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/***************************************************************************
audit.h
ROM, disk, and sample auditing functions.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
***************************************************************************/
#pragma once
#ifndef __AUDIT_H__
#define __AUDIT_H__
#include "emucore.h"
#include "hash.h"
/***************************************************************************
CONSTANTS
***************************************************************************/
/* hashes to use for validation */
#define AUDIT_VALIDATE_FAST (HASH_CRC)
#define AUDIT_VALIDATE_FULL (HASH_CRC | HASH_SHA)
/* return values from audit_verify_roms and audit_verify_samples */
enum
{
CORRECT = 0,
BEST_AVAILABLE,
INCORRECT,
NOTFOUND
};
/* image types for audit_record.type */
enum
{
AUDIT_FILE_ROM = 0,
AUDIT_FILE_DISK,
AUDIT_FILE_SAMPLE
};
/* status values for audit_record.status */
enum
{
AUDIT_STATUS_GOOD = 0,
AUDIT_STATUS_FOUND_INVALID,
AUDIT_STATUS_NOT_FOUND,
AUDIT_STATUS_ERROR
};
/* substatus values for audit_record.substatus */
enum
{
SUBSTATUS_GOOD = 0,
SUBSTATUS_GOOD_NEEDS_REDUMP,
SUBSTATUS_FOUND_NODUMP,
SUBSTATUS_FOUND_BAD_CHECKSUM,
SUBSTATUS_FOUND_WRONG_LENGTH,
SUBSTATUS_NOT_FOUND,
SUBSTATUS_NOT_FOUND_NODUMP,
SUBSTATUS_NOT_FOUND_OPTIONAL,
SUBSTATUS_NOT_FOUND_PARENT,
SUBSTATUS_NOT_FOUND_BIOS,
SUBSTATUS_ERROR = 100
};
/***************************************************************************
TYPE DEFINITIONS
***************************************************************************/
typedef struct _audit_record audit_record;
struct _audit_record
{
UINT8 type; /* type of item that was audited */
UINT8 status; /* status of audit on this item */
UINT8 substatus; /* finer-detail status */
const char * name; /* name of item */
UINT32 explength; /* expected length of item */
UINT32 length; /* actual length of item */
const char * exphash; /* expected hash data */
char hash[HASH_BUF_SIZE]; /* actual hash information */
};
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
int audit_images(core_options *options, const game_driver *gamedrv, UINT32 validation, audit_record **audit);
int audit_samples(core_options *options, const game_driver *gamedrv, audit_record **audit);
int audit_summary(const game_driver *gamedrv, int count, const audit_record *records, int output);
#endif /* __AUDIT_H__ */
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