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// license:BSD-3-Clause
// copyright-holders:Curt Coder
/**********************************************************************

    MOS Technology 6702 Mystery Device emulation

**********************************************************************/

#include "mos6702.h"



//**************************************************************************
//  MACROS / CONSTANTS
//**************************************************************************

#define LOG 0



//**************************************************************************
//  DEVICE DEFINITIONS
//**************************************************************************

const device_type MOS6702 = &device_creator<mos6702_device>;



//**************************************************************************
//  LIVE DEVICE
//**************************************************************************

//-------------------------------------------------
//  mos6702_device - constructor
//-------------------------------------------------

mos6702_device::mos6702_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
	: device_t(mconfig, MOS6702, "MOS6702", tag, owner, clock, "mos6702", __FILE__)
{
}


//-------------------------------------------------
//  device_start - device-specific startup
//-------------------------------------------------

void mos6702_device::device_start()
{
}


//-------------------------------------------------
//  read -
//-------------------------------------------------

READ8_MEMBER( mos6702_device::read )
{
	return 0;
}


//-------------------------------------------------
//  write -
//-------------------------------------------------

WRITE8_MEMBER( mos6702_device::write )
{
}
Parent systems will not load an INI file for this step. 9. System INI file. Using the previous example, The Last Soldier will load ``lastsold.ini``. Examples of Config Loading Order -------------------------------- * Brix, which is a clone of Zzyzzyxx. (**mame brix**) 1. Command line 2. ``mame.ini`` (global) 3. (debugger not enabled, no extra INI file loaded) 4. ``vertical.ini`` (screen orientation) 5. ``raster.ini`` (monitor type) 6. ``source/jack.ini`` (driver source file) 7. (no BIOS set) 8. ``zzyzzyxx.ini`` (parent system) 9. ``brix.ini`` (system) * Super Street Fighter 2 Turbo (**mame ssf2t**) 1. Command line 2. ``mame.ini`` (global) 3. (debugger not enabled, no extra INI file loaded) 4. ``horizont.ini`` (screen orientation) 5. ``raster.ini`` (monitor type) 6. ``source/cps2.ini`` (driver source file) 7. (no BIOS set) 8. (no parent system) 9. ``ssf2t.ini`` (system) * Final Arch (**mame finlarch**) 1. Command line 2. ``mame.ini`` (global) 3. (debugger not enabled, no extra INI file loaded) 4. ``horizont.ini`` (screen orientation) 5. ``raster.ini`` (monitor type) 6. ``source/stv.ini`` (driver source file) 7. ``stvbios.ini`` (BIOS set) 8. ``smleague.ini`` (parent system) 9. ``finlarch.ini`` (system) *Remember command line parameters take precedence over all else!* Tricks to Make Life Easier -------------------------- Some users may have a wall-mounted or otherwise rotatable monitor, and may wish to actually play vertical games with the rotated display. The easiest way to accomplish this is to put your rotation modifiers into ``vertical.ini``, where they will only affect vertical games.