// license:BSD-3-Clause // copyright-holders:Aaron Giles /// \file /// \brief Core OS-dependent code interface /// /// The prototypes in this file describe the interfaces that the MAME /// core and various tools rely on to interact with the outside world. /// They are broken out into several categories. #ifndef MAME_OSD_OSDCORE_H #define MAME_OSD_OSDCORE_H #pragma once #include "osdcomm.h" #include "strformat.h" #include #include #include #include #include #include /// \brief Get environment variable value /// /// \param [in] name Name of the environment variable as a /// NUL-terminated string. /// \return Pointer to environment variable value as a NUL-terminated /// string if found, or nullptr if not found. const char *osd_getenv(const char *name); /// \brief Get current process ID /// /// \return The process ID of the current process. int osd_getpid(); /*----------------------------------------------------------------------------- osd_uchar_from_osdchar: convert the given character or sequence of characters from the OS-default encoding to a Unicode character Parameters: uchar - pointer to a uint32_t to receive the resulting unicode character osdchar - pointer to one or more chars that are in the OS-default encoding count - number of characters provided in the OS-default encoding Return value: The number of characters required to form a Unicode character. -----------------------------------------------------------------------------*/ int osd_uchar_from_osdchar(char32_t *uchar, const char *osdchar, size_t count); /*************************************************************************** TIMING INTERFACES ***************************************************************************/ /* a osd_ticks_t is a 64-bit unsigned integer that is used as a core type in timing interfaces */ typedef uint64_t osd_ticks_t; /*----------------------------------------------------------------------------- osd_ticks: return the current running tick counter Parameters: None Return value: an osd_ticks_t value which represents the current tick counter Notes: The resolution of this counter should be 1ms or better for accurate performance. It is also important that the source of this timer be accurate. It is ok if this call is not ultra-fast, since it is primarily used for once/frame synchronization. -----------------------------------------------------------------------------*/ osd_ticks_t osd_ticks(); /*----------------------------------------------------------------------------- osd_ticks_per_second: return the number of ticks per second Parameters: None Return value: an osd_ticks_t value which represents the number of ticks per second -----------------------------------------------------------------------------*/ osd_ticks_t osd_ticks_per_second(); /*----------------------------------------------------------------------------- osd_sleep: sleep for the specified time interval Parameters: duration - an osd_ticks_t value that specifies how long we should sleep Return value: None Notes: The OSD layer should try to sleep for as close to the specified duration as possible, or less. This is used as a mechanism to "give back" unneeded time to other programs running in the system. On a simple, non multitasking system, this routine can be a no-op. If there is significant volatility in the amount of time that the sleep occurs for, the OSD layer should strive to sleep for less time than specified rather than sleeping too long. -----------------------------------------------------------------------------*/ void osd_sleep(osd_ticks_t duration); /*************************************************************************** WORK ITEM INTERFACES ***************************************************************************/ /* this is the maximum number of supported threads for a single work queue */ /* threadid values are expected to range from 0..WORK_MAX_THREADS-1 */ #define WORK_MAX_THREADS 16 /* these flags can be set when creating a queue to give hints to the code about how to configure the queue */ #define WORK_QUEUE_FLAG_IO 0x0001 #define WORK_QUEUE_FLAG_MULTI 0x0002 #define WORK_QUEUE_FLAG_HIGH_FREQ 0x0004 /* these flags can be set when queueing a work item to indicate how to handle its deconstruction */ #define WORK_ITEM_FLAG_AUTO_RELEASE 0x0001 /* osd_work_queue is an opaque type which represents a queue of work items */ struct osd_work_queue; /* osd_work_item is an opaque type which represents a single work item */ struct osd_work_item; /* osd_work_callback is a callback function that does work */ typedef void *(*osd_work_callback)(void *param, int threadid); /*----------------------------------------------------------------------------- osd_work_queue_alloc: create a new work queue Parameters: flags - one or more of the WORK_QUEUE_FLAG_* values