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#ifndef UNITTEST_TESTRUNNER_H
#define UNITTEST_TESTRUNNER_H

#include "Test.h"
#include "TestList.h"
#include "CurrentTest.h"

namespace UnitTest {

class TestReporter;
class TestResults;
class Timer;

UNITTEST_LINKAGE int RunAllTests();

struct True
{
	bool operator()(const Test* const) const
	{
		return true;	
	}
};

class UNITTEST_LINKAGE TestRunner
{
public:
	explicit TestRunner(TestReporter& reporter);
	~TestRunner();

	template< class Predicate >
	int RunTestsIf(TestList const& list, char const* suiteName, 
				   const Predicate& predicate, int maxTestTimeInMs) const
	{
	    Test* curTest = list.GetHead();

	    while (curTest != 0)
	    {
		    if (IsTestInSuite(curTest, suiteName) && predicate(curTest))
				RunTest(m_result, curTest, maxTestTimeInMs);

			curTest = curTest->m_nextTest;
	    }

	    return Finish();
	}	

	TestResults* GetTestResults();

private:
	TestReporter* m_reporter;
	TestResults* m_result;
	Timer* m_timer;

	int Finish() const;
	bool IsTestInSuite(const Test* const curTest, char const* suiteName) const;
	void RunTest(TestResults* const result, Test* const curTest, int const maxTestTimeInMs) const;
};

}

#endif