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/***************************************************************************
ccpu.h
Core implementation for the portable Cinematronics CPU emulator.
Written by Aaron Giles
Special thanks to Zonn Moore for his detailed documentation.
***************************************************************************/
#pragma once
#ifndef __CCPU_H__
#define __CCPU_H__
#include "cpuintrf.h"
/***************************************************************************
REGISTER ENUMERATION
***************************************************************************/
enum
{
CCPU_PC=1,
CCPU_FLAGS,
CCPU_A,
CCPU_B,
CCPU_I,
CCPU_J,
CCPU_P,
CCPU_X,
CCPU_Y,
CCPU_T
};
/***************************************************************************
CONFIG STRUCTURE
***************************************************************************/
typedef UINT8 (*ccpu_input_func)(const device_config *device);
typedef void (*ccpu_vector_func)(const device_config *device, INT16 sx, INT16 sy, INT16 ex, INT16 ey, UINT8 shift);
typedef struct _ccpu_config ccpu_config;
struct _ccpu_config
{
ccpu_input_func external_input; /* if NULL, assume JMI jumper is present */
ccpu_vector_func vector_callback;
};
/***************************************************************************
PUBLIC FUNCTIONS
***************************************************************************/
CPU_GET_INFO( ccpu );
#define CPU_CCPU CPU_GET_INFO_NAME( ccpu )
void ccpu_wdt_timer_trigger(const device_config *device);
CPU_DISASSEMBLE( ccpu );
#endif /* __CCPU_H__ */
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