ORed together: WORK_QUEUE_FLAG_IO - indicates that the work queue will do some I/O; this may be a useful hint so that threads are created even on single-processor systems since I/O can often be overlapped with other work WORK_QUEUE_FLAG_MULTI - indicates that the work queue should take advantage of as many processors as it can; items queued here are assumed to be fully independent or shared WORK_QUEUE_FLAG_HIGH_FREQ - indicates that items are expected to be queued at high frequency and acted upon quickly; in general, this implies doing some spin-waiting internally before falling back to OS-specific synchronization Return value: A pointer to an allocated osd_work_queue object. Notes: A work queue abstracts the notion of how potentially threaded work can be performed. If no threading support is available, it is a simple matter to execute the work items as they are queued. -----------------------------------------------------------------------------*/ osd_work_queue *osd_work_queue_alloc(int flags); /*----------------------------------------------------------------------------- osd_work_queue_items: return the number of pending items in the queue Parameters: queue - pointer to an osd_work_queue that was previously created via osd_work_queue_alloc Return value: The number of incomplete items remaining in the queue. -----------------------------------------------------------------------------*/ int osd_work_queue_items(osd_work_queue *queue); /*----------------------------------------------------------------------------- osd_work_queue_wait: wait for the queue to be empty Parameters: queue - pointer to an osd_work_queue that was previously created via osd_work_queue_alloc timeout - a timeout value in osd_ticks_per_second() Return value: true if the queue is empty; false if the wait timed out before the queue was emptied. -----------------------------------------------------------------------------*/ bool osd_work_queue_wait(osd_work_queue *queue, osd_ticks_t timeout); /*----------------------------------------------------------------------------- osd_work_queue_free: free a work queue, waiting for all items to complete Parameters: queue - pointer to an osd_work_queue that was previously created via osd_work_queue_alloc Return value: None. -----------------------------------------------------------------------------*/ void osd_work_queue_free(osd_work_queue *queue); /*----------------------------------------------------------------------------- osd_work_item_queue_multiple: queue a set of work items Parameters: queue - pointer to an osd_work_queue that was previously created via osd_work_queue_alloc callback - pointer to a function that will do the work numitems - number of work items to queue param - a void * parameter that can be used to pass data to the function paramstep - the number of bytes to increment param by for each item queued; for example, if you have an array of work_unit objects, you can point param to the base of the array and set paramstep to sizeof(work_unit) flags - one or more of the WORK_ITEM_FLAG_* values ORed together: WORK_ITEM_FLAG_AUTO_RELEASE - indicates that the work item should be automatically freed when it is complete Return value: A pointer to the final allocated osd_work_item in the list. Notes: On single-threaded systems, this function may actually execute the work item immediately before returning. -----------------------------------------------------------------------------*/ osd_work_item *osd_work_item_queue_multiple(osd_work_queue *queue, osd_work_callback callback, int32_t numitems, void *parambase, int32_t paramstep, uint32_t flags); /* inline helper to queue a single work item using the same interface */ static inline osd_work_item *osd_work_item_queue(osd_work_queue *queue, osd_work_callback callback, void *param, uint32_t flags) { return osd_work_item_queue_multiple(queue, callback, 1, param, 0, flags); } /*----------------------------------------------------------------------------- osd_work_item_wait: wait for a work item to complete Parameters: item - pointer to an osd_work_item that was previously returned from osd_work_item_queue timeout - a timeout value in osd_ticks_per_second() Return value: true if the item completed; false if the wait timed out before the item completed. -----------------------------------------------------------------------------*/ bool osd_work_item_wait(osd_work_item *item, osd_ticks_t timeout); /*----------------------------------------------------------------------------- osd_work_item_result: get the result of a work item Parameters: item - pointer to an osd_work_item that was previously returned from osd_work_item_queue Return value: A void * that represents the work item's result. -----------------------------------------------------------------------------*/ void *osd_work_item_result(osd_work_item *item); /*----------------------------------------------------------------------------- osd_work_item_release: release the memory allocated to a work item Parameters: item - pointer to an osd_work_item that was previously returned from osd_work_item_queue Return value: None. Notes: The osd_work_item exists until explicitly released, even if it has long since completed. It is the queuer's responsibility to release any work items it has queued. -----------------------------------------------------------------------------*/ void osd_work_item_release(osd_work_item *item); /*************************************************************************** MISCELLANEOUS INTERFACES ***************************************************************************/ /// \brief Break into host debugger if attached /// /// This function is called when a fatal error occurs. If a debugger is /// attached, it should break and display the specified message. /// \param [in] message Message to output to the debugger as a /// NUL-terminated string. void osd_break_into_debugger(const char *message); /// \brief Get clipboard text /// /// Gets current clipboard content as UTF-8 text. Returns an empty /// string if the clipboard contents cannot be converted to plain text. /// \return Clipboard contents or an empty string. std::string osd_get_clipboard_text(); /*************************************************************************** MIDI I/O INTERFACES ***************************************************************************/ class osd_midi_device { public: virtual ~osd_midi_device() { } // free result with osd_close_midi_channel() virtual bool open_input(const char *devname) = 0; // free result with osd_close_midi_channel() virtual bool open_output(const char *devname) = 0; virtual void close() = 0; virtual bool poll() = 0; virtual int read(uint8_t *pOut) = 0; virtual void write(uint8_t data) = 0; }; //FIXME: really needed here? void osd_list_network_adapters(); /*************************************************************************** UNCATEGORIZED INTERFACES ***************************************************************************/ /*----------------------------------------------------------------------------- osd_subst_env: substitute environment variables with values Parameters: dst - result pointer src - source string -----------------------------------------------------------------------------*/ void osd_subst_env(std::string &dst, std::string const &src); class osd_gpu { public: osd_gpu() { } virtual ~osd_gpu() { } typedef uint64_t handle_t; class vertex_decl { public: enum attr_type : uint32_t { FLOAT32, FLOAT16, UINT32, UINT16, UINT8, MAX_TYPES }; static constexpr size_t TYPE_SIZES[MAX_TYPES] = { 4, 2, 4, 2, 1 }; static constexpr uint32_t MAX_COLORS = 2; static constexpr uint32_t MAX_TEXCOORDS = 8; enum attr_usage : uint32_t { POSITION, COLOR, TEXCOORD = COLOR + MAX_COLORS, NORMAL = TEXCOORD + MAX_TEXCOORDS, BINORMAL, TANGENT, MAX_ATTRS }; class attr_entry { public: attr_entry() : m_usage(POSITION), m_type(FLOAT32), m_count(3), m_size(12) { } attr_entry(attr_usage usage, attr_type type, size_t count) : m_usage(usage), m_type(type), m_count(count), m_size(TYPE_SIZES[type] * count) { } attr_usage usage() const { return m_usage; } attr_type type() const { return m_type; } size_t count() const { return m_count; } size_t size() const { return m_size; } private: attr_usage m_usage; attr_type m_type; size_t m_count; size_t m_size; }; vertex_decl() : m_entry_count(0) , m_size(0) { } vertex_decl & add_attr(attr_usage usage, attr_type type, size_t count) { m_entries[m_entry_count] = attr_entry(usage, type, count); m_size += m_entries[m_entry_count].size(); m_entry_count++; return *this; } size_t entry_count() const { return m_entry_count; } size_t size() const { return m_size; } const attr_entry &entry(const uint32_t index) const { return m_entries[index]; } protected: attr_entry m_entries[MAX_ATTRS]; size_t m_entry_count; size_t m_size; }; class vertex_buffer_interface { public: vertex_buffer_interface(vertex_decl &decl, uint32_t flags) : m_decl(decl) , m_flags(flags) { } virtual ~vertex_buffer_interface() {} const vertex_decl &decl() const { return m_decl; } uint32_t flags() const { return m_flags; } handle_t handle() { return m_handle; } virtual size_t count() const = 0; virtual size_t size() const = 0; virtual void upload() = 0; protected: const vertex_decl &m_decl; const uint32_t m_flags; handle_t m_handle; }; class static_vertex_buffer_interface : public vertex_buffer_interface { public: enum vertex_buffer_flags : uint32_t { RETAIN_ON_CPU = 0x00000001 }; static_vertex_buffer_interface(vertex_decl &decl, size_t count, uint32_t flags) : vertex_buffer_interface(decl, flags) , m_count(count) , m_size(decl.size() * count) { } virtual ~static_vertex_buffer_interface() { if (m_data) delete [] m_data; } size_t count() const override { return m_count; } size_t size() const override { return m_size; } void set_data(void *data) { allocate_if_needed(); memcpy(m_data, data, m_size); } protected: void allocate_if_needed() { if ((m_flags & RETAIN_ON_CPU) != 0 && m_data == nullptr) m_data = new uint8_t[m_size]; } const size_t m_count; const size_t m_size; uint8_t *m_data; }; virtual void bind_buffer(vertex_buffer_interface *vb) = 0; virtual void unbind_buffer(vertex_buffer_interface *vb) = 0; }; /// \defgroup osd_printf Diagnostic output functions /// \{ // output channels enum osd_output_channel { OSD_OUTPUT_CHANNEL_ERROR, OSD_OUTPUT_CHANNEL_WARNING, OSD_OUTPUT_CHANNEL_INFO, OSD_OUTPUT_CHANNEL_DEBUG, OSD_OUTPUT_CHANNEL_VERBOSE, OSD_OUTPUT_CHANNEL_LOG, OSD_OUTPUT_CHANNEL_COUNT }; class osd_output { public: osd_output() { } virtual ~osd_output() { } virtual void output_callback(osd_output_channel channel, util::format_argument_pack const &args) = 0; static void push(osd_output *delegate); static void pop(osd_output *delegate); protected: void chain_output(osd_output_channel channel, util::format_argument_pack const &args) const { if (m_chain) m_chain->output_callback(channel, args); } private: osd_output *m_chain = nullptr; }; void osd_vprintf_error(util::format_argument_pack const &args); void osd_vprintf_warning(util::format_argument_pack const &args); void osd_vprintf_info(util::format_argument_pack const &args); void osd_vprintf_verbose(util::format_argument_pack const &args); void osd_vprintf_debug(util::format_argument_pack const &args); /// \brief Print error message /// /// By default, error messages are sent to standard error. The relaxed /// format rules used by util::string_format apply. /// \param [in] fmt Message format string. /// \param [in] args Optional message format arguments. /// \sa util::string_format template void osd_printf_error(Format &&fmt, Params &&...args) { return osd_vprintf_error(util::make_format_argument_pack(std::forward(fmt), std::forward(args)...)); } /// \brief Print warning message /// /// By default, warning messages are sent to standard error. The /// relaxed format rules used by util::string_format apply. /// \param [in] fmt Message format string. /// \param [in] args Optional message format arguments. /// \sa util::string_format template void osd_printf_warning(Format &&fmt, Params &&...args) { return osd_vprintf_warning(util::make_format_argument_pack(std::forward(fmt), std::forward(args)...)); } /// \brief Print informational message /// /// By default, informational messages are sent to standard output. /// The relaxed format rules used by util::string_format apply. /// \param [in] fmt Message format string. /// \param [in] args Optional message format arguments. /// \sa util::string_format template void osd_printf_info(Format &&fmt, Params &&...args) { return osd_vprintf_info(util::make_format_argument_pack(std::forward(fmt), std::forward(args)...)); } /// \brief Print verbose diagnostic message /// /// Verbose diagnostic messages are disabled by default. If enabled, /// they are sent to standard output by default. The relaxed format /// rules used by util::string_format apply. Note that the format /// string and arguments will always be evaluated, even if verbose /// diagnostic messages are disabled. /// \param [in] fmt Message format string. /// \param [in] args Optional message format arguments. /// \sa util::string_format template void osd_printf_verbose(Format &&fmt, Params &&...args) { return osd_vprintf_verbose(util::make_format_argument_pack(std::forward(fmt), std::forward(args)...)); } /// \brief Print debug message /// /// By default, debug messages are sent to standard output for debug /// builds only. The relaxed format rules used by util::string_format /// apply. Note that the format string and arguments will always be /// evaluated, even if debug messages are disabled. /// \param [in] fmt Message format string. /// \param [in] args Optional message format arguments. /// \sa util::string_format template void osd_printf_debug(Format &&fmt, Params &&...args) { return osd_vprintf_debug(util::make_format_argument_pack(std::forward(fmt), std::forward(args)...)); } /// \} // returns command line arguments as an std::vector in UTF-8 std::vector osd_get_command_line(int argc, char *argv[]); /* discourage the use of printf directly */ /* sadly, can't do this because of the ATTR_PRINTF under GCC */ /* #undef printf #define printf !MUST_USE_osd_printf_*_CALLS_WITHIN_THE_CORE! */ // specifies "aggressive focus" - should MAME capture input for any windows co-habiting a MAME window? void osd_set_aggressive_input_focus(bool aggressive_focus); #endif // MAME_OSD_OSDCORE_H