/*************************************************************************** Super Real Mahjong P2 ------------------------------------- driver by Yochizo and Takahiro Nogi Yochizo took charge of video and I/O part. Takahiro Nogi took charge of sound, I/O and NVRAM part. ... and this is based on "seta.c" driver written by Luca Elia. Thanks for your reference, Takahiro Nogi and Luca Elia. Supported games : ================== Super Real Mahjong Part2 (C) 1987 Seta Super Real Mahjong Part3 (C) 1988 Seta Mahjong Yuugi (set 1) (C) 1990 Visco Mahjong Yuugi (set 2) (C) 1990 Visco Mahjong Pon Chin Kan (set 1) (C) 1991 Visco Mahjong Pon Chin Kan (set 2) (C) 1991 Visco Not supported game : ===================== Super Real Mahjong Part1 (not dumped) System specs : =============== CPU : 68000 (8MHz) Sound : AY8910 + MSM5205 Chips : X1-001, X1-002A, X1-003, X1-004x2, X0-005 x2 X1-001, X1-002A : Sprites X1-003 : Video output X1-004 : ??? X1-005 : ??? Known issues : =============== - I/O port isn't fully analized. Currently avoid I/O error message with hack. - AY-3-8910 sound may be wrong. - CPU clock of srmp3 does not match the real machine. - MSM5205 clock frequency in srmp3 is wrong. Note: ====== - In mjyuugi and mjyuugia, DSW3 (Debug switch) is available if you turn on the cheat switch. ****************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "deprecat.h" #include "sound/ay8910.h" #include "sound/msm5205.h" /*************************************************************************** Variables ***************************************************************************/ PALETTE_INIT( srmp2 ); VIDEO_UPDATE( srmp2 ); PALETTE_INIT( srmp3 ); VIDEO_UPDATE( srmp3 ); VIDEO_UPDATE( mjyuugi ); extern int srmp2_color_bank; extern int srmp3_gfx_bank; extern int mjyuugi_gfx_bank; static int srmp2_adpcm_bank; static int srmp2_adpcm_data; static UINT32 srmp2_adpcm_sptr; static UINT32 srmp2_adpcm_eptr; static int srmp2_port_select; /*************************************************************************** Interrupt(s) ***************************************************************************/ static INTERRUPT_GEN( srmp2_interrupt ) { switch (cpu_getiloops(device)) { case 0: cpu_set_input_line(device, 4, HOLD_LINE); break; /* vblank */ default: cpu_set_input_line(device, 2, HOLD_LINE); break; /* sound */ } } static DRIVER_INIT( srmp2 ) { UINT16 *RAM = (UINT16 *) memory_region(machine, "main"); /* Fix "ERROR BACK UP" and "ERROR IOX" */ RAM[0x20c80 / 2] = 0x4e75; // RTS } static DRIVER_INIT( srmp3 ) { UINT8 *RAM = memory_region(machine, "main"); /* BANK ROM (0x08000 - 0x1ffff) Check skip [MAIN ROM side] */ RAM[0x00000 + 0x7b69] = 0x00; // NOP RAM[0x00000 + 0x7b6a] = 0x00; // NOP /* MAIN ROM (0x00000 - 0x07fff) Check skip [BANK ROM side] */ RAM[0x08000 + 0xc10b] = 0x00; // NOP RAM[0x08000 + 0xc10c] = 0x00; // NOP RAM[0x08000 + 0xc10d] = 0x00; // NOP RAM[0x08000 + 0xc10e] = 0x00; // NOP RAM[0x08000 + 0xc10f] = 0x00; // NOP RAM[0x08000 + 0xc110] = 0x00; // NOP RAM[0x08000 + 0xc111] = 0x00; // NOP /* "ERR IOX" Check skip [MAIN ROM side] */ RAM[0x00000 + 0x784e] = 0x00; // NOP RAM[0x00000 + 0x784f] = 0x00; // NOP RAM[0x00000 + 0x7850] = 0x00; // NOP } static MACHINE_RESET( srmp2 ) { srmp2_port_select = 0; } static MACHINE_RESET( srmp3 ) { srmp2_port_select = 