// license:BSD-3-Clause // copyright-holders:Aaron Giles //============================================================ // // input.c - Win32 implementation of MAME input routines // //============================================================ // For testing purposes: force DirectInput #define FORCE_DIRECTINPUT 0 // standard windows headers #define WIN32_LEAN_AND_MEAN #include #include #include // undef WINNT for dinput.h to prevent duplicate definition #undef WINNT #include #undef interface // standard C headers #include #include #include // MAME headers #include "emu.h" #include "osdepend.h" #include "ui/ui.h" // MAMEOS headers #include "winmain.h" #include "window.h" #include "input.h" #include "video.h" #include "strconv.h" #include "config.h" #include "winutil.h" //============================================================ // PARAMETERS //============================================================ enum { POVDIR_LEFT = 0, POVDIR_RIGHT, POVDIR_UP, POVDIR_DOWN }; #define MAX_KEYS 256 //============================================================ // MACROS //============================================================ #define STRUCTSIZE(x) ((dinput_version == 0x0300) ? sizeof(x##_DX3) : sizeof(x)) #ifdef UNICODE #define UNICODE_SUFFIX "W" #else #define UNICODE_SUFFIX "A" #endif //============================================================ // TYPEDEFS //============================================================ // state information for a keyboard; DirectInput state must be first element struct keyboard_state { UINT8 state[MAX_KEYS]; INT8 oldkey[MAX_KEYS]; INT8 currkey[MAX_KEYS]; }; // state information for a mouse; DirectInput state must be first element struct mouse_state { DIMOUSESTATE2 state; LONG raw_x, raw_y, raw_z; }; // state information for a joystick; DirectInput state must be first element struct joystick_state { DIJOYSTATE state; LONG rangemin[8]; LONG rangemax[8]; }; // DirectInput-specific information about a device struct dinput_device_info { LPDIRECTINPUTDEVICE device; LPDIRECTINPUTDEVICE2 device2; DIDEVCAPS caps; LPCDIDATAFORMAT format; }; // RawInput-specific information about a device struct rawinput_device_info { HANDLE device; }; // generic device information class device_info { public: device_info(running_machine &machine) : head(NULL), next(NULL), name(NULL), poll(NULL), device(NULL), m_machine(machine) { } running_machine &machine() const { return m_machine; } // device information device_info ** head; device_info * next; const char * name; void (*poll)(device_info *info); // MAME information input_device * device; // device state union { keyboard_state keyboard; mouse_state mouse; joystick_state joystick; }; // DirectInput/RawInput-specific state dinput_device_info dinput; rawinput_device_info rawinput; private: running_machine & m_machine; }; // RawInput APIs typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_device_list_ptr)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize); typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_data_ptr)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader); typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_device_info_ptr)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize); typedef /*WINUSERAPI*/ BOOL (WINAPI *register_rawinput_devices_ptr)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize); //============================================================ // LOCAL VARIABLES //============================================================ // global states static bool input_enabled; static osd_lock * input_lock; static bool input_paused; static DWORD last_poll; // DirectInput variables static LPDIRECTINPUT dinput; static int dinput_version; // RawInput variables static get_rawinput_device_list_ptr get_rawinput_device_list; static get_rawinput_data_ptr get_rawinput_data; static get_rawinput_device_info_ptr get_rawinput_device_info; static register_rawinput_devices_ptr register_rawinput_devices; static bool global_inputs_enabled; // keyboard states static bool keyboard_win32_reported_key_down; static device_info * keyboard_list; // mouse states static bool mouse_enabled; static device_info * mouse_list; // lightgun states static UINT8 lightgun_shared_axis_mode; static bool lightgun_enabled; static device_info * lightgun_list; // joystick states static device_info * joystick_list; // default axis names static const TCHAR *const default_axis_name[] = { TEXT("X"), TEXT("Y"), TEXT("Z"), TEXT("RX"), TEXT("RY"), TEXT("RZ"), TEXT("SL1"), TEXT("SL2") }; //============================================================ // PROTOTYPES //============================================================ // device list management static void device_list_poll_devices(device_info *devlist_head); static void device_list_reset_devices(device_info *devlist_head); // generic device management static device_info *generic_device_alloc(running_machine &machine, device_info **devlist_head_ptr, const TCHAR *name); static void generic_device_free(device_info *devinfo); static int generic_device_index(device_info *devlist_head, device_info *devinfo); static void generic_device_reset(device_info *devinfo); static INT32 generic_button_get_state(void *device_internal, void *item_internal); static INT32 generic_axis_get_state(void *device_internal, void *item_internal); // Win32-specific input code static void win32_init(running_machine &machine); static void win32_exit(running_machine &machine); static void win32_keyboard_poll(device_info *devinfo); static void win32_lightgun_poll(device_info *devinfo); // DirectInput-specific code static void dinput_init(running_machine &machine); static void dinput_exit(running_machine &machine); static HRESULT dinput_set_dword_property(LPDIRECTINPUTDEVICE device, REFGUID property_guid, DWORD object, DWORD how, DWORD value); static device_info *dinput_device_create(running_machine &machine, device_info **devlist_head_ptr, LPCDIDEVICEINSTANCE instance, LPCDIDATAFORMAT format1, LPCDIDATAFORMAT format2, DWORD cooperative_level); static void dinput_device_release(device_info *devinfo); static char *dinput_device_item_name(device_info *devinfo, int offset, const TCHAR *defstring, const TCHAR *suffix); static HRESULT dinput_device_poll(device_info *devinfo); static BOOL CALLBACK dinput_keyboard_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref); static void dinput_keyboard_poll(device_info *devinfo); static BOOL CALLBACK dinput_mouse_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref); static void dinput_mouse_poll(device_info *devinfo); static BOOL CALLBACK dinput_joystick_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref); static void dinput_joystick_poll(device_info *devinfo); static INT32 dinput_joystick_pov_get_state(void *device_internal, void *item_internal); // RawInput-specific code static void rawinput_init(running_machine &machine); static void rawinput_exit(running_machine &machine); static device_info *rawinput_device_create(running_machine &machine, device_info **devlist_head_ptr, PRAWINPUTDEVICELIST device); static void rawinput_device_release(device_info *info); static TCHAR *rawinput_device_improve_name(TCHAR *name); static void rawinput_keyboard_enum(running_machine &machine, PRAWINPUTDEVICELIST device); static void rawinput_keyboard_update(HANDLE device, RAWKEYBOARD *data); static void rawinput_mouse_enum(running_machine &machine, PRAWINPUTDEVICELIST device); static void rawinput_mouse_update(HANDLE device, RAWMOUSE *data); static void rawinput_mouse_poll(device_info *devinfo); // misc utilities static TCHAR *reg_query_string(HKEY key, const TCHAR *path); static const TCHAR *default_button_name(int which); static const TCHAR *default_pov_name(int which); //============================================================ // KEYBOARD/JOYSTICK LIST //============================================================ // master keyboard translation table struct key_trans_entry { input_item_id mame_key; INT32 di_key; unsigned char virtual_key; char ascii_key; char const * mame_key_name; }; #define KEY_TRANS_ENTRY(mame, di, virtual, ascii) { ITEM_ID_##mame, DIK_##di, virtual, ascii, "ITEM_ID_"#mame } static const key_trans_entry win_key_trans_table[] = { // MAME key dinput key virtual key ascii KEY_TRANS_ENTRY(ESC, ESCAPE, VK_ESCAPE, 27), KEY_TRANS_ENTRY(1, 1, '1', '1'), KEY_TRANS_ENTRY(2, 2, '2', '2'), KEY_TRANS_ENTRY(3, 3, '3', '3'), KEY_TRANS_ENTRY(4, 4, '4', '4'), KEY_TRANS_ENTRY(5, 5, '5', '5'), KEY_TRANS_ENTRY(6, 6, '6', '6'), KEY_TRANS_ENTRY(7, 7, '7', '7'), KEY_TRANS_ENTRY(8, 8, '8', '8'), KEY_TRANS_ENTRY(9, 9, '9', '9'), KEY_TRANS_ENTRY(0, 