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// license:BSD-3-Clause
// copyright-holders:Fabio Priuli
/**********************************************************************
Sega Saturn Keyboard emulation
**********************************************************************/
#pragma once
#ifndef __SATURN_KEYBD__
#define __SATURN_KEYBD__
#include "emu.h"
#include "ctrl.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> saturn_keybd_device
class saturn_keybd_device : public device_t,
public device_saturn_control_port_interface
{
public:
// construction/destruction
saturn_keybd_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
// optional information overrides
virtual ioport_constructor device_input_ports() const override;
DECLARE_INPUT_CHANGED_MEMBER(key_stroke);
protected:
// device-level overrides
virtual void device_start() override;
virtual void device_reset() override;
// device_saturn_control_port_interface overrides
virtual UINT8 read_ctrl(UINT8 offset) override;
virtual UINT8 read_status() override { return 0xf1; }
virtual UINT8 read_id(int idx) override { return m_ctrl_id; }
private:
UINT8 m_status;
UINT8 m_data;
UINT8 m_prev_data;
UINT16 m_repeat_count;
UINT16 get_game_key();
required_ioport_array<16> m_key;
required_ioport m_key_s1;
};
// device type definition
extern const device_type SATURN_KEYBD;
#endif
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