// license:BSD-3-Clause // copyright-holders:Olivier Galibert, R. Belmont, Brad Hughes //============================================================ // // input_sdlcommon.cpp - SDL Common code shared by SDL modules // // Note: this code is also used by the X11 input modules // //============================================================ #include "input_module.h" #include "modules/osdmodule.h" #if defined(OSD_SDL) // standard sdl header #include "sdlinc.h" #include #include #include #include // MAME headers #include "emu.h" #include "osdepend.h" #include "ui/ui.h" #include "uiinput.h" #include "window.h" #include "strconv.h" #include "../../sdl/osdsdl.h" #include "input_common.h" #include "input_sdlcommon.h" #define GET_WINDOW(ev) window_from_id((ev)->windowID) //#define GET_WINDOW(ev) ((ev)->windowID) static inline sdl_window_info * window_from_id(Uint32 windowID) { sdl_window_info *w; SDL_Window *window = SDL_GetWindowFromID(windowID); for (w = sdl_window_list; w != NULL; w = w->m_next) { //printf("w->window_id: %d\n", w->window_id); if (w->sdl_window() == window) { return w; } } return NULL; } void sdl_event_manager::process_events(running_machine &machine) { std::lock_guard scope_lock(m_lock); SDL_Event sdlevent; while (SDL_PollEvent(&sdlevent)) { // process window events if they come in if (sdlevent.type == SDL_WINDOWEVENT) process_window_event(machine, sdlevent); // Find all subscribers for the event type auto subscribers = m_subscription_index.equal_range(sdlevent.type); // Dispatch the events for (auto iter = subscribers.first; iter != subscribers.second; iter++) iter->second->handle_event(sdlevent); } } void sdl_event_manager::process_window_event(running_machine &machine, SDL_Event &sdlevent) { sdl_window_info *window = GET_WINDOW(&sdlevent.window); if (window == NULL) return; switch (sdlevent.window.event) { case SDL_WINDOWEVENT_CLOSE: machine.schedule_exit(); break; case SDL_WINDOWEVENT_LEAVE: machine.ui_input().push_mouse_leave_event(window->target()); m_app_has_mouse_focus = 0; break; case SDL_WINDOWEVENT_MOVED: window->notify_changed(); m_focus_window = window; break; case SDL_WINDOWEVENT_RESIZED: #ifndef SDLMAME_WIN32 /* FIXME: SDL2 sends some spurious resize events on Ubuntu * while in fullscreen mode. Ignore them for now. */ if (!window->fullscreen()) #endif { //printf("event data1,data2 %d x %d %ld\n", event.window.data1, event.window.data2, sizeof(SDL_Event)); window->resize(sdlevent.window.data1, sdlevent.window.data2); } m_focus_window = window; break; case SDL_WINDOWEVENT_ENTER: m_app_has_mouse_focus = 1; /* fall through */ case SDL_WINDOWEVENT_FOCUS_GAINED: case SDL_WINDOWEVENT_EXPOSED: case SDL_WINDOWEVENT_MAXIMIZED: case SDL_WINDOWEVENT_RESTORED: m_focus_window = window; break; } } //============================================================ // customize_input_type_list //============================================================ void sdl_osd_interface::customize_input_type_list(simple_list &typelist) { input_item_id mameid_code; input_code ui_code; input_type_entry *entry; const char* uimode; char fullmode[64]; // loop over the defaults for (entry = typelist.first(); entry != NULL; entry = entry->next()) { switch (entry->type()) { // configurable UI mode switch case IPT_UI_TOGGLE_UI: uimode = options().ui_mode_key(); if (!strcmp(uimode, "auto")) { #if defined(__APPLE__) && defined(__MACH__) mameid_code = keyboard_trans_table::instance().lookup_mame_code("ITEM_ID_INSERT"); #else mameid_code = keyboard_trans_table::instance().lookup_mame_code("ITEM_ID_SCRLOCK"); #endif } else { snprintf(fullmode, 63, "ITEM_ID_%s", uimode); mameid_code = keyboard_trans_table::instance().lookup_mame_code(fullmode); } ui_code = input_code(DEVICE_CLASS_KEYBOARD, 0, ITEM_CLASS_SWITCH, ITEM_MODIFIER_NONE, input_item_id(mameid_code)); entry->defseq(SEQ_TYPE_STANDARD).set(ui_code); break; // alt-enter for fullscreen case IPT_OSD_1: entry->configure_osd("TOGGLE_FULLSCREEN", "Toggle