// license:BSD-3-Clause // copyright-holders:Olivier Galibert, R. Belmont //============================================================ // // video.c - SDL video handling // // SDLMAME by Olivier Galibert and R. Belmont // //============================================================ #include // MAME headers #include "emu.h" #include "rendutil.h" #include "ui/uimain.h" #include "emuopts.h" #include "uiinput.h" // MAMEOS headers #include "video.h" #include "window.h" #include "osdsdl.h" #include "modules/lib/osdlib.h" //============================================================ // CONSTANTS //============================================================ //============================================================ // GLOBAL VARIABLES //============================================================ osd_video_config video_config; //============================================================ // LOCAL VARIABLES //============================================================ //============================================================ // PROTOTYPES //============================================================ static void check_osd_inputs(running_machine &machine); static void get_resolution(const char *defdata, const char *data, osd_window_config *config, int report_error); //============================================================ // video_init //============================================================ bool sdl_osd_interface::video_init() { int index; // extract data from the options extract_video_config(); // we need the beam width in a float, contrary to what the core does. video_config.beamwidth = options().beam_width_min(); // initialize the window system so we can make windows if (!window_init()) return false; // create the windows for (index = 0; index < video_config.numscreens; index++) { osd_window_config conf; memset(&conf, 0, sizeof(conf)); get_resolution(options().resolution(), options().resolution(index), &conf, true); // create window ... std::shared_ptr win = std::make_shared(machine(), index, m_monitor_module->pick_monitor(reinterpret_cast(options()), index), &conf); if (win->window_init()) return false; } return true; } //============================================================ // video_exit //============================================================ void sdl_osd_interface::video_exit() { window_exit(); } //============================================================ // update //============================================================ void sdl_osd_interface::update(bool skip_redraw) { osd_common_t::update(skip_redraw); // if we're not skipping this redraw, update all windows if (!skip_redraw) { // profiler_mark(PROFILER_BLIT); for (auto window : osd_common_t::s_window_list) window->update(); // profiler_mark(PROFILER_END); } // if we're running, disable some parts of the debugger if ((machine().debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0) debugger_update(); } //============================================================ // input_update //============================================================ void sdl_osd_interface::input_update() { // poll the joystick values here process_events_buf(); poll_inputs(machine()); check_osd_inputs(machine()); } //============================================================ // check_osd_inputs //============================================================ static void check_osd_inputs(running_machine &machine) { // check for toggling fullscreen mode if (machine.ui_input().pressed(IPT_OSD_1)) { for (auto curwin : osd_common_t::s_window_list) std::static_pointer_cast(curwin)->toggle_full_screen(); } auto window = osd_common_t::s_window_list.front(); if (machine.ui_input().pressed(IPT_OSD_2)) { //FIXME: on a per window basis video_config.fullstretch = !video_config.fullstretch; window->target()->set_scale_mode(video_config.fullstretch? SCALE_FRACTIONAL : SCALE_INTEGER); machine.ui().popup_time(1, "Uneven stretch %s", video_config.fullstretch? "enabled":"disabled"); } if (machine.ui_input().pressed(IPT_OSD_4)) { //FIXME: on a per window basis video_config.keepaspect = !video_config.keepaspect; window->target()->set_keepaspect(video_config.keepaspect); machine.ui().popup_time(1, "Keepaspect %s", video_config.keepaspect? "enabled":"disabled"); } #if (USE_OPENGL) //FIXME: on a per window basis if (machine.ui_input().pressed(IPT_OSD_5)) { video_config.filter = !video_config.filter; machine.ui().popup_time(1, "Filter %s", video_config.filter? "enabled":"disabled"); } #endif if (machine.ui_input().pressed(IPT_OSD_6)) std::static_pointer_cast(window)->modify_prescale(-1); if (machine.ui_input().pressed(IPT_OSD_7)) std::static_pointer_cast(window)->modify_prescale(1); if (machine.ui_input().pressed(IPT_OSD_8)) window->renderer().record(); } //============================================================ // extract_video_config //============================================================ void sdl_osd_interface::extract_video_config() { const char *stemp; video_config.perftest = options().video_fps(); // global options: extract the data video_config.windowed = options().window(); video_config.prescale = options().prescale(); video_config.filter = options().filter(); video_config.keepaspect = options().keep_aspect(); video_config.numscreens = options().numscreens(); video_config.fullstretch = options().uneven_stretch(); #ifdef SDLMAME_X11 video_config.restrictonemonitor = !options().use_all_heads(); #endif // if we are in debug mode, never go full screen if (machine().debug_flags & DEBUG_FLAG_OSD_ENABLED) video_config.windowed = true; // default to working video please video_config.novideo = 0; // video options: extract the data stemp = options().video(); if (strcmp(stemp, "auto") == 0) { #if (defined SDLMAME_WIN32) stemp = "opengl"; #elif (defined SDLMAME_MACOSX || defined __STEAMLINK__) stemp = "bgfx"; #else stemp = "soft"; #endif } if (strcmp(stemp, SDLOPTVAL_SOFT) == 0) video_config.mode = VIDEO_MODE_SOFT; else if (strcmp(stemp, OSDOPTVAL_NONE) == 0) { video_config.mode = VIDEO_MODE_SOFT; video_config.novideo = 1; if (!emulator_info::standalone() && options().seconds_to_run() == 0) osd_printf_warning("Warning: -video none doesn't make much sense without -seconds_to_run\n"); } #if (USE_OPENGL) else if (strcmp(stemp, SDLOPTVAL_OPENGL) == 0) video_config.mode = VIDEO_MODE_OPENGL; #endif else if ((strcmp(stemp, SDLOPTVAL_SDL2ACCEL) == 0)) { video_config.mode = VIDEO_MODE_SDL2ACCEL; } else if (strcmp(stemp, SDLOPTVAL_BGFX) == 0) { video_config.mode = VIDEO_MODE_BGFX; } else { osd_printf_warning("Invalid video value %s; reverting to software\n", stemp); video_config.mode = VIDEO_MODE_SOFT; } video_config.switchres = options().switch_res(); video_config.centerh = options().centerh(); video_config.centerv = options().centerv(); video_config.waitvsync = options().wait_vsync(); video_config.syncrefresh = options().sync_refresh(); if (!video_config.waitvsync && video_config.syncrefresh) { osd_printf_warning("-syncrefresh specified without -waitvsync. Reverting to -nosyncrefresh\n"); video_config.syncrefresh = 0; } if (video_config.prescale < 1 || video_config.prescale > 3) { osd_printf_warning("Invalid prescale option, reverting to '1'\n"); video_config.prescale = 1; } #if (USE_OPENGL) // default to working video please video_config.forcepow2texture = options().gl_force_pow2_texture(); video_config.allowtexturerect = !(options().gl_no_texture_rect()); video_config.vbo = options().gl_vbo(); video_config.pbo = options().gl_pbo(); video_config.glsl = options().gl_glsl(); if ( video_config.glsl ) { int i; video_config.glsl_filter = options().glsl_filter(); video_config.glsl_shader_mamebm_num=0; for(i=0; i0) { video_config.glsl_shader_mamebm[i] = (char *) malloc(strlen(stemp)+1); strcpy(video_config.glsl_shader_mamebm[i], stemp); video_config.glsl_shader_mamebm_num++; } else { video_config.glsl_shader_mamebm[i] = nullptr; } } video_config.glsl_shader_scrn_num=0; for(i=0; i0) { video_config.glsl_shader_scrn[i] = (char *) malloc(strlen(stemp)+1); strcpy(video_config.glsl_shader_scrn[i], stemp); video_config.glsl_shader_scrn_num++; } else { video_config.glsl_shader_scrn[i] = nullptr; } } } else { int i; video_config.glsl_filter = 0; video_config.glsl_shader_mamebm_num=0; for(i=0; i MAX_VIDEO_WINDOWS) { osd_printf_warning("Invalid numscreens value %d; reverting to 1\n", video_config.numscreens); video_config.numscreens = 1; } // yuv settings ... stemp = options().scale_mode(); video_config.scale_mode = drawsdl_scale_mode(stemp); if (video_config.scale_mode < 0) { osd_printf_warning("Invalid yuvmode value %s; reverting to none\n", stemp); video_config.scale_mode = VIDEO_SCALE_MODE_NONE; } if ( (video_config.mode != VIDEO_MODE_SOFT) && (video_config.scale_mode != VIDEO_SCALE_MODE_NONE) ) { osd_printf_warning("scalemode is only for -video soft, overriding\n"); video_config.scale_mode = VIDEO_SCALE_MODE_NONE; } } //============================================================ // get_resolution //============================================================ static void get_resolution(const char *defdata, const char *data, osd_window_config *config, int report_error) { config->width = config->height = config->depth = config->refresh = 0; if (strcmp(data, OSDOPTVAL_AUTO) == 0) { if (strcmp(defdata, OSDOPTVAL_AUTO) == 0) return; data = defdata; } if (sscanf(data, "%dx%dx%d", &config->width, &config->height, &config->depth) < 2 && report_error) osd_printf_error("Illegal resolution value = %s\n", data); const char * at_pos = strchr(data, '@'); if (at_pos) if (sscanf(at_pos + 1, "%d", &config->refresh) < 1 && report_error) osd_printf_error("Illegal refresh rate in resolution value = %s\n", data); }