0; } /*************************************************************************** Memory Handler(s) ***************************************************************************/ static WRITE16_HANDLER( srmp2_flags_w ) { /* ---- ---x : Coin Counter ---x ---- : Coin Lock Out --x- ---- : ADPCM Bank x--- ---- : Palette Bank */ coin_counter_w( 0, ((data & 0x01) >> 0) ); coin_lockout_w( 0, (((~data) & 0x10) >> 4) ); srmp2_adpcm_bank = ( (data & 0x20) >> 5 ); srmp2_color_bank = ( (data & 0x80) >> 7 ); } static WRITE16_HANDLER( mjyuugi_flags_w ) { /* ---- ---x : Coin Counter ---x ---- : Coin Lock Out */ coin_counter_w( 0, ((data & 0x01) >> 0) ); coin_lockout_w( 0, (((~data) & 0x10) >> 4) ); } static WRITE16_HANDLER( mjyuugi_adpcm_bank_w ) { /* ---- xxxx : ADPCM Bank --xx ---- : GFX Bank */ srmp2_adpcm_bank = (data & 0x0f); mjyuugi_gfx_bank = ((data >> 4) & 0x03); } static WRITE16_HANDLER( srmp2_adpcm_code_w ) { /* - Received data may be playing ADPCM number. - 0x000000 - 0x0000ff and 0x010000 - 0x0100ff are offset table. - When the hardware receives the ADPCM number, it refers the offset table and plays the ADPCM for itself. */ UINT8 *ROM = memory_region(space->machine, "adpcm"); srmp2_adpcm_sptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 0)] << 8); srmp2_adpcm_eptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 1)] << 8); srmp2_adpcm_eptr = (srmp2_adpcm_eptr - 1) & 0x0ffff; srmp2_adpcm_sptr += (srmp2_adpcm_bank * 0x10000); srmp2_adpcm_eptr += (srmp2_adpcm_bank * 0x10000); msm5205_reset_w(0, 0); srmp2_adpcm_data = -1; } static WRITE8_HANDLER( srmp3_adpcm_code_w ) { /* - Received data may be playing ADPCM number. - 0x000000 - 0x0000ff and 0x010000 - 0x0100ff are offset table. - When the hardware receives the ADPCM number, it refers the offset table and plays the ADPCM for itself. */ UINT8 *ROM = memory_region(space->machine, "adpcm"); srmp2_adpcm_sptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 0)] << 8); srmp2_adpcm_eptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 1)] << 8); srmp2_adpcm_eptr = (srmp2_adpcm_eptr - 1) & 0x0ffff; srmp2_adpcm_sptr += (srmp2_adpcm_bank * 0x10000); srmp2_adpcm_eptr += (srmp2_adpcm_bank * 0x10000); msm5205_reset_w(0, 0); srmp2_adpcm_data = -1; } static void srmp2_adpcm_int(const device_config *device) { UINT8 *ROM = memory_region(device->machine, "adpcm"); if (srmp2_adpcm_sptr) { if (srmp2_adpcm_data == -1) { srmp2_adpcm_data = ROM[srmp2_adpcm_sptr]; if (srmp2_adpcm_sptr >= srmp2_adpcm_eptr) { msm5205_reset_w(0, 1); srmp2_adpcm_data = 0;
/*
 * bjt.c
 *
 */


#include "netlist/devices/net_lib.h"

NETLIST_START(bjt)
    /* Standard stuff */

    CLOCK(clk, 1000) // 1000 Hz
    SOLVER(Solver, 48000)
    ANALOG_INPUT(V5, 5)
    ANALOG_INPUT(V3, 3.5)

    /* NPN - example */

    QBJT_SW(Q, "BC237B")
    RES(RB, 1000)
    RES(RC, 1000)

    NET_C(RC.1, V5)
    NET_C(RC.2, Q.C)
    NET_C(RB.1, clk)
    NET_C(RB.2, Q.B)
    NET_C(Q.E, GND)

    /* PNP - example */

    QBJT_SW(Q1, "BC556B")
    RES(RB1, 1000)
    RES(RC1, 1000)

    NET_C(RC1.1, GND)
    NET_C(RC1.2, Q1.C)
    NET_C(RB1.1, clk)
    NET_C(RB1.2, Q1.B)
    NET_C(Q1.E, V3)

    LOG(logB, Q.B)
    LOG(logC, Q.C)

NETLIST_END()