0, '0', '0'), KEY_TRANS_ENTRY(MINUS, MINUS, VK_OEM_MINUS, '-'), KEY_TRANS_ENTRY(EQUALS, EQUALS, VK_OEM_PLUS, '='), KEY_TRANS_ENTRY(BACKSPACE, BACK, VK_BACK, 8), KEY_TRANS_ENTRY(TAB, TAB, VK_TAB, 9), KEY_TRANS_ENTRY(Q, Q, 'Q', 'Q'), KEY_TRANS_ENTRY(W, W, 'W', 'W'), KEY_TRANS_ENTRY(E, E, 'E', 'E'), KEY_TRANS_ENTRY(R, R, 'R', 'R'), KEY_TRANS_ENTRY(T, T, 'T', 'T'), KEY_TRANS_ENTRY(Y, Y, 'Y', 'Y'), KEY_TRANS_ENTRY(U, U, 'U', 'U'), KEY_TRANS_ENTRY(I, I, 'I', 'I'), KEY_TRANS_ENTRY(O, O, 'O', 'O'), KEY_TRANS_ENTRY(P, P, 'P', 'P'), KEY_TRANS_ENTRY(OPENBRACE, LBRACKET, VK_OEM_4, '['), KEY_TRANS_ENTRY(CLOSEBRACE, RBRACKET, VK_OEM_6, ']'), KEY_TRANS_ENTRY(ENTER, RETURN, VK_RETURN, 13), KEY_TRANS_ENTRY(LCONTROL, LCONTROL, VK_LCONTROL, 0), KEY_TRANS_ENTRY(A, A, 'A', 'A'), KEY_TRANS_ENTRY(S, S, 'S', 'S'), KEY_TRANS_ENTRY(D, D, 'D', 'D'), KEY_TRANS_ENTRY(F, F, 'F', 'F'), KEY_TRANS_ENTRY(G, G, 'G', 'G'), KEY_TRANS_ENTRY(H, H, 'H', 'H'), KEY_TRANS_ENTRY(J, J, 'J', 'J'), KEY_TRANS_ENTRY(K, K, 'K', 'K'), KEY_TRANS_ENTRY(L, L, 'L', 'L'), KEY_TRANS_ENTRY(COLON, SEMICOLON, VK_OEM_1, ';'), KEY_TRANS_ENTRY(QUOTE, APOSTROPHE, VK_OEM_7, '\''), KEY_TRANS_ENTRY(TILDE, GRAVE, VK_OEM_3, '`'), KEY_TRANS_ENTRY(LSHIFT, LSHIFT, VK_LSHIFT, 0), KEY_TRANS_ENTRY(BACKSLASH, BACKSLASH, VK_OEM_5, '\\'), KEY_TRANS_ENTRY(BACKSLASH2, OEM_102, VK_OEM_102, '<'), KEY_TRANS_ENTRY(Z, Z, 'Z', 'Z'), KEY_TRANS_ENTRY(X, X, 'X', 'X'), KEY_TRANS_ENTRY(C, C, 'C', 'C'), KEY_TRANS_ENTRY(V, V, 'V', 'V'), KEY_TRANS_ENTRY(B, B, 'B', 'B'), KEY_TRANS_ENTRY(N, N, 'N', 'N'), KEY_TRANS_ENTRY(M, M, 'M', 'M'), KEY_TRANS_ENTRY(COMMA, COMMA, VK_OEM_COMMA, ','), KEY_TRANS_ENTRY(STOP, PERIOD, VK_OEM_PERIOD, '.'), KEY_TRANS_ENTRY(SLASH, SLASH, VK_OEM_2, '/'), KEY_TRANS_ENTRY(RSHIFT, RSHIFT, VK_RSHIFT, 0), KEY_TRANS_ENTRY(ASTERISK, MULTIPLY, VK_MULTIPLY, '*'), KEY_TRANS_ENTRY(LALT, LMENU, VK_LMENU, 0), KEY_TRANS_ENTRY(SPACE, SPACE, VK_SPACE, ' '), KEY_TRANS_ENTRY(CAPSLOCK, CAPITAL, VK_CAPITAL, 0), KEY_TRANS_ENTRY(F1, F1, VK_F1, 0), KEY_TRANS_ENTRY(F2, F2, VK_F2, 0), KEY_TRANS_ENTRY(F3, F3, VK_F3, 0), KEY_TRANS_ENTRY(F4, F4, VK_F4, 0), KEY_TRANS_ENTRY(F5, F5, VK_F5, 0), KEY_TRANS_ENTRY(F6, F6, VK_F6, 0), KEY_TRANS_ENTRY(F7, F7, VK_F7, 0), KEY_TRANS_ENTRY(F8, F8, VK_F8, 0), KEY_TRANS_ENTRY(F9, F9, VK_F9, 0), KEY_TRANS_ENTRY(F10, F10, VK_F10, 0), KEY_TRANS_ENTRY(NUMLOCK, NUMLOCK, VK_NUMLOCK, 0), KEY_TRANS_ENTRY(SCRLOCK, SCROLL, VK_SCROLL, 0), KEY_TRANS_ENTRY(7_PAD, NUMPAD7, VK_NUMPAD7, 0), KEY_TRANS_ENTRY(8_PAD, NUMPAD8, VK_NUMPAD8, 0), KEY_TRANS_ENTRY(9_PAD, NUMPAD9, VK_NUMPAD9, 0), KEY_TRANS_ENTRY(MINUS_PAD, SUBTRACT, VK_SUBTRACT, 0), KEY_TRANS_ENTRY(4_PAD, NUMPAD4, VK_NUMPAD4, 0), KEY_TRANS_ENTRY(5_PAD, NUMPAD5, VK_NUMPAD5, 0), KEY_TRANS_ENTRY(6_PAD, NUMPAD6, VK_NUMPAD6, 0), KEY_TRANS_ENTRY(PLUS_PAD, ADD, VK_ADD, 0), KEY_TRANS_ENTRY(1_PAD, NUMPAD1, VK_NUMPAD1, 0), KEY_TRANS_ENTRY(2_PAD, NUMPAD2, VK_NUMPAD2, 0), KEY_TRANS_ENTRY(3_PAD, NUMPAD3, VK_NUMPAD3, 0), KEY_TRANS_ENTRY(0_PAD, NUMPAD0, VK_NUMPAD0, 0), KEY_TRANS_ENTRY(DEL_PAD, DECIMAL, VK_DECIMAL, 0), KEY_TRANS_ENTRY(F11, F11, VK_F11, 0), KEY_TRANS_ENTRY(F12, F12, VK_F12, 0), KEY_TRANS_ENTRY(F13, F13, VK_F13, 0), KEY_TRANS_ENTRY(F14, F14, VK_F14, 0), KEY_TRANS_ENTRY(F15, F15, VK_F15, 0), KEY_TRANS_ENTRY(ENTER_PAD, NUMPADENTER, VK_RETURN, 0), KEY_TRANS_ENTRY(RCONTROL, RCONTROL, VK_RCONTROL, 0), KEY_TRANS_ENTRY(SLASH_PAD, DIVIDE, VK_DIVIDE, 0), KEY_TRANS_ENTRY(PRTSCR, SYSRQ, 0, 0), KEY_TRANS_ENTRY(RALT, RMENU, VK_RMENU, 0), KEY_TRANS_ENTRY(HOME, HOME, VK_HOME, 0), KEY_TRANS_ENTRY(UP, UP, VK_UP, 0), KEY_TRANS_ENTRY(PGUP, PRIOR, VK_PRIOR, 0), KEY_TRANS_ENTRY(LEFT, LEFT, VK_LEFT, 0), KEY_TRANS_ENTRY(RIGHT, RIGHT, VK_RIGHT, 0), KEY_TRANS_ENTRY(END, END, VK_END, 0), KEY_TRANS_ENTRY(DOWN, DOWN, VK_DOWN, 0), KEY_TRANS_ENTRY(PGDN, NEXT, VK_NEXT, 0), KEY_TRANS_ENTRY(INSERT, INSERT, VK_INSERT, 0), KEY_TRANS_ENTRY(DEL, DELETE, VK_DELETE, 0), KEY_TRANS_ENTRY(LWIN, LWIN, VK_LWIN, 0), KEY_TRANS_ENTRY(RWIN, RWIN, VK_RWIN, 0), KEY_TRANS_ENTRY(MENU, APPS, VK_APPS, 0), KEY_TRANS_ENTRY(PAUSE, PAUSE, VK_PAUSE, 0), { ITEM_ID_CANCEL, 0, VK_CANCEL, 0, "ITEM_ID_CANCEL" }, // New keys introduced in Windows 2000. These have no MAME codes to // preserve compatibility with old config files that may refer to them // as e.g. FORWARD instead of e.g. KEYCODE_WEBFORWARD. They need table // entries anyway because otherwise they aren't recognized when // GetAsyncKeyState polling is used (as happens currently when MAME is // paused). Some codes are missing because the mapping to vkey codes // isn't clear, and MapVirtualKey is no help. KEY_TRANS_ENTRY(OTHER_SWITCH, MUTE, VK_VOLUME_MUTE, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, VOLUMEDOWN, VK_VOLUME_DOWN, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, VOLUMEUP, VK_VOLUME_UP, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBHOME, VK_BROWSER_HOME, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBSEARCH, VK_BROWSER_SEARCH, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBFAVORITES, VK_BROWSER_FAVORITES, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBREFRESH, VK_BROWSER_REFRESH, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBSTOP, VK_BROWSER_STOP, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBFORWARD, VK_BROWSER_FORWARD, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, WEBBACK, VK_BROWSER_BACK, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, MAIL, VK_LAUNCH_MAIL, 0), KEY_TRANS_ENTRY(OTHER_SWITCH, MEDIASELECT, VK_LAUNCH_MEDIA_SELECT, 0), }; //============================================================ // INLINE FUNCTIONS //============================================================ static inline void poll_if_necessary(running_machine &machine) { // make sure we poll at least once every 1/4 second if (GetTickCount() > last_poll + 1000 / 4) wininput_poll(machine); } static inline input_item_id keyboard_map_scancode_to_itemid(int scancode) { int tablenum; // scan the table for a match for (tablenum = 0; tablenum < ARRAY_LENGTH(win_key_trans_table); tablenum++) if (win_key_trans_table[tablenum].di_key == scancode) return (input_item_id)win_key_trans_table[tablenum].mame_key; // default to an "other" switch return ITEM_ID_OTHER_SWITCH; } static inline INT32 normalize_absolute_axis(INT32 raw, INT32 rawmin, INT32 rawmax) { INT32 center = (rawmax + rawmin) / 2; // make sure we have valid data if (rawmin >= rawmax) return raw; // above center if (raw >= center) { INT32 result = (INT64)(raw - center) * (INT64)INPUT_ABSOLUTE_MAX / (INT64)(rawmax - center); return MIN(result, INPUT_ABSOLUTE_MAX); } // below center else { INT32 result = -((INT64)(center - raw) * (INT64)-INPUT_ABSOLUTE_MIN / (INT64)(center - rawmin)); return MAX(result, INPUT_ABSOLUTE_MIN); } } //============================================================ // input_init //============================================================ bool windows_osd_interface::input_init() { // allocate a lock for input synchronizations, since messages sometimes come from another thread input_lock = osd_lock_alloc(); assert_always(input_lock != NULL, "Failed to allocate input_lock"); // decode the options lightgun_shared_axis_mode = downcast(machine().options()).dual_lightgun(); // initialize RawInput and DirectInput (RawInput first so we can fall back) rawinput_init(machine()); dinput_init(machine()); win32_init(machine()); // poll once to get the initial states input_enabled = true; wininput_poll(machine()); return true; } //============================================================ // wininput_pause //============================================================ void windows_osd_interface::input_pause() { // keep track of the paused state input_paused = true; } void windows_osd_interface::input_resume() { // keep track of the paused state input_paused = false; } //============================================================ // wininput_exit //============================================================ void windows_osd_interface::input_exit() { // acquire the lock and turn off input (this ensures everyone is done) if (input_lock != NULL) { osd_lock_acquire(input_lock); input_enabled = false; osd_lock_release(input_lock); // free the lock osd_lock_free(input_lock); } } //============================================================ // wininput_poll //============================================================ void wininput_poll(running_machine &machine) { // ignore if not enabled if (input_enabled) { // remember when this happened last_poll = GetTickCount(); // periodically process events, in case they're not coming through // this also will make sure the mouse state