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|
/**********************************************************************************
FOUR ROSES.
Driver by Roberto Fresca.
***********************************************************************************
The hardware is composed by:
CPU: 1x R65C02P2 (main) at 2MHz.
1x EP87C750EBPN (8-bit microcontroller family 1K/64 OTP ROM, low pin count)
Sound: 1x WF19054 (AY-3-8910 compatible) at 2MHz.
1x TDA2003 (audio amp).
Video: 1x HD46505 (CRT controller)
I/O: Custom logic.
RAM: 1x Elite MT LP62256E-70LL (32Kx8 SRAM, 70ns)
NVRAM: 1x Elite MT LP6264D-70LL (8Kx8 SRAM, 70ns)
ROMs: 1x TMS27C512 (10).
1x TMS27C256 (20).
1x M27C4001 (30).
1x M27C512 (4.10).
PLDs: 1x PALCE22V10H (read protected)
Clock: 1x 16MHz Crystal.
Other: 1x JAMMA edge connector.
1x trimmer (volume).
1x 8 DIP switches bank (SW1).
1x 4 DIP switches bank (SW2).
3x pushbutton (SW3-statistic, SW4-management, SW5-ricarica).
1x battery.
GENERAL NOTES:
- The game is based on Funworld/Tab/CMC games, but the hardware is completely different.
It has more complex improvements (encryption, MCU, banks, etc...)
- The program ROM is encrypted.
- The color palettes are stored in a normal ROM.
***********************************************************************************
Memory Map
----------
$0000 - $7FFF Still unknown...
$8000 - $FFFF ROM Space.
***********************************************************************************
Connectors, DIPs and instructions,
from original datasheet...
---------------------|--|-----------------
Components | | solder
---------------------|--|-----------------
GND |01| GND
GND |02| GND
Ricarica |03| +12V. Lamp.
Remote |04| +5V. Lamp.
Cancel / Play Take |05| Lamp Cancel (Play Take)
Start |06| Lamp Start
Hold 5 / Half Take |07| Lamp Hold 5 / Half Take
Hold 1 |08| Lamp Hold 1
Hold 2 / Small |09| Lamp Hold 2 / Small
Hold 4 / Big |10| Lamp Hold 4 / Big
Hold 3 |11| Lamp Hold 3
Ticket sensor |12| Ticket drive
Coin 1 A |13| Coin 2 B
Management |14| (n/c)
GND |15| Statistic
Blue |16| Sync
Red |17| Green
Hopper sensor |18| GND
Speaker (+) |19| Speaker (-)
Hopper drive |20| Charge Counter
Factory Counter |21| Discharge Counter
+5V. Counter |22| +12V. Counter
+12V. |23| +12V.
(n/c) |24| (n/c)
+5V. |25| +5V.
+5V. |26| +5V.
GND |27| GND
GND |28| GND
------------------------------------------------------------
DIP SW.#1 1 2 3 4 5 6 7 8
------------------------------------------------------------
Remote 10 OFF
Remote 100 ON
Hopper OFF OFF
Ticket ON OFF
Ticket + hopper OFF ON
Ticket + hopper ON ON
CoinA: 1 coin 1 credit OFF OFF
CoinA: 1 coin 5 credits OFF ON
CoinA: 1 coin 2 credits ON OFF
CoinA: 1 coin 10 credits ON ON
CoinB: A x1 OFF
CoinB: A x10 ON
Skills without consuming 1 coin OFF
Skills consuming 1 coin ON
Select with cards OFF
Select without cards ON
------------------------------------------------------------
--------------------------------------------
DIP SW.#2 1 2 3 4
--------------------------------------------
Game with cards OFF OFF
Game with balls ON OFF
Game with roses OFF ON
Game allow choose ON ON
View YES OFF
View NO ON
Normal Points Table OFF
Points Table in Super Game ON
--------------------------------------------
Instructions:
=============
Turn on the machine getting STATISTIC & MANAGEMENT buttons pressed.
STATISTICS = Show credits in/out.
To cancel statistics press CANCEL for some seconds.
MANAGEMENT = Settings.
The following menu will show up:
HOLD3 = Verify In/Out, even when the stats were cleared.
