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// StreamBinder.h
#ifndef __STREAM_BINDER_H
#define __STREAM_BINDER_H
#include "../../Windows/Synchronization.h"
#include "../IStream.h"
class CStreamBinder
{
NWindows::NSynchronization::CManualResetEvent _canWrite_Event;
NWindows::NSynchronization::CManualResetEvent _canRead_Event;
NWindows::NSynchronization::CManualResetEvent _readingWasClosed_Event;
bool _waitWrite;
UInt32 _bufSize;
const void *_buf;
public:
UInt64 ProcessedSize;
WRes CreateEvents();
void CreateStreams(ISequentialInStream **inStream, ISequentialOutStream **outStream);
void ReInit();
HRESULT Read(void *data, UInt32 size, UInt32 *processedSize);
HRESULT Write(const void *data, UInt32 size, UInt32 *processedSize);
void CloseRead() { _readingWasClosed_Event.Set(); }
void CloseWrite()
{
// _bufSize must be = 0
_canRead_Event.Set();
}
};
#endif
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