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// license:BSD-3-Clause
// copyright-holders:David Haywood

/*

RW93085 (C) NTC CO.      on main PCB

RW93085-SUB (c)NTC CO.LTD 1993 MADE IN JAPAN     on sub (ROM) PCB

various NMK customs including NMK005 near dipswitches, difficult to read the rest from PCB pics
possible MCU or just IO extender?

developed by NTC on NMK hardware?

video is probably just 2 tilemap layers
maybe close to jalmah.cpp?

*/

#include "emu.h"

#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "screen.h"
#include "speaker.h"


class acchi_state : public driver_device
{
public:
	acchi_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_bg_videoram(*this, "bg_videoram"),
		m_fg_videoram(*this, "fg_videoram"),
		m_vregs(*this, "videoregs"),
		m_maincpu(*this, "maincpu"),
		m_gfxdecode(*this, "gfxdecode")
	{ }

	/* memory pointers */
	required_shared_ptr<uint16_t> m_bg_videoram;
	required_shared_ptr<uint16_t> m_fg_videoram;
	required_shared_ptr<uint16_t> m_vregs;

	/* video-related */
	TILEMAP_MAPPER_MEMBER(pagescan);	
	tilemap_t    *m_bg_tilemap;
	tilemap_t    *m_fg_tilemap;
	DECLARE_WRITE16_MEMBER(acchi_bg_videoram_w);
	DECLARE_WRITE16_MEMBER(acchi_fg_videoram_w);
	DECLARE_WRITE8_MEMBER(flipscreen_w);
	TILE_GET_INFO_MEMBER(get_acchi_bg_tile_info);
	TILE_GET_INFO_MEMBER(get_acchi_fg_tile_info);
	virtual void video_start() override;
	uint32_t screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	required_device<cpu_device> m_maincpu;
	required_device<gfxdecode_device> m_gfxdecode;
};

WRITE16_MEMBER(acchi_state::acchi_bg_videoram_w)
{
	COMBINE_DATA(&m_bg_videoram[offset]);
	m_bg_tilemap->mark_tile_dirty(offset);
}

TILE_GET_INFO_MEMBER(acchi_state::get_acchi_bg_tile_info)
{
	int tileno = m_bg_videoram[tile_index];
	int pal = tileno>>12;
	SET_TILE_INFO_MEMBER(0, tileno&0x1fff, pal, 0);
}

WRITE16_MEMBER(acchi_state::acchi_fg_videoram_w)
{
	COMBINE_DATA(&m_fg_videoram[offset]);
	m_fg_tilemap->mark_tile_dirty(offset);
}

WRITE8_MEMBER(acchi_state::flipscreen_w)
{
	flip_screen_set(data & 0x01);
}

TILE_GET_INFO_MEMBER(acchi_state::get_acchi_fg_tile_info)
{
	int bank = 2; // must come from somewhere else

	int tileno = m_fg_videoram[tile_index];
	int pal = tileno>>12;

	SET_TILE_INFO_MEMBER(1, (tileno&0x0fff)+(bank*0x1000), pal, 0);
}

TILEMAP_MAPPER_MEMBER(acchi_state::pagescan)
{
	return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x300) << 5);
//	return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x100) << 5); // see comment with tilemap creation
}





void acchi_state::video_start()
{
	m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);
	m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);

// 2nd half of the ram seems unused, maybe it's actually a mirror meaning this would be the correct tilemap sizes
//	m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);
//	m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);

	m_fg_tilemap->set_transparent_pen(0xf);
}

uint32_t acchi_state::screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	// vregs
	// 0/1 are fg scroll?  0x0ff0 , 0x07b0  is no scroll
	// 2/3 are bg scroll?
	int scrollx,scrolly;

	scrollx = (m_vregs[2]-0xff0)&0xfff;
	scrolly = (m_vregs[3]-0x7b0)&0xfff;
	if (scrolly&0x200) scrollx += 0x1000;
	scrolly&=0x1ff;

	m_bg_tilemap->set_scrollx(0, scrollx);
	m_bg_tilemap->set_scrolly(0, scrolly);

	scrollx = (m_vregs[0]-0xff0)&0xfff;
	scrolly = (m_vregs[1]-0x7b0)&0xfff;
	if (scrolly&0x200) scrollx += 0x1000;
	scrolly&=0x1ff;

	m_fg_tilemap->set_scrollx(0, scrollx);
	m_fg_tilemap->set_scrolly(0, scrolly);	


	m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
	m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);