HOLD2 + HOLD4 = Modify maximum bet, pressing HOLD1.
Modify minimum bet, pressing HOLD2.
Modify percentage (1, 2, 3, 4), pressing HOLD3.
Press START to exit from programming mode.
***********************************************************************************
[2008/12/12]
- Initial release.
- Added technical notes.
*** TO DO ***
- Decrypt the program ROMs.
- Fix memory map.
- Fix GFX decode.
- Fix color decode routines.
- Proper inputs.
- MCU simulation.
- Dump/decap the MCU.
***********************************************************************************/
#define MASTER_CLOCK XTAL_16MHz
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "video/mc6845.h"
#include "sound/ay8910.h"
#include "machine/nvram.h"
#include "includes/funworld.h"
class _4roses_state : public funworld_state
{
public:
_4roses_state(const machine_config &mconfig, device_type type, const char *tag)
: funworld_state(mconfig, type, tag) { }
};
/**********************
* Read/Write Handlers *
**********************/
/*************************
* Memory map information *
*************************/
static ADDRESS_MAP_START( 4roses_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM // AM_SHARE("nvram")
AM_RANGE(0x6000, 0x6fff) AM_RAM_WRITE(funworld_videoram_w) AM_BASE_MEMBER(funworld_state, m_videoram)
AM_RANGE(0x7000, 0x7fff) AM_RAM_WRITE(funworld_colorram_w) AM_BASE_MEMBER(funworld_state, m_colorram)
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/*
Unknown R/W
-----------
*/
/*************************
* Input ports *
*************************/
static INPUT_PORTS_START( 4roses )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-1") PORT_CODE(KEYCODE_1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-2") PORT_CODE(KEYCODE_2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-3") PORT_CODE(KEYCODE_3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-4") PORT_CODE(KEYCODE_4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-5") PORT_CODE(KEYCODE_5)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-6") PORT_CODE(KEYCODE_6)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-7") PORT_CODE(KEYCODE_7)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-8") PORT_CODE(KEYCODE_8)
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-1") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-2") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-3") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-4") PORT_CODE(KEYCODE_R)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-5") PORT_CODE(KEYCODE_T)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-6") PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-7") PORT_CODE(KEYCODE_U)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_I)
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-2") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-3") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-4") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-5") PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-6") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-7") PORT_CODE(KEYCODE_J)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-8") PORT_CODE(KEYCODE_K)
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-6") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-7") PORT_CODE(KEYCODE_M)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-8") PORT_CODE(KEYCODE_L)
PORT_START("SW1")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SW2") /* this bank is x4 DIP switches */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/*************************
* Graphics Layouts *
*************************/
static const gfx_layout charlayout =
{
/* WRONG... Must be changed */
4,
8,
// 0x1000,
RGN_FRAC(1,2),
4,
// { 0, 4, 0x8000*8, 0x8000*8+4 },
{ RGN_FRAC(0,2), RGN_FRAC(0,2) + 4, RGN_FRAC(1,2), RGN_FRAC(1,2) + 4 },
{ 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*4*2
};
/******************************
* Graphics Decode Information *