Fullscreen"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_ENTER, KEYCODE_LALT); break; // disable UI_SELECT when LALT is down, this stops selecting // things in the menu when toggling fullscreen with LALT+ENTER /* case IPT_UI_SELECT: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_ENTER, input_seq::not_code, KEYCODE_LALT); break;*/ // page down for fastforward (must be OSD_3 as per src/emu/ui.c) case IPT_UI_FAST_FORWARD: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_PGDN); break; // OSD hotkeys use LCTRL and start at F3, they start at // F3 because F1-F2 are hardcoded into many drivers to // various dipswitches, and pressing them together with // LCTRL will still press/toggle these dipswitches. // LCTRL-F3 to toggle fullstretch case IPT_OSD_2: entry->configure_osd("TOGGLE_FULLSTRETCH", "Toggle Uneven stretch"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F3, KEYCODE_LCONTROL); break; // add a Not lcrtl condition to the reset key case IPT_UI_SOFT_RESET: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F3, input_seq::not_code, KEYCODE_LCONTROL, input_seq::not_code, KEYCODE_LSHIFT); break; // LCTRL-F4 to toggle keep aspect case IPT_OSD_4: entry->configure_osd("TOGGLE_KEEP_ASPECT", "Toggle Keepaspect"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F4, KEYCODE_LCONTROL); break; // add a Not lcrtl condition to the show gfx key case IPT_UI_SHOW_GFX: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F4, input_seq::not_code, KEYCODE_LCONTROL); break; // LCTRL-F5 to toggle OpenGL filtering case IPT_OSD_5: entry->configure_osd("TOGGLE_FILTER", "Toggle Filter"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, KEYCODE_LCONTROL); break; // add a Not lcrtl condition to the toggle debug key case IPT_UI_TOGGLE_DEBUG: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F5, input_seq::not_code, KEYCODE_LCONTROL); break; // LCTRL-F6 to decrease OpenGL prescaling case IPT_OSD_6: entry->configure_osd("DECREASE_PRESCALE", "Decrease Prescaling"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F6, KEYCODE_LCONTROL); break; // add a Not lcrtl condition to the toggle cheat key case IPT_UI_TOGGLE_CHEAT: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F6, input_seq::not_code, KEYCODE_LCONTROL); break; // LCTRL-F7 to increase OpenGL prescaling case IPT_OSD_7: entry->configure_osd("INCREASE_PRESCALE", "Increase Prescaling"); entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F7, KEYCODE_LCONTROL); break; // add a Not lcrtl condition to the load state key case IPT_UI_LOAD_STATE: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F7, input_seq::not_code, KEYCODE_LCONTROL, input_seq::not_code, KEYCODE_LSHIFT); break; // add a Not lcrtl condition to the throttle key case IPT_UI_THROTTLE: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_F10, input_seq::not_code, KEYCODE_LCONTROL); break; // disable the config menu if the ALT key is down // (allows ALT-TAB to switch between apps) case IPT_UI_CONFIGURE: entry->defseq(SEQ_TYPE_STANDARD).set(KEYCODE_TAB, input_seq::not_code, KEYCODE_LALT, input_seq::not_code, KEYCODE_RALT); break; // leave everything else alone default: break; } } } void sdl_osd_interface::poll_inputs(running_machine &machine) { m_keyboard_input->poll_if_necessary(machine); m_mouse_input->poll_if_necessary(machine); m_lightgun_input->poll_if_necessary(machine); m_joystick_input->poll_if_necessary(machine); } void sdl_osd_interface::release_keys() { downcast(m_keyboard_input)->devicelist()->reset_devices(); } bool sdl_osd_interface::should_hide_mouse() { // if we are paused, no if (machine().paused()) return false; // if neither mice nor lightguns enabled in the core, then no if (!options().mouse() && !options().lightgun()) return false; if (!sdl_event_manager::instance().app_has_mouse_focus()) return false; // otherwise, yes return true; } void sdl_osd_interface::process_events_buf() { SDL_PumpEvents(); } #endif