// license:BSD-3-Clause // copyright-holders:Aaron Giles, Vas Crabb //============================================================ // // debugbaseinfo.h - Win32 debug window handling // //============================================================ #ifndef MAME_DEBUGGER_WIN_DEBUGBASEINFO_H #define MAME_DEBUGGER_WIN_DEBUGBASEINFO_H #pragma once #include "debugwin.h" namespace osd::debugger::win { class debugbase_info { protected: debugbase_info(debugger_windows_interface &debugger); debugger_windows_interface &debugger() const { return m_debugger; } running_machine &machine() const { return m_machine; } ui_metrics const &metrics() const { return m_metrics; } bool waiting_for_debugger() const { return m_waiting_for_debugger; } bool seq_pressed() const { return m_debugger.seq_pressed(); } static void smart_set_window_bounds(HWND wnd, HWND parent, RECT const &bounds); static void smart_show_window(HWND wnd, bool show); private: debugger_windows_interface &m_debugger; running_machine &m_machine; ui_metrics const &m_metrics; bool const &m_waiting_for_debugger; }; } // namespace osd::debugger::win #endif // MAME_DEBUGGER_WIN_DEBUGBASEINFO_H