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// license:BSD-3-Clause
// copyright-holders:Derrick Renaud
/*************************************************************************
audio\atarifb.c
*************************************************************************/
#include "emu.h"
#include "includes/atarifb.h"
#include "sound/discrete.h"
/************************************************************************/
/* atarifb Sound System Analog emulation */
/* */
/* Complete re-write Dec 2004, D. Renaud */
/************************************************************************/
static const discrete_555_desc atarifbWhistl555 =
{
DISC_555_OUT_CAP | DISC_555_OUT_DC,
5, // B+ voltage of 555
DEFAULT_555_VALUES
};
static const discrete_lfsr_desc atarifb_lfsr =
{
DISC_CLK_IS_FREQ,
16, /* Bit Length */
0, /* Reset Value */
0, /* Use Bit 0 as XOR input 0 */
14, /* Use Bit 14 as XOR input 1 */
DISC_LFSR_XNOR, /* Feedback stage1 is XNOR */
DISC_LFSR_OR, /* Feedback stage2 is just stage 1 output OR with external feed */
DISC_LFSR_REPLACE, /* Feedback stage3 replaces the shifted register contents */
0x000001, /* Everything is shifted into the first bit only */
0, /* Output is already inverted by XNOR */
16 /* Output bit is feedback bit */
};
static const discrete_dac_r1_ladder atarifb_crowd_r1_ladder =
{
4,
{RES_K(390), RES_K(220), RES_K(100), RES_K(56)}, // r17, r16, r14, r15
0, 0, // no bias
0, // no rGnd
CAP_U(0.1) // c32
};
static const discrete_op_amp_filt_info atarifb_crowd_filt =
{
1.0/(1.0/RES_K(390) + 1.0/RES_K(220) + 1.0/RES_K(100) + 1.0/RES_K(56)), // r17, r16, r14, r15
0, 0, 0,
RES_K(330), // r35
CAP_U(.01), // c33
CAP_U(.01), // c44
0,
5, 12, 0
};
static const discrete_mixer_desc atarifb_mixer =
{
DISC_MIXER_IS_OP_AMP,
{RES_K(47), RES_K(47), RES_K(220)}, // r71, r70, r73
{0}, // no rNodes
{CAP_U(.01), CAP_U(.01), CAP_U(.01)}, // c53, c52, c51
0,
RES_K(47), // r74
CAP_U(.001), // c54
CAP_U(0.1), // c57
5,
40000
};
/* Nodes - Sounds */
#define ATARIFB_NOISE NODE_10
#define ATARIFB_HIT_SND ATARIFB_HIT_EN
#define ATARIFB_WHISTLE_SND NODE_12
#define ATARIFB_CROWD_SND NODE_13
DISCRETE_SOUND_START(atarifb_discrete)
/************************************************/
/* Input register mapping for atarifb */
/************************************************/
/* NODE GAIN OFFSET INIT */
DISCRETE_INPUT_LOGIC (ATARIFB_WHISTLE_EN)
DISCRETE_INPUT_DATA (ATARIFB_CROWD_DATA)
/* Hit is a trigger fed directly to the amp */
DISCRETE_INPUTX_LOGIC(ATARIFB_HIT_EN, DEFAULT_TTL_V_LOGIC_1, 0, 0.0)
DISCRETE_INPUT_NOT (ATARIFB_ATTRACT_EN)
DISCRETE_INPUT_LOGIC (ATARIFB_NOISE_EN)
/************************************************/
/* Crowd effect is variable amplitude, filtered */
/* random noise. */
/* LFSR clk = 256H = 15750.0Hz */
/************************************************/
DISCRETE_LFSR_NOISE(NODE_20, ATARIFB_NOISE_EN, ATARIFB_NOISE_EN, 15750.0, 1, 0, .5, &atarifb_lfsr)
DISCRETE_SWITCH(NODE_21, 1, NODE_20, 0, ATARIFB_CROWD_DATA) // enable data, gate D8
DISCRETE_DAC_R1(NODE_22, NODE_21, DEFAULT_TTL_V_LOGIC_1, &atarifb_crowd_r1_ladder)
DISCRETE_OP_AMP_FILTER(ATARIFB_CROWD_SND, 1, NODE_22, 0, DISC_OP_AMP_FILTER_IS_BAND_PASS_1M, &atarifb_crowd_filt)
/************************************************/
/* Whistle effect is a triggered 555 cap charge */
/* Q10 is a buffer to make sure there is no */
/* load on the cap. It shifts the voltage by */
/* -0.5V */
/************************************************/
DISCRETE_555_ASTABLE(NODE_30, ATARIFB_WHISTLE_EN,
