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// license:BSD-3-Clause
// copyright-holders:Fabio Priuli
/***********************************************************************************************************
Videopac Chess Module emulation
TODO:
- this code is just a stub... hence, almost everything is still to do!
***********************************************************************************************************/
#include "emu.h"
#include "chess.h"
//-------------------------------------------------
// o2_chess_device - constructor
//-------------------------------------------------
DEFINE_DEVICE_TYPE(O2_ROM_CHESS, o2_chess_device, "o2_chess", "Odyssey 2 Videopac Chess Module")
o2_chess_device::o2_chess_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: o2_rom_device(mconfig, O2_ROM_CHESS, tag, owner, clock)
, m_cpu(*this, "subcpu")
{
}
static ADDRESS_MAP_START(chess_mem, AS_PROGRAM, 8, o2_chess_device)
AM_RANGE(0x0000, 0x07ff) AM_READ(read_rom04)
ADDRESS_MAP_END
static ADDRESS_MAP_START(chess_io, AS_IO, 8, o2_chess_device)
ADDRESS_MAP_UNMAP_HIGH
ADDRESS_MAP_GLOBAL_MASK(0xff)
ADDRESS_MAP_END
//-------------------------------------------------
// device_add_mconfig - add device configuration
//-------------------------------------------------
MACHINE_CONFIG_START(o2_chess_device::device_add_mconfig)
MCFG_CPU_ADD("subcpu", NSC800, XTAL_4MHz)
MCFG_CPU_PROGRAM_MAP(chess_mem)
MCFG_CPU_IO_MAP(chess_io)
MACHINE_CONFIG_END
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