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// license:BSD-3-Clause
// copyright-holders:Dankan1890
/***************************************************************************
ui/optsmenu.h
UI main options menu manager.
***************************************************************************/
#pragma once
#ifndef __UI_OPTSMENU_H__
#define __UI_OPTSMENU_H__
class ui_menu_game_options : public ui_menu
{
public:
ui_menu_game_options(running_machine &machine, render_container *container);
virtual ~ui_menu_game_options();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
enum
{
FILTER_MENU = 1,
FILE_CATEGORY_FILTER,
MANUFACT_CAT_FILTER,
YEAR_CAT_FILTER,
CATEGORY_FILTER,
MISC_MENU,
DISPLAY_MENU,
CUSTOM_MENU,
SOUND_MENU,
CONTROLLER_MENU,
SAVE_OPTIONS,
CGI_MENU,
CUSTOM_FILTER
};
};
// save options to file
void save_ui_options(running_machine &machine);
#endif /* __UI_OPTSMENU_H__ */
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