// license:BSD-3-Clause // copyright-holders:Aaron Giles //============================================================ // // drawgdi.h - Win32 GDI drawing // //============================================================ #ifndef MAME_OSD_MODULES_RENDER_DRAWGDI_H #define MAME_OSD_MODULES_RENDER_DRAWGDI_H #pragma once // standard windows headers #include // MAME headers // MAMEOS headers #include "window.h" //============================================================ // TYPE DEFINITIONS //============================================================ /* renderer_gdi is the information for the current screen */ class renderer_gdi : public osd_renderer { public: renderer_gdi(std::shared_ptr window) : osd_renderer(window, FLAG_NONE) , m_bmdata(nullptr) , m_bmsize(0) { } virtual ~renderer_gdi(); static bool init(running_machine &machine) { return false; } static void exit() { } virtual int create() override; virtual render_primitive_list *get_primitives() override; virtual int draw(const int update) override; virtual void save() override {} virtual void record() override {} virtual void toggle_fsfx() override {} private: BITMAPINFO m_bminfo; std::unique_ptr m_bmdata; size_t m_bmsize; }; #endif // MAME_OSD_MODULES_RENDER_DRAWGDI_H