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path: root/src/frontend/mame/ui/selmenu.cpp
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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods
/***************************************************************************

    ui/selmenu.cpp

    MAME system/software selection menu.

***************************************************************************/

#include "emu.h"

#include "ui/selmenu.h"

#include "ui/icorender.h"
#include "ui/utils.h"

// these hold static bitmap images
#include "ui/defimg.h"
#include "ui/starimg.h"
#include "ui/toolbar.h"

#include "cheat.h"
#include "mame.h"

#include "drivenum.h"
#include "emuopts.h"
#include "rendutil.h"
#include "uiinput.h"

#include <algorithm>
#include <cmath>
#include <cstring>
#include <utility>


namespace ui {
namespace {
std::pair<char const *, char const *> const arts_info[] =
{
	{ __("Snapshots"),       OPTION_SNAPSHOT_DIRECTORY },
	{ __("Cabinets"),        OPTION_CABINETS_PATH },
	{ __("Control Panels"),  OPTION_CPANELS_PATH },
	{ __("PCBs"),            OPTION_PCBS_PATH },
	{ __("Flyers"),          OPTION_FLYERS_PATH },
	{ __("Titles"),          OPTION_TITLES_PATH },
	{ __("Ends"),            OPTION_ENDS_PATH },
	{ __("Artwork Preview"), OPTION_ARTPREV_PATH },
	{ __("Bosses"),          OPTION_BOSSES_PATH },
	{ __("Logos"),           OPTION_LOGOS_PATH },
	{ __("Versus"),          OPTION_VERSUS_PATH },
	{ __("Game Over"),       OPTION_GAMEOVER_PATH },
	{ __("HowTo"),           OPTION_HOWTO_PATH },
	{ __("Scores"),          OPTION_SCORES_PATH },
	{ __("Select"),          OPTION_SELECT_PATH },
	{ __("Marquees"),        OPTION_MARQUEES_PATH },
	{ __("Covers"),          OPTION_COVER_PATH },
};

char const *const hover_msg[] = {
	__("Add or remove favorites"),
	__("Export displayed list to file"),
	__("Show DATs view"),
};

} // anonymous namespace


std::mutex menu_select_launch::s_cache_guard;
menu_select_launch::cache_ptr_map menu_select_launch::s_caches;


menu_select_launch::cache::cache(running_machine &machine)
	: m_snapx_bitmap(std::make_unique<bitmap_argb32>(0, 0))
	, m_snapx_texture()
	, m_no_avail_bitmap(std::make_unique<bitmap_argb32>(256, 256))
	, m_star_bitmap(std::make_unique<bitmap_argb32>(32, 32))
	, m_star_texture()
	, m_toolbar_bitmap()
	, m_sw_toolbar_bitmap()
	, m_toolbar_texture()
	, m_sw_toolbar_texture()
{
	render_manager &render(machine.render());
	auto const texture_free([&render](render_texture *texture) { render.texture_free(texture); });

	// create a texture for snapshot
	m_snapx_texture = texture_ptr(render.texture_alloc(render_texture::hq_scale), texture_free);

	std::memcpy(&m_no_avail_bitmap->pix32(0), no_avail_bmp, 256 * 256 * sizeof(UINT32));

	std::memcpy(&m_star_bitmap->pix32(0), favorite_star_bmp, 32 * 32 * sizeof(UINT32));
	m_star_texture = texture_ptr(render.texture_alloc(), texture_free);
	m_star_texture->set_bitmap(*m_star_bitmap, m_star_bitmap->cliprect(), TEXFORMAT_ARGB32);

	m_toolbar_bitmap.reserve(UI_TOOLBAR_BUTTONS);
	m_sw_toolbar_bitmap.reserve(UI_TOOLBAR_BUTTONS);
	m_toolbar_texture.reserve(UI_TOOLBAR_BUTTONS);
	m_sw_toolbar_texture.reserve(UI_TOOLBAR_BUTTONS);

	for (std::size_t i = 0; i < UI_TOOLBAR_BUTTONS; ++i)
	{
		m_toolbar_bitmap.emplace_back(std::make_unique<bitmap_argb32>(32, 32));
		m_sw_toolbar_bitmap.emplace_back(std::make_unique<bitmap_argb32>(32, 32));
		m_toolbar_texture.emplace_back(texture_ptr(render.texture_alloc(), texture_free));
		m_sw_toolbar_texture.emplace_back(texture_ptr(render.texture_alloc(), texture_free));

		std::memcpy(&m_toolbar_bitmap.back()->pix32(0), toolbar_bitmap_bmp[i], 32 * 32 * sizeof(UINT32));
		if (m_toolbar_bitmap.back()->valid())
			m_toolbar_texture.back()->set_bitmap(*m_toolbar_bitmap.back(), m_toolbar_bitmap.back()->cliprect(), TEXFORMAT_ARGB32);
		else
			m_toolbar_bitmap.back()->reset();

		if ((i == 0U) || (i == 2U))
		{
			std::memcpy(&m_sw_toolbar_bitmap.back()->pix32(0), toolbar_bitmap_bmp[i], 32 * 32 * sizeof(UINT32));
			if (m_sw_toolbar_bitmap.back()->valid())
				m_sw_toolbar_texture.back()->set_bitmap(*m_sw_toolbar_bitmap.back(), m_sw_toolbar_bitmap.back()->cliprect(), TEXFORMAT_ARGB32);
			else
				m_sw_toolbar_bitmap.back()->reset();
		}
		else
		{
			m_sw_toolbar_bitmap.back()->reset();
		}
	}
}


menu_select_launch::cache::~cache()
{
}


menu_select_launch::~menu_select_launch()
{
	// need to manually clean up icon textures for now
	for (auto &texture : m_icons_texture)
	{
		if (texture)
			machine().render().texture_free(texture);
	}
}


menu_select_launch::menu_select_launch(mame_ui_manager &mui, render_container &container, bool is_swlist)
	: menu(mui, container)
	, m_total_lines(0)
	, m_topline_datsview(0)
	, m_ui_error(false)
	, m_cache()
	, m_is_swlist(is_swlist)
	, m_focus(focused_menu::main)
	, m_pressed(false)
	, m_repeat(0)
{
	// set up persistent cache for machine run
	{
		std::lock_guard<std::mutex> guard(s_cache_guard);
		auto const found(s_caches.find(&machine()));
		if (found != s_caches.end())
		{
			assert(found->second);
			m_cache = found->second;
		}
		else
		{
			m_cache = std::make_shared<cache>(machine());
			s_caches.emplace(&machine(), m_cache);
			add_cleanup_callback(&menu_select_launch::exit);
		}
	}