T_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY1") /* KEY MATRIX INPUT (4) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") /* KEY MATRIX INPUT (5) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") /* KEY MATRIX INPUT (6) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( srmp2 ) PORT_START("SYSTEM") /* Coinage (0) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0xe0, "1 (Easy)" ) PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0xa0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x60, "5" ) PORT_DIPSETTING( 0x40, "6" ) PORT_DIPSETTING( 0x20, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_INCLUDE( seta_mjctrl ) PORT_START("SERVICE") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( srmp3 ) PORT_START("SYSTEM") /* Coinage (0) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Debug Mode (Cheat)") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Open Reach of CPU" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0xe0, "1 (Easy)" ) PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0xa0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x60, "5" ) PORT_DIPSETTING( 0x40, "6" ) PORT_DIPSETTING( 0x20, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_INCLUDE( seta_mjctrl ) PORT_START("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mjyuugi ) PORT_START("SYSTEM") /* Coinage (0) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x07, "1 (Easy)" ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x05, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x06, "5" ) PORT_DIPSETTING( 0x04, "6" ) PORT_DIPSETTING( 0x08, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_DIPNAME( 0x10, 0x10, "Gal Score" ) PORT_DIPSETTING( 0x10, "+0" ) PORT_DIPSETTING( 0x00, "+1000" ) PORT_DIPNAME( 0x20, 0x20, "Player Score" ) PORT_DIPSETTING( 0x20, "+0" ) PORT_DIPSETTING( 0x00, "+1000" ) PORT_DIPNAME( 0x40, 0x40, "Item price initialize ?" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_INCLUDE( seta_mjctrl ) PORT_START("SERVICE") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_DIPNAME( 0x0004, 0x0004, "Debug Mode (Cheat)") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW3-1") /* [Debug switch] */ PORT_DIPNAME( 0x0001, 0x0001, "Debug 0 (Cheat)") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "Debug 1 (Cheat)") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Debug 2 (Cheat)") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Debug 3 (Cheat)") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW3-2") /* [Debug switch] */ PORT_DIPNAME( 0x0001, 0x0001, "Debug 4 (Cheat)") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "Debug 5 (Cheat)") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Debug 6 (Cheat)") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Debug 7 (Cheat)") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( ponchin ) PORT_START("SYSTEM") /* Coinage (0) */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x06, "1 (Easy)" ) PORT_DIPSETTING( 0x05, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x07, "4" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPSETTING( 0x02, "6" ) PORT_DIPSETTING( 0x01, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_DIPNAME( 0x30, 0x30, "Player Score" ) PORT_DIPSETTING( 0x30, "1000" ) PORT_DIPSETTING( 0x20, "2000" ) // PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "3000" ) PORT_DIPNAME( 0x40, 0x40, "Debug Mode (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Auto Tsumo" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_INCLUDE( seta_mjctrl ) PORT_START("SERVICE") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW3-1") /* [Debug switch] */ PORT_DIPNAME( 0x0001, 0x0001, "Debug 0 (Cheat)") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "Debug 1 (Cheat)") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Debug 2 (Cheat)") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Debug 3 (Cheat)") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW3-2") /* [Debug switch] */ PORT_DIPNAME( 0x0001, 0x0001, "Debug 4 (Cheat)") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "Debug 5 (Cheat)") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Debug 6 (Cheat)") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Debug 7 (Cheat)") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*************************************************************************** Machine Driver(s) ***************************************************************************/ static const ay8910_interface srmp2_ay8910_interface = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, input_port_2_r, /* Input A: DSW 2 */ input_port_1_r, /* Input B: DSW 1 */ NULL, NULL }; static const msm5205_interface msm5205_config = { srmp2_adpcm_int, /* IRQ handler */ MSM5205_S48_4B /* 8 KHz, 4 Bits */ }; static const gfx_layout charlayout = { 16, 16, RGN_FRAC(1, 2), 4, { RGN_FRAC(1, 2) + 8, RGN_FRAC(1, 2) + 0, 8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7, 128, 129, 130, 131, 132, 133, 134, 135 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 }, 16*16*2 }; static GFXDECODE_START( srmp2 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) GFXDECODE_END static GFXDECODE_START( srmp3 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) GFXDECODE_END static MACHINE_DRIVER_START( srmp2 ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000,16000000/2) /* 8.00 MHz */ MDRV_CPU_PROGRAM_MAP(srmp2_readmem,srmp2_writemem) MDRV_CPU_VBLANK_INT_HACK(srmp2_interrupt,16) /* Interrupt times is not understood */ MDRV_MACHINE_RESET(srmp2) MDRV_NVRAM_HANDLER(generic_0fill) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(464, 256-16) MDRV_SCREEN_VISIBLE_AREA(16, 464-1, 8, 256-1-24) MDRV_GFXDECODE(srmp2) MDRV_PALETTE_LENGTH(1024) /* sprites only */ MDRV_PALETTE_INIT(srmp2) MDRV_VIDEO_UPDATE(srmp2) /* just draw the sprites */ /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay", AY8910, 20000000/16) MDRV_SOUND_CONFIG(srmp2_ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) MDRV_SOUND_ADD("msm", MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_DRIVER_END static MACHINE_DRIVER_START( srmp3 ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 3500000) /* 3.50 MHz ? */ // 4000000, /* 4.00 MHz ? */ MDRV_CPU_PROGRAM_MAP(srmp3_readmem,srmp3_writemem) MDRV_CPU_IO_MAP(srmp3_io_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_MACHINE_RESET(srmp3) MDRV_NVRAM_HANDLER(generic_0fill) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(400, 256-16) MDRV_SCREEN_VISIBLE_AREA(16, 400-1, 8, 256-1-24) MDRV_GFXDECODE(srmp3) MDRV_PALETTE_LENGTH(512) /* sprites only */ MDRV_PALETTE_INIT(srmp3) MDRV_VIDEO_UPDATE(srmp3) /* just draw the sprites */ /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay", AY8910, 16000000/16) MDRV_SOUND_CONFIG(srmp2_ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("msm", MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_DRIVER_END