// license:BSD-3-Clause // copyright-holders:Vas Crabb //============================================================ // // disassemblyview.h - MacOS X Cocoa debug window handling // //============================================================ #import "debugosx.h" #import "debugview.h" #include "debug/dvdisasm.h" #import @interface MAMEDisassemblyView : MAMEDebugView { } - (id)initWithFrame:(NSRect)f machine:(running_machine &)m; - (NSSize)maximumFrameSize; - (NSString *)selectedSubviewName; - (int)selectedSubviewIndex; - (void)selectSubviewAtIndex:(int)index; - (BOOL)selectSubviewForDevice:(device_t *)device; - (BOOL)selectSubviewForSpace:(address_space *)space; - (NSString *)expression; - (void)setExpression:(NSString *)exp; - (debug_view_disasm_source const *)source; - (offs_t)selectedAddress; - (IBAction)showRightColumn:(id)sender; - (void)insertActionItemsInMenu:(NSMenu *)menu atIndex:(NSInteger)index; - (void)insertSubviewItemsInMenu:(NSMenu *)menu atIndex:(NSInteger)index; - (void)saveConfigurationToNode:(util::xml::data_node *)node; - (void)restoreConfigurationFromNode:(util::xml::data_node const *)node; @end