	// initialise icon cache
	if (is_swlist)
	{
		std::fill(std::begin(m_icons_texture), std::end(m_icons_texture), nullptr);
	}
	else
	{
		std::generate(std::begin(m_icons_texture), std::end(m_icons_texture), [&render = machine().render()]() { return render.texture_alloc(); });
		std::generate(std::begin(m_icons_bitmap), std::end(m_icons_bitmap), []() { return std::make_unique<bitmap_argb32>(); });
	}
	std::fill(std::begin(m_old_icons), std::end(m_old_icons), nullptr);
}


//-------------------------------------------------
//  draw right box title
//-------------------------------------------------

float menu_select_launch::draw_right_box_title(float x1, float y1, float x2, float y2)
{
	auto line_height = ui().get_line_height();
	float midl = (x2 - x1) * 0.5f;

	// add outlined box for options
	ui().draw_outlined_box(container(), x1, y1, x2, y2, UI_BACKGROUND_COLOR);

	// add separator line
	container().add_line(x1 + midl, y1, x1 + midl, y1 + line_height, UI_LINE_WIDTH, UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));

	std::string buffer[RP_LAST + 1];
	buffer[RP_IMAGES] = _("Images");
	buffer[RP_INFOS] = _("Infos");

	// check size
	float text_size = 1.0f;
	for (auto & elem : buffer)
	{
		auto textlen = ui().get_string_width(elem.c_str()) + 0.01f;
		float tmp_size = (textlen > midl) ? (midl / textlen) : 1.0f;
		text_size = MIN(text_size, tmp_size);
	}

	for (int cells = RP_FIRST; cells <= RP_LAST; ++cells)
	{
		rgb_t bgcolor = UI_TEXT_BG_COLOR;
		rgb_t fgcolor = UI_TEXT_COLOR;

		if (mouse_hit && x1 <= mouse_x && x1 + midl > mouse_x && y1 <= mouse_y && y1 + line_height > mouse_y)
		{
			if (ui_globals::rpanel != cells)
			{
				bgcolor = UI_MOUSEOVER_BG_COLOR;
				fgcolor = UI_MOUSEOVER_COLOR;
				hover = HOVER_RP_FIRST + cells;
			}
		}

		if (ui_globals::rpanel != cells)
		{
			container().add_line(x1, y1 + line_height, x1 + midl, y1 + line_height, UI_LINE_WIDTH,
					UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
			if (fgcolor != UI_MOUSEOVER_COLOR)
				fgcolor = UI_CLONE_COLOR;
		}

		if (m_focus == focused_menu::righttop && ui_globals::rpanel == cells)
		{
			fgcolor = rgb_t(0xff, 0xff, 0x00);
			bgcolor = rgb_t(0xff, 0xff, 0xff);
			ui().draw_textured_box(container(), x1 + UI_LINE_WIDTH, y1 + UI_LINE_WIDTH, x1 + midl - UI_LINE_WIDTH, y1 + line_height,
					bgcolor, rgb_t(43, 43, 43), hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		}
		else if (bgcolor == UI_MOUSEOVER_BG_COLOR)
		{
			container().add_rect(x1 + UI_LINE_WIDTH, y1 + UI_LINE_WIDTH, x1 + midl - UI_LINE_WIDTH, y1 + line_height,
					bgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		}

		ui().draw_text_full(container(), buffer[cells].c_str(), x1 + UI_LINE_WIDTH, y1, midl - UI_LINE_WIDTH,
				ui::text_layout::CENTER, ui::text_layout::NEVER, mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr, text_size);
		x1 += midl;
	}

	return (y1 + line_height + UI_LINE_WIDTH);
}


//-------------------------------------------------
//  common function for images render
//-------------------------------------------------

std::string menu_select_launch::arts_render_common(float origx1, float origy1, float origx2, float origy2)
{
	auto line_height = ui().get_line_height();
	std::string snaptext, searchstr;
	auto title_size = 0.0f;
	auto txt_lenght = 0.0f;
	auto gutter_width = 0.4f * line_height * machine().render().ui_aspect() * 1.3f;

	get_title_search(snaptext, searchstr);

	// apply title to right panel
	for (int x = FIRST_VIEW; x < LAST_VIEW; x++)
	{
		ui().draw_text_full(container(), _(arts_info[x].first), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER,
				ui::text_layout::TRUNCATE, mame_ui_manager::NONE, rgb_t::white, rgb_t::black, &txt_lenght, nullptr);
		txt_lenght += 0.01f;
		title_size = MAX(txt_lenght, title_size);
	}

	rgb_t fgcolor = (m_focus == focused_menu::rightbottom) ? rgb_t(0xff, 0xff, 0x00) : UI_TEXT_COLOR;
	rgb_t bgcolor = (m_focus == focused_menu::rightbottom) ? rgb_t(0xff, 0xff, 0xff) : UI_TEXT_BG_COLOR;
	float middle = origx2 - origx1;

	// check size
	float sc = title_size + 2.0f * gutter_width;
	float tmp_size = (sc > middle) ? ((middle - 2.0f * gutter_width) / sc) : 1.0f;
	title_size *= tmp_size;

	if (bgcolor != UI_TEXT_BG_COLOR)
	{
		ui().draw_textured_box(container(), origx1 + ((middle - title_size) * 0.5f), origy1, origx1 + ((middle + title_size) * 0.5f),
				origy1 + line_height, bgcolor, rgb_t(43, 43, 43), hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
	}

	ui().draw_text_full(container(), snaptext.c_str(), origx1, origy1, origx2 - origx1, ui::text_layout::CENTER, ui::text_layout::TRUNCATE,
			mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr, tmp_size);

	draw_common_arrow(origx1, origy1, origx2, origy2, ui_globals::curimage_view, FIRST_VIEW, LAST_VIEW, title_size);

	return searchstr;
}


//-------------------------------------------------
//  perform rendering of image
//-------------------------------------------------

void menu_select_launch::arts_render_images(bitmap_argb32 *tmp_bitmap, float origx1, float origy1, float origx2, float origy2)
{
	bool no_available = false;
	float line_height = ui().get_line_height();

	// if it fails, use the default image
	if (!tmp_bitmap->valid())
	{
		tmp_bitmap->allocate(256, 256);
		const bitmap_argb32 &src(m_cache->no_avail_bitmap());
		for (int x = 0; x < 256; x++)
		{
			for (int y = 0; y < 256; y++)
				tmp_bitmap->pix32(y, x) = src.pix32(y, x);
		}
		no_available = true;
	}

	bitmap_argb32 &snapx_bitmap(m_cache->snapx_bitmap());
	if (tmp_bitmap->valid())
	{
		float panel_width = origx2 - origx1 - 0.02f;
		float panel_height = origy2 - origy1 - 0.02f - (2.0f * UI_BOX_TB_BORDER) - (2.0f * line_height);
		int screen_width = machine().render().ui_target().width();
		int screen_height = machine().render().ui_target().height();

		if (machine().render().ui_target().orientation() & ORIENTATION_SWAP_XY)
			std::swap(screen_height, screen_width);

		int panel_width_pixel = panel_width * screen_width;
		int panel_height_pixel = panel_height * screen_height;