	/*
	popmessage("%04x %04x %04x %04x\n%04x %04x %04x %04x",
		m_vregs[0], m_vregs[1],
		m_vregs[2], m_vregs[3],
		m_vregs[4], m_vregs[5],
		m_vregs[6], m_vregs[7]);
	*/
	return 0;
}

/*

also 

[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110400 = 0000 & FFFF
[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110402 = 0000 & FFFF
[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150020 = 0000 & FFFF
[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150022 = 0001 & FFFF
[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150024 = 0002 & FFFF
[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150026 = 0003 & FFFF

*/

static ADDRESS_MAP_START( acchi_map, AS_PROGRAM, 16, acchi_state )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM

	AM_RANGE(0x100000, 0x100001) AM_READ_PORT("IN0")
	AM_RANGE(0x100002, 0x100003) AM_READ_PORT("IN1")
	AM_RANGE(0x100008, 0x100009) AM_READ_PORT("DSW1")
	AM_RANGE(0x10000a, 0x10000b) AM_READ_PORT("DSW2")

	AM_RANGE(0x100014, 0x100015) AM_WRITE8(flipscreen_w, 0x00ff)

	AM_RANGE(0x110000, 0x1103ff) AM_RAM	AM_SHARE("videoregs")

	AM_RANGE(0x120000, 0x1205ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")

	AM_RANGE(0x130000, 0x13ffff) AM_RAM_WRITE(acchi_fg_videoram_w) AM_SHARE("fg_videoram") 
	AM_RANGE(0x140000, 0x14ffff) AM_RAM_WRITE(acchi_bg_videoram_w) AM_SHARE("bg_videoram") 

	AM_RANGE(0x150000, 0x150001) AM_WRITENOP // ? also reads (oki?)
	AM_RANGE(0x150010, 0x150011) AM_WRITENOP // ? also reads

	AM_RANGE(0x180000, 0x18ffff) AM_RAM	// mainram?
ADDRESS_MAP_END

static INPUT_PORTS_START( acchi ) // inputs register in test mode but not in game mode?
	PORT_START("IN0")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Reset")
	PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Hopper")
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) )  PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(      0x0001, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW1:7")
	PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW1:6")
	PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW1:5")
	PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW1:4")
	PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW1:3")
	PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW1:2")
	PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW1:1")

 
	PORT_START("DSW2")
	PORT_DIPUNKNOWN_DIPLOC(0x01, 0x00, "DSW2:8")
	PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW2:7")
	PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW2:6")
	PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW2:5")
	PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW2:4")
	PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW2:3")
	PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW2:2")
	PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW2:1")
INPUT_PORTS_END


static const gfx_layout tilelayout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			16*32+0*4, 16*32+1*4, 16*32+2*4, 16*32+3*4, 16*32+4*4, 16*32+5*4, 16*32+6*4, 16*32+7*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
	32*32
};

static GFXDECODE_START( acchi )
	GFXDECODE_ENTRY( "tilesa", 0, tilelayout, 0x000, 16 )
	GFXDECODE_ENTRY( "tilesb", 0, tilelayout, 0x100, 16 )
GFXDECODE_END

static MACHINE_CONFIG_START( acchi, acchi_state )

	MCFG_CPU_ADD("maincpu", M68000, 16000000) // 16 Mhz XTAL, 16 Mhz CPU
	MCFG_CPU_PROGRAM_MAP(acchi_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", acchi_state,  irq4_line_hold) // 1 + 4 valid? (4 main VBL)

