 8-position DIP switch
ROMs
----
PR-10900 - ?
PR-10901 - 82S129 BIPOLAR PROM
PR-10902 - 82S129 BIPOLAR PROM
EPR-10907-14 & 3 - 2764 EPROM
EPR-10904-6 - 27128 EPROM
315-5073 - PAL16L4 (protected)
315-5074 - PAL10L8 (read OK)
---------------------------------------------------
Bank Panic memory map (preliminary)
Similar to Appoooh
0000-dfff ROM
e000-e7ff RAM
f000-f3ff Video RAM #1
f400-f7ff Color RAM #1
f800-fbff Video RAM #2
fc00-ffff Color RAM #2
I/O
read:
00 IN0
01 IN1
02 IN2
04 DSW
write:
00 SN76496 #1
01 SN76496 #2
02 SN76496 #3
05 horizontal scroll
07 bit 0-1 = at least one of these two controls the playfield priority
bit 2-3 = ?
bit 4 = NMI enable
bit 5 = flip screen
bit 6-7 = ?
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/sn76496.h"
#include "includes/bankp.h"
/*************************************
*
* Address maps
*
*************************************/
static ADDRESS_MAP_START( bankp_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0xdfff) AM_ROM
AM_RANGE(0xe000, 0xefff) AM_RAM
AM_RANGE(0xf000, 0xf3ff) AM_RAM_WRITE(bankp_videoram_w) AM_BASE_MEMBER(bankp_state, m_videoram)
AM_RANGE(0xf400, 0xf7ff) AM_RAM_WRITE(bankp_colorram_w) AM_BASE_MEMBER(bankp_state, m_colorram)
AM_RANGE(0xf800, 0xfbff) AM_RAM_WRITE(bankp_videoram2_w) AM_BASE_MEMBER(bankp_state, m_videoram2)
AM_RANGE(0xfc00, 0xffff) AM_RAM_WRITE(bankp_colorram2_w) AM_BASE_MEMBER(bankp_state, m_colorram2)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bankp_io_map, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0") AM_DEVWRITE("sn1", sn76496_w)
AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1") AM_DEVWRITE("sn2", sn76496_w)
AM_RANGE(0x02, 0x02) AM_READ_PORT("IN2") AM_DEVWRITE("sn3", sn76496_w)
AM_RANGE(0x04, 0x04) AM_READ_PORT("DSW1")
AM_RANGE(0x05, 0x05) AM_WRITE(bankp_scroll_w)
AM_RANGE(0x07, 0x07) AM_WRITE(bankp_out_w)
ADDRESS_MAP_END
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( bankp )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x00, "Coin A/B" ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x04, 0x00, "Coin C" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, "70K 200K 500K" ) /* and 900K 1500K 2000K */
PORT_DIPSETTING( 0x10, "100K 400K 800K" ) /* and 1200K 2000K 3000K */
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( combh )
PORT_INCLUDE( bankp )
PORT_MODIFY("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_HIGH, "SW1:6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPNAME( 0x80, 0x00, "Fuel" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x00, "120 Units" )
PORT_DIPSETTING( 0x80, "90 Units" )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
1024, /* 1024 characters */
2, /* 2 bits per pixel */
{ 0, 4 }, /* the bitplanes are packed in one byte */
{ STEP4(8*8+3,-1), STEP4(0*8+3,-1) },
{ STEP8(0*8,8) },
16*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout charlayout2 =
{
8,8, /* 8*8 characters */
2048, /* 2048 characters */
3, /* 3 bits per pixel */
{ 0, 2048*8*8, 2*2048*8*8 }, /* the bitplanes are separated */
{ STEP8(7,-1) },
{ STEP8(0*8,8) },
8*8 /* every char takes 8 consecutive bytes */
};
static GFXDECODE_START( bankp )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout2, 32*4, 16 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_RESET( bankp )
{
bankp_state *state = machine.driver_data<bankp_state>();
state->m_scroll_x = 0;
state->m_priority = 0;
}
static MACHINE_CONFIG_START( bankp, bankp_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, BANKP_CPU_CLOCK)
MCFG_CPU_PROGRAM_MAP(bankp_map)
MCFG_CPU_IO_MAP(bankp_io_map)
MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
MCFG_MACHINE_RESET(bankp)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(3*8, 31*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(bankp)
MCFG_GFXDECODE(bankp)
MCFG_PALETTE_LENGTH(32*4+16*8)
MCFG_PALETTE_INIT(bankp)
MCFG_VIDEO_START(bankp)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("sn1", SN76489, BANKP_SN76496_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("sn2", SN76489, BANKP_SN76496_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("sn3", SN76489, BANKP_SN76496_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( bankp )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-6175.7e", 0x0000, 0x4000, CRC(044552b8) SHA1(8d50ba062483d4789cfd3ed86cea53dff0ff6968) )
