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#include "sound/vlm5030.h"
#include "cpu/m6800/m6800.h"
class trackfld_audio_device : public device_t,
public device_sound_interface
{
public:
trackfld_audio_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~trackfld_audio_device() {}
DECLARE_WRITE8_MEMBER(konami_sh_irqtrigger_w );
DECLARE_READ8_MEMBER(trackfld_sh_timer_r );
DECLARE_READ8_MEMBER(trackfld_speech_r );
DECLARE_WRITE8_MEMBER(trackfld_sound_w );
DECLARE_READ8_MEMBER(hyperspt_sh_timer_r );
DECLARE_WRITE8_MEMBER(hyperspt_sound_w );
DECLARE_WRITE8_MEMBER(konami_SN76496_latch_w );
DECLARE_WRITE8_MEMBER(konami_SN76496_w );
protected:
// device-level overrides
virtual void device_config_complete();
virtual void device_start();
virtual void device_reset();
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
private:
// internal state
int m_last_addr;
int m_last_irq;
cpu_device *m_audiocpu;
vlm5030_device *m_vlm;
};
extern const device_type TRACKFLD_AUDIO;
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