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path: root/3rdparty/bgfx/examples/common/imgui/vs_ocornut_imgui.sc
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$input a_position, a_texcoord0, a_color0
$output v_color0, v_texcoord0

#include "../common.sh"

void main()
{
	vec4 pos = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
	gl_Position = vec4(pos.x, pos.y, 0.0, 1.0);
	v_texcoord0 = a_texcoord0;
	v_color0    = a_color0;
}