is up-to-date winwindow_process_events_periodic(machine); // track if mouse/lightgun is enabled, for mouse hiding purposes mouse_enabled = machine.input().device_class(DEVICE_CLASS_MOUSE).enabled(); lightgun_enabled = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).enabled(); } bool polldevices = input_enabled && (global_inputs_enabled || winwindow_has_focus()); // poll all of the devices if (polldevices) { device_list_poll_devices(keyboard_list); device_list_poll_devices(mouse_list); device_list_poll_devices(lightgun_list); device_list_poll_devices(joystick_list); } else { device_list_reset_devices(keyboard_list); device_list_reset_devices(mouse_list); device_list_reset_devices(lightgun_list); device_list_reset_devices(joystick_list); } } //============================================================ // wininput_should_hide_mouse //============================================================ bool wininput_should_hide_mouse(void) { // if we are paused or disabled, no if (input_paused || !input_enabled) return false; // if neither mice nor lightguns enabled in the core, then no if (!mouse_enabled && !lightgun_enabled) return false; // if the window has a menu, no if (win_window_list != NULL && win_window_list->win_has_menu()) return false; // otherwise, yes return true; } //============================================================ // wininput_handle_mouse_button //============================================================ BOOL wininput_handle_mouse_button(int button, int down, int x, int y) { device_info *devinfo; // ignore if not enabled if (!input_enabled) return FALSE; // only need this for shared axis hack if (!lightgun_shared_axis_mode || button >= 4) return FALSE; // choose a device based on the button devinfo = lightgun_list; if (button >= 2 && devinfo != NULL) { button -= 2; devinfo = devinfo->next; } // take the lock osd_lock_acquire(input_lock); // set the button state devinfo->mouse.state.rgbButtons[button] = down ? 0x80 : 0x00; if (down) { RECT client_rect; POINT mousepos; // get the position relative to the window GetClientRect(win_window_list->m_hwnd, &client_rect); mousepos.x = x; mousepos.y = y; ScreenToClient(win_window_list->m_hwnd, &mousepos); // convert to absolute coordinates devinfo->mouse.state.lX = normalize_absolute_axis(mousepos.x, client_rect.left, client_rect.right); devinfo->mouse.state.lY = normalize_absolute_axis(mousepos.y, client_rect.top, client_rect.bottom); } // release the lock osd_lock_release(input_lock); return TRUE; } //============================================================ // wininput_handle_raw //============================================================ BOOL wininput_handle_raw(HANDLE device) { BYTE small_buffer[4096]; LPBYTE data = small_buffer; BOOL result = FALSE; int size; // ignore if not enabled if (!input_enabled) return result; // determine the size of databuffer we need if ((*get_rawinput_data)((HRAWINPUT)device, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)) != 0) return result; // if necessary, allocate a temporary buffer and fetch the data if (size > sizeof(small_buffer)) { data = global_alloc_array(BYTE, size); if (data == NULL) return result; } // fetch the data and process the appropriate message types result = (*get_rawinput_data)((HRAWINPUT)device, RID_INPUT, data, &size, sizeof(RAWINPUTHEADER)); if (result != 0) { RAWINPUT *input = (RAWINPUT *)data; // handle keyboard input if (input->header.dwType == RIM_TYPEKEYBOARD) { osd_lock_acquire(input_lock); rawinput_keyboard_update(input->header.hDevice, &input->data.keyboard); osd_lock_release(input_lock); result = TRUE; } // handle mouse input else if (input->header.dwType == RIM_TYPEMOUSE) { osd_lock_acquire(input_lock); rawinput_mouse_update(input->header.hDevice, &input->data.mouse); osd_lock_release(input_lock); result = TRUE; } } // free the temporary buffer and return the result if (data != small_buffer) global_free_array(data); return result; } //============================================================ // wininput_vkey_for_mame_code //============================================================ int wininput_vkey_for_mame_code(input_code code) { // only works for keyboard switches if (code.device_class() == DEVICE_CLASS_KEYBOARD && code.item_class() == ITEM_CLASS_SWITCH) { input_item_id id = code.item_id(); int tablenum; // scan the table for a match for (tablenum = 0; tablenum < ARRAY_LENGTH(win_key_trans_table); tablenum++) if (win_key_trans_table[tablenum].mame_key == id) return win_key_trans_table[tablenum].virtual_key; } return 0; } //============================================================ // lookup_mame_code //============================================================ static int lookup_mame_index(const char *scode) { for (int i = 0; i < ARRAY_LENGTH(win_key_trans_table); i++) { if (!strcmp(scode, win_key_trans_table[i].mame_key_name)) return i; } return -1; } static input_item_id lookup_mame_code(const char *scode) { int const index = lookup_mame_index(scode); if (index >= 0) return win_key_trans_table[index].mame_key; else return ITEM_ID_INVALID; } //============================================================ // customize_input_type_list //============================================================ void windows_osd_interface::customize_input_type_list(simple_list &typelist) { input_type_entry *entry; const char* uimode; // loop over the defaults for (entry = typelist.first(); entry != NULL; entry = entry->next()) switch (entry->type()) { // disable the config menu if the ALT key is down // (allows ALT-TAB to switch between windows apps) case IPT_UI_CONFIGURE: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_TAB, input_seq::not_code, KEYCODE_LALT, input_seq::not_code, KEYCODE_RALT); break; // configurable UI mode switch case IPT_UI_TOGGLE_UI: uimode = options().ui_mode_key(); if (strcmp(uimode,"auto")) { std::string fullmode = "ITEM_ID_"; fullmode += uimode; input_item_id const mameid_code = lookup_mame_code(fullmode.c_str()); if (ITEM_ID_INVALID != mameid_code) { input_code const ui_code = input_code(DEVICE_CLASS_KEYBOARD, 0, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, input_item_id(mameid_code)); entry->defseq(SEQ_TYPE_STANDARD).set(ui_code); } } break; // alt-enter for fullscreen case IPT_OSD_1: entry->configure_osd("TOGGLE_FULLSCREEN", "Toggle Fullscreen"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_ENTER, KEYCODE_LALT, input_seq::or_code, KEYCODE_ENTER, KEYCODE_RALT); break; // lalt-F12 for fullscreen snap (HLSL) case IPT_OSD_2: entry->configure_osd("RENDER_SNAP", "Take Rendered Snapshot"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F12, KEYCODE_LALT, input_seq::not_code, KEYCODE_LSHIFT); break; // add a NOT-lalt to our default F12 case IPT_UI_SNAPSHOT: // emu/input.c: input_seq(KEYCODE_F12, input_seq::not_code, KEYCODE_LSHIFT) entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F12, input_seq::not_code, KEYCODE_LSHIFT, input_seq::not_code, KEYCODE_LALT); break; // lshift-lalt-F12 for fullscreen video (HLSL) case IPT_OSD_3: entry->configure_osd("RENDER_AVI", "Record Rendered Video"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F12, KEYCODE_LSHIFT, KEYCODE_LALT); break; // add a NOT-lalt to our default shift-F12 case IPT_UI_RECORD_MOVIE: // emu/input.c: input_seq(KEYCODE_F12, KEYCODE_LSHIFT) entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F12, KEYCODE_LSHIFT, input_seq::not_code, KEYCODE_LALT); break; // lctrl-lalt-F5 to toggle post-processing case IPT_OSD_4: entry->configure_osd("POST_PROCESS", "Toggle Post-Processing"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, KEYCODE_LALT, KEYCODE_LCONTROL); break; // add a NOT-lctrl-lalt to our default F5 case IPT_UI_TOGGLE_DEBUG: // emu/input.c: input_seq(KEYCODE_F5) entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, input_seq::not_code, KEYCODE_LCONTROL, input_seq::not_code, KEYCODE_LALT); break; // leave everything else alone default: break; } } //============================================================ // device_list_poll_devices //============================================================ static void device_list_poll_devices(device_info *devlist_head) { device_info *curdev; for (curdev = devlist_head; curdev != NULL; curdev = curdev->next) if (curdev->poll != NULL) (*curdev->poll)(curdev); } //============================================================ // device_list_reset_devices //============================================================ static void device_list_reset_devices(device_info *devlist_head) { device_info *curdev; for (curdev = devlist_head; curdev != NULL; curdev = curdev->next) generic_device_reset(curdev); } //============================================================ // generic_device_alloc //============================================================ static device_info *generic_device_alloc(running_machine &machine, device_info **devlist_head_ptr, const TCHAR *name) { device_info **curdev_ptr; device_info *devinfo; // allocate memory for the device object devinfo = global_alloc_clear(device_info(machine)); devinfo->head = devlist_head_ptr; // allocate a UTF8 copy of the name devinfo->name = utf8_from_tstring(name); if (devinfo->name == NULL) goto error; // append us to the list for (curdev_ptr = devinfo->head; *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ; *curdev_ptr = devinfo; return devinfo; error: global_free(devinfo); return NULL; } //============================================================ // generic_device_free //============================================================ static void generic_device_free(device_info *devinfo) { device_info **curdev_ptr; // remove us from the list for (curdev_ptr = devinfo->head; *curdev_ptr != devinfo && *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ; if (*curdev_ptr == devinfo) *curdev_ptr = devinfo->next; // free the copy of the name if present if (devinfo->name != NULL) osd_free((void *)devinfo->name); devinfo->name = NULL; // and now free the info global_free(devinfo); } //============================================================ // generic_device_index //============================================================ static int generic_device_index(device_info *devlist_head, device_info *devinfo) { int index = 0; while (devlist_head != NULL) { if (devlist_head == devinfo) return index; index++; devlist_head = devlist_head->next; } return -1; } //============================================================ // generic_device_reset //============================================================ static void generic_device_reset(device_info *devinfo) { // keyboard case if (devinfo->head == &keyboard_list) memset(devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state)); // mouse/lightgun case else if (devinfo->head == &mouse_list || devinfo->head == &lightgun_list) memset(&devinfo->mouse.state, 0, sizeof(devinfo->mouse.state)); // joystick case else if (devinfo->head == &joystick_list) { int povnum; memset(&devinfo->joystick.state, 0, sizeof(devinfo->joystick.state)); for (povnum = 0; povnum < ARRAY_LENGTH(devinfo->joystick.state.rgdwPOV); povnum++) devinfo->joystick.state.rgdwPOV[povnum] = 0xffff; } } //============================================================ // generic_button_get_state //============================================================ static INT32 generic_button_get_state(void *device_internal, void *item_internal) { device_info *devinfo = (device_info *)device_internal; BYTE *itemdata = (BYTE *)item_internal; // return the current state poll_if_necessary(devinfo->machine()); return *itemdata >> 7; } //============================================================ // generic_axis_get_state //============================================================ static INT32 generic_axis_get_state(void *device_internal, void *item_internal) { device_info *devinfo = (device_info *)device_internal; LONG *axisdata = (LONG *)item_internal; // return the current state poll_if_necessary(devinfo->machine()); return *axisdata; } //============================================================ // win32_init //============================================================ static void win32_init(running_machine &machine) { int gunnum; // we don't need any initialization unless we are using shared axis mode for lightguns if (!lightgun_shared_axis_mode) return; // we need an exit callback machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(win32_exit), &machine)); // allocate two lightgun devices for (gunnum = 0; gunnum < 2; gunnum++) { static const TCHAR *const gun_names[] = { TEXT("Shared Axis Gun 1"), TEXT("Shared Axis Gun 2") }; device_info *devinfo; int axisnum, butnum; // allocate a device devinfo = generic_device_alloc(machine, &lightgun_list, gun_names[gunnum]); if (devinfo == NULL) break; // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).add_device(devinfo->name, devinfo); // populate the axes for (axisnum = 0; axisnum < 2; axisnum++) { char *name = utf8_from_tstring(default_axis_name[axisnum]); devinfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &devinfo->mouse.state.lX + axisnum); osd_free(name); } // populate the buttons for (butnum = 0; butnum < 2; butnum++) { char *name = utf8_from_tstring(default_button_name(butnum)); devinfo->device->add_item(name, (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state, &devinfo->mouse.state.rgbButtons[butnum]); osd_free(name); } } } //============================================================ // win32_exit //============================================================ static void win32_exit(running_machine &machine) { // skip if we're in shared axis mode if (!lightgun_shared_axis_mode) return; // delete the lightgun devices while (lightgun_list != NULL) generic_device_free(lightgun_list); } //============================================================ // win32_keyboard_poll //============================================================ static void win32_keyboard_poll(device_info *devinfo) { int keynum; // clear the flag that says we detected a key down via win32 keyboard_win32_reported_key_down = false; // reset the keyboard state and then repopulate memset(devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state)); // iterate over keys for (keynum = 0; keynum < ARRAY_LENGTH(win_key_trans_table); keynum++) { int vk = win_key_trans_table[keynum].virtual_key; if (vk != 0 && (GetAsyncKeyState(vk) & 0x8000) != 0) { int dik = win_key_trans_table[keynum].di_key; // conver the VK code to a scancode (DIK code) if (dik != 0) devinfo->keyboard.state[dik] = 0x80; // set this flag so that we continue to use win32 until all keys are up keyboard_win32_reported_key_down = true; } } } //============================================================ // win32_lightgun_poll //============================================================ static void win32_lightgun_poll(device_info *devinfo) { INT32 xpos = 0, ypos = 0; POINT mousepos; // if we are using the shared axis hack, the data is updated via Windows messages only if (lightgun_shared_axis_mode) return; // get the cursor position and transform into final results GetCursorPos(&mousepos); if (win_window_list != NULL) { RECT client_rect; // get the position relative to the window GetClientRect(win_window_list->m_hwnd, &client_rect); ScreenToClient(win_window_list->m_hwnd, &mousepos); // convert to absolute coordinates xpos = normalize_absolute_axis(mousepos.x, client_rect.left, client_rect.right); ypos = normalize_absolute_axis(mousepos.y, client_rect.top, client_rect.bottom); } // update the X/Y positions devinfo->mouse.state.lX = xpos; devinfo->mouse.state.lY = ypos; } //============================================================ // dinput_init //============================================================ static void dinput_init(running_machine &machine) { HRESULT result; #if DIRECTINPUT_VERSION >= 0x800 int didevtype_keyboard = DI8DEVCLASS_KEYBOARD; int didevtype_mouse = DI8DEVCLASS_POINTER; int didevtype_joystick = DI8DEVCLASS_GAMECTRL; dinput_version = DIRECTINPUT_VERSION; result = DirectInput8Create(GetModuleHandleUni(), dinput_version, IID_IDirectInput8, (void **)&dinput, NULL); if (result != DI_OK) { dinput_version = 0; return; } #else int didevtype_keyboard = DIDEVTYPE_KEYBOARD; int didevtype_mouse = DIDEVTYPE_MOUSE; int didevtype_joystick = DIDEVTYPE_JOYSTICK; // first attempt to initialize DirectInput at the current version dinput_version = DIRECTINPUT_VERSION; result = DirectInputCreate(GetModuleHandleUni(), dinput_version, &dinput, NULL); if (result != DI_OK) { // if that fails, try version 5 dinput_version = 0x0500; result = DirectInputCreate(GetModuleHandleUni(), dinput_version, &dinput, NULL); if (result != DI_OK) { // if that fails, try version 3 dinput_version = 0x0300; result = DirectInputCreate(GetModuleHandleUni(), dinput_version, &dinput, NULL); if (result != DI_OK) { dinput_version = 0; return; } } } #endif osd_printf_verbose("DirectInput: Using DirectInput %d\n", dinput_version >> 8); // we need an exit callback machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(dinput_exit), &machine)); // initialize keyboard devices, but only if we don't have any yet if (keyboard_list == NULL) { // enumerate the ones we have