// license:BSD-3-Clause // copyright-holders:Miodrag Milanovic //============================================================ // // none.c - stubs for linking when NO_DEBUGGER is defined // //============================================================ #include "debug_module.h" #include "modules/osdmodule.h" #include "debug/debugcpu.h" class debug_none : public osd_module, public debug_module { public: debug_none() : osd_module(OSD_DEBUG_PROVIDER, "none"), debug_module(), m_machine(NULL) { } virtual ~debug_none() { } virtual int init(const osd_options &options) { return 0; } virtual void exit() { } virtual void init_debugger(running_machine &machine); virtual void wait_for_debugger(device_t &device, bool firststop); virtual void debugger_update(); private: running_machine *m_machine; }; void debug_none::init_debugger(running_machine &machine) { m_machine = &machine; } void debug_none::wait_for_debugger(device_t &device, bool firststop) { debug_cpu_get_visible_cpu(*m_machine)->debug()->go(); } void debug_none::debugger_update() { } MODULE_DEFINITION(DEBUG_NONE, debug_none)