//============================================================ // // winmenu.c - Win32 OSD core dummy menu implementation // //============================================================ // // Copyright Aaron Giles // All rights reserved. // // Redistribution and use in source and binary forms, with or // without modification, are permitted provided that the // following conditions are met: // // * Redistributions of source code must retain the above // copyright notice, this list of conditions and the // following disclaimer. // * Redistributions in binary form must reproduce the // above copyright notice, this list of conditions and // the following disclaimer in the documentation and/or // other materials provided with the distribution. // * Neither the name 'MAME' nor the names of its // contributors may be used to endorse or promote // products derived from this software without specific // prior written permission. // // THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO // EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT, // INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGE (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN // IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // //============================================================ // standard windows headers #define WIN32_LEAN_AND_MEAN #include #include "emu.h" #include "window.h" //============================================================ // winwindow_video_window_proc_ui // (window thread) //============================================================ LRESULT CALLBACK winwindow_video_window_proc_ui(HWND wnd, UINT message, WPARAM wparam, LPARAM lparam) { return winwindow_video_window_proc(wnd, message, wparam, lparam); } //============================================================ // win_create_menu //============================================================ int win_create_menu(running_machine &machine, HMENU *menus) { return 0; }