result = IDirectInput_EnumDevices(dinput, didevtype_keyboard, dinput_keyboard_enum, &machine, DIEDFL_ATTACHEDONLY); if (result != DI_OK) fatalerror("DirectInput: Unable to enumerate keyboards (result=%08X)\n", (UINT32)result); } // initialize mouse & lightgun devices, but only if we don't have any yet if (mouse_list == NULL) { // enumerate the ones we have result = IDirectInput_EnumDevices(dinput, didevtype_mouse, dinput_mouse_enum, &machine, DIEDFL_ATTACHEDONLY); if (result != DI_OK) fatalerror("DirectInput: Unable to enumerate mice (result=%08X)\n", (UINT32)result); } // initialize joystick devices result = IDirectInput_EnumDevices(dinput, didevtype_joystick, dinput_joystick_enum, &machine, DIEDFL_ATTACHEDONLY); if (result != DI_OK) fatalerror("DirectInput: Unable to enumerate joysticks (result=%08X)\n", (UINT32)result); } //============================================================ // dinput_exit //============================================================ static void dinput_exit(running_machine &machine) { // release all our devices while (joystick_list != NULL && joystick_list->dinput.device != NULL) dinput_device_release(joystick_list); while (lightgun_list != NULL) generic_device_free(lightgun_list); while (mouse_list != NULL && mouse_list->dinput.device != NULL) dinput_device_release(mouse_list); while (keyboard_list != NULL && keyboard_list->dinput.device != NULL) dinput_device_release(keyboard_list); // release DirectInput if (dinput != NULL) IDirectInput_Release(dinput); dinput = NULL; } //============================================================ // dinput_set_dword_property //============================================================ static HRESULT dinput_set_dword_property(LPDIRECTINPUTDEVICE device, REFGUID property_guid, DWORD object, DWORD how, DWORD value) { DIPROPDWORD dipdw; dipdw.diph.dwSize = sizeof(dipdw); dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); dipdw.diph.dwObj = object; dipdw.diph.dwHow = how; dipdw.dwData = value; return IDirectInputDevice_SetProperty(device, property_guid, &dipdw.diph); } //============================================================ // dinput_device_create //============================================================ static device_info *dinput_device_create(running_machine &machine, device_info **devlist_head_ptr, LPCDIDEVICEINSTANCE instance, LPCDIDATAFORMAT format1, LPCDIDATAFORMAT format2, DWORD cooperative_level) { device_info *devinfo; HRESULT result; // allocate memory for the device object devinfo = generic_device_alloc(machine, devlist_head_ptr, instance->tszInstanceName); // attempt to create a device result = IDirectInput_CreateDevice(dinput, WRAP_REFIID(instance->guidInstance), &devinfo->dinput.device, NULL); if (result != DI_OK) goto error; // try to get a version 2 device for it result = IDirectInputDevice_QueryInterface(devinfo->dinput.device, WRAP_REFIID(IID_IDirectInputDevice2), (void **)&devinfo->dinput.device2); if (result != DI_OK) devinfo->dinput.device2 = NULL; // get the caps devinfo->dinput.caps.dwSize = STRUCTSIZE(DIDEVCAPS); result = IDirectInputDevice_GetCapabilities(devinfo->dinput.device, &devinfo->dinput.caps); if (result != DI_OK) goto error; // attempt to set the data format devinfo->dinput.format = format1; result = IDirectInputDevice_SetDataFormat(devinfo->dinput.device, devinfo->dinput.format); if (result != DI_OK) { // use the secondary format if available if (format2 != NULL) { devinfo->dinput.format = format2; result = IDirectInputDevice_SetDataFormat(devinfo->dinput.device, devinfo->dinput.format); } if (result != DI_OK) goto error; } // set the cooperative level result = IDirectInputDevice_SetCooperativeLevel(devinfo->dinput.device, win_window_list->m_hwnd, cooperative_level); if (result != DI_OK) goto error; return devinfo; error: dinput_device_release(devinfo); return NULL; } //============================================================ // dinput_device_release //============================================================ static void dinput_device_release(device_info *devinfo) { // release the version 2 device if present if (devinfo->dinput.device2 != NULL) IDirectInputDevice_Release(devinfo->dinput.device2); devinfo->dinput.device2 = NULL; // release the regular device if present if (devinfo->dinput.device != NULL) IDirectInputDevice_Release(devinfo->dinput.device); devinfo->dinput.device = NULL; // free the item list generic_device_free(devinfo); } //============================================================ // dinput_device_item_name //============================================================ static char *dinput_device_item_name(device_info *devinfo, int offset, const TCHAR *defstring, const TCHAR *suffix) { DIDEVICEOBJECTINSTANCE instance = { 0 }; const TCHAR *namestring = instance.tszName; TCHAR *combined; HRESULT result; char *utf8; // query the key name instance.dwSize = STRUCTSIZE(DIDEVICEOBJECTINSTANCE); result = IDirectInputDevice_GetObjectInfo(devinfo->dinput.device, &instance, offset, DIPH_BYOFFSET); // if we got an error and have no default string, just return NULL if (result != DI_OK) { if (defstring == NULL) return NULL; namestring = defstring; } // if no suffix, return as-is if (suffix == NULL) return utf8_from_tstring(namestring); // otherwise, allocate space to add the suffix combined = global_alloc_array(TCHAR, _tcslen(namestring) + 1 + _tcslen(suffix) + 1); _tcscpy(combined, namestring); _tcscat(combined, TEXT(" ")); _tcscat(combined, suffix); // convert to UTF8, free the temporary string, and return utf8 = utf8_from_tstring(combined); global_free_array(combined); return utf8; } //============================================================ // dinput_device_poll //============================================================ static HRESULT dinput_device_poll(device_info *devinfo) { HRESULT result; // first poll the device, then get the state if (devinfo->dinput.device2 != NULL) IDirectInputDevice2_Poll(devinfo->dinput.device2); result = IDirectInputDevice_GetDeviceState(devinfo->dinput.device, devinfo->dinput.format->dwDataSize, &devinfo->joystick.state); // handle lost inputs here if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { result = IDirectInputDevice_Acquire(devinfo->dinput.device); if (result == DI_OK) result = IDirectInputDevice_GetDeviceState(devinfo->dinput.device, devinfo->dinput.format->dwDataSize, &devinfo->joystick.state); } return result; } //============================================================ // dinput_keyboard_enum //============================================================ static BOOL CALLBACK dinput_keyboard_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref) { running_machine &machine = *(running_machine *)ref; device_info *devinfo; int keynum; // allocate and link in a new device devinfo = dinput_device_create(machine, &keyboard_list, instance, &c_dfDIKeyboard, NULL, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE); if (devinfo == NULL) goto exit; // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_KEYBOARD).add_device(devinfo->name, devinfo); devinfo->poll = dinput_keyboard_poll; // populate it for (keynum = 0; keynum < MAX_KEYS; keynum++) { input_item_id itemid = keyboard_map_scancode_to_itemid(keynum); TCHAR defname[20]; char *name; // generate/fetch the name _sntprintf(defname, ARRAY_LENGTH(defname), TEXT("Scan%03d"), keynum); name = dinput_device_item_name(devinfo, keynum, defname, NULL); // add the item to the device devinfo->device->add_item(name, itemid, generic_button_get_state, &devinfo->keyboard.state[keynum]); osd_free(name); } exit: return DIENUM_CONTINUE; } //============================================================ // dinput_keyboard_poll //============================================================ static void dinput_keyboard_poll(device_info *devinfo) { HRESULT result = dinput_device_poll(devinfo); // for the first device, if we errored, or if we previously reported win32 keys, // then ignore the dinput state and poll using win32 if (devinfo == keyboard_list && (result != DI_OK || keyboard_win32_reported_key_down)) win32_keyboard_poll(devinfo); } //============================================================ // dinput_mouse_enum //============================================================ static BOOL CALLBACK dinput_mouse_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref) { device_info *devinfo, *guninfo = NULL; running_machine &machine = *(running_machine *)ref; int axisnum, butnum; HRESULT result; // allocate and link in a new device devinfo = dinput_device_create(machine, &mouse_list, instance, &c_dfDIMouse2, &c_dfDIMouse, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE); if (devinfo == NULL) goto exit; // allocate a second device for the gun (unless we are using the shared axis mode) // we only support a single gun in dinput mode, so only add one if (!lightgun_shared_axis_mode && devinfo == mouse_list) { guninfo = generic_device_alloc(machine, &lightgun_list, instance->tszInstanceName); if (guninfo == NULL) goto exit; } // set relative mode on the mouse device result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_REL); if (result != DI_OK && result != DI_PROPNOEFFECT) { osd_printf_error("DirectInput: Unable to set relative mode for mouse %d (%s)\n", generic_device_index(mouse_list, devinfo), devinfo->name); goto error; } // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_MOUSE).add_device(devinfo->name, devinfo); devinfo->poll = dinput_mouse_poll; if (guninfo != NULL) { guninfo->device = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).add_device(guninfo->name, guninfo); guninfo->poll = win32_lightgun_poll; } // cap the number of axes and buttons based on the format devinfo->dinput.caps.dwAxes = MIN(devinfo->dinput.caps.dwAxes, 3); devinfo->dinput.caps.dwButtons = MIN(devinfo->dinput.caps.dwButtons, (devinfo->dinput.format == &c_dfDIMouse) ? 