static MACHINE_DRIVER_START( mjyuugi ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000,16000000/2) /* 8.00 MHz */ MDRV_CPU_PROGRAM_MAP(mjyuugi_readmem,mjyuugi_writemem) MDRV_CPU_VBLANK_INT_HACK(srmp2_interrupt,16) /* Interrupt times is not understood */ MDRV_MACHINE_RESET(srmp2) MDRV_NVRAM_HANDLER(generic_0fill) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(400, 256-16) MDRV_SCREEN_VISIBLE_AREA(16, 400-1, 0, 256-1-16) MDRV_GFXDECODE(srmp3) MDRV_PALETTE_LENGTH(512) /* sprites only */ MDRV_VIDEO_UPDATE(mjyuugi) /* just draw the sprites */ /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay", AY8910, 16000000/16) MDRV_SOUND_CONFIG(srmp2_ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("msm", MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ /*************************************************************************** Super Real Mahjong PI (c)1987 Seta PO-023 M6100242A 860161517 CPU: 68000 Sound: AY-3-8910, M5205 OSC: 8.000MHz(X1) 20.000MHz(X2) Custom chips: X1-003, X2-003(x3), X1-004(x2), X0-005 plus 2 chips covered with heatsink Others: Battery, D8243HC UB0-1.19 [a5960661] 831000 UB0-2.17 [b88dbeba] | UB0-3.18 [6302cfa8] / UB0-4.60 [cb6f7cce] UB0-5.61 [7b48c540] UB0-6.62 [6c891ac5] UB0-7.63 [60a45755] UB0-8.64 [b58024b9] MB83256 UB0-9.65 [e28c2566] | UB0-10.66 [d20a935c] | UB0-11.67 [30957ca8] / UB1.12 [d2ed93c8] MB7124E UB2.13 [7e7d25f7] / UB-3 (PAL16L8A - not dumped) ***************************************************************************/ ROM_START( srmp1 ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ub0-2.17", 0x000000, 0x20000, CRC(71a00a3d) SHA1(8deb07a4621e0f0f1d6dd503cd7f4f826a63c255) ) ROM_LOAD16_BYTE( "ub0-3.18", 0x000001, 0x20000, CRC(2950841b) SHA1(1859636602375b4cadbd23457a0d16bc85063ff5) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "ub0-8.64", 0x000000, 0x008000, CRC(b58024b9) SHA1(d38750fa90c1b14288884a3c2713b90f0b941bfb) ) ROM_LOAD16_BYTE( "ub0-9.65", 0x000001, 0x008000, CRC(e28c2566) SHA1(91ce9d7138e05f9bcd31dfeaaa558d4431ae9515) ) ROM_LOAD ( "ubo-5.61", 0x040000, 0x040000, CRC(7b48c540) SHA1(06229caec6846581f95409204ea22f0f76684b08) ) ROM_LOAD ( "ubo-4.60", 0x080000, 0x040000, CRC(cb6f7cce) SHA1(27d7c2f4f998023081fac1bbacfd4b0b56edaee2) ) ROM_LOAD16_BYTE( "ub0-10.66", 0x100000, 0x008000, CRC(d20a935c) SHA1(1d01b0ccfb6c2ea226e16e555796acd10b10e835) ) ROM_LOAD16_BYTE( "ub0-11.67", 0x100001, 0x008000, CRC(30957ca8) SHA1(02aaa3f2f266e8f4db2d35c177546365d7836004) ) ROM_LOAD ( "ubo-7.63", 0x140000, 0x040000, CRC(60a45755) SHA1(22bbf024bbe2186b621389a23697e55d512b501a) ) ROM_LOAD ( "ubo-6.62", 0x180000, 0x040000, CRC(6c891ac5) SHA1(eab595bce16e4cdc465a5e2e029c3949a0f28629) ) ROM_REGION( 0x020000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "ub0-1.19", 0x000000, 0x20000, CRC(5f21b48c) SHA1(1838632609c176dbaab1d88f9368c03259a5e954) ) ROM_REGION( 0x800, "proms", 0 ) /* Color PROMs */ ROM_LOAD( "ub1.12", 0x000, 0x200, CRC(d2ed93c8) SHA1(334d4fe6fa477758b336b138ffc306e2d6334371) ) ROM_LOAD( "ub2.13", 0x400, 0x200, CRC(7e7d25f7) SHA1(e5bf5071567f95c3bb70347f0b86a9703f9f2e6c) ) ROM_END ROM_START( srmp2 ) ROM_REGION( 0x040000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "uco-2.17", 0x000000, 0x020000, CRC(0d6c131f) SHA1(be85f2578b0ae2a072565605b7dbeb970e5e3851) ) ROM_LOAD16_BYTE( "uco-3.18", 