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path: root/bgfx/shaders/dx9/fs_deconverge.bin
blob: b98ee3cb31d5c20cfd3bbfd653f233f1b644ed8e (plain) (blame)
ofshex dumpascii
0000 46 53 48 04 dd 2c d7 d4 01 00 05 73 5f 74 65 78 30 01 00 00 01 00 d8 03 00 03 ff ff fe ff a1 00 FSH..,.....s_tex0...............
0020 44 42 55 47 28 00 00 00 50 02 00 00 00 00 00 00 01 00 00 00 64 00 00 00 0d 00 00 00 68 00 00 00 DBUG(...P...........d.......h...
0040 08 00 00 00 b0 01 00 00 00 01 00 00 43 3a 5c 6d 69 6e 67 77 5c 6d 61 6d 65 5c 62 75 69 6c 64 5c ............C:\mingw\mame\build\
0060 62 67 66 78 5c 73 68 61 64 65 72 73 5c 64 78 39 5c 66 73 5f 64 65 63 6f 6e 76 65 72 67 65 2e 62 bgfx\shaders\dx9\fs_deconverge.b
0080 69 6e 2e 68 6c 73 6c 00 28 00 00 00 00 00 ff ff 14 03 00 00 00 00 ff ff 2c 03 00 00 00 00 ff ff in.hlsl.(...............,.......
00a0 38 03 00 00 00 00 ff ff 44 03 00 00 00 00 ff ff 50 03 00 00 00 00 ff ff 5c 03 00 00 78 01 00 00 8.......D.......P.......\...x...
00c0 68 03 00 00 7b 01 00 00 78 03 00 00 79 01 00 00 8c 03 00 00 7b 01 00 00 9c 03 00 00 7a 01 00 00 h...{...x...y.......{.......z...
00e0 a8 03 00 00 7b 01 00 00 b8 03 00 00 7b 01 00 00 c4 03 00 00 62 00 ab ab 00 00 03 00 01 00 01 00 ....{.......{.......b...........
0100 01 00 00 00 00 00 00 00 0a 00 00 00 ff ff ff ff 00 00 ff ff 67 00 ab ab 08 00 00 00 ff ff 00 00 ....................g...........
0120 ff ff ff ff 6d 61 69 6e 00 67 6c 5f 46 72 61 67 44 61 74 61 5f 30 5f 00 01 00 03 00 01 00 04 00 ....main.gl_FragData_0_.........
0140 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 01 00 02 00 03 00 72 00 ab ab 06 00 00 00 00 00 ff ff ....................r...........
0160 ff ff ff ff 76 5f 63 6f 6c 6f 72 30 00 ab ab ab 01 00 00 00 00 00 01 00 02 00 03 00 76 5f 74 65 ....v_color0................v_te
0180 78 63 6f 6f 72 64 30 00 01 00 03 00 01 00 02 00 01 00 00 00 00 00 00 00 02 00 00 00 00 00 01 00 xcoord0.........................
01a0 ff ff ff ff 76 5f 74 65 78 63 6f 6f 72 64 31 00 03 00 00 00 00 00 01 00 ff ff ff ff 76 5f 74 65 ....v_texcoord1.............v_te
01c0 78 63 6f 6f 72 64 32 00 04 00 00 00 00 00 01 00 ff ff ff ff 00 00 00 00 d0 00 00 00 d4 00 00 00 xcoord2.........................
01e0 01 00 00 00 e4 00 00 00 00 00 00 00 f0 00 00 00 d4 00 00 00 01 00 00 00 f4 00 00 00 00 01 00 00 ................................
0200 05 01 00 00 14 01 00 00 01 00 00 00 24 01 00 00 00 00 00 00 30 01 00 00 d4 00 00 00 01 00 00 00 ............$.......0...........
0220 34 01 00 00 00 01 00 00 40 01 00 00 14 01 00 00 01 00 00 00 4c 01 00 00 00 01 00 00 58 01 00 00 4.......@...........L.......X...
0240 64 01 00 00 01 00 00 00 74 01 00 00 00 01 00 00 80 01 00 00 64 01 00 00 01 00 00 00 8c 01 00 00 d.......t...........d...........
0260 00 01 00 00 98 01 00 00 64 01 00 00 01 00 00 00 a4 01 00 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 ........d...........Microsoft.(R
0280 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 43 6f 6d 70 69 6c 65 72 20 31 30 2e 30 2e 31 30 30 31 ).HLSL.Shader.Compiler.10.0.1001
02a0 31 2e 30 00 fe ff 21 00 43 54 41 42 1c 00 00 00 4f 00 00 00 00 03 ff ff 01 00 00 00 1c 00 00 00 1.0...!.CTAB....O...............
02c0 01 91 00 00 48 00 00 00 30 00 00 00 03 00 00 00 01 00 02 00 38 00 00 00 00 00 00 00 73 5f 74 65 ....H...0...........8.......s_te
02e0 78 00 ab ab 04 00 0c 00 01 00 01 00 01 00 00 00 00 00 00 00 70 73 5f 33 5f 30 00 4d 69 63 72 6f x...................ps_3_0.Micro
0300 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 43 6f 6d 70 69 6c 65 72 20 31 30 soft.(R).HLSL.Shader.Compiler.10
0320 2e 30 2e 31 30 30 31 31 2e 30 00 ab 51 00 00 05 00 00 0f a0 00 00 80 3f 00 00 00 00 00 00 00 00 .0.10011.0..Q..........?........
0340 00 00 00 00 1f 00 00 02 0a 00 00 80 00 00 0f 90 1f 00 00 02 05 00 00 80 01 00 03 90 1f 00 00 02 ................................
0360 05 00 01 80 02 00 03 90 1f 00 00 02 05 00 02 80 03 00 03 90 1f 00 00 02 00 00 00 90 00 08 0f a0 ................................
0380 42 00 00 03 00 00 0f 80 01 00 e4 90 00 08 e4 a0 04 00 00 04 00 00 09 80 00 00 00 80 00 00 64 a0 B.............................d.
03a0 00 00 25 a0 42 00 00 03 01 00 0f 80 02 00 e4 90 00 08 e4 a0 01 00 00 02 00 00 02 80 01 00 55 80 ..%.B.........................U.
03c0 42 00 00 03 01 00 0f 80 03 00 e4 90 00 08 e4 a0 01 00 00 02 00 00 04 80 01 00 aa 80 05 00 00 03 B...............................
03e0 00 08 0f 80 00 00 e4 80 00 00 e4 90 ff ff 00 00 00 .................