4 : 8); // populate the axes for (axisnum = 0; axisnum < devinfo->dinput.caps.dwAxes; axisnum++) { char *name = dinput_device_item_name(devinfo, offsetof(DIMOUSESTATE, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], NULL); // add to the mouse device and optionally to the gun device as well devinfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &devinfo->mouse.state.lX + axisnum); if (guninfo != NULL && axisnum < 2) guninfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &guninfo->mouse.state.lX + axisnum); osd_free(name); } // populate the buttons for (butnum = 0; butnum < devinfo->dinput.caps.dwButtons; butnum++) { FPTR offset = (FPTR)(&((DIMOUSESTATE *)NULL)->rgbButtons[butnum]); char *name = dinput_device_item_name(devinfo, offset, default_button_name(butnum), NULL); // add to the mouse device and optionally to the gun device as well // note that the gun device points to the mouse buttons rather than its own devinfo->device->add_item(name, (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state, &devinfo->mouse.state.rgbButtons[butnum]); if (guninfo != NULL) guninfo->device->add_item(name, (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state, &devinfo->mouse.state.rgbButtons[butnum]); osd_free(name); } exit: return DIENUM_CONTINUE; error: if (guninfo != NULL) generic_device_free(guninfo); if (devinfo != NULL) dinput_device_release(devinfo); goto exit; } //============================================================ // dinput_mouse_poll //============================================================ static void dinput_mouse_poll(device_info *devinfo) { // poll dinput_device_poll(devinfo); // scale the axis data devinfo->mouse.state.lX *= INPUT_RELATIVE_PER_PIXEL; devinfo->mouse.state.lY *= INPUT_RELATIVE_PER_PIXEL; devinfo->mouse.state.lZ *= INPUT_RELATIVE_PER_PIXEL; } //============================================================ // dinput_joystick_enum //============================================================ static BOOL CALLBACK dinput_joystick_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref) { DWORD cooperative_level = DISCL_FOREGROUND | DISCL_NONEXCLUSIVE; int axisnum, axiscount, povnum, butnum; running_machine &machine = *(running_machine *)ref; device_info *devinfo; HRESULT result; if (win_window_list != NULL && win_window_list->win_has_menu()) { cooperative_level = DISCL_BACKGROUND | DISCL_NONEXCLUSIVE; } // allocate and link in a new device devinfo = dinput_device_create(machine, &joystick_list, instance, &c_dfDIJoystick, NULL, cooperative_level); if (devinfo == NULL) goto exit; // set absolute mode result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_ABS); if (result != DI_OK && result != DI_PROPNOEFFECT) osd_printf_warning("DirectInput: Unable to set absolute mode for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name); // turn off deadzone; we do our own calculations result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_DEADZONE, 0, DIPH_DEVICE, 0); if (result != DI_OK && result != DI_PROPNOEFFECT) osd_printf_warning("DirectInput: Unable to reset deadzone for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name); // turn off saturation; we do our own calculations result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_SATURATION, 0, DIPH_DEVICE, 10000); if (result != DI_OK && result != DI_PROPNOEFFECT) osd_printf_warning("DirectInput: Unable to reset saturation for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name); // cap the number of axes, POVs, and buttons based on the format devinfo->dinput.caps.dwAxes = MIN(devinfo->dinput.caps.dwAxes, 8); devinfo->dinput.caps.dwPOVs = MIN(devinfo->dinput.caps.dwPOVs, 4); devinfo->dinput.caps.dwButtons = MIN(devinfo->dinput.caps.dwButtons, 128); // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_JOYSTICK).add_device(devinfo->name, devinfo); devinfo->poll = dinput_joystick_poll; // populate the axes for (axisnum = axiscount = 0; axiscount < devinfo->dinput.caps.dwAxes && axisnum < 8; axisnum++) { DIPROPRANGE dipr; char *name; // fetch the range of this axis dipr.diph.dwSize = sizeof(dipr); dipr.diph.dwHeaderSize = sizeof(dipr.diph); dipr.diph.dwObj = offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG); dipr.diph.dwHow = DIPH_BYOFFSET; result = IDirectInputDevice_GetProperty(devinfo->dinput.device, DIPROP_RANGE, &dipr.diph); if (result != DI_OK) continue; devinfo->joystick.rangemin[axisnum] = dipr.lMin; devinfo->joystick.rangemax[axisnum] = dipr.lMax; // populate the item description as well name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], NULL); devinfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &devinfo->joystick.state.lX + axisnum); osd_free(name); axiscount++; } // populate the POVs for (povnum = 0; povnum < devinfo->dinput.caps.dwPOVs; povnum++) { char *name; // left name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("L")); devinfo->device->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, (void *)(FPTR)(povnum * 4 + POVDIR_LEFT)); osd_free(name); // right name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("R")); devinfo->device->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, (void *)(FPTR)(povnum * 4 + POVDIR_RIGHT)); osd_free(name); // up name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("U")); devinfo->device->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, (void *)(FPTR)(povnum * 4 + POVDIR_UP)); osd_free(name); // down name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("D")); devinfo->device->add_item(name, ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state, (void *)(FPTR)(povnum * 4 + POVDIR_DOWN)); osd_free(name); } // populate the buttons for (butnum = 0; butnum < devinfo->dinput.caps.dwButtons; butnum++) { FPTR offset = (FPTR)(&((DIJOYSTATE2 *)NULL)->rgbButtons[butnum]); char *name = dinput_device_item_name(devinfo, offset, default_button_name(butnum), NULL); input_item_id itemid; if (butnum < INPUT_MAX_BUTTONS) itemid = (input_item_id) (ITEM_ID_BUTTON1 + butnum); else if (butnum < INPUT_MAX_BUTTONS + INPUT_MAX_ADD_SWITCH) itemid = (input_item_id) (ITEM_ID_ADD_SWITCH1 - INPUT_MAX_BUTTONS + butnum); else itemid = ITEM_ID_OTHER_SWITCH; devinfo->device->add_item(name, itemid, generic_button_get_state, &devinfo->joystick.state.rgbButtons[butnum]); osd_free(name); } exit: return DIENUM_CONTINUE; } //============================================================ // dinput_joystick_poll //============================================================ static void dinput_joystick_poll(device_info *devinfo) { int axisnum; // poll the device first dinput_device_poll(devinfo); // normalize axis values for (axisnum = 0; axisnum < 8; axisnum++) { LONG *axis = (&devinfo->joystick.state.lX) + axisnum; *axis = normalize_absolute_axis(*axis, devinfo->joystick.rangemin[axisnum], devinfo->joystick.rangemax[axisnum]); } } //============================================================ // dinput_joystick_pov_get_state //============================================================ static INT32 dinput_joystick_pov_get_state(void *device_internal, void *item_internal) { device_info *devinfo = (device_info *)device_internal; int povnum = (FPTR)item_internal / 4; int povdir = (FPTR)item_internal % 4; INT32 result = 0; DWORD pov; // get the current state poll_if_necessary(devinfo->machine()); pov = devinfo->joystick.state.rgdwPOV[povnum]; // if