1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli
/**********************************************************************
Nintendo Super Famicom & SNES controller port emulation
**********************************************************************/
#ifndef MAME_BUS_SNES_CTRL_CTRL_H
#define MAME_BUS_SNES_CTRL_CTRL_H
#pragma once
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
class snes_control_port_device;
// ======================> device_snes_control_port_interface
class device_snes_control_port_interface : public device_interface
{
public:
virtual ~device_snes_control_port_interface();
virtual uint8_t read_pin4() { return 0; }
virtual uint8_t read_pin5() { return 0; }
virtual void write_pin6(uint8_t data) { }
virtual void write_strobe(uint8_t data) { }
virtual void port_poll() { }
protected:
device_snes_control_port_interface(const machine_config &mconfig, device_t &device);
snes_control_port_device *m_port;
};
#define SNESCTRL_ONSCREEN_CB(name) bool name(int16_t x, int16_t y)
#define SNESCTRL_GUNLATCH_CB(name) void name(int16_t x, int16_t y)
// ======================> snes_control_port_device
class snes_control_port_device : public device_t, public device_single_card_slot_interface<device_snes_control_port_interface>
{
public:
typedef device_delegate<bool (int16_t x, int16_t y)> onscreen_delegate;
typedef device_delegate<void (int16_t x, int16_t y)> gunlatch_delegate;
// construction/destruction
template <typename T>
snes_control_port_device(machine_config const &mconfig, char const *tag, device_t *owner, T &&opts, char const *dflt)
: snes_control_port_device(mconfig, tag, owner)
{
option_reset();
opts(*this);
set_default_option(dflt);
set_fixed(false);
}
snes_control_port_device(const machine_config &mconfig, const char *tag, device_t *owner, const XTAL &clock = XTAL());
virtual ~snes_control_port_device();
template <typename... T> void set_onscreen_callback(T &&... args) { m_onscreen_cb.set(std::forward<T>(args)...); }
template <typename... T> void set_gunlatch_callback(T &&... args) { m_gunlatch_cb.set(std::forward<T>(args)...); }
uint8_t read_pin4();
uint8_t read_pin5();
void write_pin6(uint8_t data);
void write_strobe(uint8_t data);
void port_poll();
bool onscreen_cb(int16_t x, int16_t y) { return m_onscreen_cb.isnull() ? true : m_onscreen_cb(x, y); }
void gunlatch_cb(int16_t x, int16_t y) { if (!m_gunlatch_cb.isnull()) m_gunlatch_cb(x, y); }
protected:
// device-level overrides
virtual void device_start() override;
onscreen_delegate m_onscreen_cb;
gunlatch_delegate m_gunlatch_cb;
device_snes_control_port_interface *m_device;
};
// device type definition
DECLARE_DEVICE_TYPE(SNES_CONTROL_PORT, snes_control_port_device)
void snes_control_port_devices(device_slot_interface &device);
#endif // MAME_BUS_SNES_CTRL_CTRL_H
|