0x000001, 0x020000, CRC(e9fdf5f8) SHA1(aa1f8cc3f1d0ed942403c0473605775bc1537cbf) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD ( "ubo-4.60", 0x000000, 0x040000, CRC(cb6f7cce) SHA1(27d7c2f4f998023081fac1bbacfd4b0b56edaee2) ) ROM_LOAD ( "ubo-5.61", 0x040000, 0x040000, CRC(7b48c540) SHA1(06229caec6846581f95409204ea22f0f76684b08) ) ROM_LOAD16_BYTE( "uco-8.64", 0x080000, 0x040000, CRC(1ca1c7c9) SHA1(05bcca1f88d976d836944a7f5cc74a857fdf6cb9) ) ROM_LOAD16_BYTE( "uco-9.65", 0x080001, 0x040000, CRC(ef75471b) SHA1(b9843559d36e071bc7d8d81eef44424c4566a10e) ) ROM_LOAD ( "ubo-6.62", 0x100000, 0x040000, CRC(6c891ac5) SHA1(eab595bce16e4cdc465a5e2e029c3949a0f28629) ) ROM_LOAD ( "ubo-7.63", 0x140000, 0x040000, CRC(60a45755) SHA1(22bbf024bbe2186b621389a23697e55d512b501a) ) ROM_LOAD16_BYTE( "uco-10.66", 0x180000, 0x040000, CRC(cb6bd857) SHA1(1bd673e10416bc3ca14859cc15cd05caa7d7a625) ) ROM_LOAD16_BYTE( "uco-11.67", 0x180001, 0x040000, CRC(199f79c0) SHA1(46f437e90ee25c242bf418c0fa1af77d6e4cafc6) ) ROM_REGION( 0x020000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "uco-1.19", 0x000000, 0x020000, CRC(f284af8e) SHA1(f0b5ef8ae98101bf8c8885e469a5a36dd5e29129) ) ROM_REGION( 0x000800, "proms", 0 ) /* Color PROMs */ ROM_LOAD( "uc-1o.12", 0x000000, 0x000400, CRC(fa59b5cb) SHA1(171c4c36bd1c8e6548b34a9f6e2ff755ecf09b47) ) ROM_LOAD( "uc-2o.13", 0x000400, 0x000400, CRC(50a33b96) SHA1(cfb6d3cb6b73d1bf484014fb340c28bc1774137d) ) ROM_END ROM_START( srmp3 ) ROM_REGION( 0x028000, "main", 0 ) /* 68000 Code */ ROM_LOAD( "za0-10.bin", 0x000000, 0x008000, CRC(939d126f) SHA1(7a5c7f7fbee8de11a08194d3c8f10a20f8dc2f0a) ) ROM_CONTINUE( 0x010000, 0x018000 ) ROM_REGION( 0x400000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "za0-02.bin", 0x000000, 0x080000, CRC(85691946) SHA1(8b91210b1b6671ba2c9ec6722e5dc40bdf44e4b5) ) ROM_LOAD16_BYTE( "za0-04.bin", 0x000001, 0x080000, CRC(c06e7a96) SHA1(a2dfb81004ea72bfa21724374eb8533af606a5df) ) ROM_LOAD16_BYTE( "za0-01.bin", 0x100000, 0x080000, CRC(95e0d87c) SHA1(34e6c0a95e63cf092092e27c7ba2f649ebf56507) ) ROM_LOAD16_BYTE( "za0-03.bin", 0x100001, 0x080000, CRC(7c98570e) SHA1(26e28e67bca9954d62d72260370ea872c6058a10) ) ROM_LOAD16_BYTE( "za0-06.bin", 0x200000, 0x080000, CRC(8b874b0a) SHA1(27fe1ccc2938e1703e484e2925a2f073064cf019) ) ROM_LOAD16_BYTE( "za0-08.bin", 0x200001, 0x080000, CRC(3de89d88) SHA1(1e6dabe6aeee6a2613feab26b871c235bf491bfa) ) ROM_LOAD16_BYTE( "za0-05.bin", 0x300000, 0x080000, CRC(80d3b4e6) SHA1(d31d3f904ee8463c1efbb1d106eeb3dc0dc42ab8) ) ROM_LOAD16_BYTE( "za0-07.bin", 0x300001, 0x080000, CRC(39d15129) SHA1(62b71a82cfc39e6dab3175e03eca5ff92e854f13) ) ROM_REGION( 0x080000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "za0-11.bin", 0x000000, 0x080000, CRC(2248c23f) SHA1(35591b51bb23dfd7fa81a05026e9ec0789bb0dde) ) ROM_REGION( 0x000400, "proms", 0 ) /* Color PROMs */ ROM_LOAD( "za0-12.prm", 0x000000, 0x000200, CRC(1ac5387c) SHA1(022f204dbe2374478279b586451673a08ee489c8) ) ROM_LOAD( "za0-13.prm", 0x000200, 0x000200, CRC(4ea3d2fe) SHA1(c7d18b9c1331e08faadf33e52033c658bf2b16fc) ) ROM_END ROM_START( mjyuugi ) ROM_REGION( 0x080000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "um001.001", 0x000000, 0x020000, CRC(28d5340f) SHA1(683d89987b8b794695fdb6104d8e6ff5204afafb) ) ROM_LOAD16_BYTE( "um001.003", 0x000001, 