ofs | hex dump | ascii |
---|
0000 | 46 53 48 04 01 83 f2 e1 03 00 0e 44 69 66 66 75 73 65 53 61 6d 70 6c 65 72 30 01 00 00 01 00 09 | FSH........DiffuseSampler0...... |
0020 | 75 5f 64 65 66 6f 63 75 73 12 01 00 00 01 00 0d 75 5f 73 63 72 65 65 6e 5f 64 69 6d 73 12 01 01 | u_defocus.......u_screen_dims... |
0040 | 00 01 00 d8 06 00 03 ff ff fe ff f2 00 44 42 55 47 28 00 00 00 94 03 00 00 00 00 00 00 01 00 00 | .............DBUG(.............. |
0060 | 00 64 00 00 00 21 00 00 00 68 00 00 00 0d 00 00 00 90 02 00 00 40 02 00 00 43 3a 5c 6d 69 6e 67 | .d...!...h...........@...C:\ming |
0080 | 77 5c 6d 61 6d 65 5c 62 75 69 6c 64 5c 62 67 66 78 5c 73 68 61 64 65 72 73 5c 64 78 39 5c 66 73 | w\mame\build\bgfx\shaders\dx9\fs |
00a0 | 5f 64 65 66 6f 63 75 73 2e 62 69 6e 2e 68 6c 73 6c 00 ab ab ab 28 00 00 00 00 00 ff ff b4 04 00 | _defocus.bin.hlsl....(.......... |
00c0 | 00 00 00 ff ff cc 04 00 00 00 00 ff ff e4 04 00 00 00 00 ff ff fc 04 00 00 00 00 ff ff 08 05 00 | ................................ |
00e0 | 00 00 00 ff ff 14 05 00 00 86 01 00 00 20 05 00 00 85 01 00 00 30 05 00 00 85 01 00 00 3c 05 00 | .....................0.......<.. |
0100 | 00 85 01 00 00 48 05 00 00 88 01 00 00 58 05 00 00 87 01 00 00 6c 05 00 00 88 01 00 00 7c 05 00 | .....H.......X.......l.......|.. |
0120 | 00 8f 01 00 00 8c 05 00 00 8f 01 00 00 9c 05 00 00 8a 01 00 00 ac 05 00 00 89 01 00 00 c0 05 00 | ................................ |
0140 | 00 8a 01 00 00 d0 05 00 00 8f 01 00 00 e0 05 00 00 8f 01 00 00 f0 05 00 00 8c 01 00 00 00 06 00 | ................................ |
0160 | 00 8e 01 00 00 14 06 00 00 8b 01 00 00 28 06 00 00 8c 01 00 00 38 06 00 00 8f 01 00 00 48 06 00 | .............(.......8.......H.. |
0180 | 00 8f 01 00 00 58 06 00 00 8d 01 00 00 68 06 00 00 8e 01 00 00 78 06 00 00 8f 01 00 00 88 06 00 | .....X.......h.......x.......... |
01a0 | 00 8f 01 00 00 98 06 00 00 8f 01 00 00 a8 06 00 00 90 01 00 00 b8 06 00 00 90 01 00 00 c4 06 00 | ................................ |
01c0 | 00 44 65 66 6f 63 75 73 54 65 78 65 6c 44 69 6d 73 00 ab ab ab 01 00 03 00 01 00 02 00 01 00 00 | .DefocusTexelDims............... |
01e0 | 00 00 00 00 00 09 00 00 00 00 00 01 00 00 00 01 00 64 30 00 ab 01 00 03 00 01 00 04 00 01 00 00 | .................d0............. |
0200 | 00 00 00 00 00 06 00 00 00 00 00 01 00 02 00 ff ff 64 31 00 ab 0b 00 00 00 00 00 01 00 02 00 ff | .................d1............. |
0220 | ff 64 32 00 ab 0c 00 00 00 00 00 01 00 02 00 ff ff 64 33 00 ab 10 00 00 00 00 00 01 00 02 00 ff | .d2..............d3............. |
0240 | ff 64 34 00 ab 11 00 00 00 00 00 01 00 02 00 ff ff 64 35 00 ab 16 00 00 00 00 00 01 00 02 00 ff | .d4..............d5............. |