ROM_LOAD( "epr-6174.7f", 0x4000, 0x4000, CRC(d29b1598) SHA1(8c1ee4d23d8d6f93af3e22f2cba189b0055994fb) )
ROM_LOAD( "epr-6173.7h", 0x8000, 0x4000, CRC(b8405d38) SHA1(0f62a972f38b4ddcea77eb0e1d76c70ddbcb7b11) )
ROM_LOAD( "epr-6176.7d", 0xc000, 0x2000, CRC(c98ac200) SHA1(1bdb87868deebe03da18280e617530c24118da1c) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "epr-6165.5l", 0x0000, 0x2000, CRC(aef34a93) SHA1(513895cd3144977b3d9b5ac7f2bf40384d69e157) ) /* playfield #1 chars */
ROM_LOAD( "epr-6166.5k", 0x2000, 0x2000, CRC(ca13cb11) SHA1(3aca0b0d3f052a742e1cd0b96bfad834e78fcd7d) )
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "epr-6172.5b", 0x0000, 0x2000, CRC(c4c4878b) SHA1(423143d81408eda96f87bdc3a306517c473cbe00) ) /* playfield #2 chars */
ROM_LOAD( "epr-6171.5d", 0x2000, 0x2000, CRC(a18165a1) SHA1(9a7513ea84f9231edba4e637df28a1705c8cdeb0) )
ROM_LOAD( "epr-6170.5e", 0x4000, 0x2000, CRC(b58aa8fa) SHA1(432b43cd9af4e3dab579cfd191b731aa11ceb121) )
ROM_LOAD( "epr-6169.5f", 0x6000, 0x2000, CRC(1aa37fce) SHA1(6e2402683145de8972a53c9ec01da9a422392bed) )
ROM_LOAD( "epr-6168.5h", 0x8000, 0x2000, CRC(05f3a867) SHA1(9da11c3cea967c5f0d7397c0ff4f87b4b1446c4c) )
ROM_LOAD( "epr-6167.5i", 0xa000, 0x2000, CRC(3fa337e1) SHA1(5fdc45436be27cceb5157bd6201c30e3de28fd7b) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr-6177.8a", 0x0000, 0x020, CRC(eb70c5ae) SHA1(13613dad6c14004278f777d6f3f62712a2a85773) ) /* palette */
ROM_LOAD( "pr-6178.6f", 0x0020, 0x100, CRC(0acca001) SHA1(54c354d825a24a9085867b114a2cd6835baebe55) ) /* charset #1 lookup table */
ROM_LOAD( "pr-6179.5a", 0x0120, 0x100, CRC(e53bafdb) SHA1(7a414f6db5476dd7d0217e5b846ed931381eda02) ) /* charset #2 lookup table */
ROM_REGION( 0x025c, "user1", 0 )
ROM_LOAD( "315-5074.2c.bin", 0x0000, 0x025b, CRC(2e57bbba) SHA1(c3e45e8a972342779442e50872a2f5f2d61e9c0a) )
ROM_LOAD( "315-5073.pal16l4", 0x0000, 0x0001, NO_DUMP ) /* read protected */
ROM_END
ROM_START( combh )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-10904.7e", 0x0000, 0x4000, CRC(4b106335) SHA1(1cdfac301b52ccd98d09b52089bb2a45fc9afdbb) )
ROM_LOAD( "epr-10905.7f", 0x4000, 0x4000, CRC(a76fc390) SHA1(9ffc453010ffb93db5f549e3cc1e0a4eb39ac61c) )
ROM_LOAD( "epr-10906.7h", 0x8000, 0x4000, CRC(16d54885) SHA1(e00fc618bb1a1f8c160fe2a0d4de6d9750313643) )
ROM_LOAD( "epr-10903.7d", 0xc000, 0x2000, CRC(b7a59cab) SHA1(6321fa9bdf580d76267b13fcf7dc066a45e0c926) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "epr-10914.5l", 0x0000, 0x2000, CRC(7d7a2340) SHA1(7411131bf929eaf11e12047eea74158daf8dd274) )
ROM_LOAD( "epr-10913.5k", 0x2000, 0x2000, CRC(d5c1a8ae) SHA1(4f05fd183918bcc5e7b312df5a22f92756cec01d) )
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "epr-10907.5b", 0x0000, 0x2000, CRC(08e5eea3) SHA1(1ab46f9f390a4d8647b0bc07bff66f4d7f47b19e) )
ROM_LOAD( "epr-10908.5d", 0x2000, 0x2000, CRC(d9e413f5) SHA1(c9eb038eed97fcdb56c368f5540b372a1c7b4250) )
ROM_LOAD( "epr-10909.5e", 0x4000, 0x2000, CRC(fec7962c) SHA1(1e58cb19d3a80164a9968e42eea0503364dad017) )
ROM_LOAD( "epr-10910.5f", 0x6000, 0x2000, CRC(33db0fa7) SHA1(51f73a216d1349fd194bcc166bfbc7a39935f1bf) )
ROM_LOAD( "epr-10911.5h", 0x8000, 0x2000, CRC(565d9e6d) SHA1(99071eaacfc571eb55e199f2f723fe6ef109b07a) )
ROM_LOAD( "epr-10912.5i", 0xa000, 0x2000, CRC(cbe22738) SHA1(2dbdb593882ec66e783411f02941ce822e1c62a1) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "pr-10900.8a", 0x0000, 0x020, CRC(f95fcd66) SHA1(ed7bf6691a942f344b0230310876a63a68606922) ) /* palette */
ROM_LOAD( "pr-10901.6f", 0x0020, 0x100, CRC(6fd981c8) SHA1(0bd2e7b72fd5e055224a675108e2e706cd6f6e5a) ) /* charset #2 lookup table */
ROM_LOAD( "pr-10902.5a", 0x0120, 0x100, CRC(84d6bded) SHA1(67d9c4c7d7c84eb54ec655a4cf1768ca0cbb047d) ) /* charset #1 lookup table */
ROM_REGION( 0x025c, "user1", 0 )
ROM_LOAD( "315-5074.2c.bin", 0x0000, 0x025b, CRC(2e57bbba) SHA1(c3e45e8a972342779442e50872a2f5f2d61e9c0a) )
ROM_LOAD( "315-5073.pal16l4", 0x0000, 0x0001, NO_DUMP ) /* read protected */
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1984, bankp, 0, bankp, bankp, 0, ROT0, "Sanritsu / Sega", "Bank Panic", GAME_SUPPORTS_SAVE )
GAME( 1987, combh, 0, bankp, combh, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", GAME_SUPPORTS_SAVE )
|