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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods
/***************************************************************************
ui/cheatopt.h
Internal menu for the cheat interface.
***************************************************************************/
#pragma once
#ifndef __UI_CHEATOPT_H__
#define __UI_CHEATOPT_H__
// itemrefs for key menu items
#define ITEMREF_CHEATS_RESET_ALL ((void *) 0x0001)
#define ITEMREF_CHEATS_RELOAD_ALL ((void *) 0x0002)
#define ITEMREF_CHEATS_AUTOFIRE_SETTINGS ((void *) 0x0003)
#define ITEMREF_CHEATS_FIRST_ITEM ((void *) 0x0004)
class ui_menu_cheat : public ui_menu {
public:
ui_menu_cheat(running_machine &machine, render_container *container);
virtual ~ui_menu_cheat();
virtual void populate() override;
virtual void handle() override;
};
// itemrefs for key menu items
#define ITEMREF_AUTOFIRE_STATUS ((void *) 0x0001)
#define ITEMREF_AUTOFIRE_DELAY ((void *) 0x0002)
#define ITEMREF_AUTOFIRE_FIRST_BUTTON ((void *) 0x0003)
class ui_menu_autofire : public ui_menu {
public:
ui_menu_autofire(running_machine &machine, render_container *container);
virtual ~ui_menu_autofire();
virtual void populate() override;
virtual void handle() override;
private:
float refresh;
bool last_toggle;
};
#endif /* __UI_CHEATOPT_H__ */
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