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", acchi)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(64*8, 64*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 60*8-1, 0*8, 44*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(acchi_state, screen_update_acchi)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_PALETTE_ADD("palette", 0x600/2)
	MCFG_PALETTE_FORMAT(RRRRGGGGBBBBRGBx)

	MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MCFG_OKIM6295_ADD("oki1", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)

	MCFG_OKIM6295_ADD("oki2", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)	
MACHINE_CONFIG_END

ROM_START( acchi )
	ROM_REGION( 0x80000, "maincpu", 0 )  /* 68000 code */
	ROM_LOAD16_WORD_SWAP( "rw-93085-7.u132",  0x00000, 0x80000, CRC(f8084e30) SHA1(8ca19fb3d348affbcb89fb4fef0be4614edd14f7) )

	ROM_REGION( 0x080000, "tilesa", 0 ) // bg layer?
	ROM_LOAD16_BYTE( "rw-93085-9.u5",    0x000001, 0x040000, CRC(c2e243ff) SHA1(492e25ac1f85ac6f815409ce11de9a1fabab6fc1) ) // ok bggfx (2 banks?)
	ROM_LOAD16_BYTE( "rw-93085-10.u15",  0x000000, 0x040000, CRC(546be459) SHA1(f96b139a1b7c021cd9752d626330ffd6201d7441) )  // ok bggfx (2 banks?)

	ROM_REGION( 0x180000, "tilesb", 0 ) // fg layer?
	ROM_LOAD16_BYTE( "rw-93085-17.u9",  0x000001, 0x080000, CRC(e19afa04) SHA1(0511ac94faa549706d729678b4f26b738cf19059) ) // ok gfx (4 banks?)
	ROM_LOAD16_BYTE( "rw-93085-18.u19", 0x000000, 0x080000, CRC(5cf4582e) SHA1(98a5a274589aa048fa5809d5bb38326e287e6905) ) // ok gfx (4 banks?)
	ROM_LOAD16_BYTE( "rw-93085-19.u19", 0x100001, 0x040000, CRC(dfd7bdcf) SHA1(02e46da9a8c938daa180a57f4aca04b2fd655ee0) ) // ok gfx (2 banks?)
	ROM_LOAD16_BYTE( "rw-93085-20.u20", 0x100000, 0x040000, CRC(dd821f74) SHA1(a63e9979db30d130449f689cc6ba8b4c7d25085a) ) // ok gfx (2 banks?)

	ROM_REGION( 0x100000, "oki1", 0 ) /* OKIM6295 samples */
	ROM_LOAD( "rw-93085-1.u3",  0x000000, 0x080000, CRC(d9776d50) SHA1(06e4d2184f687af8380fcb49ce48ce8ec8091050) ) // sound (2 banks)
	ROM_LOAD( "rw-93085-2.u4",  0x080000, 0x080000, CRC(3698fafa) SHA1(3de54a990478621271285254544f5382d6fd9ca9) ) // sound (2 banks)

	ROM_REGION( 0x100000, "oki2", 0 ) /* OKIM6295 samples */
	ROM_LOAD( "rw-93085-5.u22", 0x000000, 0x080000, CRC(0c0d2835) SHA1(dc14ebea5f4e0d3f2f8e7bc05e16b8d0f92ce588) ) // sound (2 banks)
	ROM_LOAD( "rw-93085-6.u23", 0x080000, 0x080000, CRC(882c25d0) SHA1(9cbf21bd5940240440025b4481d96e3db45a676c) ) // sound (2 banks)

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD( "n82s131n.u119", 0x000, 0x200, CRC(33f63fc8) SHA1(24c4a1a7c06e546571c77c7dc7bd87c57aa088d7) )
	ROM_LOAD( "n82s135n.u137", 0x000, 0x100, CRC(cb90eedc) SHA1(6577cb1999a90b9209b150cbedde11de9ac30018) )
ROM_END

// supposedly an Atlus game, though there's no copyright on the title screen and PCB is NTC / NMK
GAME( 1993, acchi,    0,        acchi,    acchi, driver_device,    0, ROT0,  "Atlus", "Acchi Muite Hoi", MACHINE_NOT_WORKING )