		// Calculate resize ratios for resizing
		auto ratioW = (float)panel_width_pixel / tmp_bitmap->width();
		auto ratioH = (float)panel_height_pixel / tmp_bitmap->height();
		auto ratioI = (float)tmp_bitmap->height() / tmp_bitmap->width();
		auto dest_xPixel = tmp_bitmap->width();
		auto dest_yPixel = tmp_bitmap->height();

		// force 4:3 ratio min
		if (ui().options().forced_4x3_snapshot() && ratioI < 0.75f && ui_globals::curimage_view == SNAPSHOT_VIEW)
		{
			// smaller ratio will ensure that the image fits in the view
			dest_yPixel = tmp_bitmap->width() * 0.75f;
			ratioH = (float)panel_height_pixel / dest_yPixel;
			float ratio = MIN(ratioW, ratioH);
			dest_xPixel = tmp_bitmap->width() * ratio;
			dest_yPixel *= ratio;
		}
		// resize the bitmap if necessary
		else if (ratioW < 1 || ratioH < 1 || (ui().options().enlarge_snaps() && !no_available))
		{
			// smaller ratio will ensure that the image fits in the view
			float ratio = MIN(ratioW, ratioH);
			dest_xPixel = tmp_bitmap->width() * ratio;
			dest_yPixel = tmp_bitmap->height() * ratio;
		}

		bitmap_argb32 *dest_bitmap;

		// resample if necessary
		if (dest_xPixel != tmp_bitmap->width() || dest_yPixel != tmp_bitmap->height())
		{
			dest_bitmap = auto_alloc(machine(), bitmap_argb32);
			dest_bitmap->allocate(dest_xPixel, dest_yPixel);
			render_color color = { 1.0f, 1.0f, 1.0f, 1.0f };
			render_resample_argb_bitmap_hq(*dest_bitmap, *tmp_bitmap, color, true);
		}
		else
			dest_bitmap = tmp_bitmap;

		snapx_bitmap.allocate(panel_width_pixel, panel_height_pixel);
		int x1 = (0.5f * panel_width_pixel) - (0.5f * dest_xPixel);
		int y1 = (0.5f * panel_height_pixel) - (0.5f * dest_yPixel);

		for (int x = 0; x < dest_xPixel; x++)
			for (int y = 0; y < dest_yPixel; y++)
				snapx_bitmap.pix32(y + y1, x + x1) = dest_bitmap->pix32(y, x);

		auto_free(machine(), dest_bitmap);

		// apply bitmap
		m_cache->snapx_texture()->set_bitmap(snapx_bitmap, snapx_bitmap.cliprect(), TEXFORMAT_ARGB32);
	}
	else
	{
		snapx_bitmap.reset();
	}
}


//-------------------------------------------------
//  draw common arrows
//-------------------------------------------------

void menu_select_launch::draw_common_arrow(float origx1, float origy1, float origx2, float origy2, int current, int dmin, int dmax, float title_size)
{
	auto line_height = ui().get_line_height();
	auto lr_arrow_width = 0.4f * line_height * machine().render().ui_aspect();
	auto gutter_width = lr_arrow_width * 1.3f;

	// set left-right arrows dimension
	float ar_x0 = 0.5f * (origx2 + origx1) + 0.5f * title_size + gutter_width - lr_arrow_width;
	float ar_y0 = origy1 + 0.1f * line_height;
	float ar_x1 = 0.5f * (origx2 + origx1) + 0.5f * title_size + gutter_width;
	float ar_y1 = origy1 + 0.9f * line_height;

	float al_x0 = 0.5f * (origx2 + origx1) - 0.5f * title_size - gutter_width;
	float al_y0 = origy1 + 0.1f * line_height;
	float al_x1 = 0.5f * (origx2 + origx1) - 0.5f * title_size - gutter_width + lr_arrow_width;
	float al_y1 = origy1 + 0.9f * line_height;

	rgb_t fgcolor_right, fgcolor_left;
	fgcolor_right = fgcolor_left = UI_TEXT_COLOR;

	// set hover
	if (mouse_hit && ar_x0 <= mouse_x && ar_x1 > mouse_x && ar_y0 <= mouse_y && ar_y1 > mouse_y && current != dmax)
	{
		ui().draw_textured_box(container(), ar_x0 + 0.01f, ar_y0, ar_x1 - 0.01f, ar_y1, UI_MOUSEOVER_BG_COLOR, rgb_t(43, 43, 43),
				hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		hover = HOVER_UI_RIGHT;
		fgcolor_right = UI_MOUSEOVER_COLOR;
	}
	else if (mouse_hit && al_x0 <= mouse_x && al_x1 > mouse_x && al_y0 <= mouse_y && al_y1 > mouse_y && current != dmin)
	{
		ui().draw_textured_box(container(), al_x0 + 0.01f, al_y0, al_x1 - 0.01f, al_y1, UI_MOUSEOVER_BG_COLOR, rgb_t(43, 43, 43),
				hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		hover = HOVER_UI_LEFT;
		fgcolor_left = UI_MOUSEOVER_COLOR;
	}

	// apply arrow
	if (current == dmin)
		draw_arrow(ar_x0, ar_y0, ar_x1, ar_y1, fgcolor_right, ROT90);
	else if (current == dmax)
		draw_arrow(al_x0, al_y0, al_x1, al_y1, fgcolor_left, ROT90 ^ ORIENTATION_FLIP_X);
	else
	{
		draw_arrow(ar_x0, ar_y0, ar_x1, ar_y1, fgcolor_right, ROT90);
		draw_arrow(al_x0, al_y0, al_x1, al_y1, fgcolor_left, ROT90 ^ ORIENTATION_FLIP_X);
	}
}


//-------------------------------------------------
//  draw info arrow
//-------------------------------------------------

void menu_select_launch::draw_info_arrow(int ub, float origx1, float origx2, float oy1, float line_height, float text_size, float ud_arrow_width)
{
	rgb_t fgcolor = UI_TEXT_COLOR;
	UINT32 orientation = (!ub) ? ROT0 : ROT0 ^ ORIENTATION_FLIP_Y;

	if (mouse_hit && origx1 <= mouse_x && origx2 > mouse_x && oy1 <= mouse_y && oy1 + (line_height * text_size) > mouse_y)
	{
		ui().draw_textured_box(container(), origx1 + 0.01f, oy1, origx2 - 0.01f, oy1 + (line_height * text_size), UI_MOUSEOVER_BG_COLOR,
				rgb_t(43, 43, 43), hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		hover = (!ub) ? HOVER_DAT_UP : HOVER_DAT_DOWN;
		fgcolor = UI_MOUSEOVER_COLOR;
	}

	draw_arrow(0.5f * (origx1 + origx2) - 0.5f * (ud_arrow_width * text_size), oy1 + 0.25f * (line_height * text_size),
		0.5f * (origx1 + origx2) + 0.5f * (ud_arrow_width * text_size), oy1 + 0.75f * (line_height * text_size), fgcolor, orientation);
}