RES_K(2.2), RES_K(2.2), CAP_U(0.1), // r34, r33, c44
&atarifbWhistl555)
DISCRETE_TRANSFORM3(ATARIFB_WHISTLE_SND, NODE_30, .5, 0, "01-P2>*") // Q10 drop
/************************************************/
/* Mixing stage - A9 */
/* We will diliberately drive the amp into */
/* clipping. */
/* This is what the original game did. */
/************************************************/
DISCRETE_MIXER3(NODE_90, ATARIFB_ATTRACT_EN, ATARIFB_HIT_SND, ATARIFB_WHISTLE_SND, ATARIFB_CROWD_SND, &atarifb_mixer)
DISCRETE_OUTPUT(NODE_90, 1)
DISCRETE_SOUND_END
/************************************************************************/
/* abaseb Sound System Analog emulation */
/* */
/* Complete re-write Dec 2004, D. Renaud */
/************************************************************************/
static const discrete_dac_r1_ladder abaseb_crowd_r1_ladder =
{
4,
{RES_K(390), RES_K(220), RES_K(100), RES_K(56)}, // r17, r16, r14, r15
0, 0, // no bias
RES_K(1), // r76
0 // no filter
};
static const discrete_op_amp_filt_info abaseb_crowd_filt =
{
1.0/(1.0/RES_K(390) + 1.0/RES_K(220) + 1.0/RES_K(100) + 1.0/RES_K(56) + 1.0/RES_K(1)), // r17, r16, r14, r15, r76
0, 0, 0,
RES_K(470), // r35
CAP_U(.01), // c33
CAP_U(.022), // c44
0,
5, 12, 0
};
static const discrete_mixer_desc abaseb_mixer =
{
DISC_MIXER_IS_OP_AMP,
{RES_K(330), RES_K(220), RES_K(220)}, // r71, r70, r73
{0}, // no rNodes
{CAP_U(.01), CAP_U(.01), CAP_U(.01)}, // c53, c52, c51
0,
RES_K(47), // r74
CAP_U(.001), // c54
CAP_U(10), // c69
5,
25000
};
/* Nodes - Sounds */
#define ABASEB_NOISE NODE_10
#define ABASEB_HIT_SND ATARIFB_HIT_EN
#define ABASEB_WHISTLE_SND NODE_12
#define ABASEB_CROWD_SND NODE_13
DISCRETE_SOUND_START(abaseb_discrete)
/************************************************/
/* Input register mapping for abaseb */
/************************************************/
/* NODE GAIN OFFSET INIT */
DISCRETE_INPUT_LOGIC (ATARIFB_WHISTLE_EN)
DISCRETE_INPUT_DATA (ATARIFB_CROWD_DATA)
/* Hit is a trigger fed directly to the amp */
DISCRETE_INPUTX_LOGIC(ATARIFB_HIT_EN, DEFAULT_TTL_V_LOGIC_1, 0, 0.0)
DISCRETE_INPUT_NOT (ATARIFB_ATTRACT_EN)
DISCRETE_INPUT_LOGIC (ATARIFB_NOISE_EN)
/************************************************/
/* Crowd effect is variable amplitude, filtered */
/* random noise. */
/* LFSR clk = 256H = 15750.0Hz */
/************************************************/
DISCRETE_LFSR_NOISE(NODE_20, ATARIFB_NOISE_EN, ATARIFB_NOISE_EN, 15750.0, 1, 0, .5, &atarifb_lfsr)
DISCRETE_SWITCH(NODE_21, 1, NODE_20, 0, ATARIFB_CROWD_DATA) // enable data, gate D8
DISCRETE_DAC_R1(NODE_22, NODE_21, DEFAULT_TTL_V_LOGIC_1, &abaseb_crowd_r1_ladder)
DISCRETE_OP_AMP_FILTER(ABASEB_CROWD_SND, 1, NODE_22, 0, DISC_OP_AMP_FILTER_IS_BAND_PASS_1M, &abaseb_crowd_filt)
/************************************************/
/* Whistle effect is a triggered 555 cap charge */
/* Q10 is a buffer to make sure there is no */
/* load on the cap. It shifts the voltage by */
/* -0.5V */
/************************************************/
DISCRETE_555_ASTABLE(NODE_30, ATARIFB_WHISTLE_EN,
RES_K(2.2), RES_K(2.2), CAP_U(0.1), // r34, r33, c44
&atarifbWhistl555)
DISCRETE_TRANSFORM3(ABASEB_WHISTLE_SND, NODE_30, .5, 0, "01-P2>*") // Q10 drop
/************************************************/
/* Mixing stage - A9 */
/************************************************/
DISCRETE_MIXER3(NODE_90, ATARIFB_ATTRACT_EN, ABASEB_HIT_SND, ABASEB_WHISTLE_SND, ABASEB_CROWD_SND, &abaseb_mixer)
DISCRETE_OUTPUT(NODE_90, 1)
DISCRETE_SOUND_END
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