1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
#ifndef __JVSDEV_H__
#define __JVSDEV_H__
#include "emu.h"
#define MCFG_JVS_DEVICE_ADD(_tag, _type, _host) \
MCFG_DEVICE_ADD(_tag, _type, 0) \
jvs_device::static_set_jvs_host_tag(*device, _host); \
class jvs_host;
class jvs_device : public device_t
{
public:
jvs_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock);
static void static_set_jvs_host_tag(device_t &device, const char *jvs_host_tag);
void chain(jvs_device *dev);
void message(UINT8 dest, const UINT8 *send_buffer, UINT32 send_size, UINT8 *recv_buffer, UINT32 &recv_size);
bool get_address_set_line();
protected:
UINT32 jvs_outputs;
void handle_output(const char *tag, UINT8 id, UINT8 val);
// device-level overrides
virtual void device_start();
virtual void device_reset();
// JVS device overrides
virtual const char *device_id();
virtual UINT8 command_format_version();
virtual UINT8 jvs_standard_version();
virtual UINT8 comm_method_version();
virtual void function_list(UINT8 *&buf);
virtual bool switches(UINT8 *&buf, UINT8 count_players, UINT8 bytes_per_switch);
virtual bool coin_counters(UINT8 *&buf, UINT8 count);
virtual bool coin_add(UINT8 slot, INT32 count);
virtual bool analogs(UINT8 *&buf, UINT8 count);
virtual bool swoutputs(UINT8 count, const UINT8 *vals);
virtual bool swoutputs(UINT8 id, UINT8 val);
private:
const char *jvs_host_tag;
jvs_device *next_device;
UINT8 jvs_address;
UINT32 jvs_reset_counter;
int handle_message(const UINT8 *send_buffer, UINT32 send_size, UINT8 *&recv_buffer);
};
#endif
|