// license:BSD-3-Clause // copyright-holders:Ryan Holtz //============================================================ // // uniformreader.h - BGFX shader uniform JSON reader // //============================================================ #ifndef MAME_RENDER_BGFX_UNIFORMREADER_H #define MAME_RENDER_BGFX_UNIFORMREADER_H #pragma once #include "statereader.h" #include #include class bgfx_uniform; class uniform_reader : public state_reader { public: static std::unique_ptr read_from_value(const Value& value, const std::string &prefix); private: static bool validate_parameters(const Value& value, const std::string &prefix); static const int TYPE_COUNT = 4; static const string_to_enum TYPE_NAMES[TYPE_COUNT]; }; #endif // MAME_RENDER_BGFX_UNIFORMREADER_H