invalid, return 0 if ((pov & 0xffff) == 0xffff) return result; // return the current state switch (povdir) { case POVDIR_LEFT: result = (pov >= 22500 && pov <= 31500); break; case POVDIR_RIGHT: result = (pov >= 4500 && pov <= 13500); break; case POVDIR_UP: result = (pov >= 31500 || pov <= 4500); break; case POVDIR_DOWN: result = (pov >= 13500 && pov <= 22500); break; } return result; } //============================================================ // rawinput_init //============================================================ static void rawinput_init(running_machine &machine) { RAWINPUTDEVICELIST *devlist = NULL; int device_count, devnum, regcount; RAWINPUTDEVICE reglist[2]; HMODULE user32; // we need pause and exit callbacks machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(rawinput_exit), &machine)); // look in user32 for the raw input APIs user32 = LoadLibrary(TEXT("user32.dll")); if (user32 == NULL) goto error; // look up the entry points register_rawinput_devices = (register_rawinput_devices_ptr)GetProcAddress(user32, "RegisterRawInputDevices"); get_rawinput_device_list = (get_rawinput_device_list_ptr)GetProcAddress(user32, "GetRawInputDeviceList"); get_rawinput_device_info = (get_rawinput_device_info_ptr)GetProcAddress(user32, "GetRawInputDeviceInfo" UNICODE_SUFFIX); get_rawinput_data = (get_rawinput_data_ptr)GetProcAddress(user32, "GetRawInputData"); if (register_rawinput_devices == NULL || get_rawinput_device_list == NULL || get_rawinput_device_info == NULL || get_rawinput_data == NULL) goto error; osd_printf_verbose("RawInput: APIs detected\n"); // get the number of devices, allocate a device list, and fetch it if ((*get_rawinput_device_list)(NULL, &device_count, sizeof(*devlist)) != 0) goto error; if (device_count == 0) goto error; devlist = global_alloc_array(RAWINPUTDEVICELIST, device_count); if ((*get_rawinput_device_list)(devlist, &device_count, sizeof(*devlist)) == -1) goto error; // iterate backwards through devices; new devices are added at the head for (devnum = device_count - 1; devnum >= 0; devnum--) { RAWINPUTDEVICELIST *device = &devlist[devnum]; // handle keyboards if (!FORCE_DIRECTINPUT && device->dwType == RIM_TYPEKEYBOARD) rawinput_keyboard_enum(machine, device); // handle mice else if (!FORCE_DIRECTINPUT && device->dwType == RIM_TYPEMOUSE) rawinput_mouse_enum(machine, device); } // don't enable global inputs when testing direct input or debugging if (!FORCE_DIRECTINPUT && !machine.options().debug()) { global_inputs_enabled = downcast(machine.options()).global_inputs(); } // finally, register to receive raw input WM_INPUT messages regcount = 0; if (keyboard_list != NULL) { reglist[regcount].usUsagePage = 0x01; reglist[regcount].usUsage = 0x06; if (global_inputs_enabled) { reglist[regcount].dwFlags = 0x00000100; } else { reglist[regcount].dwFlags = 0; } reglist[regcount].hwndTarget = win_window_list->m_hwnd; regcount++; } if (mouse_list != NULL) { reglist[regcount].usUsagePage = 0x01; reglist[regcount].usUsage = 0x02; if (global_inputs_enabled) { reglist[regcount].dwFlags = 0x00000100; } else { reglist[regcount].dwFlags = 0; } reglist[regcount].hwndTarget = win_window_list->m_hwnd; regcount++; } // if the registration fails, we need to back off if (regcount > 0) if (!(*register_rawinput_devices)(reglist, regcount, sizeof(reglist[0]))) goto error; global_free_array(devlist); return; error: if (devlist != NULL) global_free_array(devlist); } //============================================================ // rawinput_exit //============================================================ static void rawinput_exit(running_machine &machine) { // release all our devices while (lightgun_list != NULL && lightgun_list->rawinput.device != NULL) rawinput_device_release(lightgun_list); while (mouse_list != NULL && mouse_list->rawinput.device != NULL) rawinput_device_release(mouse_list); while (keyboard_list != NULL && keyboard_list->rawinput.device != NULL) rawinput_device_release(keyboard_list); } //============================================================ // rawinput_device_create //============================================================ static device_info *rawinput_device_create(running_machine &machine, device_info **devlist_head_ptr, PRAWINPUTDEVICELIST device) { device_info *devinfo = NULL; TCHAR *tname = NULL; INT name_length = 0; // determine the length of the device name, allocate it, and fetch it if not nameless if ((*get_rawinput_device_info)(device->hDevice, RIDI_DEVICENAME, NULL, &name_length) != 0) goto error; tname = global_alloc_array_clear(TCHAR, name_length+1); if (name_length > 1 && (*get_rawinput_device_info)(device->hDevice, RIDI_DEVICENAME, tname, &name_length) == -1) goto error; // if this is an RDP name, skip it if (_tcsstr(tname, TEXT("Root#RDP_")) != NULL) goto error; // improve the name and then allocate a device tname = rawinput_device_improve_name(tname); devinfo = generic_device_alloc(machine, devlist_head_ptr, tname); global_free_array(tname); // copy the handle devinfo->rawinput.device = device->hDevice; return devinfo; error: if (tname != NULL) global_free_array(tname); if (devinfo != NULL) rawinput_device_release(devinfo); return NULL; } //============================================================ // rawinput_device_release //============================================================ static void rawinput_device_release(device_info *devinfo) { // free the item list generic_device_free(devinfo); } //============================================================ // rawinput_device_improve_name //============================================================ static TCHAR *rawinput_device_improve_name(TCHAR *name) { static const TCHAR usbbasepath[] = TEXT("SYSTEM\\CurrentControlSet\\Enum\\USB"); static const TCHAR basepath[] = TEXT("SYSTEM\\CurrentControlSet\\Enum\\"); TCHAR *regstring = NULL; TCHAR *parentid = NULL; TCHAR *regpath = NULL; const TCHAR *chsrc; HKEY regkey = NULL; int usbindex; TCHAR *chdst; LONG result; // The RAW name received is formatted as: // \??\type-id#hardware-id#instance-id#{DeviceClasses-id} // XP starts with "\??\" // Vista64 starts with "\\?\" // ensure the name is something we can handle if (_tcsncmp(name, TEXT("\\\\?\\"), 4) != 0 && _tcsncmp(name, TEXT("\\??\\"), 4) != 0) return name; // allocate a temporary string and concatenate the base path plus the name regpath = global_alloc_array(TCHAR, _tcslen(basepath) + 1 + _tcslen(name)); _tcscpy(regpath, basepath); chdst = regpath + _tcslen(regpath); // convert all # to \ in the name for (chsrc = name + 4; *chsrc != 0; chsrc++) *chdst++ = (*chsrc == '#') ? '\\' : *chsrc; *chdst = 0; // remove the final chunk chdst = _tcsrchr(regpath, '\\'); if (chdst == NULL) goto exit; *chdst = 0; // now try to open the registry key result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, regpath, 0, KEY_READ, ®key); if (result != ERROR_SUCCESS) goto exit; // fetch the device description; if it exists, we are finished regstring = reg_query_string(regkey, TEXT("DeviceDesc")); if (regstring != NULL) goto convert; // close this key RegCloseKey(regkey); regkey = NULL; // if the key name does not contain "HID", it's not going to be in the USB tree; give up if (_tcsstr(regpath, TEXT("HID")) == NULL) goto exit; // extract the expected parent ID from the regpath parentid = _tcsrchr(regpath, '\\'); if (parentid == NULL) goto exit; parentid++; // open the USB key result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, usbbasepath, 0, KEY_READ, ®key); if (result != ERROR_SUCCESS) goto exit; // enumerate the USB key for (usbindex = 0; result == ERROR_SUCCESS && regstring == NULL; usbindex++) { TCHAR keyname[MAX_PATH]; DWORD namelen; // get the next enumerated subkey and scan it namelen = ARRAY_LENGTH(keyname) - 1; result = RegEnumKeyEx(regkey, usbindex, keyname, &namelen, NULL, NULL, NULL, NULL); if (result == ERROR_SUCCESS) { LONG subresult; int subindex; HKEY subkey; // open the subkey subresult = RegOpenKeyEx(regkey, keyname, 0, KEY_READ, &subkey); if (subresult != ERROR_SUCCESS) continue; // enumerate the subkey for (subindex = 0; subresult == ERROR_SUCCESS && regstring == NULL; subindex++) { // get the next enumerated subkey and scan it namelen = ARRAY_LENGTH(keyname) - 1; subresult = RegEnumKeyEx(subkey, subindex, keyname, &namelen, NULL, NULL, NULL, NULL); if (subresult == ERROR_SUCCESS) { TCHAR *endparentid; LONG endresult; HKEY endkey; // open this final key endresult = RegOpenKeyEx(subkey, keyname, 0, KEY_READ, &endkey); if (endresult != ERROR_SUCCESS) continue; // do we have a match? endparentid = reg_query_string(endkey, TEXT("ParentIdPrefix")); if (endparentid != NULL && _tcsncmp(parentid, endparentid, _tcslen(endparentid)) == 0) regstring = reg_query_string(endkey, TEXT("DeviceDesc")); // free memory and close the key if (endparentid != NULL) global_free_array(endparentid); RegCloseKey(endkey); } } // close the subkey RegCloseKey(subkey); } } // if we didn't find anything, go to the exit if (regstring == NULL) goto exit; convert: // replace the name with the nicer one global_free_array(name); // remove anything prior to the final semicolon chsrc = _tcsrchr(regstring, ';'); if (chsrc != NULL) chsrc++; else chsrc = regstring; name = global_alloc_array(TCHAR, _tcslen(chsrc) + 1); _tcscpy(name, chsrc); exit: if (regstring != NULL) global_free_array(regstring); if (regpath != NULL) global_free_array(regpath); if (regkey != NULL) RegCloseKey(regkey); return name; } //============================================================ // rawinput_keyboard_enum //============================================================ static void rawinput_keyboard_enum(running_machine &machine, PRAWINPUTDEVICELIST device) { device_info *devinfo; int keynum; // allocate and link in a new device devinfo = rawinput_device_create(machine, &keyboard_list, device); if (devinfo == NULL) return; // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_KEYBOARD).add_device(devinfo->name, devinfo); // populate it for (keynum = 0; keynum < MAX_KEYS; keynum++) { input_item_id itemid = keyboard_map_scancode_to_itemid(keynum); TCHAR keyname[100]; char *name; // generate the name if (GetKeyNameText(((keynum & 0x7f) << 16) | ((keynum & 0x80) << 17), keyname, ARRAY_LENGTH(keyname)) == 0) _sntprintf(keyname, ARRAY_LENGTH(keyname), TEXT("Scan%03d"), keynum); name = utf8_from_tstring(keyname); // add the item to the device devinfo->device->add_item(name, itemid, generic_button_get_state, &devinfo->keyboard.state[keynum]); osd_free(name); } } //============================================================ // rawinput_keyboard_update //============================================================ static void rawinput_keyboard_update(HANDLE device, RAWKEYBOARD *data) { device_info *devinfo; // find the keyboard in the list and process for (devinfo = keyboard_list; devinfo != NULL; devinfo = devinfo->next) if (devinfo->rawinput.device == device) { // determine the full DIK-compatible scancode UINT8 scancode = (data->MakeCode & 0x7f) | ((data->Flags & RI_KEY_E0) ? 0x80 : 0x00); // scancode 0xaa is a special shift code we need to ignore if (scancode == 0xaa) break; // set or clear the key if (!(data->Flags & RI_KEY_BREAK)) devinfo->keyboard.state[scancode] = 0x80; else devinfo->keyboard.state[scancode] = 0x00; break; } } //============================================================ // rawinput_mouse_enum //============================================================ static void rawinput_mouse_enum(running_machine &machine, PRAWINPUTDEVICELIST device) { device_info *devinfo, *guninfo = NULL; int axisnum, butnum; // allocate and link in a new mouse device devinfo = rawinput_device_create(machine, &mouse_list, device); if (devinfo == NULL) return; devinfo->poll = rawinput_mouse_poll; // allocate a second device for the gun (unless we are using the shared axis mode) if (!lightgun_shared_axis_mode) { guninfo = rawinput_device_create(machine, &lightgun_list, device); assert(guninfo != NULL); } // add the device devinfo->device = machine.input().device_class(DEVICE_CLASS_MOUSE).add_device(devinfo->name, devinfo); if (guninfo != NULL) { guninfo->device = machine.input().device_class(DEVICE_CLASS_LIGHTGUN).add_device(guninfo->name, guninfo); guninfo->poll = NULL; } // populate the axes for (axisnum = 0; axisnum < 3; axisnum++) { char *name = utf8_from_tstring(default_axis_name[axisnum]); // add to the mouse device and optionally to the gun device as well devinfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &devinfo->mouse.state.lX + axisnum); if (guninfo != NULL && axisnum < 2) guninfo->device->add_item(name, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state, &guninfo->mouse.state.lX + axisnum); osd_free(name); } // populate the buttons for (butnum = 0; butnum < 5; butnum++) { char *name = utf8_from_tstring(default_button_name(butnum)); // add to the mouse device and optionally to the gun device as well devinfo->device->add_item(name, (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state, &devinfo->mouse.state.rgbButtons[butnum]); if (guninfo != NULL) guninfo->device->add_item(name, (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state, &guninfo->mouse.state.rgbButtons[butnum]); osd_free(name); } } //============================================================ // rawinput_mouse_update //============================================================ static void rawinput_mouse_update(HANDLE device, RAWMOUSE *data) { device_info *devlist = (data->usFlags & MOUSE_MOVE_ABSOLUTE) ? lightgun_list : mouse_list; device_info *devinfo; // find the mouse in the list and process for (devinfo = devlist; devinfo != NULL; devinfo = devinfo->next) if (devinfo->rawinput.device == device) { // if we got relative data, update it as a mouse if (!(data->usFlags & MOUSE_MOVE_ABSOLUTE)) { devinfo->mouse.raw_x += data->lLastX * INPUT_RELATIVE_PER_PIXEL; devinfo->mouse.raw_y += data->lLastY * INPUT_RELATIVE_PER_PIXEL; // update zaxis if (data->usButtonFlags & RI_MOUSE_WHEEL) devinfo->mouse.raw_z += (INT16)data->usButtonData * INPUT_RELATIVE_PER_PIXEL; } // otherwise, update it as a lightgun else { devinfo->mouse.state.lX = normalize_absolute_axis(data->lLastX, 0, 0xffff); devinfo->mouse.state.lY = normalize_absolute_axis(data->lLastY, 0, 0xffff); } // update the button states; always update the corresponding mouse buttons if (data->usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) devinfo->mouse.state.rgbButtons[0] = 0x80; if (data->usButtonFlags & RI_MOUSE_BUTTON_1_UP) devinfo->mouse.state.rgbButtons[0] = 0x00; if (data->usButtonFlags & RI_MOUSE_BUTTON_2_DOWN) devinfo->mouse.state.rgbButtons[1] = 0x80; if (data->usButtonFlags & RI_MOUSE_BUTTON_2_UP) devinfo->mouse.state.rgbButtons[1] = 0x00; if (data->usButtonFlags & RI_MOUSE_BUTTON_3_DOWN) devinfo->mouse.state.rgbButtons[2] = 0x80; if (data->usButtonFlags & RI_MOUSE_BUTTON_3_UP) devinfo->mouse.state.rgbButtons[2] = 0x00; if (data->usButtonFlags & RI_MOUSE_BUTTON_4_DOWN) devinfo->mouse.state.rgbButtons[3] = 0x80; if (data->usButtonFlags & RI_MOUSE_BUTTON_4_UP) devinfo->mouse.state.rgbButtons[3] = 0x00; if (data->usButtonFlags & RI_MOUSE_BUTTON_5_DOWN) devinfo->mouse.state.rgbButtons[4] = 0x80; if (data->usButtonFlags & RI_MOUSE_BUTTON_5_UP) devinfo->mouse.state.rgbButtons[4] = 0x00; break; } } //============================================================ // rawinput_mouse_poll //============================================================ static void rawinput_mouse_poll(device_info *devinfo) { poll_if_necessary(devinfo->machine()); // copy the accumulated raw state to the actual state osd_lock_acquire(input_lock); devinfo->mouse.state.lX = devinfo->mouse.raw_x; devinfo->mouse.state.lY = devinfo->mouse.raw_y; devinfo->mouse.state.lZ = devinfo->mouse.raw_z; devinfo->mouse.raw_x = 0; devinfo->mouse.raw_y = 0; devinfo->mouse.raw_z = 0; osd_lock_release(input_lock); } //============================================================ // reg_query_string //============================================================ static TCHAR *reg_query_string(HKEY key, const TCHAR *path) { TCHAR *buffer; DWORD datalen; LONG result; // first query to get the length result = RegQueryValueEx(key, path, NULL, NULL, NULL, &datalen); if (result != ERROR_SUCCESS) return NULL; // allocate a buffer buffer = global_alloc_array(TCHAR, datalen + sizeof(*buffer)); buffer[datalen / sizeof(*buffer)] = 0; // now get the actual data result = RegQueryValueEx(key, path, NULL, NULL, (LPBYTE)buffer, &datalen); if (result == ERROR_SUCCESS) return buffer; // otherwise return a NULL buffer global_free_array(buffer); return NULL; } //============================================================ // default_button_name //============================================================ static const TCHAR *default_button_name(int which) { static TCHAR buffer[20]; _sntprintf(buffer, ARRAY_LENGTH(buffer), TEXT("B%d"), which); return buffer; } //============================================================ // default_pov_name //============================================================ static const TCHAR *default_pov_name(int which) { static TCHAR buffer[20]; _sntprintf(buffer, ARRAY_LENGTH(buffer), TEXT("POV%d"), which); return buffer; }