0260 | ff 64 36 00 ab 17 00 00 00 00 00 01 00 02 00 ff ff 64 37 00 ab 1a 00 00 00 00 00 01 00 02 00 ff | .d6..............d7............. |
0280 | ff 64 38 00 ab 1b 00 00 00 00 00 01 00 02 00 ff ff 6d 61 69 6e 00 67 6c 5f 46 72 61 67 44 61 74 | .d8..............main.gl_FragDat |
02a0 | 61 5f 30 5f 00 20 00 00 00 00 00 01 00 02 00 03 00 76 5f 63 6f 6c 6f 72 30 00 ab ab ab 03 00 00 | a_0_.............v_color0....... |
02c0 | 00 00 00 01 00 02 00 03 00 76 5f 74 65 78 63 6f 6f 72 64 30 00 04 00 00 00 00 00 01 00 ff ff ff | .........v_texcoord0............ |
02e0 | ff 00 00 00 00 70 01 00 00 84 01 00 00 01 00 00 00 94 01 00 00 00 00 00 00 a0 01 00 00 a4 01 00 | .....p.......................... |
0300 | 00 01 00 00 00 b4 01 00 00 00 00 00 00 c0 01 00 00 a4 01 00 00 01 00 00 00 c4 01 00 00 00 00 00 | ................................ |
0320 | 00 d0 01 00 00 a4 01 00 00 01 00 00 00 d4 01 00 00 00 00 00 00 e0 01 00 00 a4 01 00 00 01 00 00 | ................................ |
0340 | 00 e4 01 00 00 00 00 00 00 f0 01 00 00 a4 01 00 00 01 00 00 00 f4 01 00 00 00 00 00 00 00 02 00 | ................................ |
0360 | 00 a4 01 00 00 01 00 00 00 04 02 00 00 00 00 00 00 10 02 00 00 a4 01 00 00 01 00 00 00 14 02 00 | ................................ |
0380 | 00 00 00 00 00 20 02 00 00 a4 01 00 00 01 00 00 00 24 02 00 00 00 00 00 00 30 02 00 00 a4 01 00 | .................$.......0...... |
03a0 | 00 01 00 00 00 34 02 00 00 40 02 00 00 45 02 00 00 a4 01 00 00 01 00 00 00 54 02 00 00 40 02 00 | .....4...@...E...........T...@.. |
03c0 | 00 60 02 00 00 a4 01 00 00 01 00 00 00 6c 02 00 00 40 02 00 00 78 02 00 00 84 01 00 00 01 00 00 | .`...........l...@...x.......... |
03e0 | 00 84 02 00 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 43 | .....Microsoft.(R).HLSL.Shader.C |
0400 | 6f 6d 70 69 6c 65 72 20 31 30 2e 30 2e 31 30 30 31 31 2e 30 00 fe ff 38 00 43 54 41 42 1c 00 00 | ompiler.10.0.10011.0...8.CTAB... |
0420 | 00 a9 00 00 00 00 03 ff ff 03 00 00 00 1c 00 00 00 01 91 00 00 a2 00 00 00 58 00 00 00 03 00 00 | .........................X...... |
0440 | 00 01 00 02 00 68 00 00 00 00 00 00 00 78 00 00 00 02 00 00 00 01 00 00 00 84 00 00 00 00 00 00 | .....h.......x.................. |
0460 | 00 94 00 00 00 02 00 01 00 01 00 00 00 84 00 00 00 00 00 00 00 44 69 66 66 75 73 65 53 61 6d 70 | .....................DiffuseSamp |
0480 | 6c 65 72 00 ab 04 00 0c 00 01 00 01 00 01 00 00 00 00 00 00 00 75 5f 64 65 66 6f 63 75 73 00 ab | ler..................u_defocus.. |
04a0 | ab 01 00 03 00 01 00 04 00 01 00 00 00 00 00 00 00 75 5f 73 63 72 65 65 6e 5f 64 69 6d 73 00 70 | .................u_screen_dims.p |