******************************/
static GFXDECODE_START( 4roses )
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 16 )
GFXDECODE_END
/************************
* Sound Interface *
************************/
static const ay8910_interface ay8910_intf =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL, /* portA in */
DEVCB_NULL, /* portB in */
DEVCB_NULL, /* portA out */
DEVCB_NULL /* portB out */
};
/************************
* CRTC Interface *
************************/
static const mc6845_interface mc6845_intf =
{
"screen", /* screen we are acting on */
8, /* number of pixels per video memory address */
NULL, /* before pixel update callback */
NULL, /* row update callback */
NULL, /* after pixel update callback */
DEVCB_NULL, /* callback for display state changes */
DEVCB_NULL, /* callback for cursor state changes */
DEVCB_NULL, /* HSYNC callback */
DEVCB_NULL, /* VSYNC callback */
NULL /* update address callback */
};
/**************************
* Machine Drivers *
**************************/
static MACHINE_CONFIG_START( 4roses, _4roses_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M65C02, MASTER_CLOCK/8) /* 2MHz, guess */
MCFG_CPU_PROGRAM_MAP(4roses_map)
MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
// MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE((124+1)*4, (30+1)*8) /* guess. taken from funworld games */
MCFG_SCREEN_VISIBLE_AREA(0*4, 96*4-1, 0*8, 29*8-1) /* guess. taken from funworld games */
MCFG_SCREEN_UPDATE(funworld)
MCFG_GFXDECODE(4roses)
MCFG_PALETTE_LENGTH(0x1000)
MCFG_PALETTE_INIT(funworld)
MCFG_VIDEO_START(funworld)
// MCFG_MC6845_ADD("crtc", MC6845, MASTER_CLOCK/8, mc6845_intf) /* 2MHz, guess */
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ay8910", AY8910, MASTER_CLOCK/8) /* 2MHz, guess */
MCFG_SOUND_CONFIG(ay8910_intf)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.5)
MACHINE_CONFIG_END
/*************************
* Rom Load *
*************************/
ROM_START( 4roses )
ROM_REGION( 0x10000, "maincpu", 0 ) /* encrypted program ROM...*/
ROM_LOAD( "4.10.u32", 0x00000, 0x10000, CRC(e94440e9) SHA1(b2f81ba79f1f40ed35e45fd80c17eb8529ccdb4c) )
ROM_REGION( 0x0400, "mcu", 0 ) /* protected... no dump available */
ROM_LOAD( "ep87c750ebpn_no_dump.u41", 0x0000, 0x0400, NO_DUMP )
ROM_REGION( 0x80000, "gfx1", 0 )
ROM_LOAD( "30.u17", 0x00000, 0x80000, CRC(daefacc2) SHA1(5896e9da06fde39770fcdc585881b8c689b34369) )
ROM_REGION( 0x18000, "proms", 0 )
ROM_LOAD( "20.u43", 0x00000, 0x08000, CRC(f206b4d3) SHA1(dfee226a9e01ddacf09995ec4e027b0ed4dffe7e) )
ROM_LOAD( "10.u39", 0x08000, 0x10000, CRC(87dcf9c5) SHA1(b289527b8d9db1e91adf85b53233415c6969f4d4) )
ROM_REGION( 0x02dd, "plds", 0 )
ROM_LOAD( "palce22v10h.u29", 0x0000, 0x02dd, BAD_DUMP CRC(5c4e9024) SHA1(e9d1e4df3d79c21f4ce053a84bb7b7a43d650f91) )
ROM_END
ROM_START( 4rosesa )
ROM_REGION( 0x10000, "maincpu", 0 ) /* encrypted program ROM...*/
ROM_LOAD( "4.u15", 0x00000, 0x10000, CRC(66bb5b67) SHA1(438371c3918f0a285cb19caa650739df9fb24800) )
ROM_REGION( 0x0400, "mcu", 0 ) /* protected... no dump available */
ROM_LOAD( "ep87c750ebpn_no_dump.u41", 0x0000, 0x0400, NO_DUMP )
ROM_REGION( 0x80000, "gfx1", 0 )
ROM_LOAD( "30.u17", 0x00000, 0x80000, CRC(daefacc2) SHA1(5896e9da06fde39770fcdc585881b8c689b34369) )
ROM_REGION( 0x20000, "proms", 0 )
ROM_LOAD( "20.ub5", 0x00000, 0x10000, CRC(01cc8b15) SHA1(f8e1fa7c0a4ae35debf8eecde31471049308cd60) )
ROM_LOAD( "10.ua5", 0x10000, 0x10000, CRC(87dcf9c5) SHA1(b289527b8d9db1e91adf85b53233415c6969f4d4) )
ROM_REGION( 0x02dd, "plds", 0 )
ROM_LOAD( "palce22v10h.u29", 0x0000, 0x02dd, BAD_DUMP CRC(5c4e9024) SHA1(e9d1e4df3d79c21f4ce053a84bb7b7a43d650f91) )
ROM_END
/**************************
* Driver Initialization *
**************************/
static DRIVER_INIT( 4roses )
{
}
/*************************
* Game Drivers *
*************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
GAME( 1999, 4roses, 0, 4roses, 4roses, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|