0x020000, CRC(275197de) SHA1(2f8efa112f23f172eaef9bb732b2a253307dd896) ) ROM_LOAD16_BYTE( "um001.002", 0x040000, 0x020000, CRC(d5dd4710) SHA1(b70c280f828af507c73ebec3209043eb7ce0ce95) ) ROM_LOAD16_BYTE( "um001.004", 0x040001, 0x020000, CRC(c5ddb567) SHA1(1a35228439108f3d866547d94d4bafca54a710ec) ) ROM_REGION( 0x400000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "maj-001.10", 0x000000, 0x080000, CRC(3c08942a) SHA1(59165052d7c760ac82157844d54c8dced4125259) ) ROM_LOAD16_BYTE( "maj-001.08", 0x000001, 0x080000, CRC(e2444311) SHA1(88673d57d54ef0674c8c23a95da5d03cb9c894aa) ) ROM_LOAD16_BYTE( "maj-001.09", 0x100000, 0x080000, CRC(a1974860) SHA1(f944026cf1aadb9c24ac689cc67d374eea17cb85) ) ROM_LOAD16_BYTE( "maj-001.07", 0x100001, 0x080000, CRC(b1f1d118) SHA1(37d64ba662b431cf0fdee12983c95b9989eb00af) ) ROM_LOAD16_BYTE( "maj-001.06", 0x200000, 0x080000, CRC(4c60acdd) SHA1(0ab69cc3ea4bebd9e7b139c89b5ac42a621493e2) ) ROM_LOAD16_BYTE( "maj-001.04", 0x200001, 0x080000, CRC(0a4b2de1) SHA1(f9cddeffcdceb06053216502eb03d52abf527eb2) ) ROM_LOAD16_BYTE( "maj-001.05", 0x300000, 0x080000, CRC(6be7047a) SHA1(22ce8c6fead9e16550047dea341983f59c3a6c28) ) ROM_LOAD16_BYTE( "maj-001.03", 0x300001, 0x080000, CRC(c4fb6ea0) SHA1(b5cd3cf71831fecd096cd7bae6fb813504d1e0d5) ) ROM_REGION( 0x100000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "maj-001.01", 0x000000, 0x080000, CRC(029a0b60) SHA1(d02788b8673ae73aca81f1570ff335982ac9ab40) ) ROM_LOAD( "maj-001.02", 0x080000, 0x080000, CRC(eb28e641) SHA1(67e1d89c9b40e4a83a3783d4343d7a8121668091) ) ROM_END ROM_START( mjyuugia ) ROM_REGION( 0x080000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "um_001.001", 0x000000, 0x020000, CRC(76dc0594) SHA1(4bd81616769cdc59eaf6f7921e404e166500f67f) ) ROM_LOAD16_BYTE( "um001.003", 0x000001, 0x020000, CRC(275197de) SHA1(2f8efa112f23f172eaef9bb732b2a253307dd896) ) ROM_LOAD16_BYTE( "um001.002", 0x040000, 0x020000, CRC(d5dd4710) SHA1(b70c280f828af507c73ebec3209043eb7ce0ce95) ) ROM_LOAD16_BYTE( "um001.004", 0x040001, 0x020000, CRC(c5ddb567) SHA1(1a35228439108f3d866547d94d4bafca54a710ec) ) ROM_REGION( 0x400000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "maj-001.10", 0x000000, 0x080000, CRC(3c08942a) SHA1(59165052d7c760ac82157844d54c8dced4125259) ) ROM_LOAD16_BYTE( "maj-001.08", 0x000001, 0x080000, CRC(e2444311) SHA1(88673d57d54ef0674c8c23a95da5d03cb9c894aa) ) ROM_LOAD16_BYTE( "maj-001.09", 0x100000, 0x080000, CRC(a1974860) SHA1(f944026cf1aadb9c24ac689cc67d374eea17cb85) ) ROM_LOAD16_BYTE( "maj-001.07", 0x100001, 0x080000, CRC(b1f1d118) SHA1(37d64ba662b431cf0fdee12983c95b9989eb00af) ) ROM_LOAD16_BYTE( "maj-001.06", 0x200000, 0x080000, CRC(4c60acdd) SHA1(0ab69cc3ea4bebd9e7b139c89b5ac42a621493e2) ) ROM_LOAD16_BYTE( "maj-001.04", 0x200001, 0x080000, CRC(0a4b2de1) SHA1(f9cddeffcdceb06053216502eb03d52abf527eb2) ) ROM_LOAD16_BYTE( "maj-001.05", 0x300000, 0x080000, CRC(6be7047a) SHA1(22ce8c6fead9e16550047dea341983f59c3a6c28) ) ROM_LOAD16_BYTE( "maj-001.03", 0x300001, 0x080000, CRC(c4fb6ea0) SHA1(b5cd3cf71831fecd096cd7bae6fb813504d1e0d5) ) ROM_REGION( 0x100000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "maj-001.01", 0x000000, 0x080000, CRC(029a0b60) SHA1(d02788b8673ae73aca81f1570ff335982ac9ab40) ) ROM_LOAD( "maj-001.02", 0x080000, 0x080000, CRC(eb28e641) SHA1(67e1d89c9b40e4a83a3783d4343d7a8121668091) ) ROM_END