//-------------------------------------------------
//  draw toolbar
//-------------------------------------------------

void menu_select_launch::draw_toolbar(float x1, float y1, float x2, float y2, bool software)
{
	// draw a box
	ui().draw_outlined_box(container(), x1, y1, x2, y2, rgb_t(0xEF, 0x12, 0x47, 0x7B));

	// take off the borders
	x1 += UI_BOX_LR_BORDER;
	x2 -= UI_BOX_LR_BORDER;
	y1 += UI_BOX_TB_BORDER;
	y2 -= UI_BOX_TB_BORDER;

	texture_ptr_vector const &t_texture = software ? m_cache->sw_toolbar_texture() : m_cache->toolbar_texture();
	bitmap_ptr_vector const &t_bitmap = software ? m_cache->sw_toolbar_bitmap() : m_cache->toolbar_bitmap();

	auto const num_valid(std::count_if(std::begin(t_bitmap), std::end(t_bitmap), [](bitmap_ptr const &e) { return e && e->valid(); }));

	float const space_x = (y2 - y1) * container().manager().ui_aspect(&container());
	float const total = (float(num_valid) * space_x) + (float(num_valid - 1) * 0.001f);
	x1 += (x2 - x1) * 0.5f - total * 0.5f;
	x2 = x1 + space_x;

	for (int z = 0; z < UI_TOOLBAR_BUTTONS; ++z)
	{
		if (t_bitmap[z] && t_bitmap[z]->valid())
		{
			rgb_t color(0xEFEFEFEF);
			if (mouse_hit && x1 <= mouse_x && x2 > mouse_x && y1 <= mouse_y && y2 > mouse_y)
			{
				hover = HOVER_B_FAV + z;
				color = rgb_t::white;
				float ypos = y2 + ui().get_line_height() + 2.0f * UI_BOX_TB_BORDER;
				ui().draw_text_box(container(), _(hover_msg[z]), ui::text_layout::CENTER, 0.5f, ypos, UI_BACKGROUND_COLOR);
			}

			container().add_quad(x1, y1, x2, y2, color, t_texture[z].get(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
			x1 += space_x + ((z < UI_TOOLBAR_BUTTONS - 1) ? 0.001f : 0.0f);
			x2 = x1 + space_x;
		}
	}
}


//-------------------------------------------------
//  draw favorites star
//-------------------------------------------------

void menu_select_launch::draw_star(float x0, float y0)
{
	float y1 = y0 + ui().get_line_height();
	float x1 = x0 + ui().get_line_height() * container().manager().ui_aspect();
	container().add_quad(x0, y0, x1, y1, rgb_t::white, m_cache->star_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_PACKABLE);
}


//-------------------------------------------------
//  draw snapshot
//-------------------------------------------------

void menu_select_launch::draw_snapx(float origx1, float origy1, float origx2, float origy2)
{
	// if the image is available, loaded and valid, display it
	if (snapx_valid())
	{
		float const line_height = ui().get_line_height();
		float const x1 = origx1 + 0.01f;
		float const x2 = origx2 - 0.01f;
		float const y1 = origy1 + UI_BOX_TB_BORDER + line_height;
		float const y2 = origy2 - UI_BOX_TB_BORDER - line_height;

		// apply texture
		container().add_quad(x1, y1, x2, y2, rgb_t::white, m_cache->snapx_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
	}
}


void menu_select_launch::set_pressed()
{
	(m_repeat == 0) ? m_repeat = osd_ticks() + osd_ticks_per_second() / 2 : m_repeat = osd_ticks() + osd_ticks_per_second() / 4;
	m_pressed = true;
}


//-------------------------------------------------
//  draw icons
//-------------------------------------------------

float menu_select_launch::draw_icon(int linenum, void *selectedref, float x0, float y0)
{
	if (!ui_globals::has_icons || m_is_swlist)
		return 0.0f;

	float ud_arrow_width = ui().get_line_height() * container().manager().ui_aspect(&container());
	const game_driver *driver = nullptr;

	if (item[0].flags & FLAG_UI_FAVORITE)
	{
		ui_software_info *soft = (ui_software_info *)selectedref;
		if (soft->startempty == 1)
			driver = soft->driver;
	}
	else
		driver = (const game_driver *)selectedref;

	auto x1 = x0 + ud_arrow_width;
	auto y1 = y0 + ui().get_line_height();

	if (m_old_icons[linenum] != driver || ui_globals::redraw_icon)
	{
		m_old_icons[linenum] = driver;

		// set clone status
		bool cloneof = strcmp(driver->parent, "0");
		if (cloneof)
		{
			auto cx = driver_list::find(driver->parent);
			if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
				cloneof = false;
		}

		// get search path
		path_iterator path(ui().options().icons_directory());
		std::string curpath;
		std::string searchstr(ui().options().icons_directory());

		// iterate over path and add path for zipped formats
		while (path.next(curpath))
			searchstr.append(";").append(curpath.c_str()).append(PATH_SEPARATOR).append("icons");

		bitmap_argb32 *tmp = auto_alloc(machine(), bitmap_argb32);
		emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
		std::string fullname = std::string(driver->name).append(".ico");
		render_load_ico(*tmp, snapfile, nullptr, fullname.c_str());

		if (!tmp->valid() && cloneof)
		{
			fullname.assign(driver->parent).append(".ico");
			render_load_ico(*tmp, snapfile, nullptr, fullname.c_str());
		}

		if (tmp->valid())
		{
			float panel_width = x1 - x0;
			float panel_height = y1 - y0;
			auto screen_width = machine().render().ui_target().width();
			auto screen_height = machine().render().ui_target().height();

			if (machine().render().ui_target().orientation() & ORIENTATION_SWAP_XY)
				std::swap(screen_height, screen_width);

			int panel_width_pixel = panel_width * screen_width;
			int panel_height_pixel = panel_height * screen_height;

			// Calculate resize ratios for resizing
			auto ratioW = (float)panel_width_pixel / tmp->width();
			auto ratioH = (float)panel_height_pixel / tmp->height();
			auto dest_xPixel = tmp->width();
			auto dest_yPixel = tmp->height();

			if (ratioW < 1 || ratioH < 1)
			{
				// smaller ratio will ensure that the image fits in the view
				float ratio = MIN(ratioW, ratioH);
				dest_xPixel = tmp->width() * ratio;
				dest_yPixel = tmp->height() * ratio;
			}

			bitmap_argb32 *dest_bitmap;
			dest_bitmap = auto_alloc(machine(), bitmap_argb32);

