//============================================================ // // input.h - SDL implementation of MAME input routines // // Copyright (c) 1996-2007, Nicola Salmoria and the MAME Team. // Visit http://mamedev.org for licensing and usage restrictions. // // SDLMAME by Olivier Galibert and R. Belmont // //============================================================ #ifndef __SDLINPUT_H__ #define __SDLINPUT_H__ #include "window.h" //============================================================ // PROTOTYPES //============================================================ void sdlinput_init(running_machine &machine); void sdlinput_poll(running_machine &machine); int sdlinput_should_hide_mouse(running_machine &machine); sdl_window_info *sdlinput_get_focus_window(running_machine &machine); void sdlinput_process_events_buf(running_machine &machine); void sdlinput_release_keys(running_machine &machine); #endif /* __SDLINPUT_H__ */