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// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************

    mconfig.c

    Machine configuration macros and functions.

***************************************************************************/

#include "emu.h"
#include "emuopts.h"
#include "screen.h"

#include <ctype.h>


//**************************************************************************
//  MACHINE CONFIGURATIONS
//**************************************************************************

class machine_config::current_device_stack
{
public:
	current_device_stack(current_device_stack const &) = delete;
	current_device_stack(machine_config &host) : m_host(host), m_device(host.m_current_device) { m_host.m_current_device = nullptr; }
	~current_device_stack() { assert(!m_host.m_current_device); m_host.m_current_device = m_device; }
private:
	machine_config &m_host;
	device_t *const m_device;
};


//-------------------------------------------------
//  machine_config - constructor
//-------------------------------------------------

machine_config::machine_config(const game_driver &gamedrv, emu_options &options)
	: m_minimum_quantum(attotime::zero)
	, m_default_layout(nullptr)
	, m_gamedrv(gamedrv)
	, m_options(options)
	, m_root_device()
	, m_current_device(nullptr)
{
	// add the root device
	device_add("root", gamedrv.type, 0);

	// intialize slot devices - make sure that any required devices have been allocated
	for (device_slot_interface &slot : slot_interface_iterator(root_device()))
	{
		device_t &owner = slot.device();
		const char *slot_option_name = owner.tag() + 1;

		// figure out which device goes into this slot
		bool const has_option = options.has_slot_option(slot_option_name);
		const char *selval;
		bool is_default;
		if (!has_option)
		{
			// The only time we should be getting here is when emuopts.cpp is invoking
			// us to evaluate slot/image options, and the internal state of emuopts.cpp has
			// not caught up yet
			selval = slot.default_option();
			is_default = true;
		}
		else
		{
			const slot_option &opt = options.slot_option(slot_option_name);
			selval = opt.value().c_str();
			is_default = !opt.specified();
		}

		if (selval && *selval)
		{
			// TODO: make this thing more self-contained so it can apply itself - shouldn't need to know all this here
			device_slot_interface::slot_option const *option = slot.option(selval);
			if (option && (is_default || option->selectable()))
			{
				// create the device
				token const tok(begin_configuration(owner));
				device_t *const new_dev = device_add(option->name(), option->devtype(), option->clock());
				slot.set_card_device(new_dev);

				char const *const default_bios = option->default_bios();
				if (default_bios != nullptr)
					new_dev->set_default_bios_tag(default_bios);

				auto additions = option->machine_config();
				if (additions)
					additions(new_dev);

				input_device_default const *const input_device_defaults = option->input_device_defaults();
				if (input_device_defaults)
					new_dev->set_input_default(input_device_defaults);
			}
			else
				throw emu_fatalerror("Unknown slot option '%s' in slot '%s'", selval, owner.tag()+1);
		}
	}

	// then notify all devices that their configuration is complete
	for (device_t &device : device_iterator(root_device()))
		if (!device.configured())
			device.config_complete();
}


//-------------------------------------------------
//  ~machine_config - destructor
//-------------------------------------------------

machine_config::~machine_config()
{
}


//-------------------------------------------------
//  device_add - configuration helper to add a
//  new device
//-------------------------------------------------

device_t *machine_config::device_add(const char *tag, device_type type, u32 clock)
{
	std::pair<const char *, device_t *> const owner(resolve_owner(tag));
	return &add_device(type.create(*this, owner.first, owner.second, clock), owner.second);
}


//-------------------------------------------------
//  device_replace - configuration helper to
//  replace one device with a new device
//-------------------------------------------------

device_t *machine_config::device_replace(const char *tag, device_type type, u32 clock)
{
	std::tuple<const char *, device_t *, device_t *> const existing(prepare_replace(tag));
	std::unique_ptr<device_t> device(type.create(*this, std::get<0>(existing), std::get<1>(existing), clock));
	return &replace_device(std::move(device), *std::get<1>(existing), std::get<2>(existing));
}