			// resample if necessary
			if (dest_xPixel != tmp->width() || dest_yPixel != tmp->height())
			{
				dest_bitmap->allocate(dest_xPixel, dest_yPixel);
				render_color color = { 1.0f, 1.0f, 1.0f, 1.0f };
				render_resample_argb_bitmap_hq(*dest_bitmap, *tmp, color, true);
			}
			else
				dest_bitmap = tmp;

			m_icons_bitmap[linenum]->allocate(panel_width_pixel, panel_height_pixel);

			for (int x = 0; x < dest_xPixel; x++)
				for (int y = 0; y < dest_yPixel; y++)
					m_icons_bitmap[linenum]->pix32(y, x) = dest_bitmap->pix32(y, x);

			auto_free(machine(), dest_bitmap);

			m_icons_texture[linenum]->set_bitmap(*m_icons_bitmap[linenum], m_icons_bitmap[linenum]->cliprect(), TEXFORMAT_ARGB32);
		}
		else if (m_icons_bitmap[linenum] != nullptr)
			m_icons_bitmap[linenum]->reset();

		auto_free(machine(), tmp);
	}

	if (m_icons_bitmap[linenum] != nullptr && m_icons_bitmap[linenum]->valid())
		container().add_quad(x0, y0, x1, y1, rgb_t::white, m_icons_texture[linenum], PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));

	return ud_arrow_width * 1.5f;
}


//-------------------------------------------------
//  get title and search path for right panel
//-------------------------------------------------

void menu_select_launch::get_title_search(std::string &snaptext, std::string &searchstr)
{
	// get arts title text
	snaptext.assign(_(arts_info[ui_globals::curimage_view].first));

	// get search path
	std::string addpath;
	if (ui_globals::curimage_view == SNAPSHOT_VIEW)
	{
		emu_options moptions;
		searchstr = machine().options().value(arts_info[ui_globals::curimage_view].second);
		addpath = moptions.value(arts_info[ui_globals::curimage_view].second);
	}
	else
	{
		ui_options moptions;
		searchstr = ui().options().value(arts_info[ui_globals::curimage_view].second);
		addpath = moptions.value(arts_info[ui_globals::curimage_view].second);
	}

	std::string tmp(searchstr);
	path_iterator path(tmp.c_str());
	path_iterator path_iter(addpath.c_str());
	std::string c_path, curpath;

	// iterate over path and add path for zipped formats
	while (path.next(curpath))
	{
		path_iter.reset();
		while (path_iter.next(c_path))
			searchstr.append(";").append(curpath).append(PATH_SEPARATOR).append(c_path);
	}
}


//-------------------------------------------------
//  handle keys for main menu
//-------------------------------------------------

void menu_select_launch::handle_keys(UINT32 flags, int &iptkey)
{
	bool const ignorepause = stack_has_special_main_menu();

	// bail if no items
	if (item.size() == 0)
		return;

	// if we hit select, return TRUE or pop the stack, depending on the item
	if (exclusive_input_pressed(iptkey, IPT_UI_SELECT, 0))
	{
		if (is_last_selected() && m_focus == focused_menu::main)
		{
			iptkey = IPT_UI_CANCEL;
			stack_pop();
		}
		return;
	}

	// hitting cancel also pops the stack
	if (exclusive_input_pressed(iptkey, IPT_UI_CANCEL, 0))
	{
		if (!m_ui_error && !menu_has_search_active())
			stack_pop();
		return;
	}

	// validate the current selection
	validate_selection(1);

	// swallow left/right keys if they are not appropriate
	bool ignoreleft = ((item[selected].flags & FLAG_LEFT_ARROW) == 0);
	bool ignoreright = ((item[selected].flags & FLAG_RIGHT_ARROW) == 0);
	bool leftclose = (ui_globals::panels_status == HIDE_BOTH || ui_globals::panels_status == HIDE_LEFT_PANEL);
	bool rightclose = (ui_globals::panels_status == HIDE_BOTH || ui_globals::panels_status == HIDE_RIGHT_PANEL);

	// accept left/right keys as-is with repeat
	if (!ignoreleft && exclusive_input_pressed(iptkey, IPT_UI_LEFT, (flags & PROCESS_LR_REPEAT) ? 6 : 0))
	{
		// Swap the right panel
		if (m_focus == focused_menu::righttop)
			iptkey = IPT_UI_LEFT_PANEL;
		return;
	}

	if (!ignoreright && exclusive_input_pressed(iptkey, IPT_UI_RIGHT, (flags & PROCESS_LR_REPEAT) ? 6 : 0))
	{
		// Swap the right panel
		if (m_focus == focused_menu::righttop)
			iptkey = IPT_UI_RIGHT_PANEL;
		return;
	}

	// up backs up by one item
	if (exclusive_input_pressed(iptkey, IPT_UI_UP, 6))
	{
		// Filter
		if (!leftclose && m_focus == focused_menu::left)
		{
			iptkey = IPT_UI_UP_FILTER;
			return;
		}

		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_UP_PANEL;
			m_topline_datsview--;
			return;
		}

		if (selected == visible_items + 1 || is_first_selected() || m_ui_error)
			return;

		selected--;

		if (selected == top_line && top_line != 0)
			top_line--;
	}

	// down advances by one item
	if (exclusive_input_pressed(iptkey, IPT_UI_DOWN, 6))
	{
		// Filter
		if (!leftclose && m_focus == focused_menu::left)
		{
			iptkey = IPT_UI_DOWN_FILTER;
			return;
		}

		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_DOWN_PANEL;
			m_topline_datsview++;
			return;
		}

		if (is_last_selected() || selected == visible_items - 1 || m_ui_error)
			return;

		selected++;

		if (selected == top_line + m_visible_items + (top_line != 0))
			top_line++;
	}

	// page up backs up by m_visible_items
	if (exclusive_input_pressed(iptkey, IPT_UI_PAGE_UP, 6))
	{
		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_DOWN_PANEL;
			m_topline_datsview -= right_visible_lines - 1;
			return;
		}

		if (selected < visible_items && !m_ui_error)
		{
			selected -= m_visible_items;

			if (selected < 0)
				selected = 0;

			top_line -= m_visible_items - (top_line + m_visible_lines == visible_items);
		}
	}

	// page down advances by m_visible_items
	if (exclusive_input_pressed(iptkey, IPT_UI_PAGE_DOWN, 6))
	{
		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_DOWN_PANEL;
			m_topline_datsview += right_visible_lines - 1;
			return;
		}

		if (selected < visible_items && !m_ui_error)
		{
			selected += m_visible_lines - 2 + (selected == 0);

			if (selected >= visible_items)
				selected = visible_items - 1;

			top_line += m_visible_lines - 2;
		}
	}

	// home goes to the start
	if (exclusive_input_pressed(iptkey, IPT_UI_HOME, 0))
	{
		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_DOWN_PANEL;
			m_topline_datsview = 0;
			return;
		}

		if (selected < visible_items && !m_ui_error)
		{
			selected = 0;
			top_line = 0;
		}
	}

