blob: 52513f2e4ca47e9dd419b137a3529ebbe8c65552 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
/***************************************************************************
M72 audio interface
****************************************************************************/
void m72_ym2151_irq_handler(device_t *device, int irq);
DECLARE_WRITE8_DEVICE_HANDLER( m72_sound_command_byte_w );
DECLARE_WRITE16_DEVICE_HANDLER( m72_sound_command_w );
DECLARE_WRITE8_DEVICE_HANDLER( m72_sound_irq_ack_w );
DECLARE_READ8_DEVICE_HANDLER( m72_sample_r );
DECLARE_WRITE8_DEVICE_HANDLER( m72_sample_w );
/* the port goes to different address bits depending on the game */
void m72_set_sample_start(device_t *device, int start);
DECLARE_WRITE8_DEVICE_HANDLER( vigilant_sample_addr_w );
DECLARE_WRITE8_DEVICE_HANDLER( shisen_sample_addr_w );
DECLARE_WRITE8_DEVICE_HANDLER( rtype2_sample_addr_w );
DECLARE_WRITE8_DEVICE_HANDLER( poundfor_sample_addr_w );
class m72_audio_device : public device_t,
public device_sound_interface
{
public:
m72_audio_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~m72_audio_device() { global_free(m_token); }
// access to legacy token
void *token() const { assert(m_token != NULL); return m_token; }
protected:
// device-level overrides
virtual void device_config_complete();
virtual void device_start();
virtual void device_reset();
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
private:
// internal state
void *m_token;
};
extern const device_type M72;
|