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// license:BSD-3-Clause
// copyright-holders:Curt Coder
/**********************************************************************
Western Digital WD1002A-WX1 Winchester Disk Controller emulation
**********************************************************************/
#include "emu.h"
#include "wd1002a_wx1.h"
//**************************************************************************
// DEVICE DEFINITIONS
//**************************************************************************
DEFINE_DEVICE_TYPE(ISA8_WD1002A_WX1, isa8_wd1002a_wx1_device, "wd1002a_wx1", "WD1002A-WX1")
//-------------------------------------------------
// ROM( wd1002a_wx1 )
//-------------------------------------------------
ROM_START( wd1002a_wx1 )
ROM_REGION( 0x2000, "wd1002a_wx1", 0 )
ROM_LOAD( "600693-001 type 5.u12", 0x0000, 0x2000, CRC(f3daf85f) SHA1(3bd29538832d3084cbddeec92593988772755283) )
ROM_END
//-------------------------------------------------
// rom_region - device-specific ROM region
//-------------------------------------------------
const tiny_rom_entry *isa8_wd1002a_wx1_device::device_rom_region() const
{
return ROM_NAME( wd1002a_wx1 );
}
//**************************************************************************
// LIVE DEVICE
//**************************************************************************
//-------------------------------------------------
// isa8_wd1002a_wx1_device - constructor
//-------------------------------------------------
isa8_wd1002a_wx1_device::isa8_wd1002a_wx1_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, ISA8_WD1002A_WX1, tag, owner, clock)
, device_isa8_card_interface(mconfig, *this)
{
}
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void isa8_wd1002a_wx1_device::device_start()
{
}
//-------------------------------------------------
// device_reset - device-specific reset
//-------------------------------------------------
void isa8_wd1002a_wx1_device::device_reset()
{
}
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