ofs | hex dump | ascii |
---|
0000 | 46 53 48 04 dd 2c d7 d4 01 00 0e 44 69 66 66 75 73 65 53 61 6d 70 6c 65 72 30 01 00 00 01 00 e0 | FSH..,.....DiffuseSampler0...... |
0020 | 03 00 03 ff ff fe ff a1 00 44 42 55 47 28 00 00 00 50 02 00 00 00 00 00 00 01 00 00 00 64 00 00 | .........DBUG(...P...........d.. |
0040 | 00 0d 00 00 00 68 00 00 00 08 00 00 00 b0 01 00 00 00 01 00 00 43 3a 5c 6d 69 6e 67 77 5c 6d 61 | .....h...............C:\mingw\ma |
0060 | 6d 65 5c 62 75 69 6c 64 5c 62 67 66 78 5c 73 68 61 64 65 72 73 5c 64 78 39 5c 66 73 5f 64 65 63 | me\build\bgfx\shaders\dx9\fs_dec |
0080 | 6f 6e 76 65 72 67 65 2e 62 69 6e 2e 68 6c 73 6c 00 28 00 00 00 00 00 ff ff 1c 03 00 00 00 00 ff | onverge.bin.hlsl.(.............. |
00a0 | ff 34 03 00 00 00 00 ff ff 40 03 00 00 00 00 ff ff 4c 03 00 00 00 00 ff ff 58 03 00 00 00 00 ff | .4.......@.......L.......X...... |
00c0 | ff 64 03 00 00 78 01 00 00 70 03 00 00 7b 01 00 00 80 03 00 00 79 01 00 00 94 03 00 00 7b 01 00 | .d...x...p...{.......y.......{.. |
00e0 | 00 a4 03 00 00 7a 01 00 00 b0 03 00 00 7b 01 00 00 c0 03 00 00 7b 01 00 00 cc 03 00 00 62 00 ab | .....z.......{.......{.......b.. |
0100 | ab 00 00 03 00 01 00 01 00 01 00 00 00 00 00 00 00 0a 00 00 00 ff ff ff ff 00 00 ff ff 67 00 ab | .............................g.. |
0120 | ab 08 00 00 00 ff ff 00 00 ff ff ff ff 6d 61 69 6e 00 67 6c 5f 46 72 61 67 44 61 74 61 5f 30 5f | .............main.gl_FragData_0_ |
0140 | 00 01 00 03 00 01 00 04 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 01 00 02 00 03 00 72 00 ab | .............................r.. |
0160 | ab 06 00 00 00 00 00 ff ff ff ff ff ff 76 5f 63 6f 6c 6f 72 30 00 ab ab ab 01 00 00 00 00 00 01 | .............v_color0........... |
0180 | 00 02 00 03 00 76 5f 74 65 78 63 6f 6f 72 64 30 00 01 00 03 00 01 00 02 00 01 00 00 00 00 00 00 | .....v_texcoord0................ |
01a0 | 00 02 00 00 00 00 00 01 00 ff ff ff ff 76 5f 74 65 78 63 6f 6f 72 64 31 00 03 00 00 00 00 00 01 | .............v_texcoord1........ |
01c0 | 00 ff ff ff ff 76 5f 74 65 78 63 6f 6f 72 64 32 00 04 00 00 00 00 00 01 00 ff ff ff ff 00 00 00 | .....v_texcoord2................ |
01e0 | 00 d0 00 00 00 d4 00 00 00 01 00 00 00 e4 00 00 00 00 00 00 00 f0 00 00 00 d4 00 00 00 01 00 00 | ................................ |
0200 | 00 f4 00 00 00 00 01 00 00 05 01 00 00 14 01 00 00 01 00 00 00 24 01 00 00 00 00 00 00 30 01 00 | .....................$.......0.. |
0220 | 00 d4 00 00 00 01 00 00 00 34 01 00 00 00 01 00 00 40 01 00 00 14 01 00 00 01 00 00 00 4c 01 00 | .........4.......@...........L.. |
0240 | 00 00 01 00 00 58 01 00 00 64 01 00 00 01 00 00 00 74 01 00 00 00 01 00 00 80 01 00 00 64 01 00 | .....X...d.......t...........d.. |
0260 | 00 01 00 00 00 8c 01 00 00 00 01 00 00 98 01 00 00 64 01 00 00 01 00 00 00 a4 01 00 00 4d 69 63 | .................d...........Mic |
0280 | 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 43 6f 6d 70 69 6c 65 72 20 | rosoft.(R).HLSL.Shader.Compiler. |
02a0 | 31 30 2e 30 2e 31 30 30 31 31 2e 30 00 fe ff 23 00 43 54 41 42 1c 00 00 00 57 00 00 00 00 03 ff | 10.0.10011.0...#.CTAB....W...... |
02c0 | ff 01 00 00 00 1c 00 00 00 01 91 00 00 50 00 00 00 30 00 00 00 03 00 00 00 01 00 02 00 40 00 00 | .............P...0...........@.. |
02e0 | 00 00 00 00 00 44 69 66 66 75 73 65 53 61 6d 70 6c 65 72 00 ab 04 00 0c 00 01 00 01 00 01 00 00 | .....DiffuseSampler............. |
0300 | 00 00 00 00 00 70 73 5f 33 5f 30 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 | .....ps_3_0.Microsoft.(R).HLSL.S |
0320 | 68 61 64 65 72 20 43 6f 6d 70 69 6c 65 72 20 31 30 2e 30 2e 31 30 30 31 31 2e 30 00 ab 51 00 00 | hader.Compiler.10.0.10011.0..Q.. |
0340 | 05 00 00 0f a0 00 00 80 3f 00 00 00 00 00 00 00 00 00 00 00 00 1f 00 00 02 0a 00 00 80 00 00 0f | ........?....................... |
0360 | 90 1f 00 00 02 05 00 00 80 01 00 03 90 1f 00 00 02 05 00 01 80 02 00 03 90 1f 00 00 02 05 00 02 | ................................ |
0380 | 80 03 00 03 90 1f 00 00 02 00 00 00 90 00 08 0f a0 42 00 00 03 00 00 0f 80 01 00 e4 90 00 08 e4 | .................B.............. |
03a0 | a0 04 00 00 04 00 00 09 80 00 00 00 80 00 00 64 a0 00 00 25 a0 42 00 00 03 01 00 0f 80 02 00 e4 | ...............d...%.B.......... |
03c0 | 90 00 08 e4 a0 01 00 00 02 00 00 02 80 01 00 55 80 42 00 00 03 01 00 0f 80 03 00 e4 90 00 08 e4 | ...............U.B.............. |
03e0 | a0 01 00 00 02 00 00 04 80 01 00 aa 80 05 00 00 03 00 08 0f 80 00 00 e4 80 00 00 e4 90 ff ff 00 | ................................ |
0400 | 00 00 | .. |