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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
M72 audio interface
****************************************************************************/
#ifndef MAME_AUDIO_M72_H
#define MAME_AUDIO_M72_H
#pragma once
#include "sound/dac.h"
#include "dirom.h"
class m72_audio_device : public device_t, public device_rom_interface<32> // unknown address bits
{
public:
m72_audio_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock = 0);
~m72_audio_device() {}
template <typename T> void set_dac_tag(T &&tag) { m_dac.set_tag(std::forward<T>(tag)); }
u8 sample_r();
void sample_w(u8 data);
/* the port goes to different address bits depending on the game */
void set_sample_start(int start);
void vigilant_sample_addr_w(offs_t offset, u8 data);
void shisen_sample_addr_w(offs_t offset, u8 data);
void rtype2_sample_addr_w(offs_t offset, u8 data);
void poundfor_sample_addr_w(offs_t offset, u8 data);
protected:
// device-level overrides
virtual void device_start() override;
// device_rom_interface overrides
virtual void rom_bank_updated() override;
private:
// internal state
uint32_t m_sample_addr;
optional_device<dac_byte_interface> m_dac;
};
DECLARE_DEVICE_TYPE(IREM_M72_AUDIO, m72_audio_device)
#endif // MAME_AUDIO_M72_H
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