	// end goes to the last
	if (exclusive_input_pressed(iptkey, IPT_UI_END, 0))
	{
		// Infos
		if (!rightclose && m_focus == focused_menu::rightbottom)
		{
			iptkey = IPT_UI_DOWN_PANEL;
			m_topline_datsview = m_total_lines;
			return;
		}

		if (selected < visible_items && !m_ui_error)
			selected = top_line = visible_items - 1;
	}

	// pause enables/disables pause
	if (!m_ui_error && !ignorepause && exclusive_input_pressed(iptkey, IPT_UI_PAUSE, 0))
	{
		if (machine().paused())
			machine().resume();
		else
			machine().pause();
	}

	// handle a toggle cheats request
	if (!m_ui_error && machine().ui_input().pressed_repeat(IPT_UI_TOGGLE_CHEAT, 0))
		mame_machine_manager::instance()->cheat().set_enable(!mame_machine_manager::instance()->cheat().enabled());

	// see if any other UI keys are pressed
	if (iptkey == IPT_INVALID)
	{
		for (int code = IPT_UI_FIRST + 1; code < IPT_UI_LAST; code++)
		{
			if (m_ui_error || code == IPT_UI_CONFIGURE || (code == IPT_UI_LEFT && ignoreleft) || (code == IPT_UI_RIGHT && ignoreright) || (code == IPT_UI_PAUSE && ignorepause))
				continue;

			if (exclusive_input_pressed(iptkey, code, 0))
				break;
		}
	}
}


//-------------------------------------------------
//  handle input events for main menu
//-------------------------------------------------

void menu_select_launch::handle_events(UINT32 flags, event &ev)
{
	auto stop = false;
	ui_event local_menu_event;

	if (m_pressed)
	{
		bool pressed = mouse_pressed();
		INT32 m_target_x, m_target_y;
		bool m_button;
		auto mouse_target = machine().ui_input().find_mouse(&m_target_x, &m_target_y, &m_button);
		if (mouse_target && m_button && (hover == HOVER_ARROW_DOWN || hover == HOVER_ARROW_UP))
		{
			if (pressed)
				machine().ui_input().push_mouse_down_event(mouse_target, m_target_x, m_target_y);
		}
		else
			reset_pressed();
	}

	// loop while we have interesting events
	while (!stop && machine().ui_input().pop_event(&local_menu_event))
	{
		switch (local_menu_event.event_type)
		{
			// if we are hovering over a valid item, select it with a single click
			case UI_EVENT_MOUSE_DOWN:
			{
				if (m_ui_error)
				{
					ev.iptkey = IPT_OTHER;
					stop = true;
				}
				else
				{
					if (hover >= 0 && hover < item.size())
					{
						if (hover >= visible_items - 1 && selected < visible_items)
							m_prev_selected = item[selected].ref;
						selected = hover;
						m_focus = focused_menu::main;
					}
					else if (hover == HOVER_ARROW_UP)
					{
						selected -= m_visible_items;
						if (selected < 0)
							selected = 0;
						top_line -= m_visible_items - (top_line + m_visible_lines == visible_items);
						set_pressed();
					}
					else if (hover == HOVER_ARROW_DOWN)
					{
						selected += m_visible_lines - 2 + (selected == 0);
						if (selected >= visible_items)
							selected = visible_items - 1;
						top_line += m_visible_lines - 2;
						set_pressed();
					}
					else if (hover == HOVER_UI_RIGHT)
						ev.iptkey = IPT_UI_RIGHT;
					else if (hover == HOVER_UI_LEFT)
						ev.iptkey = IPT_UI_LEFT;
					else if (hover == HOVER_DAT_DOWN)
						m_topline_datsview += right_visible_lines - 1;
					else if (hover == HOVER_DAT_UP)
						m_topline_datsview -= right_visible_lines - 1;
					else if (hover == HOVER_LPANEL_ARROW)
					{
						if (ui_globals::panels_status == HIDE_LEFT_PANEL)
							ui_globals::panels_status = SHOW_PANELS;
						else if (ui_globals::panels_status == HIDE_BOTH)
							ui_globals::panels_status = HIDE_RIGHT_PANEL;
						else if (ui_globals::panels_status == SHOW_PANELS)
							ui_globals::panels_status = HIDE_LEFT_PANEL;
						else if (ui_globals::panels_status == HIDE_RIGHT_PANEL)
							ui_globals::panels_status = HIDE_BOTH;
					}
					else if (hover == HOVER_RPANEL_ARROW)
					{
						if (ui_globals::panels_status == HIDE_RIGHT_PANEL)
							ui_globals::panels_status = SHOW_PANELS;
						else if (ui_globals::panels_status == HIDE_BOTH)
							ui_globals::panels_status = HIDE_LEFT_PANEL;
						else if (ui_globals::panels_status == SHOW_PANELS)
							ui_globals::panels_status = HIDE_RIGHT_PANEL;
						else if (ui_globals::panels_status == HIDE_LEFT_PANEL)
							ui_globals::panels_status = HIDE_BOTH;
					}
					else if (hover == HOVER_B_FAV)
					{
						ev.iptkey = IPT_UI_FAVORITES;
						stop = true;
					}
					else if (hover == HOVER_B_EXPORT)
					{
						ev.iptkey = IPT_UI_EXPORT;
						stop = true;
					}
					else if (hover == HOVER_B_DATS)
					{
						ev.iptkey = IPT_UI_DATS;
						stop = true;
					}
					else if (hover >= HOVER_RP_FIRST && hover <= HOVER_RP_LAST)
					{
						ui_globals::rpanel = (HOVER_RP_FIRST - hover) * (-1);
						stop = true;
					}
					else if (hover >= HOVER_SW_FILTER_FIRST && hover <= HOVER_SW_FILTER_LAST)
					{
						l_sw_hover = (HOVER_SW_FILTER_FIRST - hover) * (-1);
						ev.iptkey = IPT_OTHER;
						stop = true;
					}
					else if (hover >= HOVER_FILTER_FIRST && hover <= HOVER_FILTER_LAST)
					{
						l_hover = (HOVER_FILTER_FIRST - hover) * (-1);
						ev.iptkey = IPT_OTHER;
						stop = true;
					}
				}
				break;
			}

			// if we are hovering over a valid item, fake a UI_SELECT with a double-click
			case UI_EVENT_MOUSE_DOUBLE_CLICK:
				if (hover >= 0 && hover < item.size())
				{
					selected = hover;
					ev.iptkey = IPT_UI_SELECT;
				}

				if (selected == item.size() - 1)
				{
					ev.iptkey = IPT_UI_CANCEL;
					stack_pop();
				}
				stop = true;
				break;