ROM_START( ponchin ) ROM_REGION( 0x080000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "um2_1_1.u22", 0x000000, 0x020000, CRC(cf88efbb) SHA1(7bd2304d365524fc5bcf3fb30752f5efec73a9f5) ) ROM_LOAD16_BYTE( "um2_1_3.u42", 0x000001, 0x020000, CRC(e053458f) SHA1(db4a34589a08d0252d700144a6260a0f6c4e8e30) ) ROM_LOAD16_BYTE( "um2_1_2.u29", 0x040000, 0x020000, CRC(5c2f9bcf) SHA1(e2880123373653c7e5d85fb957474e1c5774640d) ) ROM_LOAD16_BYTE( "um2_1_4.u44", 0x040001, 0x020000, CRC(2ad4e0c7) SHA1(ca97b825af41f86ebbfc2cf88faafb240c4058d1) ) ROM_REGION( 0x400000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "um2_1_8.u55", 0x000000, 0x080000, CRC(f74a8cb3) SHA1(d1bf712f7ef97a96fc251c7729b39e9f10aab45d) ) ROM_LOAD16_BYTE( "um2_1_7.u43", 0x000001, 0x080000, CRC(1e87ca84) SHA1(5ddbfd92d6ed1947a3c35f3e93cbcca5059fa1f9) ) ROM_LOAD16_BYTE( "um2_1_6.u28", 0x200000, 0x080000, CRC(b11e85a7) SHA1(02971b45791d06f88efbae8e0713d28105faf341) ) ROM_LOAD16_BYTE( "um2_1_5.u20", 0x200001, 0x080000, CRC(a5469d11) SHA1(7e96af23c8434c32f87be1482309999d6a7b33bb) ) ROM_REGION( 0x100000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "um2_1_9.u56", 0x000000, 0x080000, CRC(9165c79a) SHA1(854e30fc6121f7b3e5e1e5b6772757a92b63aef8) ) ROM_LOAD( "um2_1_10.u63", 0x080000, 0x080000, CRC(53e643e9) SHA1(3b221217e8f846ae96a9a47149037cea19d97549) ) ROM_END ROM_START( ponchina ) ROM_REGION( 0x080000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "u22.bin", 0x000000, 0x020000, CRC(9181de20) SHA1(03fdb289d862ff2d87249d35991bd60784e172d9) ) ROM_LOAD16_BYTE( "um2_1_3.u42", 0x000001, 0x020000, CRC(e053458f) SHA1(db4a34589a08d0252d700144a6260a0f6c4e8e30) ) ROM_LOAD16_BYTE( "um2_1_2.u29", 0x040000, 0x020000, CRC(5c2f9bcf) SHA1(e2880123373653c7e5d85fb957474e1c5774640d) ) ROM_LOAD16_BYTE( "um2_1_4.u44", 0x040001, 0x020000, CRC(2ad4e0c7) SHA1(ca97b825af41f86ebbfc2cf88faafb240c4058d1) ) ROM_REGION( 0x400000, "gfx1", ROMREGION_DISPOSE ) /* Sprites */ ROM_LOAD16_BYTE( "um2_1_8.u55", 0x000000, 0x080000, CRC(f74a8cb3) SHA1(d1bf712f7ef97a96fc251c7729b39e9f10aab45d) ) ROM_LOAD16_BYTE( "um2_1_7.u43", 0x000001, 0x080000, CRC(1e87ca84) SHA1(5ddbfd92d6ed1947a3c35f3e93cbcca5059fa1f9) ) ROM_LOAD16_BYTE( "um2_1_6.u28", 0x200000, 0x080000, CRC(b11e85a7) SHA1(02971b45791d06f88efbae8e0713d28105faf341) ) ROM_LOAD16_BYTE( "um2_1_5.u20", 0x200001, 0x080000, CRC(a5469d11) SHA1(7e96af23c8434c32f87be1482309999d6a7b33bb) ) ROM_REGION( 0x100000, "adpcm", 0 ) /* Samples */ ROM_LOAD( "um2_1_9.u56", 0x000000, 0x080000, CRC(9165c79a) SHA1(854e30fc6121f7b3e5e1e5b6772757a92b63aef8) ) ROM_LOAD( "um2_1_10.u63", 0x080000, 0x080000, CRC(53e643e9) SHA1(3b221217e8f846ae96a9a47149037cea19d97549) ) ROM_END GAME( 1987, srmp1, 0, srmp2, srmp2, 0, ROT0, "Seta", "Super Real Mahjong Part 1 (Japan)", 0 ) GAME( 1987, srmp2, 0, srmp2, srmp2, srmp2, ROT0, "Seta", "Super Real Mahjong Part 2 (Japan)", 0 ) GAME( 1988, srmp3, 0, srmp3, srmp3, srmp3, ROT0, "Seta", "Super Real Mahjong Part 3 (Japan)", 0 ) GAME( 1990, mjyuugi, 0, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 1)", 0 ) GAME( 1990, mjyuugia, mjyuugi, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 2)", 0 ) GAME( 1991, ponchin, 0, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 1)", 0 ) GAME( 1991, ponchina, ponchin, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 2)", 0 )