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// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
mameopts.h
Options file and command line management.
***************************************************************************/
#ifndef MAME_FRONTEND_MAMEOPTS_H
#define MAME_FRONTEND_MAMEOPTS_H
#pragma once
#include "emuopts.h"
//**************************************************************************
// CONSTANTS
//**************************************************************************
#undef OPTION_PRIORITY_CMDLINE
// option priorities
enum
{
// command-line options are HIGH priority
OPTION_PRIORITY_SUBCMD = OPTION_PRIORITY_HIGH,
OPTION_PRIORITY_CMDLINE,
// INI-based options are NORMAL priority, in increasing order:
OPTION_PRIORITY_MAME_INI = OPTION_PRIORITY_NORMAL + 1,
OPTION_PRIORITY_DEBUG_INI,
OPTION_PRIORITY_ORIENTATION_INI,
OPTION_PRIORITY_SYSTYPE_INI,
OPTION_PRIORITY_SCREEN_INI,
OPTION_PRIORITY_SOURCE_INI,
OPTION_PRIORITY_GPARENT_INI,
OPTION_PRIORITY_PARENT_INI,
OPTION_PRIORITY_DRIVER_INI,
OPTION_PRIORITY_INI,
};
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// forward references
class game_driver;
class software_part;
class mame_options
{
public:
// parsing wrappers
static void parse_standard_inis(emu_options &options, std::ostream &error_stream, const game_driver *driver = nullptr);
static const game_driver *system(const emu_options &options);
static void populate_hashpath_from_args_and_inis(emu_options &options, const std::vector<std::string> &args);
private:
// INI parsing helper
static void parse_one_ini(emu_options &options, const char *basename, int priority, std::ostream *error_stream = nullptr);
};
#endif // MAME_FRONTEND_MAMEOPTS_H
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