//-------------------------------------------------
//  device_remove - configuration helper to
//  remove a device
//-------------------------------------------------

device_t *machine_config::device_remove(const char *tag)
{
	// find the original device by relative tag (must exist)
	assert(m_current_device);
	device_t *const device = m_current_device->subdevice(tag);
	if (device == nullptr)
	{
		osd_printf_warning("Warning: attempting to remove non-existent device '%s'\n", tag);
	}
	else
	{
		// make sure we have the old device's actual owner
		device_t *const owner = device->owner();
		assert(owner);

		// remove references to the old device
		remove_references(*device);

		// let the device's owner do the work
		owner->subdevices().m_list.remove(*device);
	}
	return nullptr;
}


//-------------------------------------------------
//  resolve_owner - get the actual owner and base
//  tag given tag relative to current context
//-------------------------------------------------

std::pair<const char *, device_t *> machine_config::resolve_owner(const char *tag) const
{
	assert(bool(m_current_device) == bool(m_root_device));
	char const *const orig_tag = tag;
	device_t *owner(m_current_device);

	// if the device path is absolute, start from the root
	if (tag[0] == ':')
	{
		tag++;
		owner = m_root_device.get();
	}

	// go down the path until we're done with it
	std::string part;
	while (strchr(tag, ':'))
	{
		const char *next = strchr(tag, ':');
		assert(next != tag);
		part.assign(tag, next - tag);
		owner = owner->subdevices().find(part);
		if (!owner)
			throw emu_fatalerror("Could not find %s when looking up path for device %s\n", part.c_str(), orig_tag);
		tag = next+1;
	}
	assert(tag[0] != '\0');

	return std::make_pair(tag, owner);
}


//-------------------------------------------------
//  prepare_replace - ensure owner is present and
//  existing device is removed if necessary
//-------------------------------------------------

std::tuple<const char *, device_t *, device_t *> machine_config::prepare_replace(const char *tag)
{
	// make sure we have the old device's actual owner
	std::pair<const char *, device_t *> const owner(resolve_owner(tag));
	assert(owner.second);

	// remove references to the old device
	device_t *const old_device(owner.second->subdevice(owner.first));
	if (old_device)
		remove_references(*old_device);
	else
		osd_printf_warning("Warning: attempting to replace non-existent device '%s'\n", tag);

	return std::make_tuple(owner.first, owner.second, old_device);
}


//-------------------------------------------------
//  add_device - add a new device at the correct
//  point in the hierarchy
//-------------------------------------------------

device_t &machine_config::add_device(std::unique_ptr<device_t> &&device, device_t *owner)
{
	current_device_stack const context(*this);
	if (owner)
	{
		// allocate the new device and append it to the owner's list
		device_t &result(owner->subdevices().m_list.append(*device.release()));
		result.add_machine_configuration(*this);
		return result;
	}
	else
	{
		// allocate the root device directly
		assert(!m_root_device);
		m_root_device = std::move(device);
		driver_device *driver = dynamic_cast<driver_device *>(m_root_device.get());
		if (driver)
			driver->set_game_driver(m_gamedrv);
		m_root_device->add_machine_configuration(*this);
		return *m_root_device;
	}
}


//-------------------------------------------------
//  replace_device - substitute the new device for
//  the old one in the owner's list
//-------------------------------------------------

device_t &machine_config::replace_device(std::unique_ptr<device_t> &&device, device_t &owner, device_t *existing)
{
	current_device_stack const context(*this);
	device_t &result(existing
			? owner.subdevices().m_list.replace_and_remove(*device.release(), *existing)
			: owner.subdevices().m_list.append(*device.release()));
	result.add_machine_configuration(*this);
	return result;
}


//-------------------------------------------------
//  device_find - configuration helper to
//  locate a device
//-------------------------------------------------

device_t *machine_config::device_find(device_t *owner, const char *tag)
{
	// find the original device by relative tag (must exist)
	assert(owner != nullptr);
	device_t *device = owner->subdevice(tag);
	if (device == nullptr)
		throw emu_fatalerror("Unable to find device '%s'\n", tag);

	// return the device
	return device;
}


//-------------------------------------------------
//  remove_references - globally remove references
//  to a device about to be removed from the tree
//-------------------------------------------------

void machine_config::remove_references(ATTR_UNUSED device_t &device)
{
	// iterate over all devices and remove any references
	for (device_t &scan : device_iterator(root_device()))
		scan.subdevices().m_tagmap.clear(); //remove(&device);
}