			// caught scroll event
			case UI_EVENT_MOUSE_WHEEL:
				if (hover >= 0 && hover < item.size() - skip_main_items - 1)
				{
					if (local_menu_event.zdelta > 0)
					{
						if (selected >= visible_items || selected == 0 || m_ui_error)
							break;
						selected -= local_menu_event.num_lines;
						if (selected < top_line + (top_line != 0))
							top_line -= local_menu_event.num_lines;
					}
					else
					{
						if (selected >= visible_items - 1 || m_ui_error)
							break;
						selected += local_menu_event.num_lines;
						if (selected > visible_items - 1)
							selected = visible_items - 1;
						if (selected >= top_line + m_visible_items + (top_line != 0))
							top_line += local_menu_event.num_lines;
					}
				}
				break;

			// translate CHAR events into specials
			case UI_EVENT_CHAR:
				if (exclusive_input_pressed(ev.iptkey, IPT_UI_CONFIGURE, 0))
				{
					ev.iptkey = IPT_UI_CONFIGURE;
					stop = true;
				}
				else
				{
					ev.iptkey = IPT_SPECIAL;
					ev.unichar = local_menu_event.ch;
					stop = true;
				}
				break;

			case UI_EVENT_MOUSE_RDOWN:
				if (hover >= 0 && hover < item.size() - skip_main_items - 1)
				{
					selected = hover;
					m_prev_selected = item[selected].ref;
					m_focus = focused_menu::main;
					ev.iptkey = IPT_CUSTOM;
					ev.mouse.x0 = local_menu_event.mouse_x;
					ev.mouse.y0 = local_menu_event.mouse_y;
					stop = true;
				}
				break;

			// ignore everything else
			default:
				break;
		}
	}
}


//-------------------------------------------------
//  draw main menu
//-------------------------------------------------

void menu_select_launch::draw(UINT32 flags)
{
	bool noinput = (flags & PROCESS_NOINPUT);
	float line_height = ui().get_line_height();
	float ud_arrow_width = line_height * machine().render().ui_aspect();
	float gutter_width = 0.52f * ud_arrow_width;
	mouse_x = -1, mouse_y = -1;
	float right_panel_size = (ui_globals::panels_status == HIDE_BOTH || ui_globals::panels_status == HIDE_RIGHT_PANEL) ? 2.0f * UI_BOX_LR_BORDER : 0.3f;
	float visible_width = 1.0f - 4.0f * UI_BOX_LR_BORDER;
	float primary_left = (1.0f - visible_width) * 0.5f;
	float primary_width = visible_width;

	draw_background();

	hover = item.size() + 1;
	visible_items = (m_is_swlist) ? item.size() - 2 : item.size() - 2 - skip_main_items;
	float extra_height = (m_is_swlist) ? 2.0f * line_height : (2.0f + skip_main_items) * line_height;
	float visible_extra_menu_height = customtop + custombottom + extra_height;

	// locate mouse
	mouse_hit = false;
	mouse_button = false;
	if (!noinput)
	{
		mouse_target = machine().ui_input().find_mouse(&mouse_target_x, &mouse_target_y, &mouse_button);
		if (mouse_target)
			if (mouse_target->map_point_container(mouse_target_x, mouse_target_y, container(), mouse_x, mouse_y))
				mouse_hit = true;
	}

	// account for extra space at the top and bottom
	float visible_main_menu_height = 1.0f - 2.0f * UI_BOX_TB_BORDER - visible_extra_menu_height;
	m_visible_lines = int(std::trunc(visible_main_menu_height / line_height));
	visible_main_menu_height = float(m_visible_lines) * line_height;

	if (!m_is_swlist)
		ui_globals::visible_main_lines = m_visible_lines;
	else
		ui_globals::visible_sw_lines = m_visible_lines;

	// compute top/left of inner menu area by centering
	float visible_left = primary_left;
	float visible_top = (1.0f - (visible_main_menu_height + visible_extra_menu_height)) * 0.5f;

	// if the menu is at the bottom of the extra, adjust
	visible_top += customtop;

	// compute left box size
	float x1 = visible_left - UI_BOX_LR_BORDER;
	float y1 = visible_top - UI_BOX_TB_BORDER;
	float x2 = x1 + 2.0f * UI_BOX_LR_BORDER;
	float y2 = visible_top + visible_main_menu_height + UI_BOX_TB_BORDER + extra_height;

	// add left box
	visible_left = draw_left_panel(x1, y1, x2, y2);
	visible_width -= right_panel_size + visible_left - 2.0f * UI_BOX_LR_BORDER;

	// compute and add main box
	x1 = visible_left - UI_BOX_LR_BORDER;
	x2 = visible_left + visible_width + UI_BOX_LR_BORDER;
	float line = visible_top + (float(m_visible_lines) * line_height);
	ui().draw_outlined_box(container(), x1, y1, x2, y2, UI_BACKGROUND_COLOR);

	if (visible_items < m_visible_lines)
		m_visible_lines = visible_items;
	if (top_line < 0 || is_first_selected())
		top_line = 0;
	if (selected < visible_items && top_line + m_visible_lines >= visible_items)
		top_line = visible_items - m_visible_lines;

	// determine effective positions taking into account the hilighting arrows
	float effective_width = visible_width - 2.0f * gutter_width;
	float effective_left = visible_left + gutter_width;

	if (m_prev_selected != nullptr && m_focus == focused_menu::main && selected < visible_items)
		m_prev_selected = nullptr;

	int const n_loop = (std::min)(m_visible_lines, visible_items);
	for (int linenum = 0; linenum < n_loop; linenum++)
	{
		float line_y = visible_top + (float)linenum * line_height;
		int itemnum = top_line + linenum;
		const menu_item &pitem = item[itemnum];
		const char *itemtext = pitem.text.c_str();
		rgb_t fgcolor = UI_TEXT_COLOR;
		rgb_t bgcolor = UI_TEXT_BG_COLOR;
		rgb_t fgcolor3 = UI_CLONE_COLOR;
		float line_x0 = x1 + 0.5f * UI_LINE_WIDTH;
		float line_y0 = line_y;
		float line_x1 = x2 - 0.5f * UI_LINE_WIDTH;
		float line_y1 = line_y + line_height;

		// set the hover if this is our item
		if (mouse_hit && line_x0 <= mouse_x && line_x1 > mouse_x && line_y0 <= mouse_y && line_y1 > mouse_y && is_selectable(pitem))
			hover = itemnum;

