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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// screen_add.json: Shader used when drawing a final
// post-processed screen image to the output window with
// additive blending.
//
//============================================================
{
"blend": {
"equation": "add",
"srcColor": "srcalpha",
"dstColor": "1",
"srcAlpha": "srcalpha",
"dstAlpha": "1"
},
"depth": {
"function": "always"
},
"cull": { "mode": "none" },
"write": {
"rgb": true,
"alpha": true
},
"vertex": "vs_screen",
"fragment": "fs_screen",
"uniforms": [
{ "name": "s_tex", "type": "int", "values": [ 1.0 ] },
{ "name": "u_tint", "type": "vec4", "values": [ 1.0, 1.0, 1.0, 1.0 ] }
]
}
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