04c0 | 73 5f 33 5f 30 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 | s_3_0.Microsoft.(R).HLSL.Shader. |
04e0 | 43 6f 6d 70 69 6c 65 72 20 31 30 2e 30 2e 31 30 30 31 31 2e 30 00 ab ab ab 51 00 00 05 02 00 0f | Compiler.10.0.10011.0....Q...... |
0500 | a0 39 8e e3 3d 00 00 80 3f 00 00 00 00 00 00 00 00 51 00 00 05 03 00 0f a0 00 00 40 3f 00 00 00 | .9..=...?........Q.........@?... |
0520 | 3f 00 00 80 3e 00 00 80 3f 51 00 00 05 04 00 0f a0 00 00 00 bf 00 00 40 3f 00 00 80 bf 00 00 80 | ?...>...?Q.............@?....... |
0540 | 3e 1f 00 00 02 0a 00 00 80 00 00 0f 90 1f 00 00 02 05 00 00 80 01 00 03 90 1f 00 00 02 00 00 00 | >............................... |
0560 | 90 00 08 0f a0 42 00 00 03 00 00 0f 80 01 00 e4 90 00 08 e4 a0 06 00 00 02 01 00 05 80 01 00 00 | .....B.......................... |
0580 | a0 06 00 00 02 01 00 0a 80 01 00 55 a0 05 00 00 03 01 00 0f 80 01 00 e4 80 00 00 44 a0 04 00 00 | ...........U...............D.... |
05a0 | 04 02 00 0f 80 01 00 ee 80 03 00 e4 a0 01 00 44 90 42 00 00 03 03 00 0f 80 02 00 e4 80 00 08 e4 | ...............D.B.............. |
05c0 | a0 42 00 00 03 02 00 0f 80 02 00 ee 80 00 08 e4 a0 02 00 00 03 00 00 07 80 00 00 e4 80 03 00 e4 | .B.............................. |
05e0 | 80 02 00 00 03 00 00 07 80 02 00 e4 80 00 00 e4 80 04 00 00 04 02 00 0f 80 01 00 ee 80 04 00 e4 | ................................ |
0600 | a0 01 00 44 90 42 00 00 03 03 00 0f 80 02 00 e4 80 00 08 e4 a0 42 00 00 03 02 00 0f 80 02 00 ee | ...D.B...............B.......... |
0620 | 80 00 08 e4 a0 02 00 00 03 00 00 07 80 00 00 e4 80 03 00 e4 80 02 00 00 03 00 00 07 80 02 00 e4 | ................................ |
0640 | 80 00 00 e4 80 04 00 00 04 02 00 0f 80 01 00 ee 80 03 00 e4 a1 01 00 44 90 04 00 00 04 01 00 0f | .......................D........ |
0660 | 80 01 00 e4 80 04 00 e4 a1 01 00 44 90 42 00 00 03 03 00 0f 80 02 00 e4 80 00 08 e4 a0 42 00 00 | ...........D.B...............B.. |
0680 | 03 02 00 0f 80 02 00 ee 80 00 08 e4 a0 02 00 00 03 00 00 07 80 00 00 e4 80 03 00 e4 80 02 00 00 | ................................ |
06a0 | 03 00 00 07 80 02 00 e4 80 00 00 e4 80 42 00 00 03 02 00 0f 80 01 00 e4 80 00 08 e4 a0 42 00 00 | .............B...............B.. |
06c0 | 03 01 00 0f 80 01 00 ee 80 00 08 e4 a0 02 00 00 03 00 00 07 80 00 00 e4 80 02 00 e4 80 02 00 00 | ................................ |
06e0 | 03 00 00 07 80 01 00 e4 80 00 00 e4 80 05 00 00 03 00 00 07 80 00 00 e4 80 00 00 e4 90 01 00 00 | ................................ |
0700 | 02 00 00 08 80 00 00 ff 90 05 00 00 03 00 08 0f 80 00 00 e4 80 02 00 40 a0 ff ff 00 00 00 | .......................@...... |