		// if we're selected, draw with a different background
		if (itemnum == selected && m_focus == focused_menu::main)
		{
			fgcolor = rgb_t(0xff, 0xff, 0x00);
			bgcolor = rgb_t(0xff, 0xff, 0xff);
			fgcolor3 = rgb_t(0xcc, 0xcc, 0x00);
			ui().draw_textured_box(container(), line_x0 + 0.01f, line_y0, line_x1 - 0.01f, line_y1, bgcolor, rgb_t(43, 43, 43),
					hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		}
		// else if the mouse is over this item, draw with a different background
		else if (itemnum == hover)
		{
			fgcolor = fgcolor3 = UI_MOUSEOVER_COLOR;
			bgcolor = UI_MOUSEOVER_BG_COLOR;
			highlight(line_x0, line_y0, line_x1, line_y1, bgcolor);
		}
		else if (pitem.ref == m_prev_selected)
		{
			fgcolor = fgcolor3 = UI_MOUSEOVER_COLOR;
			bgcolor = UI_MOUSEOVER_BG_COLOR;
			ui().draw_textured_box(container(), line_x0 + 0.01f, line_y0, line_x1 - 0.01f, line_y1, bgcolor, rgb_t(43, 43, 43),
					hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		}

		if (linenum == 0 && top_line != 0)
		{
			// if we're on the top line, display the up arrow
			draw_arrow(0.5f * (x1 + x2) - 0.5f * ud_arrow_width, line_y + 0.25f * line_height,
				0.5f * (x1 + x2) + 0.5f * ud_arrow_width, line_y + 0.75f * line_height, fgcolor, ROT0);

			if (hover == itemnum)
				hover = HOVER_ARROW_UP;
		}
		else if (linenum == m_visible_lines - 1 && itemnum != visible_items - 1)
		{
			// if we're on the bottom line, display the down arrow
			draw_arrow(0.5f * (x1 + x2) - 0.5f * ud_arrow_width, line_y + 0.25f * line_height,
				0.5f * (x1 + x2) + 0.5f * ud_arrow_width, line_y + 0.75f * line_height, fgcolor, ROT0 ^ ORIENTATION_FLIP_Y);

			if (hover == itemnum)
				hover = HOVER_ARROW_DOWN;
		}
		else if (pitem.type == menu_item_type::SEPARATOR)
		{
			// if we're just a divider, draw a line
			container().add_line(visible_left, line_y + 0.5f * line_height, visible_left + visible_width, line_y + 0.5f * line_height,
					UI_LINE_WIDTH, UI_TEXT_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
		}
		else if (pitem.subtext.empty())
		{
			// draw the item centered
			int item_invert = pitem.flags & FLAG_INVERT;
			auto icon = draw_icon(linenum, item[itemnum].ref, effective_left, line_y);
			ui().draw_text_full(container(), itemtext, effective_left + icon, line_y, effective_width - icon, ui::text_layout::LEFT, ui::text_layout::TRUNCATE,
					mame_ui_manager::NORMAL, item_invert ? fgcolor3 : fgcolor, bgcolor, nullptr, nullptr);
		}
		else
		{
			auto item_invert = pitem.flags & FLAG_INVERT;
			const char *subitem_text = pitem.subtext.c_str();
			float item_width, subitem_width;

			// compute right space for subitem
			ui().draw_text_full(container(), subitem_text, effective_left, line_y, ui().get_string_width(pitem.subtext.c_str()),
					ui::text_layout::RIGHT, ui::text_layout::NEVER, mame_ui_manager::NONE, item_invert ? fgcolor3 : fgcolor, bgcolor, &subitem_width, nullptr);
			subitem_width += gutter_width;

			// draw the item left-justified
			ui().draw_text_full(container(), itemtext, effective_left, line_y, effective_width - subitem_width,
					ui::text_layout::LEFT, ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, item_invert ? fgcolor3 : fgcolor, bgcolor, &item_width, nullptr);

			// draw the subitem right-justified
			ui().draw_text_full(container(), subitem_text, effective_left + item_width, line_y, effective_width - item_width,
					ui::text_layout::RIGHT, ui::text_layout::NEVER, mame_ui_manager::NORMAL, item_invert ? fgcolor3 : fgcolor, bgcolor, nullptr, nullptr);
		}
	}

	for (size_t count = visible_items; count < item.size(); count++)
	{
		const menu_item &pitem = item[count];
		const char *itemtext = pitem.text.c_str();
		float line_x0 = x1 + 0.5f * UI_LINE_WIDTH;
		float line_y0 = line;
		float line_x1 = x2 - 0.5f * UI_LINE_WIDTH;
		float line_y1 = line + line_height;
		rgb_t fgcolor = UI_TEXT_COLOR;
		rgb_t bgcolor = UI_TEXT_BG_COLOR;

		if (mouse_hit && line_x0 <= mouse_x && line_x1 > mouse_x && line_y0 <= mouse_y && line_y1 > mouse_y && is_selectable(pitem))
			hover = count;

		// if we're selected, draw with a different background
		if (count == selected && m_focus == focused_menu::main)
		{
			fgcolor = rgb_t(0xff, 0xff, 0x00);
			bgcolor = rgb_t(0xff, 0xff, 0xff);
			ui().draw_textured_box(container(), line_x0 + 0.01f, line_y0, line_x1 - 0.01f, line_y1, bgcolor, rgb_t(43, 43, 43),
					hilight_main_texture(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_TEXWRAP(TRUE));
		}
		// else if the mouse is over this item, draw with a different background
		else if (count == hover)
		{
			fgcolor = UI_MOUSEOVER_COLOR;
			bgcolor = UI_MOUSEOVER_BG_COLOR;
			highlight(line_x0, line_y0, line_x1, line_y1, bgcolor);
		}

		if (pitem.type == menu_item_type::SEPARATOR)
		{
			container().add_line(visible_left, line + 0.5f * line_height, visible_left + visible_width, line + 0.5f * line_height,
					UI_LINE_WIDTH, UI_TEXT_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
		}
		else
		{
			ui().draw_text_full(container(), itemtext, effective_left, line, effective_width, ui::text_layout::CENTER, ui::text_layout::TRUNCATE,
					mame_ui_manager::NORMAL, fgcolor, bgcolor, nullptr, nullptr);
		}
		line += line_height;
	}

	x1 = x2;
	x2 += right_panel_size;

	draw_right_panel(get_selection_ref(), x1, y1, x2, y2);

	x1 = primary_left - UI_BOX_LR_BORDER;
	x2 = primary_left + primary_width + UI_BOX_LR_BORDER;

	// if there is something special to add, do it by calling the virtual method
	custom_render(get_selection_ref(), customtop, custombottom, x1, y1, x2, y2);

	// return the number of visible lines, minus 1 for top arrow and 1 for bottom arrow
	m_visible_items = m_visible_lines - (top_line != 0) - (top_line + m_visible_lines != visible_items);

	// reset redraw icon stage
	if (!m_is_swlist) ui_globals::redraw_icon = false;

	// noinput
	if (noinput)
	{
		int alpha = (1.0f - machine().options().pause_brightness()) * 255.0f;
		if (alpha > 255)
			alpha = 255;
		if (alpha >= 0)
			container().add_rect(0.0f, 0.0f, 1.0f, 1.0f, rgb_t(alpha, 0x00, 0x00, 0x00), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
	}
}


void menu_select_launch::exit(running_machine &machine)
{
	std::lock_guard<std::mutex> guard(s_cache_guard);
	s_caches.erase(&machine);
}

} // namespace ui